Miscallenious fixes to gl backend and qt frontend (#6834)

* renderer_gl: Make rasterizer normal class member

* It doesn't need to be heap allocated anymore

* gl_rasterizer: Remove default_texture

* It's unused

* gl_rasterizer: General cleanup

* gl_rasterizer: Lower case lambdas

* Match style with review comments from vulkan backend

* rasterizer_cache: Prevent memory leak

* Since the switch from shared_ptr these surfaces were no longer being destroyed properly. Use our garbage collector for that purpose to destroy it safely for both backends

* rasterizer_cache: Make temp copy of old surface

* The custom surface would override the memory region of the old region resulting in garbage data, this ensures the custom surface is constructed correctly

* citra_qt: Manually create dialog tabs

* Allows for custom constructors which is very useful. While at it, global state is now eliminated from configuration

* citra_qt: Eliminate global system usage

* core: Remove global system usage in memory and HIO

* citra_qt: Use qOverload

* tests: Run clang format

* gl_texture_runtime: Fix surface scaling
This commit is contained in:
GPUCode 2023-08-02 01:40:39 +03:00 committed by GitHub
parent 970f2284d8
commit 88ea66053e
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
73 changed files with 594 additions and 555 deletions

View file

@ -157,7 +157,7 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
system.RegisterSoftwareKeyboard(std::make_shared<SoftwareKeyboard::AndroidKeyboard>()); system.RegisterSoftwareKeyboard(std::make_shared<SoftwareKeyboard::AndroidKeyboard>());
// Register microphone permission check // Register microphone permission check
Core::System::GetInstance().RegisterMicPermissionCheck(&CheckMicPermission); system.RegisterMicPermissionCheck(&CheckMicPermission);
InputManager::Init(); InputManager::Init();
@ -167,7 +167,7 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
return load_result; return load_result;
} }
auto& telemetry_session = Core::System::GetInstance().TelemetrySession(); auto& telemetry_session = system.TelemetrySession();
telemetry_session.AddField(Common::Telemetry::FieldType::App, "Frontend", "Android"); telemetry_session.AddField(Common::Telemetry::FieldType::App, "Frontend", "Android");
stop_run = false; stop_run = false;
@ -188,8 +188,7 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
audio_stretching_event = audio_stretching_event =
system.CoreTiming().RegisterEvent("AudioStretchingEvent", [&](u64, s64 cycles_late) { system.CoreTiming().RegisterEvent("AudioStretchingEvent", [&](u64, s64 cycles_late) {
if (Settings::values.enable_audio_stretching) { if (Settings::values.enable_audio_stretching) {
Core::DSP().EnableStretching( system.DSP().EnableStretching(system.GetAndResetPerfStats().emulation_speed < 0.95);
Core::System::GetInstance().GetAndResetPerfStats().emulation_speed < 0.95);
} }
system.CoreTiming().ScheduleEvent(audio_stretching_ticks - cycles_late, system.CoreTiming().ScheduleEvent(audio_stretching_ticks - cycles_late,
@ -220,7 +219,7 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
SCOPE_EXIT({ Settings::values.volume = volume; }); SCOPE_EXIT({ Settings::values.volume = volume; });
Settings::values.volume = 0; Settings::values.volume = 0;
std::unique_lock<std::mutex> pause_lock(paused_mutex); std::unique_lock pause_lock{paused_mutex};
running_cv.wait(pause_lock, [] { return !pause_emulation || stop_run; }); running_cv.wait(pause_lock, [] { return !pause_emulation || stop_run; });
window->PollEvents(); window->PollEvents();
} }

View file

@ -21,68 +21,8 @@
<item> <item>
<widget class="QTabWidget" name="tabWidget"> <widget class="QTabWidget" name="tabWidget">
<property name="currentIndex"> <property name="currentIndex">
<number>0</number> <number>-1</number>
</property> </property>
<widget class="ConfigureGeneral" name="generalTab">
<attribute name="title">
<string>General</string>
</attribute>
</widget>
<widget class="ConfigureSystem" name="systemTab">
<attribute name="title">
<string>System</string>
</attribute>
</widget>
<widget class="ConfigureInput" name="inputTab">
<attribute name="title">
<string>Input</string>
</attribute>
</widget>
<widget class="ConfigureHotkeys" name="hotkeysTab">
<attribute name="title">
<string>Hotkeys</string>
</attribute>
</widget>
<widget class="ConfigureGraphics" name="graphicsTab">
<attribute name="title">
<string>Graphics</string>
</attribute>
</widget>
<widget class="ConfigureEnhancements" name="enhancementsTab">
<attribute name="title">
<string>Enhancements</string>
</attribute>
</widget>
<widget class="ConfigureAudio" name="audioTab">
<attribute name="title">
<string>Audio</string>
</attribute>
</widget>
<widget class="ConfigureCamera" name="cameraTab">
<attribute name="title">
<string>Camera</string>
</attribute>
</widget>
<widget class="ConfigureDebug" name="debugTab">
<attribute name="title">
<string>Debug</string>
</attribute>
</widget>
<widget class="ConfigureStorage" name="storageTab">
<attribute name="title">
<string>Storage</string>
</attribute>
</widget>
<widget class="ConfigureWeb" name="webTab">
<attribute name="title">
<string>Web</string>
</attribute>
</widget>
<widget class="ConfigureUi" name="uiTab">
<attribute name="title">
<string>UI</string>
</attribute>
</widget>
</widget> </widget>
</item> </item>
</layout> </layout>

View file

@ -10,14 +10,13 @@
#include "citra_qt/configuration/configuration_shared.h" #include "citra_qt/configuration/configuration_shared.h"
#include "citra_qt/configuration/configure_audio.h" #include "citra_qt/configuration/configure_audio.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/core.h"
#include "ui_configure_audio.h" #include "ui_configure_audio.h"
#if defined(__APPLE__) #if defined(__APPLE__)
#include "common/apple_authorization.h" #include "common/apple_authorization.h"
#endif #endif
ConfigureAudio::ConfigureAudio(QWidget* parent) ConfigureAudio::ConfigureAudio(bool is_powered_on, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) { : QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) {
ui->setupUi(this); ui->setupUi(this);
@ -27,8 +26,7 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
AudioCore::GetSinkName(static_cast<AudioCore::SinkType>(type)).data())); AudioCore::GetSinkName(static_cast<AudioCore::SinkType>(type)).data()));
} }
const bool is_running = Core::System::GetInstance().IsPoweredOn(); ui->emulation_combo_box->setEnabled(!is_powered_on);
ui->emulation_combo_box->setEnabled(!is_running);
connect(ui->volume_slider, &QSlider::valueChanged, this, connect(ui->volume_slider, &QSlider::valueChanged, this,
&ConfigureAudio::SetVolumeIndicatorText); &ConfigureAudio::SetVolumeIndicatorText);

View file

@ -19,7 +19,7 @@ class ConfigureAudio : public QWidget {
Q_OBJECT Q_OBJECT
public: public:
explicit ConfigureAudio(QWidget* parent = nullptr); explicit ConfigureAudio(bool is_powered_on, QWidget* parent = nullptr);
~ConfigureAudio() override; ~ConfigureAudio() override;
void ApplyConfiguration(); void ApplyConfiguration();

View file

@ -47,8 +47,7 @@ ConfigureCamera::~ConfigureCamera() {
} }
void ConfigureCamera::ConnectEvents() { void ConfigureCamera::ConnectEvents() {
connect(ui->image_source, connect(ui->image_source, qOverload<int>(&QComboBox::currentIndexChanged), this,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
[this](int index) { [this](int index) {
StopPreviewing(); StopPreviewing();
UpdateImageSourceUI(); UpdateImageSourceUI();
@ -58,36 +57,33 @@ void ConfigureCamera::ConnectEvents() {
} }
#endif #endif
}); });
connect(ui->camera_selection, connect(ui->camera_selection, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this, [this] { StopPreviewing();
StopPreviewing(); if (GetCameraSelection() != current_selected) {
if (GetCameraSelection() != current_selected) { RecordConfig();
RecordConfig(); }
} if (ui->camera_selection->currentIndex() == 1) {
if (ui->camera_selection->currentIndex() == 1) { ui->camera_mode->setCurrentIndex(1); // Double
ui->camera_mode->setCurrentIndex(1); // Double if (camera_name[0] == camera_name[2] && camera_config[0] == camera_config[2]) {
if (camera_name[0] == camera_name[2] && camera_config[0] == camera_config[2]) { ui->camera_mode->setCurrentIndex(0); // Single
ui->camera_mode->setCurrentIndex(0); // Single }
} }
} UpdateCameraMode();
UpdateCameraMode(); SetConfiguration();
SetConfiguration(); });
}); connect(ui->camera_mode, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
connect(ui->camera_mode, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), StopPreviewing();
this, [this] { ui->camera_position_label->setVisible(ui->camera_mode->currentIndex() == 1);
StopPreviewing(); ui->camera_position->setVisible(ui->camera_mode->currentIndex() == 1);
ui->camera_position_label->setVisible(ui->camera_mode->currentIndex() == 1); current_selected = GetCameraSelection();
ui->camera_position->setVisible(ui->camera_mode->currentIndex() == 1); });
current_selected = GetCameraSelection(); connect(ui->camera_position, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
}); StopPreviewing();
connect(ui->camera_position, if (GetCameraSelection() != current_selected) {
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this, [this] { RecordConfig();
StopPreviewing(); }
if (GetCameraSelection() != current_selected) { SetConfiguration();
RecordConfig(); });
}
SetConfiguration();
});
connect(ui->toolButton, &QToolButton::clicked, this, &ConfigureCamera::OnToolButtonClicked); connect(ui->toolButton, &QToolButton::clicked, this, &ConfigureCamera::OnToolButtonClicked);
connect(ui->preview_button, &QPushButton::clicked, this, [this] { StartPreviewing(); }); connect(ui->preview_button, &QPushButton::clicked, this, [this] { StartPreviewing(); });
connect(ui->prompt_before_load, &QCheckBox::stateChanged, this, [this](int state) { connect(ui->prompt_before_load, &QCheckBox::stateChanged, this, [this](int state) {

View file

@ -9,11 +9,9 @@
#include "core/cheats/cheat_base.h" #include "core/cheats/cheat_base.h"
#include "core/cheats/cheats.h" #include "core/cheats/cheats.h"
#include "core/cheats/gateway_cheat.h" #include "core/cheats/gateway_cheat.h"
#include "core/core.h"
#include "core/hle/kernel/process.h"
#include "ui_configure_cheats.h" #include "ui_configure_cheats.h"
ConfigureCheats::ConfigureCheats(u64 title_id_, QWidget* parent) ConfigureCheats::ConfigureCheats(Core::System& system, u64 title_id_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureCheats>()), title_id{title_id_} { : QWidget(parent), ui(std::make_unique<Ui::ConfigureCheats>()), title_id{title_id_} {
// Setup gui control settings // Setup gui control settings
ui->setupUi(this); ui->setupUi(this);
@ -36,7 +34,7 @@ ConfigureCheats::ConfigureCheats(u64 title_id_, QWidget* parent)
[this] { SaveCheat(ui->tableCheats->currentRow()); }); [this] { SaveCheat(ui->tableCheats->currentRow()); });
connect(ui->buttonDelete, &QPushButton::clicked, this, &ConfigureCheats::OnDeleteCheat); connect(ui->buttonDelete, &QPushButton::clicked, this, &ConfigureCheats::OnDeleteCheat);
cheat_engine = std::make_unique<Cheats::CheatEngine>(title_id, Core::System::GetInstance()); cheat_engine = std::make_unique<Cheats::CheatEngine>(title_id, system);
LoadCheats(); LoadCheats();
} }

View file

@ -5,6 +5,7 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <QWidget>
#include "common/common_types.h" #include "common/common_types.h"
namespace Cheats { namespace Cheats {
@ -12,6 +13,10 @@ class CheatBase;
class CheatEngine; class CheatEngine;
} // namespace Cheats } // namespace Cheats
namespace Core {
class System;
}
namespace Ui { namespace Ui {
class ConfigureCheats; class ConfigureCheats;
} // namespace Ui } // namespace Ui
@ -20,7 +25,7 @@ class ConfigureCheats : public QWidget {
Q_OBJECT Q_OBJECT
public: public:
explicit ConfigureCheats(u64 title_id_, QWidget* parent = nullptr); explicit ConfigureCheats(Core::System& system, u64 title_id, QWidget* parent = nullptr);
~ConfigureCheats(); ~ConfigureCheats();
bool ApplyConfiguration(); bool ApplyConfiguration();

