hw: Migrate logging macros (#3584)
* hw: Migrate logging macros Use NGLOG instead of LOG prefixed macros for logging * gpu: Remove unnecessary casting At first this line without any casting gave an error. Without knowing which argument is causing the error, I just casted everything. After that forgot to check which argument is the one causing trouble. * hw: Change format specifiers for the one missed
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3e8e011c33
commit
7abfdb164b
5 changed files with 64 additions and 58 deletions
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@ -46,7 +46,7 @@ public:
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std::vector<u8> EncryptSignCCM(const std::vector<u8>& pdata, const CCMNonce& nonce,
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size_t slot_id) {
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if (!IsNormalKeyAvailable(slot_id)) {
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LOG_ERROR(HW_AES, "Key slot %zu not available. Will use zero key.", slot_id);
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NGLOG_ERROR(HW_AES, "Key slot {} not available. Will use zero key.", slot_id);
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}
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const AESKey normal = GetNormalKey(slot_id);
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std::vector<u8> cipher(pdata.size() + CCM_MAC_SIZE);
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@ -59,7 +59,7 @@ std::vector<u8> EncryptSignCCM(const std::vector<u8>& pdata, const CCMNonce& non
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new CryptoPP::AuthenticatedEncryptionFilter(
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e, new CryptoPP::ArraySink(cipher.data(), cipher.size())));
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} catch (const CryptoPP::Exception& e) {
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LOG_ERROR(HW_AES, "FAILED with: %s", e.what());
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NGLOG_ERROR(HW_AES, "FAILED with: {}", e.what());
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}
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return cipher;
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}
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@ -67,7 +67,7 @@ std::vector<u8> EncryptSignCCM(const std::vector<u8>& pdata, const CCMNonce& non
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std::vector<u8> DecryptVerifyCCM(const std::vector<u8>& cipher, const CCMNonce& nonce,
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size_t slot_id) {
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if (!IsNormalKeyAvailable(slot_id)) {
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LOG_ERROR(HW_AES, "Key slot %zu not available. Will use zero key.", slot_id);
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NGLOG_ERROR(HW_AES, "Key slot {} not available. Will use zero key.", slot_id);
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}
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const AESKey normal = GetNormalKey(slot_id);
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const std::size_t pdata_size = cipher.size() - CCM_MAC_SIZE;
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@ -81,11 +81,11 @@ std::vector<u8> DecryptVerifyCCM(const std::vector<u8>& cipher, const CCMNonce&
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d, new CryptoPP::ArraySink(pdata.data(), pdata_size));
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CryptoPP::ArraySource as(cipher.data(), cipher.size(), true, new CryptoPP::Redirector(df));
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if (!df.GetLastResult()) {
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LOG_ERROR(HW_AES, "FAILED");
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NGLOG_ERROR(HW_AES, "FAILED");
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return {};
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}
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} catch (const CryptoPP::Exception& e) {
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LOG_ERROR(HW_AES, "FAILED with: %s", e.what());
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NGLOG_ERROR(HW_AES, "FAILED with: {}", e.what());
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return {};
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}
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return pdata;
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@ -91,7 +91,7 @@ void LoadPresetKeys() {
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std::vector<std::string> parts;
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Common::SplitString(line, '=', parts);
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if (parts.size() != 2) {
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LOG_ERROR(HW_AES, "Failed to parse %s", line.c_str());
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NGLOG_ERROR(HW_AES, "Failed to parse {}", line);
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continue;
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}
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@ -100,7 +100,7 @@ void LoadPresetKeys() {
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try {
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key = HexToKey(parts[1]);
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} catch (const std::logic_error& e) {
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LOG_ERROR(HW_AES, "Invalid key %s: %s", parts[1].c_str(), e.what());
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NGLOG_ERROR(HW_AES, "Invalid key {}: {}", parts[1], e.what());
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continue;
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}
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@ -112,12 +112,12 @@ void LoadPresetKeys() {
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size_t slot_id;
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char key_type;
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if (std::sscanf(name.c_str(), "slot0x%zXKey%c", &slot_id, &key_type) != 2) {
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LOG_ERROR(HW_AES, "Invalid key name %s", name.c_str());
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NGLOG_ERROR(HW_AES, "Invalid key name {}", name);
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continue;
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}
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if (slot_id >= MaxKeySlotID) {
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LOG_ERROR(HW_AES, "Out of range slot ID 0x%zX", slot_id);
