From 7a37dba75b86613e407674ed396cfb84e4b90be7 Mon Sep 17 00:00:00 2001 From: Subv Date: Mon, 9 Nov 2015 21:16:11 -0500 Subject: [PATCH] GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones (12). Related to #1170 --- src/video_core/command_processor.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index 47afd8938..bd1b09a4b 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -157,6 +157,8 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { // TODO: What happens if a loader overwrites a previous one's data? for (unsigned component = 0; component < loader_config.component_count; ++component) { + if (component >= 12) + LOG_ERROR(HW_GPU, "Overflow in the vertex attribute loader %u trying to load component %u", loader, component); u32 attribute_index = loader_config.GetComponent(component); vertex_attribute_sources[attribute_index] = load_address; vertex_attribute_strides[attribute_index] = static_cast(loader_config.byte_count);