diff --git a/src/network/room.cpp b/src/network/room.cpp index 8b7915bb7..fbbaf8b93 100644 --- a/src/network/room.cpp +++ b/src/network/room.cpp @@ -19,7 +19,7 @@ static constexpr u32 MaxConcurrentConnections = 10; class Room::RoomImpl { public: // This MAC address is used to generate a 'Nintendo' like Mac address. - const MacAddress NintendoOUI = {0x00, 0x1F, 0x32, 0x00, 0x00, 0x00}; + const MacAddress NintendoOUI; std::mt19937 random_gen; ///< Random number generator. Used for GenerateMacAddress ENetHost* server = nullptr; ///< Network interface. @@ -36,7 +36,8 @@ public: using MemberList = std::vector; MemberList members; ///< Information about the members of this room. - RoomImpl() : random_gen(std::random_device()()) {} + RoomImpl() + : random_gen(std::random_device()()), NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00} {} /// Thread that receives and dispatches network packets std::unique_ptr room_thread; diff --git a/src/network/room.h b/src/network/room.h index 54cccf0ae..65b0d008a 100644 --- a/src/network/room.h +++ b/src/network/room.h @@ -24,7 +24,7 @@ struct RoomInformation { using MacAddress = std::array; /// A special MAC address that tells the room we're joining to assign us a MAC address /// automatically. -const MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; +constexpr MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; // 802.11 broadcast MAC address constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};