diff --git a/src/core/hle/config_mem.cpp b/src/core/hle/config_mem.cpp index 40bae9346..30d73adac 100644 --- a/src/core/hle/config_mem.cpp +++ b/src/core/hle/config_mem.cpp @@ -66,7 +66,6 @@ void Init() { config_mem.unit_info = 0x1; // Bit 0 set for Retail config_mem.prev_firm = 0; config_mem.app_mem_type = 0x2; // Default app mem type is 0 - config_mem.unit_info = 0x1; // Bit 0 set for Retail config_mem.app_mem_alloc = 0x06000000; // Set to 96MB, since some games use more than the default (64MB) config_mem.base_mem_alloc = 0x01400000; // Default base memory is 20MB config_mem.sys_mem_alloc = Memory::FCRAM_SIZE - (config_mem.app_mem_alloc + config_mem.base_mem_alloc);