View file

@ -11,7 +11,6 @@
#include "common/file_util.h" #include "common/file_util.h"
#include "common/logging/backend.h" #include "common/logging/backend.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/core.h"
#include "ui_configure_debug.h" #include "ui_configure_debug.h"
// The QSlider doesn't have an easy way to set a custom step amount, // The QSlider doesn't have an easy way to set a custom step amount,
@ -25,8 +24,8 @@ static constexpr int SettingsToSlider(int value) {
return (value - 5) / 5; return (value - 5) / 5;
} }
ConfigureDebug::ConfigureDebug(QWidget* parent) ConfigureDebug::ConfigureDebug(bool is_powered_on_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureDebug>()) { : QWidget(parent), ui(std::make_unique<Ui::ConfigureDebug>()), is_powered_on{is_powered_on_} {
ui->setupUi(this); ui->setupUi(this);
SetConfiguration(); SetConfiguration();
@ -35,7 +34,6 @@ ConfigureDebug::ConfigureDebug(QWidget* parent)
QDesktopServices::openUrl(QUrl::fromLocalFile(path)); QDesktopServices::openUrl(QUrl::fromLocalFile(path));
}); });
const bool is_powered_on = Core::System::GetInstance().IsPoweredOn();
ui->toggle_cpu_jit->setEnabled(!is_powered_on); ui->toggle_cpu_jit->setEnabled(!is_powered_on);
ui->toggle_renderer_debug->setEnabled(!is_powered_on); ui->toggle_renderer_debug->setEnabled(!is_powered_on);
@ -59,7 +57,7 @@ void ConfigureDebug::SetConfiguration() {
ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub.GetValue()); ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub.GetValue());
ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub.GetValue()); ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub.GetValue());
ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port.GetValue()); ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port.GetValue());
ui->toggle_console->setEnabled(!Core::System::GetInstance().IsPoweredOn()); ui->toggle_console->setEnabled(!is_powered_on);
ui->toggle_console->setChecked(UISettings::values.show_console.GetValue()); ui->toggle_console->setChecked(UISettings::values.show_console.GetValue());
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter.GetValue())); ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter.GetValue()));
ui->toggle_cpu_jit->setChecked(Settings::values.use_cpu_jit.GetValue()); ui->toggle_cpu_jit->setChecked(Settings::values.use_cpu_jit.GetValue());

View file

@ -15,7 +15,7 @@ class ConfigureDebug : public QWidget {
Q_OBJECT Q_OBJECT
public: public:
explicit ConfigureDebug(QWidget* parent = nullptr); explicit ConfigureDebug(bool is_powered_on, QWidget* parent = nullptr);
~ConfigureDebug() override; ~ConfigureDebug() override;
void ApplyConfiguration(); void ApplyConfiguration();
@ -25,4 +25,5 @@ public:
private: private:
std::unique_ptr<Ui::ConfigureDebug> ui; std::unique_ptr<Ui::ConfigureDebug> ui;
bool is_powered_on;
}; };

View file

@ -4,8 +4,19 @@
#include <map> #include <map>
#include <QListWidgetItem> #include <QListWidgetItem>
#include "citra_qt/configuration/config.h" #include "citra_qt/configuration/configure_audio.h"
#include "citra_qt/configuration/configure_camera.h"
#include "citra_qt/configuration/configure_debug.h"
#include "citra_qt/configuration/configure_dialog.h" #include "citra_qt/configuration/configure_dialog.h"
#include "citra_qt/configuration/configure_enhancements.h"
#include "citra_qt/configuration/configure_general.h"
#include "citra_qt/configuration/configure_graphics.h"
#include "citra_qt/configuration/configure_hotkeys.h"
#include "citra_qt/configuration/configure_input.h"
#include "citra_qt/configuration/configure_storage.h"
#include "citra_qt/configuration/configure_system.h"
#include "citra_qt/configuration/configure_ui.h"
#include "citra_qt/configuration/configure_web.h"
#include "citra_qt/hotkeys.h" #include "citra_qt/hotkeys.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/core.h" #include "core/core.h"
@ -14,16 +25,41 @@
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_, Core::System& system_, ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_, Core::System& system_,
bool enable_web_config) bool enable_web_config)
: QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()}, registry{registry_}, : QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()}, registry{registry_},
system{system_} { system{system_}, is_powered_on{system.IsPoweredOn()},
general_tab{std::make_unique<ConfigureGeneral>(this)},
system_tab{std::make_unique<ConfigureSystem>(system, this)},
input_tab{std::make_unique<ConfigureInput>(this)},
hotkeys_tab{std::make_unique<ConfigureHotkeys>(this)},
graphics_tab{std::make_unique<ConfigureGraphics>(is_powered_on, this)},
enhancements_tab{std::make_unique<ConfigureEnhancements>(this)},
audio_tab{std::make_unique<ConfigureAudio>(is_powered_on, this)},
camera_tab{std::make_unique<ConfigureCamera>(this)},
debug_tab{std::make_unique<ConfigureDebug>(is_powered_on, this)},
storage_tab{std::make_unique<ConfigureStorage>(is_powered_on, this)},
web_tab{std::make_unique<ConfigureWeb>(this)}, ui_tab{std::make_unique<ConfigureUi>(this)} {
Settings::SetConfiguringGlobal(true); Settings::SetConfiguringGlobal(true);
ui->setupUi(this); ui->setupUi(this);
ui->hotkeysTab->Populate(registry);
ui->webTab->SetWebServiceConfigEnabled(enable_web_config); ui->tabWidget->addTab(general_tab.get(), tr("General"));
ui->tabWidget->addTab(system_tab.get(), tr("System"));
ui->tabWidget->addTab(input_tab.get(), tr("Input"));
ui->tabWidget->addTab(hotkeys_tab.get(), tr("Hotkeys"));
ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
ui->tabWidget->addTab(enhancements_tab.get(), tr("Enhancements"));
ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
ui->tabWidget->addTab(camera_tab.get(), tr("Camera"));
ui->tabWidget->addTab(debug_tab.get(), tr("Debug"));
ui->tabWidget->addTab(storage_tab.get(), tr("Storage"));
ui->tabWidget->addTab(web_tab.get(), tr("Web"));
ui->tabWidget->addTab(ui_tab.get(), tr("UI"));
hotkeys_tab->Populate(registry);
web_tab->SetWebServiceConfigEnabled(enable_web_config);
PopulateSelectionList(); PopulateSelectionList();
connect(ui->uiTab, &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged); connect(ui_tab.get(), &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
connect(ui->selectorList, &QListWidget::itemSelectionChanged, this, connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
&ConfigureDialog::UpdateVisibleTabs); &ConfigureDialog::UpdateVisibleTabs);
@ -31,46 +67,46 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_, Cor
ui->selectorList->setCurrentRow(0); ui->selectorList->setCurrentRow(0);
// Set up used key list synchronisation // Set up used key list synchronisation
connect(ui->inputTab, &ConfigureInput::InputKeysChanged, ui->hotkeysTab, connect(input_tab.get(), &ConfigureInput::InputKeysChanged, hotkeys_tab.get(),
&ConfigureHotkeys::OnInputKeysChanged); &ConfigureHotkeys::OnInputKeysChanged);
connect(ui->hotkeysTab, &ConfigureHotkeys::HotkeysChanged, ui->inputTab, connect(hotkeys_tab.get(), &ConfigureHotkeys::HotkeysChanged, input_tab.get(),
&ConfigureInput::OnHotkeysChanged); &ConfigureInput::OnHotkeysChanged);
// Synchronise lists upon initialisation // Synchronise lists upon initialisation
ui->inputTab->EmitInputKeysChanged(); input_tab->EmitInputKeysChanged();
ui->hotkeysTab->EmitHotkeysChanged(); hotkeys_tab->EmitHotkeysChanged();
} }
ConfigureDialog::~ConfigureDialog() = default; ConfigureDialog::~ConfigureDialog() = default;
void ConfigureDialog::SetConfiguration() { void ConfigureDialog::SetConfiguration() {
ui->generalTab->SetConfiguration(); general_tab->SetConfiguration();
ui->systemTab->SetConfiguration(); system_tab->SetConfiguration();
ui->inputTab->LoadConfiguration(); input_tab->LoadConfiguration();
ui->graphicsTab->SetConfiguration(); graphics_tab->SetConfiguration();
ui->enhancementsTab->SetConfiguration(); enhancements_tab->SetConfiguration();
ui->audioTab->SetConfiguration(); audio_tab->SetConfiguration();
ui->cameraTab->SetConfiguration(); camera_tab->SetConfiguration();
ui->debugTab->SetConfiguration(); debug_tab->SetConfiguration();
ui->webTab->SetConfiguration(); web_tab->SetConfiguration();
ui->uiTab->SetConfiguration(); ui_tab->SetConfiguration();
ui->storageTab->SetConfiguration(); storage_tab->SetConfiguration();
} }
void ConfigureDialog::ApplyConfiguration() { void ConfigureDialog::ApplyConfiguration() {
ui->generalTab->ApplyConfiguration(); general_tab->ApplyConfiguration();
ui->systemTab->ApplyConfiguration(); system_tab->ApplyConfiguration();
ui->inputTab->ApplyConfiguration(); input_tab->ApplyConfiguration();
ui->inputTab->ApplyProfile(); input_tab->ApplyProfile();
ui->hotkeysTab->ApplyConfiguration(registry); hotkeys_tab->ApplyConfiguration(registry);
ui->graphicsTab->ApplyConfiguration(); graphics_tab->ApplyConfiguration();
ui->enhancementsTab->ApplyConfiguration(); enhancements_tab->ApplyConfiguration();
ui->audioTab->ApplyConfiguration(); audio_tab->ApplyConfiguration();
ui->cameraTab->ApplyConfiguration(); camera_tab->ApplyConfiguration();
ui->debugTab->ApplyConfiguration(); debug_tab->ApplyConfiguration();
ui->webTab->ApplyConfiguration(); web_tab->ApplyConfiguration();
ui->uiTab->ApplyConfiguration(); ui_tab->ApplyConfiguration();
ui->storageTab->ApplyConfiguration(); storage_tab->ApplyConfiguration();
system.ApplySettings(); system.ApplySettings();
Settings::LogSettings(); Settings::LogSettings();
} }
@ -81,11 +117,11 @@ void ConfigureDialog::PopulateSelectionList() {
ui->selectorList->clear(); ui->selectorList->clear();
const std::array<std::pair<QString, QList<QWidget*>>, 5> items{ const std::array<std::pair<QString, QList<QWidget*>>, 5> items{
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}}, {{tr("General"), {general_tab.get(), web_tab.get(), debug_tab.get(), ui_tab.get()}},
{tr("System"), {ui->systemTab, ui->cameraTab, ui->storageTab}}, {tr("System"), {system_tab.get(), camera_tab.get(), storage_tab.get()}},
{tr("Graphics"), {ui->enhancementsTab, ui->graphicsTab}}, {tr("Graphics"), {enhancements_tab.get(), graphics_tab.get()}},
{tr("Audio"), {ui->audioTab}}, {tr("Audio"), {audio_tab.get()}},
{tr("Controls"), {ui->inputTab, ui->hotkeysTab}}}}; {tr("Controls"), {input_tab.get(), hotkeys_tab.get()}}}};
for (const auto& entry : items) { for (const auto& entry : items) {
auto* const item = new QListWidgetItem(entry.first); auto* const item = new QListWidgetItem(entry.first);
@ -112,18 +148,18 @@ void ConfigureDialog::RetranslateUI() {
ui->selectorList->setCurrentRow(old_row); ui->selectorList->setCurrentRow(old_row);
ui->tabWidget->setCurrentIndex(old_index); ui->tabWidget->setCurrentIndex(old_index);
ui->generalTab->RetranslateUI(); general_tab->RetranslateUI();
ui->systemTab->RetranslateUI(); system_tab->RetranslateUI();
ui->inputTab->RetranslateUI(); input_tab->RetranslateUI();
ui->hotkeysTab->RetranslateUI(); hotkeys_tab->RetranslateUI();
ui->graphicsTab->RetranslateUI(); graphics_tab->RetranslateUI();
ui->enhancementsTab->RetranslateUI(); enhancements_tab->RetranslateUI();
ui->audioTab->RetranslateUI(); audio_tab->RetranslateUI();
ui->cameraTab->RetranslateUI(); camera_tab->RetranslateUI();
ui->debugTab->RetranslateUI(); debug_tab->RetranslateUI();
ui->webTab->RetranslateUI(); web_tab->RetranslateUI();
ui->uiTab->RetranslateUI(); ui_tab->RetranslateUI();
ui->storageTab->RetranslateUI(); storage_tab->RetranslateUI();
} }
void ConfigureDialog::UpdateVisibleTabs() { void ConfigureDialog::UpdateVisibleTabs() {
@ -131,18 +167,18 @@ void ConfigureDialog::UpdateVisibleTabs() {
if (items.isEmpty()) if (items.isEmpty())
return; return;
const std::map<QWidget*, QString> widgets = {{ui->generalTab, tr("General")}, const std::map<QWidget*, QString> widgets = {{general_tab.get(), tr("General")},
{ui->systemTab, tr("System")}, {system_tab.get(), tr("System")},
{ui->inputTab, tr("Input")}, {input_tab.get(), tr("Input")},
{ui->hotkeysTab, tr("Hotkeys")}, {hotkeys_tab.get(), tr("Hotkeys")},
{ui->enhancementsTab, tr("Enhancements")}, {enhancements_tab.get(), tr("Enhancements")},
{ui->graphicsTab, tr("Advanced")}, {graphics_tab.get(), tr("Advanced")},
{ui->audioTab, tr("Audio")}, {audio_tab.get(), tr("Audio")},
{ui->cameraTab, tr("Camera")}, {camera_tab.get(), tr("Camera")},
{ui->debugTab, tr("Debug")}, {debug_tab.get(), tr("Debug")},
{ui->storageTab, tr("Storage")}, {storage_tab.get(), tr("Storage")},
{ui->webTab, tr("Web")}, {web_tab.get(), tr("Web")},
{ui->uiTab, tr("UI")}}; {ui_tab.get(), tr("UI")}};
ui->tabWidget->clear(); ui->tabWidget->clear();

