Changed occurences of colour to color for consistency

This commit is contained in:
Gareth Higgins 2015-04-05 02:36:43 -04:00
parent 64196976b9
commit 8060c519a6
2 changed files with 4 additions and 4 deletions

View file

@ -597,7 +597,7 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
png_init_io(png_ptr, fp.GetHandle());
// Write header (8 bit colour depth)
// Write header (8 bit color depth)
png_set_IHDR(png_ptr, info_ptr, texture_config.width, texture_config.height,
8, PNG_COLOR_TYPE_RGB /*_ALPHA*/, PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);

View file

@ -13,10 +13,10 @@ namespace VideoCore {
/// Structure for the TGA texture format (for dumping)
struct TGAHeader {
char idlength;
char colourmaptype;
char colormaptype;
char datatypecode;
short int colourmaporigin;
short int colourmaplength;
short int colormaporigin;
short int colormaplength;
short int x_origin;
short int y_origin;
short width;