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NGLOG_ERROR(HW_AES, "Out of range slot ID {:#X}", slot_id);
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continue;
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}
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@ -132,7 +132,7 @@ void LoadPresetKeys() {
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key_slots.at(slot_id).SetNormalKey(key);
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break;
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default:
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LOG_ERROR(HW_AES, "Invalid key type %c", key_type);
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NGLOG_ERROR(HW_AES, "Invalid key type {}", key_type);
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break;
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}
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}
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@ -40,7 +40,7 @@ inline void Read(T& var, const u32 raw_addr) {
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// Reads other than u32 are untested, so I'd rather have them abort than silently fail
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if (index >= Regs::NumIds() || !std::is_same<T, u32>::value) {
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LOG_ERROR(HW_GPU, "unknown Read%lu @ 0x%08X", sizeof(var) * 8, addr);
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NGLOG_ERROR(HW_GPU, "unknown Read{} @ {:#010X}", sizeof(var) * 8, addr);
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return;
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}
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@ -65,7 +65,8 @@ static Math::Vec4<u8> DecodePixel(Regs::PixelFormat input_format, const u8* src_
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return Color::DecodeRGBA4(src_pixel);
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default:
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LOG_ERROR(HW_GPU, "Unknown source framebuffer format %x", static_cast<u32>(input_format));
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NGLOG_ERROR(HW_GPU, "Unknown source framebuffer format {:x}",
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static_cast<u32>(input_format));
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return {0, 0, 0, 0};
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}
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}
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@ -79,17 +80,18 @@ static void MemoryFill(const Regs::MemoryFillConfig& config) {
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// TODO: do hwtest with these cases
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if (!Memory::IsValidPhysicalAddress(start_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid start address 0x%08X", start_addr);
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NGLOG_CRITICAL(HW_GPU, "invalid start address {:#010X}", start_addr);
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return;
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}
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if (!Memory::IsValidPhysicalAddress(end_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid end address 0x%08X", end_addr);
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NGLOG_CRITICAL(HW_GPU, "invalid end address {:#010X}", end_addr);
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return;
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}
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if (end_addr <= start_addr) {
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LOG_CRITICAL(HW_GPU, "invalid memory range from 0x%08X to 0x%08X", start_addr, end_addr);
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NGLOG_CRITICAL(HW_GPU, "invalid memory range from {:#010X} to {:#010X}", start_addr,
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end_addr);
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return;
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}
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@ -131,32 +133,32 @@ static void DisplayTransfer(const Regs::DisplayTransferConfig& config) {
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// TODO: do hwtest with these cases
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if (!Memory::IsValidPhysicalAddress(src_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid input address 0x%08X", src_addr);
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NGLOG_CRITICAL(HW_GPU, "invalid input address {:#010X}", src_addr);
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return;
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}
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if (!Memory::IsValidPhysicalAddress(dst_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid output address 0x%08X", dst_addr);
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NGLOG_CRITICAL(HW_GPU, "invalid output address {:#010X}", dst_addr);
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return;
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}
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if (config.input_width == 0) {
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LOG_CRITICAL(HW_GPU, "zero input width");
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NGLOG_CRITICAL(HW_GPU, "zero input width");
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return;
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}
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if (config.input_height == 0) {
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LOG_CRITICAL(HW_GPU, "zero input height");
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NGLOG_CRITICAL(HW_GPU, "zero input height");
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return;
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}
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if (config.output_width == 0) {
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LOG_CRITICAL(HW_GPU, "zero output width");
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NGLOG_CRITICAL(HW_GPU, "zero output width");
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return;
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}
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if (config.output_height == 0) {
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LOG_CRITICAL(HW_GPU, "zero output height");
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NGLOG_CRITICAL(HW_GPU, "zero output height");
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return;