View file

@ -17,6 +17,19 @@ namespace Core {
class System; class System;
} }
class ConfigureGeneral;
class ConfigureSystem;
class ConfigureInput;
class ConfigureHotkeys;
class ConfigureGraphics;
class ConfigureEnhancements;
class ConfigureAudio;
class ConfigureCamera;
class ConfigureDebug;
class ConfigureStorage;
class ConfigureWeb;
class ConfigureUi;
class ConfigureDialog : public QDialog { class ConfigureDialog : public QDialog {
Q_OBJECT Q_OBJECT
@ -42,4 +55,18 @@ private:
std::unique_ptr<Ui::ConfigureDialog> ui; std::unique_ptr<Ui::ConfigureDialog> ui;
HotkeyRegistry& registry; HotkeyRegistry& registry;
Core::System& system; Core::System& system;
bool is_powered_on;
std::unique_ptr<ConfigureGeneral> general_tab;
std::unique_ptr<ConfigureSystem> system_tab;
std::unique_ptr<ConfigureInput> input_tab;
std::unique_ptr<ConfigureHotkeys> hotkeys_tab;
std::unique_ptr<ConfigureGraphics> graphics_tab;
std::unique_ptr<ConfigureEnhancements> enhancements_tab;
std::unique_ptr<ConfigureAudio> audio_tab;
std::unique_ptr<ConfigureCamera> camera_tab;
std::unique_ptr<ConfigureDebug> debug_tab;
std::unique_ptr<ConfigureStorage> storage_tab;
std::unique_ptr<ConfigureWeb> web_tab;
std::unique_ptr<ConfigureUi> ui_tab;
}; };

View file

@ -22,8 +22,7 @@ ConfigureEnhancements::ConfigureEnhancements(QWidget* parent)
const bool res_scale_enabled = graphics_api != Settings::GraphicsAPI::Software; const bool res_scale_enabled = graphics_api != Settings::GraphicsAPI::Software;
ui->resolution_factor_combobox->setEnabled(res_scale_enabled); ui->resolution_factor_combobox->setEnabled(res_scale_enabled);
connect(ui->render_3d_combobox, connect(ui->render_3d_combobox, qOverload<int>(&QComboBox::currentIndexChanged), this,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
[this](int currentIndex) { [this](int currentIndex) {
updateShaders(static_cast<Settings::StereoRenderOption>(currentIndex)); updateShaders(static_cast<Settings::StereoRenderOption>(currentIndex));
}); });

View file

@ -6,14 +6,13 @@
#include "citra_qt/configuration/configuration_shared.h" #include "citra_qt/configuration/configuration_shared.h"
#include "citra_qt/configuration/configure_graphics.h" #include "citra_qt/configuration/configure_graphics.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/core.h"
#include "ui_configure_graphics.h" #include "ui_configure_graphics.h"
ConfigureGraphics::ConfigureGraphics(QWidget* parent) ConfigureGraphics::ConfigureGraphics(bool is_powered_on, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureGraphics>()) { : QWidget(parent), ui(std::make_unique<Ui::ConfigureGraphics>()) {
ui->setupUi(this); ui->setupUi(this);
ui->toggle_vsync_new->setEnabled(!Core::System::GetInstance().IsPoweredOn()); ui->toggle_vsync_new->setEnabled(!is_powered_on);
// Set the index to -1 to ensure the below lambda is called with setCurrentIndex // Set the index to -1 to ensure the below lambda is called with setCurrentIndex
ui->graphics_api_combo->setCurrentIndex(-1); ui->graphics_api_combo->setCurrentIndex(-1);

View file

@ -19,7 +19,7 @@ class ConfigureGraphics : public QWidget {
Q_OBJECT Q_OBJECT
public: public:
explicit ConfigureGraphics(QWidget* parent = nullptr); explicit ConfigureGraphics(bool is_powered_on, QWidget* parent = nullptr);
~ConfigureGraphics() override; ~ConfigureGraphics() override;
void ApplyConfiguration(); void ApplyConfiguration();

View file

@ -19,6 +19,9 @@
<property name="windowTitle"> <property name="windowTitle">
<string>Form</string> <string>Form</string>
</property> </property>
<property name="accessibleName">
<string>Graphics</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout"> <layout class="QVBoxLayout" name="verticalLayout">
<item> <item>
<widget class="QGroupBox" name="apiBox"> <widget class="QGroupBox" name="apiBox">

View file

@ -9,7 +9,6 @@
#include "citra_qt/configuration/configure_hotkeys.h" #include "citra_qt/configuration/configure_hotkeys.h"
#include "citra_qt/hotkeys.h" #include "citra_qt/hotkeys.h"
#include "citra_qt/util/sequence_dialog/sequence_dialog.h" #include "citra_qt/util/sequence_dialog/sequence_dialog.h"
#include "common/settings.h"
#include "ui_configure_hotkeys.h" #include "ui_configure_hotkeys.h"
constexpr int name_column = 0; constexpr int name_column = 0;
@ -189,9 +188,9 @@ void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) {
QAction* clear = context_menu.addAction(tr("Clear")); QAction* clear = context_menu.addAction(tr("Clear"));
const auto hotkey_index = index.sibling(index.row(), hotkey_column); const auto hotkey_index = index.sibling(index.row(), hotkey_column);
connect(restore_default, &QAction::triggered, connect(restore_default, &QAction::triggered, this,
[this, hotkey_index] { RestoreHotkey(hotkey_index); }); [this, hotkey_index] { RestoreHotkey(hotkey_index); });
connect(clear, &QAction::triggered, connect(clear, &QAction::triggered, this,
[this, hotkey_index] { model->setData(hotkey_index, QString{}); }); [this, hotkey_index] { model->setData(hotkey_index, QString{}); });
context_menu.exec(ui->hotkey_list->viewport()->mapToGlobal(menu_location)); context_menu.exec(ui->hotkey_list->viewport()->mapToGlobal(menu_location));

View file

@ -31,13 +31,14 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const QString
: fmt::format("{:016X}", title_id); : fmt::format("{:016X}", title_id);
game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig); game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
audio_tab = std::make_unique<ConfigureAudio>(this); const bool is_powered_on = system.IsPoweredOn();
audio_tab = std::make_unique<ConfigureAudio>(is_powered_on, this);
general_tab = std::make_unique<ConfigureGeneral>(this); general_tab = std::make_unique<ConfigureGeneral>(this);
enhancements_tab = std::make_unique<ConfigureEnhancements>(this); enhancements_tab = std::make_unique<ConfigureEnhancements>(this);
graphics_tab = std::make_unique<ConfigureGraphics>(this); graphics_tab = std::make_unique<ConfigureGraphics>(is_powered_on, this);
system_tab = std::make_unique<ConfigureSystem>(this); system_tab = std::make_unique<ConfigureSystem>(system, this);
debug_tab = std::make_unique<ConfigureDebug>(this); debug_tab = std::make_unique<ConfigureDebug>(is_powered_on, this);
cheat_tab = std::make_unique<ConfigureCheats>(title_id, this); cheat_tab = std::make_unique<ConfigureCheats>(system, title_id, this);
ui->setupUi(this); ui->setupUi(this);

View file

@ -8,11 +8,10 @@
#include "citra_qt/configuration/configure_storage.h" #include "citra_qt/configuration/configure_storage.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/core.h"
#include "ui_configure_storage.h" #include "ui_configure_storage.h"
ConfigureStorage::ConfigureStorage(QWidget* parent) ConfigureStorage::ConfigureStorage(bool is_powered_on_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureStorage>()) { : QWidget(parent), ui(std::make_unique<Ui::ConfigureStorage>()), is_powered_on{is_powered_on_} {
ui->setupUi(this); ui->setupUi(this);
SetConfiguration(); SetConfiguration();
@ -75,7 +74,7 @@ void ConfigureStorage::SetConfiguration() {
ui->toggle_virtual_sd->setChecked(Settings::values.use_virtual_sd.GetValue()); ui->toggle_virtual_sd->setChecked(Settings::values.use_virtual_sd.GetValue());
ui->toggle_custom_storage->setChecked(Settings::values.use_custom_storage.GetValue()); ui->toggle_custom_storage->setChecked(Settings::values.use_custom_storage.GetValue());
ui->storage_group->setEnabled(!Core::System::GetInstance().IsPoweredOn()); ui->storage_group->setEnabled(!is_powered_on);
} }
void ConfigureStorage::ApplyConfiguration() { void ConfigureStorage::ApplyConfiguration() {

View file

@ -15,7 +15,7 @@ class ConfigureStorage : public QWidget {
Q_OBJECT Q_OBJECT
public: public:
explicit ConfigureStorage(QWidget* parent = nullptr); explicit ConfigureStorage(bool is_powered_on, QWidget* parent = nullptr);
~ConfigureStorage() override; ~ConfigureStorage() override;
void ApplyConfiguration(); void ApplyConfiguration();
@ -23,4 +23,5 @@ public:
void SetConfiguration(); void SetConfiguration();
std::unique_ptr<Ui::ConfigureStorage> ui; std::unique_ptr<Ui::ConfigureStorage> ui;
bool is_powered_on;
}; };

View file

@ -223,14 +223,12 @@ static const std::array<const char*, 187> country_names = {
QT_TRANSLATE_NOOP("ConfigureSystem", "Bermuda"), // 180-186 QT_TRANSLATE_NOOP("ConfigureSystem", "Bermuda"), // 180-186
}; };
ConfigureSystem::ConfigureSystem(QWidget* parent) ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureSystem>()) { : QWidget(parent), ui(std::make_unique<Ui::ConfigureSystem>()), system{system_} {
ui->setupUi(this); ui->setupUi(this);
connect(ui->combo_birthmonth, connect(ui->combo_birthmonth, qOverload<int>(&QComboBox::currentIndexChanged), this,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
&ConfigureSystem::UpdateBirthdayComboBox); &ConfigureSystem::UpdateBirthdayComboBox);
connect(ui->combo_init_clock, connect(ui->combo_init_clock, qOverload<int>(&QComboBox::currentIndexChanged), this,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
&ConfigureSystem::UpdateInitTime); &ConfigureSystem::UpdateInitTime);
connect(ui->button_regenerate_console_id, &QPushButton::clicked, this, connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
&ConfigureSystem::RefreshConsoleID); &ConfigureSystem::RefreshConsoleID);
@ -280,7 +278,7 @@ ConfigureSystem::ConfigureSystem(QWidget* parent)
ConfigureSystem::~ConfigureSystem() = default; ConfigureSystem::~ConfigureSystem() = default;
void ConfigureSystem::SetConfiguration() { void ConfigureSystem::SetConfiguration() {
enabled = !Core::System::GetInstance().IsPoweredOn(); enabled = !system.IsPoweredOn();
ui->combo_init_clock->setCurrentIndex(static_cast<u8>(Settings::values.init_clock.GetValue())); ui->combo_init_clock->setCurrentIndex(static_cast<u8>(Settings::values.init_clock.GetValue()));
QDateTime date_time; QDateTime date_time;
@ -296,7 +294,7 @@ void ConfigureSystem::SetConfiguration() {
ui->edit_init_time_offset_time->setTime(time); ui->edit_init_time_offset_time->setTime(time);
if (!enabled) { if (!enabled) {
cfg = Service::CFG::GetModule(Core::System::GetInstance()); cfg = Service::CFG::GetModule(system);
ASSERT_MSG(cfg, "CFG Module missing!"); ASSERT_MSG(cfg, "CFG Module missing!");
ReadSystemSettings(); ReadSystemSettings();
ui->group_system_settings->setEnabled(false); ui->group_system_settings->setEnabled(false);

View file

@ -16,6 +16,10 @@ namespace ConfigurationShared {
enum class CheckState; enum class CheckState;
} }
namespace Core {
class System;
}
namespace Service { namespace Service {
namespace CFG { namespace CFG {
class Module; class Module;
@ -26,7 +30,7 @@ class ConfigureSystem : public QWidget {
Q_OBJECT Q_OBJECT
public: public:
explicit ConfigureSystem(QWidget* parent = nullptr); explicit ConfigureSystem(Core::System& system, QWidget* parent = nullptr);
~ConfigureSystem() override; ~ConfigureSystem() override;
void ApplyConfiguration(); void ApplyConfiguration();
@ -45,8 +49,10 @@ private:
void DownloadFromNUS(); void DownloadFromNUS();
ConfigurationShared::CheckState is_new_3ds; private:
std::unique_ptr<Ui::ConfigureSystem> ui; std::unique_ptr<Ui::ConfigureSystem> ui;
Core::System& system;
ConfigurationShared::CheckState is_new_3ds;
bool enabled = false; bool enabled = false;
std::shared_ptr<Service::CFG::Module> cfg; std::shared_ptr<Service::CFG::Module> cfg;

