Fix compile errors

This commit is contained in:
fearlessTobi 2018-07-26 13:23:25 +02:00
parent 7a3e126a4f
commit 71e1d6e25d
13 changed files with 20 additions and 12 deletions

View file

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <array> #include <array>
#include <cstddef> #include <cstddef>
#include <cstring> #include <cstring>

View file

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <array> #include <array>
#include <cstddef> #include <cstddef>
#include "audio_core/hle/common.h" #include "audio_core/hle/common.h"

View file

@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <cstddef> #include <cstddef>
#include "audio_core/hle/mixers.h" #include "audio_core/hle/mixers.h"
#include "common/assert.h" #include "common/assert.h"
#include "common/logging/log.h" #include "common/logging/log.h"

View file

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include "audio_core/interpolate.h" #include "audio_core/interpolate.h"
#include "common/assert.h" #include "common/assert.h"

View file

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <chrono> #include <chrono>
#include <cmath> #include <cmath>
#include <vector> #include <vector>

View file

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <cstring> #include <cstring>
#include <QImage> #include <QImage>
#include "citra_qt/camera/camera_util.h" #include "citra_qt/camera/camera_util.h"

View file

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <chrono> #include <chrono>
#include <mutex> #include <mutex>
#include <thread> #include <thread>

View file

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <chrono> #include <chrono>
#include <mutex> #include <mutex>
#include <thread> #include <thread>
@ -45,7 +46,7 @@ public:
} else { } else {
tilt_direction = mouse_move.Cast<float>(); tilt_direction = mouse_move.Cast<float>();
tilt_angle = std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, tilt_angle = std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f,
MathUtil::PI * this->tilt_clamp / 180.0f); MathUtil::PI * this->tilt_clamp / 180.0f);
} }
} }
} }

View file

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <memory> #include <memory>
#include <string> #include <string>
#include <tuple> #include <tuple>
@ -534,17 +535,17 @@ bool RasterizerOpenGL::Draw(bool accelerate, bool is_indexed) {
MathUtil::Rectangle<u32> draw_rect{ MathUtil::Rectangle<u32> draw_rect{
static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.left) +
viewport_rect_unscaled.left * res_scale, viewport_rect_unscaled.left * res_scale,
surfaces_rect.left, surfaces_rect.right)), // Left surfaces_rect.left, surfaces_rect.right)), // Left
static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
viewport_rect_unscaled.top * res_scale, viewport_rect_unscaled.top * res_scale,
surfaces_rect.bottom, surfaces_rect.top)), // Top surfaces_rect.bottom, surfaces_rect.top)), // Top
static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.left) +
viewport_rect_unscaled.right * res_scale, viewport_rect_unscaled.right * res_scale,
surfaces_rect.left, surfaces_rect.right)), // Right surfaces_rect.left, surfaces_rect.right)), // Right
static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
viewport_rect_unscaled.bottom * res_scale, viewport_rect_unscaled.bottom * res_scale,
surfaces_rect.bottom, surfaces_rect.top))}; // Bottom surfaces_rect.bottom, surfaces_rect.top))}; // Bottom
// Bind the framebuffer surfaces // Bind the framebuffer surfaces
state.draw.draw_framebuffer = framebuffer.handle; state.draw.draw_framebuffer = framebuffer.handle;

View file

@ -3,7 +3,6 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm> #include <algorithm>
#include "common/assert.h" #include "common/assert.h"
#include "common/color.h" #include "common/color.h"
#include "common/common_types.h" #include "common/common_types.h"

View file

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include "video_core/swrasterizer/lighting.h" #include "video_core/swrasterizer/lighting.h"
namespace Pica { namespace Pica {

View file

@ -3,7 +3,6 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm> #include <algorithm>
#include "common/assert.h" #include "common/assert.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/vector_math.h" #include "common/vector_math.h"

View file

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <array> #include <array>
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/color.h" #include "common/color.h"