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}
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@ -167,14 +169,14 @@ static void DisplayTransfer(const Regs::DisplayTransferConfig& config) {
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u8* dst_pointer = Memory::GetPhysicalPointer(dst_addr);
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if (config.scaling > config.ScaleXY) {
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LOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode %u",
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NGLOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode {}",
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config.scaling.Value());
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UNIMPLEMENTED();
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return;
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}
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if (config.input_linear && config.scaling != config.NoScale) {
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LOG_CRITICAL(HW_GPU, "Scaling is only implemented on tiled input");
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NGLOG_CRITICAL(HW_GPU, "Scaling is only implemented on tiled input");
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UNIMPLEMENTED();
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return;
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}
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@ -293,7 +295,7 @@ static void DisplayTransfer(const Regs::DisplayTransferConfig& config) {
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break;
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default:
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LOG_ERROR(HW_GPU, "Unknown destination framebuffer format %x",
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NGLOG_ERROR(HW_GPU, "Unknown destination framebuffer format {:x}",
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static_cast<u32>(config.output_format.Value()));
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break;
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}
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@ -307,12 +309,12 @@ static void TextureCopy(const Regs::DisplayTransferConfig& config) {
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// TODO: do hwtest with invalid addresses
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if (!Memory::IsValidPhysicalAddress(src_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid input address 0x%08X", src_addr);
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NGLOG_CRITICAL(HW_GPU, "invalid input address {:#010X}", src_addr);
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return;
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}
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if (!Memory::IsValidPhysicalAddress(dst_addr)) {
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LOG_CRITICAL(HW_GPU, "invalid output address 0x%08X", dst_addr);
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NGLOG_CRITICAL(HW_GPU, "invalid output address {:#010X}", dst_addr);
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return;
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}
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@ -325,7 +327,7 @@ static void TextureCopy(const Regs::DisplayTransferConfig& config) {
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u32 remaining_size = Common::AlignDown(config.texture_copy.size, 16);
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if (remaining_size == 0) {
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LOG_CRITICAL(HW_GPU, "zero size. Real hardware freezes on this.");
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NGLOG_CRITICAL(HW_GPU, "zero size. Real hardware freezes on this.");
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return;
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}
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@ -338,12 +340,12 @@ static void TextureCopy(const Regs::DisplayTransferConfig& config) {
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u32 output_width = output_gap == 0 ? remaining_size : config.texture_copy.output_width * 16;
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if (input_width == 0) {
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LOG_CRITICAL(HW_GPU, "zero input width. Real hardware freezes on this.");
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NGLOG_CRITICAL(HW_GPU, "zero input width. Real hardware freezes on this.");
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return;
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}
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if (output_width == 0) {
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LOG_CRITICAL(HW_GPU, "zero output width. Real hardware freezes on this.");
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NGLOG_CRITICAL(HW_GPU, "zero output width. Real hardware freezes on this.");
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return;
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}
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@ -390,7 +392,8 @@ inline void Write(u32 addr, const T data) {
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// Writes other than u32 are untested, so I'd rather have them abort than silently fail
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if (index >= Regs::NumIds() || !std::is_same<T, u32>::value) {
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LOG_ERROR(HW_GPU, "unknown Write%lu 0x%08X @ 0x%08X", sizeof(data) * 8, (u32)data, addr);
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NGLOG_ERROR(HW_GPU, "unknown Write{} {:#010X} @ {:#010X}", sizeof(data) * 8, (u32)data,
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addr);
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return;
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}
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@ -406,7 +409,7 @@ inline void Write(u32 addr, const T data) {
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if (config.trigger) {
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MemoryFill(config);
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LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(),
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NGLOG_TRACE(HW_GPU, "MemoryFill from {:#010X} to {:#010X}", config.GetStartAddress(),
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config.GetEndAddress());
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// It seems that it won't signal interrupt if "address_start" is zero.