View file

@ -16,7 +16,6 @@
#include "citra_qt/debugger/graphics/graphics_cmdlists.h" #include "citra_qt/debugger/graphics/graphics_cmdlists.h"
#include "citra_qt/util/util.h" #include "citra_qt/util/util.h"
#include "common/vector_math.h" #include "common/vector_math.h"
#include "core/core.h"
#include "core/memory.h" #include "core/memory.h"
#include "video_core/debug_utils/debug_utils.h" #include "video_core/debug_utils/debug_utils.h"
#include "video_core/pica_state.h" #include "video_core/pica_state.h"
@ -167,8 +166,7 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) {
const auto format = texture.format; const auto format = texture.format;
const auto info = Pica::Texture::TextureInfo::FromPicaRegister(config, format); const auto info = Pica::Texture::TextureInfo::FromPicaRegister(config, format);
const u8* src = const u8* src = memory.GetPhysicalPointer(config.GetPhysicalAddress());
Core::System::GetInstance().Memory().GetPhysicalPointer(config.GetPhysicalAddress());
new_info_widget = new TextureInfoWidget(src, info); new_info_widget = new TextureInfoWidget(src, info);
} }
if (command_info_widget) { if (command_info_widget) {
@ -182,8 +180,8 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) {
} }
#undef COMMAND_IN_RANGE #undef COMMAND_IN_RANGE
GPUCommandListWidget::GPUCommandListWidget(QWidget* parent) GPUCommandListWidget::GPUCommandListWidget(Memory::MemorySystem& memory_, QWidget* parent)
: QDockWidget(tr("Pica Command List"), parent) { : QDockWidget(tr("Pica Command List"), parent), memory{memory_} {
setObjectName(QStringLiteral("Pica Command List")); setObjectName(QStringLiteral("Pica Command List"));
GPUCommandListModel* model = new GPUCommandListModel(this); GPUCommandListModel* model = new GPUCommandListModel(this);

View file

@ -7,11 +7,14 @@
#include <QAbstractListModel> #include <QAbstractListModel>
#include <QDockWidget> #include <QDockWidget>
#include "video_core/debug_utils/debug_utils.h" #include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu_debugger.h"
class QPushButton; class QPushButton;
class QTreeView; class QTreeView;
namespace Memory {
class MemorySystem;
}
class GPUCommandListModel : public QAbstractListModel { class GPUCommandListModel : public QAbstractListModel {
Q_OBJECT Q_OBJECT
@ -39,7 +42,7 @@ class GPUCommandListWidget : public QDockWidget {
Q_OBJECT Q_OBJECT
public: public:
explicit GPUCommandListWidget(QWidget* parent = nullptr); explicit GPUCommandListWidget(Memory::MemorySystem& memory, QWidget* parent = nullptr);
public slots: public slots:
void OnToggleTracing(); void OnToggleTracing();
@ -54,7 +57,7 @@ signals:
private: private:
std::unique_ptr<Pica::DebugUtils::PicaTrace> pica_trace; std::unique_ptr<Pica::DebugUtils::PicaTrace> pica_trace;
Memory::MemorySystem& memory;
QTreeView* list_widget; QTreeView* list_widget;
QWidget* command_info_widget; QWidget* command_info_widget;
QPushButton* toggle_tracing; QPushButton* toggle_tracing;

View file

@ -15,8 +15,6 @@
#include "citra_qt/debugger/graphics/graphics_surface.h" #include "citra_qt/debugger/graphics/graphics_surface.h"
#include "citra_qt/util/spinbox.h" #include "citra_qt/util/spinbox.h"
#include "common/color.h" #include "common/color.h"
#include "core/core.h"
#include "core/hw/gpu.h"
#include "core/memory.h" #include "core/memory.h"
#include "video_core/pica_state.h" #include "video_core/pica_state.h"
#include "video_core/regs_framebuffer.h" #include "video_core/regs_framebuffer.h"
@ -51,9 +49,10 @@ void SurfacePicture::mouseMoveEvent(QMouseEvent* event) {
mousePressEvent(event); mousePressEvent(event);
} }
GraphicsSurfaceWidget::GraphicsSurfaceWidget(std::shared_ptr<Pica::DebugContext> debug_context, GraphicsSurfaceWidget::GraphicsSurfaceWidget(Memory::MemorySystem& memory_,
std::shared_ptr<Pica::DebugContext> debug_context,
QWidget* parent) QWidget* parent)
: BreakPointObserverDock(debug_context, tr("Pica Surface Viewer"), parent), : BreakPointObserverDock(debug_context, tr("Pica Surface Viewer"), parent), memory{memory_},
surface_source(Source::ColorBuffer) { surface_source(Source::ColorBuffer) {
setObjectName(QStringLiteral("PicaSurface")); setObjectName(QStringLiteral("PicaSurface"));
@ -290,57 +289,57 @@ void GraphicsSurfaceWidget::Pick(int x, int y) {
return; return;
} }
u8* buffer = Core::System::GetInstance().Memory().GetPhysicalPointer(surface_address); const u8* buffer = memory.GetPhysicalPointer(surface_address);
if (buffer == nullptr) { if (!buffer) {
surface_info_label->setText(tr("(unable to access pixel data)")); surface_info_label->setText(tr("(unable to access pixel data)"));
surface_info_label->setAlignment(Qt::AlignCenter); surface_info_label->setAlignment(Qt::AlignCenter);
return; return;
} }
unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format); const u32 nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format);
unsigned stride = nibbles_per_pixel * surface_width / 2; const u32 stride = nibbles_per_pixel * surface_width / 2;
const bool nibble_mode = (nibbles_per_pixel == 1);
unsigned bytes_per_pixel; const u32 bytes_per_pixel = [&] {
bool nibble_mode = (nibbles_per_pixel == 1); if (nibble_mode) {
if (nibble_mode) { // As nibbles are contained in a byte we still need to access one byte per nibble
// As nibbles are contained in a byte we still need to access one byte per nibble return 1u;
bytes_per_pixel = 1; } else {
} else { return nibbles_per_pixel / 2;
bytes_per_pixel = nibbles_per_pixel / 2; }
} }();
const u32 coarse_y = y & ~7; const u32 coarse_y = y & ~7;
u32 offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride; const u32 offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride;
const u8* pixel = buffer + (nibble_mode ? (offset / 2) : offset); const u8* pixel = buffer + (nibble_mode ? (offset / 2) : offset);
auto GetText = [offset](Format format, const u8* pixel) { const auto get_text = [offset](Format format, const u8* pixel) {
switch (format) { switch (format) {
case Format::RGBA8: { case Format::RGBA8: {
auto value = Common::Color::DecodeRGBA8(pixel) / 255.0f; const auto value = Common::Color::DecodeRGBA8(pixel) / 255.0f;
return QStringLiteral("Red: %1, Green: %2, Blue: %3, Alpha: %4") return QStringLiteral("Red: %1, Green: %2, Blue: %3, Alpha: %4")
.arg(QString::number(value.r(), 'f', 2), QString::number(value.g(), 'f', 2), .arg(QString::number(value.r(), 'f', 2), QString::number(value.g(), 'f', 2),
QString::number(value.b(), 'f', 2), QString::number(value.a(), 'f', 2)); QString::number(value.b(), 'f', 2), QString::number(value.a(), 'f', 2));
} }
case Format::RGB8: { case Format::RGB8: {
auto value = Common::Color::DecodeRGB8(pixel) / 255.0f; const auto value = Common::Color::DecodeRGB8(pixel) / 255.0f;
return QStringLiteral("Red: %1, Green: %2, Blue: %3") return QStringLiteral("Red: %1, Green: %2, Blue: %3")
.arg(QString::number(value.r(), 'f', 2), QString::number(value.g(), 'f', 2), .arg(QString::number(value.r(), 'f', 2), QString::number(value.g(), 'f', 2),
QString::number(value.b(), 'f', 2)); QString::number(value.b(), 'f', 2));
} }
case Format::RGB5A1: { case Format::RGB5A1: {
auto value = Common::Color::DecodeRGB5A1(pixel) / 255.0f; const auto value = Common::Color::DecodeRGB5A1(pixel) / 255.0f;
return QStringLiteral("Red: %1, Green: %2, Blue: %3, Alpha: %4") return QStringLiteral("Red: %1, Green: %2, Blue: %3, Alpha: %4")
.arg(QString::number(value.r(), 'f', 2), QString::number(value.g(), 'f', 2), .arg(QString::number(value.r(), 'f', 2), QString::number(value.g(), 'f', 2),
QString::number(value.b(), 'f', 2), QString::number(value.a(), 'f', 2)); QString::number(value.b(), 'f', 2), QString::number(value.a(), 'f', 2));
} }
case Format::RGB565: { case Format::RGB565: {
auto value = Common::Color::DecodeRGB565(pixel) / 255.0f; const auto value = Common::Color::DecodeRGB565(pixel) / 255.0f;
return QStringLiteral("Red: %1, Green: %2, Blue: %3") return QStringLiteral("Red: %1, Green: %2, Blue: %3")
.arg(QString::number(value.r(), 'f', 2), QString::number(value.g(), 'f', 2), .arg(QString::number(value.r(), 'f', 2), QString::number(value.g(), 'f', 2),
QString::number(value.b(), 'f', 2)); QString::number(value.b(), 'f', 2));
} }
case Format::RGBA4: { case Format::RGBA4: {
auto value = Common::Color::DecodeRGBA4(pixel) / 255.0f; const auto value = Common::Color::DecodeRGBA4(pixel) / 255.0f;
return QStringLiteral("Red: %1, Green: %2, Blue: %3, Alpha: %4") return QStringLiteral("Red: %1, Green: %2, Blue: %3, Alpha: %4")
.arg(QString::number(value.r(), 'f', 2), QString::number(value.g(), 'f', 2), .arg(QString::number(value.r(), 'f', 2), QString::number(value.g(), 'f', 2),
QString::number(value.b(), 'f', 2), QString::number(value.a(), 'f', 2)); QString::number(value.b(), 'f', 2), QString::number(value.a(), 'f', 2));
@ -348,7 +347,7 @@ void GraphicsSurfaceWidget::Pick(int x, int y) {
case Format::IA8: case Format::IA8:
return QStringLiteral("Index: %1, Alpha: %2").arg(pixel[0], pixel[1]); return QStringLiteral("Index: %1, Alpha: %2").arg(pixel[0], pixel[1]);
case Format::RG8: { case Format::RG8: {
auto value = Common::Color::DecodeRG8(pixel) / 255.0f; const auto value = Common::Color::DecodeRG8(pixel) / 255.0f;
return QStringLiteral("Red: %1, Green: %2") return QStringLiteral("Red: %1, Green: %2")
.arg(QString::number(value.r(), 'f', 2), QString::number(value.g(), 'f', 2)); .arg(QString::number(value.r(), 'f', 2), QString::number(value.g(), 'f', 2));
} }
@ -359,11 +358,11 @@ void GraphicsSurfaceWidget::Pick(int x, int y) {
case Format::IA4: case Format::IA4:
return QStringLiteral("Index: %1, Alpha: %2").arg(*pixel & 0xF, (*pixel & 0xF0) >> 4); return QStringLiteral("Index: %1, Alpha: %2").arg(*pixel & 0xF, (*pixel & 0xF0) >> 4);
case Format::I4: { case Format::I4: {
u8 i = (*pixel >> ((offset % 2) ? 4 : 0)) & 0xF; const u8 i = (*pixel >> ((offset % 2) ? 4 : 0)) & 0xF;
return QStringLiteral("Index: %1").arg(i); return QStringLiteral("Index: %1").arg(i);
} }
case Format::A4: { case Format::A4: {
u8 a = (*pixel >> ((offset % 2) ? 4 : 0)) & 0xF; const u8 a = (*pixel >> ((offset % 2) ? 4 : 0)) & 0xF;
return QStringLiteral("Alpha: %1").arg(QString::number(a / 15.0f, 'f', 2)); return QStringLiteral("Alpha: %1").arg(QString::number(a / 15.0f, 'f', 2));
} }
case Format::ETC1: case Format::ETC1:
@ -371,17 +370,17 @@ void GraphicsSurfaceWidget::Pick(int x, int y) {
// TODO: Display block information or channel values? // TODO: Display block information or channel values?
return QStringLiteral("Compressed data"); return QStringLiteral("Compressed data");
case Format::D16: { case Format::D16: {
auto value = Common::Color::DecodeD16(pixel); const auto value = Common::Color::DecodeD16(pixel);
return QStringLiteral("Depth: %1").arg(QString::number(value / (float)0xFFFF, 'f', 4)); return QStringLiteral("Depth: %1").arg(QString::number(value / (float)0xFFFF, 'f', 4));
} }
case Format::D24: { case Format::D24: {
auto value = Common::Color::DecodeD24(pixel); const auto value = Common::Color::DecodeD24(pixel);
return QStringLiteral("Depth: %1") return QStringLiteral("Depth: %1")
.arg(QString::number(value / (float)0xFFFFFF, 'f', 4)); .arg(QString::number(value / (float)0xFFFFFF, 'f', 4));
} }
case Format::D24X8: case Format::D24X8:
case Format::X24S8: { case Format::X24S8: {
auto values = Common::Color::DecodeD24S8(pixel); const auto values = Common::Color::DecodeD24S8(pixel);
return QStringLiteral("Depth: %1, Stencil: %2") return QStringLiteral("Depth: %1, Stencil: %2")
.arg(QString::number(values[0] / (float)0xFFFFFF, 'f', 4), values[1]); .arg(QString::number(values[0] / (float)0xFFFFFF, 'f', 4), values[1]);
} }
@ -398,13 +397,13 @@ void GraphicsSurfaceWidget::Pick(int x, int y) {
if (nibble_mode) { if (nibble_mode) {
nibble_index += (offset % 2) ? 0 : 1; nibble_index += (offset % 2) ? 0 : 1;
} }
u8 byte = pixel[nibble_index / 2]; const u8 byte = pixel[nibble_index / 2];
u8 nibble = (byte >> ((nibble_index % 2) ? 0 : 4)) & 0xF; const u8 nibble = (byte >> ((nibble_index % 2) ? 0 : 4)) & 0xF;
nibbles.append(QString::number(nibble, 16).toUpper()); nibbles.append(QString::number(nibble, 16).toUpper());
} }
surface_info_label->setText( surface_info_label->setText(
QStringLiteral("Raw: 0x%3\n(%4)").arg(nibbles, GetText(surface_format, pixel))); QStringLiteral("Raw: 0x%3\n(%4)").arg(nibbles, get_text(surface_format, pixel)));
surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter); surface_info_label->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
} }
@ -546,9 +545,9 @@ void GraphicsSurfaceWidget::OnUpdate() {
// TODO: Implement a good way to visualize alpha components! // TODO: Implement a good way to visualize alpha components!
QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32); QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32);
u8* buffer = Core::System::GetInstance().Memory().GetPhysicalPointer(surface_address); const u8* buffer = memory.GetPhysicalPointer(surface_address);
if (buffer == nullptr) { if (!buffer) {
surface_picture_label->hide(); surface_picture_label->hide();
surface_info_label->setText(tr("(invalid surface address)")); surface_info_label->setText(tr("(invalid surface address)"));
surface_info_label->setAlignment(Qt::AlignCenter); surface_info_label->setAlignment(Qt::AlignCenter);
@ -682,9 +681,8 @@ void GraphicsSurfaceWidget::SaveSurface() {
tr("Failed to save surface data to file '%1'").arg(filename)); tr("Failed to save surface data to file '%1'").arg(filename));
} }
} else if (selected_filter == bin_filter) { } else if (selected_filter == bin_filter) {
const u8* const buffer = const u8* const buffer = memory.GetPhysicalPointer(surface_address);
Core::System::GetInstance().Memory().GetPhysicalPointer(surface_address); ASSERT_MSG(buffer, "Memory not accessible");
ASSERT_MSG(buffer != nullptr, "Memory not accessible");
QFile file{filename}; QFile file{filename};
if (!file.open(QIODevice::WriteOnly)) { if (!file.open(QIODevice::WriteOnly)) {

View file

@ -14,6 +14,10 @@ class CSpinBox;
class GraphicsSurfaceWidget; class GraphicsSurfaceWidget;
namespace Memory {
class MemorySystem;
}
class SurfacePicture : public QLabel { class SurfacePicture : public QLabel {
Q_OBJECT Q_OBJECT
@ -72,7 +76,8 @@ class GraphicsSurfaceWidget : public BreakPointObserverDock {
static unsigned int NibblesPerPixel(Format format); static unsigned int NibblesPerPixel(Format format);
public: public:
explicit GraphicsSurfaceWidget(std::shared_ptr<Pica::DebugContext> debug_context, explicit GraphicsSurfaceWidget(Memory::MemorySystem& memory,
std::shared_ptr<Pica::DebugContext> debug_context,
QWidget* parent = nullptr); QWidget* parent = nullptr);
void Pick(int x, int y); void Pick(int x, int y);
@ -95,6 +100,7 @@ private:
void SaveSurface(); void SaveSurface();
Memory::MemorySystem& memory;
QComboBox* surface_source_list; QComboBox* surface_source_list;
CSpinBox* surface_address_control; CSpinBox* surface_address_control;
QSpinBox* surface_width_control; QSpinBox* surface_width_control;

View file

@ -16,13 +16,13 @@
#include "core/hle/service/sm/sm.h" #include "core/hle/service/sm/sm.h"
#include "ui_recorder.h" #include "ui_recorder.h"
IPCRecorderWidget::IPCRecorderWidget(QWidget* parent) IPCRecorderWidget::IPCRecorderWidget(Core::System& system_, QWidget* parent)
: QDockWidget(parent), ui(std::make_unique<Ui::IPCRecorder>()) { : QDockWidget(parent), ui(std::make_unique<Ui::IPCRecorder>()), system{system_} {
ui->setupUi(this); ui->setupUi(this);
qRegisterMetaType<IPCDebugger::RequestRecord>(); qRegisterMetaType<IPCDebugger::RequestRecord>();
connect(ui->enabled, &QCheckBox::stateChanged, connect(ui->enabled, &QCheckBox::stateChanged, this,
[this](int new_state) { SetEnabled(new_state == Qt::Checked); }); [this](int new_state) { SetEnabled(new_state == Qt::Checked); });
connect(ui->clearButton, &QPushButton::clicked, this, &IPCRecorderWidget::Clear); connect(ui->clearButton, &QPushButton::clicked, this, &IPCRecorderWidget::Clear);
connect(ui->filter, &QLineEdit::textChanged, this, &IPCRecorderWidget::ApplyFilterToAll); connect(ui->filter, &QLineEdit::textChanged, this, &IPCRecorderWidget::ApplyFilterToAll);
@ -90,7 +90,7 @@ void IPCRecorderWidget::OnEntryUpdated(IPCDebugger::RequestRecord record) {
(record.status == IPCDebugger::RequestStatus::Handled && (record.status == IPCDebugger::RequestStatus::Handled &&
record.translated_reply_cmdbuf[1] != RESULT_SUCCESS.raw)) { // Unimplemented / Error record.translated_reply_cmdbuf[1] != RESULT_SUCCESS.raw)) { // Unimplemented / Error
auto* item = ui->main->invisibleRootItem()->child(row_id); auto item = ui->main->invisibleRootItem()->child(row_id);
for (int column = 0; column < item->columnCount(); ++column) { for (int column = 0; column < item->columnCount(); ++column) {
item->setBackground(column, QBrush(QColor::fromRgb(255, 0, 0))); item->setBackground(column, QBrush(QColor::fromRgb(255, 0, 0)));
} }
@ -100,11 +100,11 @@ void IPCRecorderWidget::OnEntryUpdated(IPCDebugger::RequestRecord record) {
} }
void IPCRecorderWidget::SetEnabled(bool enabled) { void IPCRecorderWidget::SetEnabled(bool enabled) {
if (!Core::System::GetInstance().IsPoweredOn()) { if (!system.IsPoweredOn()) {
return; return;
} }
auto& ipc_recorder = Core::System::GetInstance().Kernel().GetIPCRecorder(); auto& ipc_recorder = system.Kernel().GetIPCRecorder();
ipc_recorder.SetEnabled(enabled); ipc_recorder.SetEnabled(enabled);
if (enabled) { if (enabled) {
@ -123,10 +123,10 @@ void IPCRecorderWidget::Clear() {
} }
QString IPCRecorderWidget::GetServiceName(const IPCDebugger::RequestRecord& record) const { QString IPCRecorderWidget::GetServiceName(const IPCDebugger::RequestRecord& record) const {
if (Core::System::GetInstance().IsPoweredOn() && record.client_port.id != -1) { if (system.IsPoweredOn() && record.client_port.id != -1) {
const auto service_name = const Service::SM::ServiceManager& sm = system.ServiceManager();
Core::System::GetInstance().ServiceManager().GetServiceNameByPortId( const u32 port_id = static_cast<u32>(record.client_port.id);
static_cast<u32>(record.client_port.id)); const auto service_name = sm.GetServiceNameByPortId(port_id);
if (!service_name.empty()) { if (!service_name.empty()) {
return QString::fromStdString(service_name); return QString::fromStdString(service_name);

View file

@ -14,11 +14,15 @@ namespace Ui {
class IPCRecorder; class IPCRecorder;
} }
namespace Core {
class System;
}
class IPCRecorderWidget : public QDockWidget { class IPCRecorderWidget : public QDockWidget {
Q_OBJECT Q_OBJECT
public: public:
explicit IPCRecorderWidget(QWidget* parent = nullptr); explicit IPCRecorderWidget(Core::System& system, QWidget* parent = nullptr);
~IPCRecorderWidget(); ~IPCRecorderWidget();
void OnEmulationStarting(); void OnEmulationStarting();
@ -37,9 +41,10 @@ private:
QString GetFunctionName(const IPCDebugger::RequestRecord& record) const; QString GetFunctionName(const IPCDebugger::RequestRecord& record) const;
void OpenRecordDialog(QTreeWidgetItem* item, int column); void OpenRecordDialog(QTreeWidgetItem* item, int column);
private:
std::unique_ptr<Ui::IPCRecorder> ui; std::unique_ptr<Ui::IPCRecorder> ui;
IPCDebugger::CallbackHandle handle; IPCDebugger::CallbackHandle handle;
Core::System& system;
// The offset between record id and row id, assuming record ids are assigned // The offset between record id and row id, assuming record ids are assigned
// continuously and only the 'Clear' action can be performed, this is enough. // continuously and only the 'Clear' action can be performed, this is enough.
// The initial value is 1, which means record 1 = row 0. // The initial value is 1, which means record 1 = row 0.

View file

@ -9,8 +9,8 @@
#include "core/core.h" #include "core/core.h"
#include "ui_registers.h" #include "ui_registers.h"
RegistersWidget::RegistersWidget(QWidget* parent) RegistersWidget::RegistersWidget(const Core::System& system_, QWidget* parent)
: QDockWidget(parent), cpu_regs_ui(std::make_unique<Ui::ARMRegisters>()) { : QDockWidget(parent), cpu_regs_ui(std::make_unique<Ui::ARMRegisters>()), system{system_} {
cpu_regs_ui->setupUi(this); cpu_regs_ui->setupUi(this);
tree = cpu_regs_ui->treeWidget; tree = cpu_regs_ui->treeWidget;
@ -62,17 +62,21 @@ RegistersWidget::RegistersWidget(QWidget* parent)
RegistersWidget::~RegistersWidget() = default; RegistersWidget::~RegistersWidget() = default;
void RegistersWidget::OnDebugModeEntered() { void RegistersWidget::OnDebugModeEntered() {
if (!Core::System::GetInstance().IsPoweredOn()) if (!system.IsPoweredOn()) {
return; return;
}
// Todo: Handle all cores // TODO: Handle all cores
for (int i = 0; i < core_registers->childCount(); ++i) const ARM_Interface& core = system.GetCore(0);
for (int i = 0; i < core_registers->childCount(); ++i) {
core_registers->child(i)->setText( core_registers->child(i)->setText(
1, QStringLiteral("0x%1").arg(Core::GetCore(0).GetReg(i), 8, 16, QLatin1Char('0'))); 1, QStringLiteral("0x%1").arg(core.GetReg(i), 8, 16, QLatin1Char('0')));
}
for (int i = 0; i < vfp_registers->childCount(); ++i) for (int i = 0; i < vfp_registers->childCount(); ++i) {
vfp_registers->child(i)->setText( vfp_registers->child(i)->setText(
1, QStringLiteral("0x%1").arg(Core::GetCore(0).GetVFPReg(i), 8, 16, QLatin1Char('0'))); 1, QStringLiteral("0x%1").arg(core.GetVFPReg(i), 8, 16, QLatin1Char('0')));
}
UpdateCPSRValues(); UpdateCPSRValues();
UpdateVFPSystemRegisterValues(); UpdateVFPSystemRegisterValues();
@ -86,24 +90,29 @@ void RegistersWidget::OnEmulationStarting(EmuThread* emu_thread) {
void RegistersWidget::OnEmulationStopping() { void RegistersWidget::OnEmulationStopping() {
// Reset widget text // Reset widget text
for (int i = 0; i < core_registers->childCount(); ++i) for (int i = 0; i < core_registers->childCount(); ++i) {
core_registers->child(i)->setText(1, QString{}); core_registers->child(i)->setText(1, QString{});
}
for (int i = 0; i < vfp_registers->childCount(); ++i) for (int i = 0; i < vfp_registers->childCount(); ++i) {
vfp_registers->child(i)->setText(1, QString{}); vfp_registers->child(i)->setText(1, QString{});
}
for (int i = 0; i < cpsr->childCount(); ++i) for (int i = 0; i < cpsr->childCount(); ++i) {
cpsr->child(i)->setText(1, QString{}); cpsr->child(i)->setText(1, QString{});
}
cpsr->setText(1, QString{}); cpsr->setText(1, QString{});
// FPSCR // FPSCR
for (int i = 0; i < vfp_system_registers->child(0)->childCount(); ++i) for (int i = 0; i < vfp_system_registers->child(0)->childCount(); ++i) {
vfp_system_registers->child(0)->child(i)->setText(1, QString{}); vfp_system_registers->child(0)->child(i)->setText(1, QString{});
}
// FPEXC // FPEXC
for (int i = 0; i < vfp_system_registers->child(1)->childCount(); ++i) for (int i = 0; i < vfp_system_registers->child(1)->childCount(); ++i) {
vfp_system_registers->child(1)->child(i)->setText(1, QString{}); vfp_system_registers->child(1)->child(i)->setText(1, QString{});
}
vfp_system_registers->child(0)->setText(1, QString{}); vfp_system_registers->child(0)->setText(1, QString{});
vfp_system_registers->child(1)->setText(1, QString{}); vfp_system_registers->child(1)->setText(1, QString{});
@ -130,8 +139,8 @@ void RegistersWidget::CreateCPSRChildren() {
} }
void RegistersWidget::UpdateCPSRValues() { void RegistersWidget::UpdateCPSRValues() {
// Todo: Handle all cores // TODO: Handle all cores
const u32 cpsr_val = Core::GetCore(0).GetCPSR(); const u32 cpsr_val = system.GetCore(0).GetCPSR();
cpsr->setText(1, QStringLiteral("0x%1").arg(cpsr_val, 8, 16, QLatin1Char('0'))); cpsr->setText(1, QStringLiteral("0x%1").arg(cpsr_val, 8, 16, QLatin1Char('0')));
cpsr->child(0)->setText( cpsr->child(0)->setText(
@ -193,9 +202,10 @@ void RegistersWidget::CreateVFPSystemRegisterChildren() {
} }
void RegistersWidget::UpdateVFPSystemRegisterValues() { void RegistersWidget::UpdateVFPSystemRegisterValues() {
// Todo: handle all cores // TODO: handle all cores
const u32 fpscr_val = Core::GetCore(0).GetVFPSystemReg(VFP_FPSCR); const ARM_Interface& core = system.GetCore(0);
const u32 fpexc_val = Core::GetCore(0).GetVFPSystemReg(VFP_FPEXC); const u32 fpscr_val = core.GetVFPSystemReg(VFP_FPSCR);
const u32 fpexc_val = core.GetVFPSystemReg(VFP_FPEXC);
QTreeWidgetItem* const fpscr = vfp_system_registers->child(0); QTreeWidgetItem* const fpscr = vfp_system_registers->child(0);
fpscr->setText(1, QStringLiteral("0x%1").arg(fpscr_val, 8, 16, QLatin1Char('0'))); fpscr->setText(1, QStringLiteral("0x%1").arg(fpscr_val, 8, 16, QLatin1Char('0')));