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if (config.is_texture_copy) {
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TextureCopy(config);
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LOG_TRACE(HW_GPU,
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"TextureCopy: 0x%X bytes from 0x%08X(%u+%u)-> "
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"0x%08X(%u+%u), flags 0x%08X",
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NGLOG_TRACE(HW_GPU,
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"TextureCopy: {:#X} bytes from {:#010X}({}+{})-> "
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"{:#010X}({}+{}), flags {:#010X}",
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config.texture_copy.size, config.GetPhysicalInputAddress(),
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config.texture_copy.input_width * 16, config.texture_copy.input_gap * 16,
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config.GetPhysicalOutputAddress(), config.texture_copy.output_width * 16,
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config.texture_copy.input_width * 16,
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config.texture_copy.input_gap * 16, config.GetPhysicalOutputAddress(),
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config.texture_copy.output_width * 16,
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config.texture_copy.output_gap * 16, config.flags);
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} else {
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DisplayTransfer(config);
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LOG_TRACE(HW_GPU,
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"DisplayTransfer: 0x%08x(%ux%u)-> "
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"0x%08x(%ux%u), dst format %x, flags 0x%08X",
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NGLOG_TRACE(HW_GPU,
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"DisplayTransfer: {:#010X}({}x{})-> "
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"{:#010X}({}x{}), dst format {:x}, flags {:#010X}",
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config.GetPhysicalInputAddress(), config.input_width.Value(),
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config.input_height.Value(), config.GetPhysicalOutputAddress(),
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config.output_width.Value(), config.output_height.Value(),
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config.output_format.Value(), config.flags);
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static_cast<u32>(config.output_format.Value()), config.flags);
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}
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g_regs.display_transfer_config.trigger = 0;
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vblank_event = CoreTiming::RegisterEvent("GPU::VBlankCallback", VBlankCallback);
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CoreTiming::ScheduleEvent(frame_ticks, vblank_event);
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LOG_DEBUG(HW_GPU, "initialized OK");
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NGLOG_DEBUG(HW_GPU, "initialized OK");
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}
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/// Shutdown hardware
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void Shutdown() {
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LOG_DEBUG(HW_GPU, "shutdown OK");
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NGLOG_DEBUG(HW_GPU, "shutdown OK");
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}
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} // namespace GPU
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@ -36,7 +36,7 @@ inline void Read(T& var, const u32 addr) {
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LCD::Read(var, addr);
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break;
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default:
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LOG_ERROR(HW_Memory, "unknown Read%lu @ 0x%08X", sizeof(var) * 8, addr);
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NGLOG_ERROR(HW_Memory, "unknown Read{} @ {:#010X}", sizeof(var) * 8, addr);
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}
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}
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LCD::Write(addr, data);
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break;
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default:
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LOG_ERROR(HW_Memory, "unknown Write%lu 0x%08X @ 0x%08X", sizeof(data) * 8, (u32)data, addr);
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NGLOG_ERROR(HW_Memory, "unknown Write{} {:#010X} @ {:#010X}", sizeof(data) * 8, (u32)data,
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addr);
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}
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}
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AES::InitKeys();
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GPU::Init();
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LCD::Init();
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LOG_DEBUG(HW, "initialized OK");
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NGLOG_DEBUG(HW, "initialized OK");
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}
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/// Shutdown hardware
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void Shutdown() {
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GPU::Shutdown();
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LCD::Shutdown();
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LOG_DEBUG(HW, "shutdown OK");
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NGLOG_DEBUG(HW, "shutdown OK");
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}
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} // namespace HW
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@ -21,7 +21,7 @@ inline void Read(T& var, const u32 raw_addr) {
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// Reads other than u32 are untested, so I'd rather have them abort than silently fail
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if (index >= 0x400 || !std::is_same<T, u32>::value) {
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LOG_ERROR(HW_LCD, "unknown Read%lu @ 0x%08X", sizeof(var) * 8, addr);
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NGLOG_ERROR(HW_LCD, "unknown Read{} @ {:#010X}", sizeof(var) * 8, addr);
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return;
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}
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// Writes other than u32 are untested, so I'd rather have them abort than silently fail
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if (index >= 0x400 || !std::is_same<T, u32>::value) {
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LOG_ERROR(HW_LCD, "unknown Write%lu 0x%08X @ 0x%08X", sizeof(data) * 8, (u32)data, addr);
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NGLOG_ERROR(HW_LCD, "unknown Write{} {:#010X} @ {:#010X}", sizeof(data) * 8, (u32)data,
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addr);
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return;
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}
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@ -65,12 +66,12 @@ template void Write<u8>(u32 addr, const u8 data);
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/// Initialize hardware
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void Init() {
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memset(&g_regs, 0, sizeof(g_regs));
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LOG_DEBUG(HW_LCD, "initialized OK");
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NGLOG_DEBUG(HW_LCD, "initialized OK");
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}
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/// Shutdown hardware
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void Shutdown() {
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LOG_DEBUG(HW_LCD, "shutdown OK");
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NGLOG_DEBUG(HW_LCD, "shutdown OK");
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}
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} // namespace LCD
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