View file

@ -15,11 +15,15 @@ namespace Ui {
class ARMRegisters; class ARMRegisters;
} }
namespace Core {
class System;
}
class RegistersWidget : public QDockWidget { class RegistersWidget : public QDockWidget {
Q_OBJECT Q_OBJECT
public: public:
explicit RegistersWidget(QWidget* parent = nullptr); explicit RegistersWidget(const Core::System& system, QWidget* parent = nullptr);
~RegistersWidget(); ~RegistersWidget();
public slots: public slots:
@ -37,7 +41,7 @@ private:
void UpdateVFPSystemRegisterValues(); void UpdateVFPSystemRegisterValues();
std::unique_ptr<Ui::ARMRegisters> cpu_regs_ui; std::unique_ptr<Ui::ARMRegisters> cpu_regs_ui;
const Core::System& system;
QTreeWidget* tree; QTreeWidget* tree;
QTreeWidgetItem* core_registers; QTreeWidgetItem* core_registers;

View file

@ -75,13 +75,13 @@ std::size_t WaitTreeItem::Row() const {
return row; return row;
} }
std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() { std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList(
const u32 num_cores = Core::GetNumCores(); Core::System& system) {
const u32 num_cores = system.GetNumCores();
std::vector<std::unique_ptr<WaitTreeThread>> item_list; std::vector<std::unique_ptr<WaitTreeThread>> item_list;
item_list.reserve(num_cores); item_list.reserve(num_cores);
for (u32 i = 0; i < num_cores; ++i) { for (u32 i = 0; i < num_cores; ++i) {
const auto& threads = const auto threads = system.Kernel().GetThreadManager(i).GetThreadList();
Core::System::GetInstance().Kernel().GetThreadManager(i).GetThreadList();
item_list.reserve(item_list.size() + threads.size()); item_list.reserve(item_list.size() + threads.size());
for (std::size_t j = 0; j < threads.size(); ++j) { for (std::size_t j = 0; j < threads.size(); ++j) {
item_list.push_back(std::make_unique<WaitTreeThread>(*threads[j])); item_list.push_back(std::make_unique<WaitTreeThread>(*threads[j]));
@ -435,11 +435,12 @@ void WaitTreeModel::ClearItems() {
thread_items.clear(); thread_items.clear();
} }
void WaitTreeModel::InitItems() { void WaitTreeModel::InitItems(Core::System& system) {
thread_items = WaitTreeItem::MakeThreadItemList(); thread_items = WaitTreeItem::MakeThreadItemList(system);
} }
WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) { WaitTreeWidget::WaitTreeWidget(Core::System& system_, QWidget* parent)
: QDockWidget(tr("Wait Tree"), parent), system{system_} {
setObjectName(QStringLiteral("WaitTreeWidget")); setObjectName(QStringLiteral("WaitTreeWidget"));
view = new QTreeView(this); view = new QTreeView(this);
view->setHeaderHidden(true); view->setHeaderHidden(true);
@ -448,9 +449,10 @@ WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), p
} }
void WaitTreeWidget::OnDebugModeEntered() { void WaitTreeWidget::OnDebugModeEntered() {
if (!Core::System::GetInstance().IsPoweredOn()) if (!system.IsPoweredOn()) {
return; return;
model->InitItems(); }
model->InitItems(system);
view->setModel(model); view->setModel(model);
setEnabled(true); setEnabled(true);
} }

View file

@ -23,6 +23,10 @@ class Thread;
class Timer; class Timer;
} // namespace Kernel } // namespace Kernel
namespace Core {
class System;
}
class WaitTreeThread; class WaitTreeThread;
class WaitTreeItem : public QObject { class WaitTreeItem : public QObject {
@ -39,7 +43,7 @@ public:
WaitTreeItem* Parent() const; WaitTreeItem* Parent() const;
std::span<const std::unique_ptr<WaitTreeItem>> Children() const; std::span<const std::unique_ptr<WaitTreeItem>> Children() const;
std::size_t Row() const; std::size_t Row() const;
static std::vector<std::unique_ptr<WaitTreeThread>> MakeThreadItemList(); static std::vector<std::unique_ptr<WaitTreeThread>> MakeThreadItemList(Core::System& system);
private: private:
std::size_t row; std::size_t row;
@ -166,7 +170,7 @@ public:
int columnCount(const QModelIndex& parent) const override; int columnCount(const QModelIndex& parent) const override;
void ClearItems(); void ClearItems();
void InitItems(); void InitItems(Core::System& system);
private: private:
std::vector<std::unique_ptr<WaitTreeThread>> thread_items; std::vector<std::unique_ptr<WaitTreeThread>> thread_items;
@ -176,7 +180,7 @@ class WaitTreeWidget : public QDockWidget {
Q_OBJECT Q_OBJECT
public: public:
explicit WaitTreeWidget(QWidget* parent = nullptr); explicit WaitTreeWidget(Core::System& system, QWidget* parent = nullptr);
public slots: public slots:
void OnDebugModeEntered(); void OnDebugModeEntered();
@ -188,4 +192,5 @@ public slots:
private: private:
QTreeView* view; QTreeView* view;
WaitTreeModel* model; WaitTreeModel* model;
Core::System& system;
}; };

View file

@ -353,8 +353,8 @@ void GMainWindow::InitializeWidgets() {
}); });
InputCommon::Init(); InputCommon::Init();
multiplayer_state = new MultiplayerState(this, game_list->GetModel(), ui->action_Leave_Room, multiplayer_state = new MultiplayerState(system, this, game_list->GetModel(),
ui->action_Show_Room); ui->action_Leave_Room, ui->action_Show_Room);
multiplayer_state->setVisible(false); multiplayer_state->setVisible(false);
#if ENABLE_QT_UPDATER #if ENABLE_QT_UPDATER
@ -434,7 +434,7 @@ void GMainWindow::InitializeDebugWidgets() {
debug_menu->addAction(microProfileDialog->toggleViewAction()); debug_menu->addAction(microProfileDialog->toggleViewAction());
#endif #endif
registersWidget = new RegistersWidget(this); registersWidget = new RegistersWidget(system, this);
addDockWidget(Qt::RightDockWidgetArea, registersWidget); addDockWidget(Qt::RightDockWidgetArea, registersWidget);
registersWidget->hide(); registersWidget->hide();
debug_menu->addAction(registersWidget->toggleViewAction()); debug_menu->addAction(registersWidget->toggleViewAction());
@ -448,7 +448,7 @@ void GMainWindow::InitializeDebugWidgets() {
graphicsWidget->hide(); graphicsWidget->hide();
debug_menu->addAction(graphicsWidget->toggleViewAction()); debug_menu->addAction(graphicsWidget->toggleViewAction());
graphicsCommandsWidget = new GPUCommandListWidget(this); graphicsCommandsWidget = new GPUCommandListWidget(system.Memory(), this);
addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget); addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget);
graphicsCommandsWidget->hide(); graphicsCommandsWidget->hide();
debug_menu->addAction(graphicsCommandsWidget->toggleViewAction()); debug_menu->addAction(graphicsCommandsWidget->toggleViewAction());
@ -472,7 +472,7 @@ void GMainWindow::InitializeDebugWidgets() {
connect(this, &GMainWindow::EmulationStopping, graphicsTracingWidget, connect(this, &GMainWindow::EmulationStopping, graphicsTracingWidget,
&GraphicsTracingWidget::OnEmulationStopping); &GraphicsTracingWidget::OnEmulationStopping);
waitTreeWidget = new WaitTreeWidget(this); waitTreeWidget = new WaitTreeWidget(system, this);
addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget); addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
waitTreeWidget->hide(); waitTreeWidget->hide();
debug_menu->addAction(waitTreeWidget->toggleViewAction()); debug_menu->addAction(waitTreeWidget->toggleViewAction());
@ -490,7 +490,7 @@ void GMainWindow::InitializeDebugWidgets() {
connect(this, &GMainWindow::EmulationStopping, waitTreeWidget, connect(this, &GMainWindow::EmulationStopping, waitTreeWidget,
[this] { lleServiceModulesWidget->setDisabled(false); }); [this] { lleServiceModulesWidget->setDisabled(false); });
ipcRecorderWidget = new IPCRecorderWidget(this); ipcRecorderWidget = new IPCRecorderWidget(system, this);
addDockWidget(Qt::RightDockWidgetArea, ipcRecorderWidget); addDockWidget(Qt::RightDockWidgetArea, ipcRecorderWidget);
ipcRecorderWidget->hide(); ipcRecorderWidget->hide();
debug_menu->addAction(ipcRecorderWidget->toggleViewAction()); debug_menu->addAction(ipcRecorderWidget->toggleViewAction());
@ -2046,7 +2046,6 @@ void GMainWindow::OnLoadAmiibo() {
return; return;
} }
Core::System& system{Core::System::GetInstance()};
Service::SM::ServiceManager& sm = system.ServiceManager(); Service::SM::ServiceManager& sm = system.ServiceManager();
auto nfc = sm.GetService<Service::NFC::Module::Interface>("nfc:u"); auto nfc = sm.GetService<Service::NFC::Module::Interface>("nfc:u");
if (nfc == nullptr) { if (nfc == nullptr) {
@ -2118,7 +2117,8 @@ void GMainWindow::OnToggleFilterBar() {
} }
void GMainWindow::OnCreateGraphicsSurfaceViewer() { void GMainWindow::OnCreateGraphicsSurfaceViewer() {
auto graphicsSurfaceViewerWidget = new GraphicsSurfaceWidget(Pica::g_debug_context, this); auto graphicsSurfaceViewerWidget =
new GraphicsSurfaceWidget(system.Memory(), Pica::g_debug_context, this);
addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceViewerWidget); addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceViewerWidget);
// TODO: Maybe graphicsSurfaceViewerWidget->setFloating(true); // TODO: Maybe graphicsSurfaceViewerWidget->setFloating(true);
graphicsSurfaceViewerWidget->show(); graphicsSurfaceViewerWidget->show();

View file

@ -9,10 +9,8 @@
#include <QString> #include <QString>
#include <QtConcurrent/QtConcurrentRun> #include <QtConcurrent/QtConcurrentRun>
#include "citra_qt/main.h" #include "citra_qt/main.h"
#include "citra_qt/multiplayer/client_room.h"
#include "citra_qt/multiplayer/direct_connect.h" #include "citra_qt/multiplayer/direct_connect.h"
#include "citra_qt/multiplayer/message.h" #include "citra_qt/multiplayer/message.h"
#include "citra_qt/multiplayer/state.h"
#include "citra_qt/multiplayer/validation.h" #include "citra_qt/multiplayer/validation.h"
#include "citra_qt/uisettings.h" #include "citra_qt/uisettings.h"
#include "core/hle/service/cfg/cfg.h" #include "core/hle/service/cfg/cfg.h"
@ -22,9 +20,9 @@
enum class ConnectionType : u8 { TraversalServer, IP }; enum class ConnectionType : u8 { TraversalServer, IP };
DirectConnectWindow::DirectConnectWindow(QWidget* parent) DirectConnectWindow::DirectConnectWindow(Core::System& system_, QWidget* parent)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint), : QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::DirectConnect>()) { ui(std::make_unique<Ui::DirectConnect>()), system{system_} {
ui->setupUi(this); ui->setupUi(this);
@ -91,7 +89,7 @@ void DirectConnectWindow::Connect() {
if (auto room_member = Network::GetRoomMember().lock()) { if (auto room_member = Network::GetRoomMember().lock()) {
auto port = UISettings::values.port.toUInt(); auto port = UISettings::values.port.toUInt();
room_member->Join(ui->nickname->text().toStdString(), room_member->Join(ui->nickname->text().toStdString(),
Service::CFG::GetConsoleIdHash(Core::System::GetInstance()), Service::CFG::GetConsoleIdHash(system),
ui->ip->text().toStdString().c_str(), port, 0, ui->ip->text().toStdString().c_str(), port, 0,
Network::NoPreferredMac, ui->password->text().toStdString().c_str()); Network::NoPreferredMac, ui->password->text().toStdString().c_str());
} }

View file

@ -13,11 +13,15 @@ namespace Ui {
class DirectConnect; class DirectConnect;
} }
namespace Core {
class System;
}
class DirectConnectWindow : public QDialog { class DirectConnectWindow : public QDialog {
Q_OBJECT Q_OBJECT
public: public:
explicit DirectConnectWindow(QWidget* parent = nullptr); explicit DirectConnectWindow(Core::System& system, QWidget* parent = nullptr);
~DirectConnectWindow(); ~DirectConnectWindow();
void RetranslateUi(); void RetranslateUi();
@ -39,5 +43,6 @@ private:
QFutureWatcher<void>* watcher; QFutureWatcher<void>* watcher;
std::unique_ptr<Ui::DirectConnect> ui; std::unique_ptr<Ui::DirectConnect> ui;
Core::System& system;
Validation validation; Validation validation;
}; };

View file

@ -12,7 +12,6 @@
#include <QTime> #include <QTime>
#include <QtConcurrent/QtConcurrentRun> #include <QtConcurrent/QtConcurrentRun>
#include "citra_qt/game_list_p.h" #include "citra_qt/game_list_p.h"
#include "citra_qt/main.h"
#include "citra_qt/multiplayer/host_room.h" #include "citra_qt/multiplayer/host_room.h"
#include "citra_qt/multiplayer/message.h" #include "citra_qt/multiplayer/message.h"
#include "citra_qt/multiplayer/state.h" #include "citra_qt/multiplayer/state.h"
@ -27,10 +26,10 @@
#include "web_service/verify_user_jwt.h" #include "web_service/verify_user_jwt.h"
#endif #endif
HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list, HostRoomWindow::HostRoomWindow(Core::System& system_, QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Network::AnnounceMultiplayerSession> session) std::shared_ptr<Network::AnnounceMultiplayerSession> session)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint), : QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::HostRoom>()), announce_multiplayer_session(session) { ui(std::make_unique<Ui::HostRoom>()), system{system_}, announce_multiplayer_session(session) {
ui->setupUi(this); ui->setupUi(this);
// set up validation for all of the fields // set up validation for all of the fields
@ -196,9 +195,8 @@ void HostRoomWindow::Host() {
} }
} }
#endif #endif
member->Join(ui->username->text().toStdString(), member->Join(ui->username->text().toStdString(), Service::CFG::GetConsoleIdHash(system),
Service::CFG::GetConsoleIdHash(Core::System::GetInstance()), "127.0.0.1", port, "127.0.0.1", port, 0, Network::NoPreferredMac, password, token);
0, Network::NoPreferredMac, password, token);
// Store settings // Store settings
UISettings::values.room_nickname = ui->username->text(); UISettings::values.room_nickname = ui->username->text();

View file

@ -9,14 +9,16 @@
#include <QSortFilterProxyModel> #include <QSortFilterProxyModel>
#include <QStandardItemModel> #include <QStandardItemModel>
#include <QVariant> #include <QVariant>
#include "citra_qt/multiplayer/chat_room.h"
#include "citra_qt/multiplayer/validation.h" #include "citra_qt/multiplayer/validation.h"
#include "network/network.h"
namespace Ui { namespace Ui {
class HostRoom; class HostRoom;
} }
namespace Core {
class System;
}
namespace Network { namespace Network {
class AnnounceMultiplayerSession; class AnnounceMultiplayerSession;
} }
@ -34,7 +36,7 @@ class HostRoomWindow : public QDialog {
Q_OBJECT Q_OBJECT
public: public:
explicit HostRoomWindow(QWidget* parent, QStandardItemModel* list, explicit HostRoomWindow(Core::System& system, QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Network::AnnounceMultiplayerSession> session); std::shared_ptr<Network::AnnounceMultiplayerSession> session);
~HostRoomWindow(); ~HostRoomWindow();
@ -50,6 +52,7 @@ private:
std::unique_ptr<Network::VerifyUser::Backend> CreateVerifyBackend(bool use_validation) const; std::unique_ptr<Network::VerifyUser::Backend> CreateVerifyBackend(bool use_validation) const;
std::unique_ptr<Ui::HostRoom> ui; std::unique_ptr<Ui::HostRoom> ui;
Core::System& system;
std::weak_ptr<Network::AnnounceMultiplayerSession> announce_multiplayer_session; std::weak_ptr<Network::AnnounceMultiplayerSession> announce_multiplayer_session;
QStandardItemModel* game_list; QStandardItemModel* game_list;
ComboBoxProxyModel* proxy; ComboBoxProxyModel* proxy;

View file

@ -7,11 +7,9 @@
#include <QtConcurrent/QtConcurrentRun> #include <QtConcurrent/QtConcurrentRun>
#include "citra_qt/game_list_p.h" #include "citra_qt/game_list_p.h"
#include "citra_qt/main.h" #include "citra_qt/main.h"
#include "citra_qt/multiplayer/client_room.h"
#include "citra_qt/multiplayer/lobby.h" #include "citra_qt/multiplayer/lobby.h"
#include "citra_qt/multiplayer/lobby_p.h" #include "citra_qt/multiplayer/lobby_p.h"
#include "citra_qt/multiplayer/message.h" #include "citra_qt/multiplayer/message.h"
#include "citra_qt/multiplayer/state.h"
#include "citra_qt/multiplayer/validation.h" #include "citra_qt/multiplayer/validation.h"
#include "citra_qt/uisettings.h" #include "citra_qt/uisettings.h"
#include "common/logging/log.h" #include "common/logging/log.h"
@ -23,10 +21,10 @@
#include "web_service/web_backend.h" #include "web_service/web_backend.h"
#endif #endif
Lobby::Lobby(QWidget* parent, QStandardItemModel* list, Lobby::Lobby(Core::System& system_, QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Network::AnnounceMultiplayerSession> session) std::shared_ptr<Network::AnnounceMultiplayerSession> session)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint), : QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::Lobby>()), announce_multiplayer_session(session) { ui(std::make_unique<Ui::Lobby>()), system{system_}, announce_multiplayer_session(session) {
ui->setupUi(this); ui->setupUi(this);
// setup the watcher for background connections // setup the watcher for background connections
@ -152,8 +150,8 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
const std::string verify_UID = const std::string verify_UID =
proxy->data(connection_index, LobbyItemHost::HostVerifyUIDRole).toString().toStdString(); proxy->data(connection_index, LobbyItemHost::HostVerifyUIDRole).toString().toStdString();
// attempt to connect in a different thread // Attempt to connect in a different thread
QFuture<void> f = QtConcurrent::run([nickname, ip, port, password, verify_UID] { QFuture<void> f = QtConcurrent::run([this, nickname, ip, port, password, verify_UID] {
std::string token; std::string token;
#ifdef ENABLE_WEB_SERVICE #ifdef ENABLE_WEB_SERVICE
if (!NetSettings::values.citra_username.empty() && if (!NetSettings::values.citra_username.empty() &&
@ -170,8 +168,8 @@ void Lobby::OnJoinRoom(const QModelIndex& source) {
} }
#endif #endif
if (auto room_member = Network::GetRoomMember().lock()) { if (auto room_member = Network::GetRoomMember().lock()) {
room_member->Join(nickname, Service::CFG::GetConsoleIdHash(Core::System::GetInstance()), room_member->Join(nickname, Service::CFG::GetConsoleIdHash(system), ip.c_str(), port, 0,
ip.c_str(), port, 0, Network::NoPreferredMac, password, token); Network::NoPreferredMac, password, token);
} }
}); });
watcher->setFuture(f); watcher->setFuture(f);

View file

@ -12,12 +12,16 @@
#include "citra_qt/multiplayer/validation.h" #include "citra_qt/multiplayer/validation.h"
#include "common/announce_multiplayer_room.h" #include "common/announce_multiplayer_room.h"
#include "network/announce_multiplayer_session.h" #include "network/announce_multiplayer_session.h"
#include "network/network.h" #include "network/room_member.h"
namespace Ui { namespace Ui {
class Lobby; class Lobby;
} }
namespace Core {
class System;
}
class LobbyModel; class LobbyModel;
class LobbyFilterProxyModel; class LobbyFilterProxyModel;
@ -29,7 +33,7 @@ class Lobby : public QDialog {
Q_OBJECT Q_OBJECT
public: public:
explicit Lobby(QWidget* parent, QStandardItemModel* list, explicit Lobby(Core::System& system, QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Network::AnnounceMultiplayerSession> session); std::shared_ptr<Network::AnnounceMultiplayerSession> session);
~Lobby() override; ~Lobby() override;
@ -84,7 +88,9 @@ private:
*/ */
QString PasswordPrompt(); QString PasswordPrompt();
private:
std::unique_ptr<Ui::Lobby> ui; std::unique_ptr<Ui::Lobby> ui;
Core::System& system;
QStandardItemModel* model{}; QStandardItemModel* model{};
QStandardItemModel* game_list{}; QStandardItemModel* game_list{};

View file

@ -17,9 +17,10 @@
#include "citra_qt/util/clickable_label.h" #include "citra_qt/util/clickable_label.h"
#include "common/logging/log.h" #include "common/logging/log.h"
MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_list_model, MultiplayerState::MultiplayerState(Core::System& system_, QWidget* parent,
QAction* leave_room, QAction* show_room) QStandardItemModel* game_list_model, QAction* leave_room,
: QWidget(parent), game_list_model(game_list_model), leave_room(leave_room), QAction* show_room)
: QWidget(parent), system{system_}, game_list_model(game_list_model), leave_room(leave_room),
show_room(show_room) { show_room(show_room) {
if (auto member = Network::GetRoomMember().lock()) { if (auto member = Network::GetRoomMember().lock()) {
// register the network structs to use in slots and signals // register the network structs to use in slots and signals
@ -203,14 +204,14 @@ static void BringWidgetToFront(QWidget* widget) {
void MultiplayerState::OnViewLobby() { void MultiplayerState::OnViewLobby() {
if (lobby == nullptr) { if (lobby == nullptr) {
lobby = new Lobby(this, game_list_model, announce_multiplayer_session); lobby = new Lobby(system, this, game_list_model, announce_multiplayer_session);
} }
BringWidgetToFront(lobby); BringWidgetToFront(lobby);
} }
void MultiplayerState::OnCreateRoom() { void MultiplayerState::OnCreateRoom() {
if (host_room == nullptr) { if (host_room == nullptr) {
host_room = new HostRoomWindow(this, game_list_model, announce_multiplayer_session); host_room = new HostRoomWindow(system, this, game_list_model, announce_multiplayer_session);
} }
BringWidgetToFront(host_room); BringWidgetToFront(host_room);
} }
@ -274,7 +275,7 @@ void MultiplayerState::OnOpenNetworkRoom() {
void MultiplayerState::OnDirectConnectToRoom() { void MultiplayerState::OnDirectConnectToRoom() {
if (direct_connect == nullptr) { if (direct_connect == nullptr) {
direct_connect = new DirectConnectWindow(this); direct_connect = new DirectConnectWindow(system, this);
} }
BringWidgetToFront(direct_connect); BringWidgetToFront(direct_connect);
} }

View file

@ -15,12 +15,16 @@ class ClientRoomWindow;
class DirectConnectWindow; class DirectConnectWindow;
class ClickableLabel; class ClickableLabel;
namespace Core {
class System;
}
class MultiplayerState : public QWidget { class MultiplayerState : public QWidget {
Q_OBJECT; Q_OBJECT;
public: public:
explicit MultiplayerState(QWidget* parent, QStandardItemModel* game_list, QAction* leave_room, explicit MultiplayerState(Core::System& system, QWidget* parent, QStandardItemModel* game_list,
QAction* show_room); QAction* leave_room, QAction* show_room);
~MultiplayerState(); ~MultiplayerState();
/** /**
@ -71,6 +75,7 @@ signals:
void AnnounceFailed(const Common::WebResult&); void AnnounceFailed(const Common::WebResult&);
private: private:
Core::System& system;
Lobby* lobby = nullptr; Lobby* lobby = nullptr;
HostRoomWindow* host_room = nullptr; HostRoomWindow* host_room = nullptr;
ClientRoomWindow* client_room = nullptr; ClientRoomWindow* client_room = nullptr;

View file

@ -130,11 +130,9 @@ bool UpdaterPrivate::StartUpdateCheck() {
main_process->setProgram(tool_info.absoluteFilePath()); main_process->setProgram(tool_info.absoluteFilePath());
main_process->setArguments({QStringLiteral("--checkupdates"), QStringLiteral("-v")}); main_process->setArguments({QStringLiteral("--checkupdates"), QStringLiteral("-v")});
connect(main_process, connect(main_process, qOverload<int, QProcess::ExitStatus>(&QProcess::finished), this,
static_cast<void (QProcess::*)(int, QProcess::ExitStatus)>(&QProcess::finished), this,
&UpdaterPrivate::UpdaterReady, Qt::QueuedConnection); &UpdaterPrivate::UpdaterReady, Qt::QueuedConnection);
connect(main_process, connect(main_process, qOverload<QProcess::ProcessError>(&QProcess::errorOccurred), this,
static_cast<void (QProcess::*)(QProcess::ProcessError)>(&QProcess::errorOccurred), this,
&UpdaterPrivate::UpdaterError, Qt::QueuedConnection); &UpdaterPrivate::UpdaterError, Qt::QueuedConnection);
main_process->start(QIODevice::ReadOnly); main_process->start(QIODevice::ReadOnly);
@ -156,7 +154,7 @@ void UpdaterPrivate::StopUpdateCheck(int delay, bool async) {
QTimer* timer = new QTimer(this); QTimer* timer = new QTimer(this);
timer->setSingleShot(true); timer->setSingleShot(true);
connect(timer, &QTimer::timeout, [this, timer]() { connect(timer, &QTimer::timeout, this, [this, timer]() {
StopUpdateCheck(0, false); StopUpdateCheck(0, false);
timer->deleteLater(); timer->deleteLater();
}); });

View file

@ -86,7 +86,7 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
if (thread && running_core) { if (thread && running_core) {
running_core->SaveContext(thread->context); running_core->SaveContext(thread->context);
} }
GDBStub::HandlePacket(); GDBStub::HandlePacket(*this);
// If the loop is halted and we want to step, use a tiny (1) number of instructions to // If the loop is halted and we want to step, use a tiny (1) number of instructions to
// execute. Otherwise, get out of the loop function. // execute. Otherwise, get out of the loop function.
@ -368,7 +368,7 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window,
const Kernel::New3dsHwCapabilities& n3ds_hw_caps, u32 num_cores) { const Kernel::New3dsHwCapabilities& n3ds_hw_caps, u32 num_cores) {
LOG_DEBUG(HW_Memory, "initialized OK"); LOG_DEBUG(HW_Memory, "initialized OK");
memory = std::make_unique<Memory::MemorySystem>(); memory = std::make_unique<Memory::MemorySystem>(*this);
timing = std::make_unique<Timing>(num_cores, Settings::values.cpu_clock_percentage.GetValue()); timing = std::make_unique<Timing>(num_cores, Settings::values.cpu_clock_percentage.GetValue());
@ -632,9 +632,9 @@ void System::ApplySettings() {
if (IsPoweredOn()) { if (IsPoweredOn()) {
CoreTiming().UpdateClockSpeed(Settings::values.cpu_clock_percentage.GetValue()); CoreTiming().UpdateClockSpeed(Settings::values.cpu_clock_percentage.GetValue());
Core::DSP().SetSink(Settings::values.output_type.GetValue(), dsp_core->SetSink(Settings::values.output_type.GetValue(),
Settings::values.output_device.GetValue()); Settings::values.output_device.GetValue());
Core::DSP().EnableStretching(Settings::values.enable_audio_stretching.GetValue()); dsp_core->EnableStretching(Settings::values.enable_audio_stretching.GetValue());
auto hid = Service::HID::GetModule(*this); auto hid = Service::HID::GetModule(*this);
if (hid) { if (hid) {

View file

@ -194,6 +194,10 @@ public:
return *cpu_cores[core_id]; return *cpu_cores[core_id];
}; };
[[nodiscard]] const ARM_Interface& GetCore(u32 core_id) const {
return *cpu_cores[core_id];
};
[[nodiscard]] u32 GetNumCores() const { [[nodiscard]] u32 GetNumCores() const {
return static_cast<u32>(cpu_cores.size()); return static_cast<u32>(cpu_cores.size());
} }
@ -451,10 +455,6 @@ private:
return System::GetInstance().GetNumCores(); return System::GetInstance().GetNumCores();
} }
[[nodiscard]] inline AudioCore::DspInterface& DSP() {
return System::GetInstance().DSP();
}
} // namespace Core } // namespace Core
BOOST_CLASS_VERSION(Core::System, 1) BOOST_CLASS_VERSION(Core::System, 1)

View file

@ -36,7 +36,6 @@
#include "core/gdbstub/gdbstub.h" #include "core/gdbstub/gdbstub.h"
#include "core/gdbstub/hio.h" #include "core/gdbstub/hio.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/loader/loader.h"
#include "core/memory.h" #include "core/memory.h"
namespace GDBStub { namespace GDBStub {
@ -1035,7 +1034,7 @@ static void RemoveBreakpoint() {
SendReply("OK"); SendReply("OK");
} }
void HandlePacket() { void HandlePacket(Core::System& system) {
if (!IsConnected()) { if (!IsConnected()) {
if (defer_start) { if (defer_start) {
ToggleServer(true); ToggleServer(true);
@ -1076,7 +1075,7 @@ void HandlePacket() {
Continue(); Continue();
return; return;
case 'F': case 'F':
HandleHioReply(command_buffer, command_length); HandleHioReply(system, command_buffer, command_length);
break; break;
case 'g': case 'g':
ReadRegisters(); ReadRegisters();

View file

@ -10,6 +10,10 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "core/hle/kernel/thread.h" #include "core/hle/kernel/thread.h"
namespace Core {
class System;
}
namespace GDBStub { namespace GDBStub {
/// Breakpoint Method /// Breakpoint Method
@ -70,7 +74,7 @@ void Break(bool is_memory_break = false);
bool IsMemoryBreak(); bool IsMemoryBreak();
/// Read and handle packet from gdb client. /// Read and handle packet from gdb client.
void HandlePacket(); void HandlePacket(Core::System& system);
/** /**
* Get the nearest breakpoint of the specified type at the given address. * Get the nearest breakpoint of the specified type at the given address.

View file

@ -54,7 +54,7 @@ static void SendErrorReply(int error_code, int retval = -1) {
SendReply(packet.data()); SendReply(packet.data());
} }
void SetHioRequest(const VAddr addr) { void SetHioRequest(Core::System& system, const VAddr addr) {
if (!IsServerEnabled()) { if (!IsServerEnabled()) {
LOG_WARNING(Debug_GDBStub, "HIO requested but GDB stub is not running"); LOG_WARNING(Debug_GDBStub, "HIO requested but GDB stub is not running");
return; return;
@ -69,15 +69,15 @@ void SetHioRequest(const VAddr addr) {
LOG_INFO(Debug_GDBStub, "overwriting existing HIO request that was not sent yet"); LOG_INFO(Debug_GDBStub, "overwriting existing HIO request that was not sent yet");
} }
auto& memory = Core::System::GetInstance().Memory(); auto& memory = system.Memory();
const auto process = Core::System::GetInstance().Kernel().GetCurrentProcess(); const auto process = system.Kernel().GetCurrentProcess();
if (!memory.IsValidVirtualAddress(*process, addr)) { if (!memory.IsValidVirtualAddress(*process, addr)) {
LOG_WARNING(Debug_GDBStub, "Invalid address for HIO request"); LOG_WARNING(Debug_GDBStub, "Invalid address for HIO request");
return; return;
} }
memory.ReadBlock(*process, addr, &current_hio_request, sizeof(PackedGdbHioRequest)); memory.ReadBlock(addr, &current_hio_request, sizeof(PackedGdbHioRequest));
if (current_hio_request.magic != std::array{'G', 'D', 'B', '\0'}) { if (current_hio_request.magic != std::array{'G', 'D', 'B', '\0'}) {
std::string_view bad_magic{ std::string_view bad_magic{
@ -105,10 +105,11 @@ void SetHioRequest(const VAddr addr) {
Break(); Break();
SetCpuHaltFlag(true); SetCpuHaltFlag(true);
SetCpuStepFlag(false); SetCpuStepFlag(false);
Core::GetRunningCore().ClearInstructionCache(); system.GetRunningCore().ClearInstructionCache();
} }
void HandleHioReply(const u8* const command_buffer, const u32 command_length) { void HandleHioReply(Core::System& system, const u8* const command_buffer,
const u32 command_length) {
if (!IsWaitingForHioReply()) { if (!IsWaitingForHioReply()) {
LOG_WARNING(Debug_GDBStub, "Got HIO reply but never sent a request"); LOG_WARNING(Debug_GDBStub, "Got HIO reply but never sent a request");
return; return;
@ -176,8 +177,8 @@ void HandleHioReply(const u8* const command_buffer, const u32 command_length) {
current_hio_request.retval, current_hio_request.gdb_errno, current_hio_request.retval, current_hio_request.gdb_errno,
current_hio_request.ctrl_c); current_hio_request.ctrl_c);
const auto process = Core::System::GetInstance().Kernel().GetCurrentProcess(); const auto process = system.Kernel().GetCurrentProcess();
auto& memory = Core::System::GetInstance().Memory(); auto& memory = system.Memory();
// should have been checked when we first initialized the request, // should have been checked when we first initialized the request,
// but just double check again before we write to memory // but just double check again before we write to memory
@ -187,8 +188,7 @@ void HandleHioReply(const u8* const command_buffer, const u32 command_length) {
return; return;
} }
memory.WriteBlock(*process, current_hio_request_addr, &current_hio_request, memory.WriteBlock(current_hio_request_addr, &current_hio_request, sizeof(PackedGdbHioRequest));
sizeof(PackedGdbHioRequest));
current_hio_request = {}; current_hio_request = {};
current_hio_request_addr = 0; current_hio_request_addr = 0;
@ -197,7 +197,7 @@ void HandleHioReply(const u8* const command_buffer, const u32 command_length) {
// Restore state from before the request came in // Restore state from before the request came in
SetCpuStepFlag(was_stepping); SetCpuStepFlag(was_stepping);
SetCpuHaltFlag(was_halted); SetCpuHaltFlag(was_halted);
Core::GetRunningCore().ClearInstructionCache(); system.GetRunningCore().ClearInstructionCache();
} }
bool HandlePendingHioRequestPacket() { bool HandlePendingHioRequestPacket() {

View file

@ -6,6 +6,10 @@
#include "common/common_types.h" #include "common/common_types.h"
namespace Core {
class System;
}
namespace GDBStub { namespace GDBStub {
/** /**
@ -47,7 +51,7 @@ static_assert(sizeof(PackedGdbHioRequest) == 152,
* *
* @param address The memory address of the \ref PackedGdbHioRequest. * @param address The memory address of the \ref PackedGdbHioRequest.
*/ */
void SetHioRequest(const VAddr address); void SetHioRequest(Core::System& system, const VAddr address);
/** /**
* If there is a pending HIO request, send it to the client. * If there is a pending HIO request, send it to the client.
@ -59,6 +63,6 @@ bool HandlePendingHioRequestPacket();
/** /**
* Process an HIO reply from the client. * Process an HIO reply from the client.
*/ */
void HandleHioReply(const u8* const command_buffer, const u32 command_length); void HandleHioReply(Core::System& system, const u8* const command_buffer, const u32 command_length);
} // namespace GDBStub } // namespace GDBStub

View file

@ -1128,7 +1128,7 @@ void SVC::OutputDebugString(VAddr address, s32 len) {
} }
if (len == 0) { if (len == 0) {
GDBStub::SetHioRequest(address); GDBStub::SetHioRequest(system, address);
return; return;
} }
@ -1953,12 +1953,12 @@ ResultCode SVC::GetProcessList(s32* process_count, VAddr out_process_array,
} }
ResultCode SVC::InvalidateInstructionCacheRange(u32 addr, u32 size) { ResultCode SVC::InvalidateInstructionCacheRange(u32 addr, u32 size) {
Core::GetRunningCore().InvalidateCacheRange(addr, size); system.GetRunningCore().InvalidateCacheRange(addr, size);
return RESULT_SUCCESS; return RESULT_SUCCESS;
} }
ResultCode SVC::InvalidateEntireInstructionCache() { ResultCode SVC::InvalidateEntireInstructionCache() {
Core::GetRunningCore().ClearInstructionCache(); system.GetRunningCore().ClearInstructionCache();
return RESULT_SUCCESS; return RESULT_SUCCESS;
} }

View file

@ -17,9 +17,7 @@
#include "core/arm/arm_interface.h" #include "core/arm/arm_interface.h"
#include "core/core.h" #include "core/core.h"
#include "core/global.h" #include "core/global.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/lock.h"
#include "core/hle/service/plgldr/plgldr.h" #include "core/hle/service/plgldr/plgldr.h"
#include "core/hw/hw.h" #include "core/hw/hw.h"
#include "core/memory.h" #include "core/memory.h"
@ -89,12 +87,13 @@ private:
class MemorySystem::Impl { class MemorySystem::Impl {
public: public:
// Visual Studio would try to allocate these on compile time if they are std::array, which would // Visual Studio would try to allocate these on compile time
// exceed the memory limit. // if they are std::array which would exceed the memory limit.
std::unique_ptr<u8[]> fcram = std::make_unique<u8[]>(Memory::FCRAM_N3DS_SIZE); std::unique_ptr<u8[]> fcram = std::make_unique<u8[]>(Memory::FCRAM_N3DS_SIZE);
std::unique_ptr<u8[]> vram = std::make_unique<u8[]>(Memory::VRAM_SIZE); std::unique_ptr<u8[]> vram = std::make_unique<u8[]>(Memory::VRAM_SIZE);
std::unique_ptr<u8[]> n3ds_extra_ram = std::make_unique<u8[]>(Memory::N3DS_EXTRA_RAM_SIZE); std::unique_ptr<u8[]> n3ds_extra_ram = std::make_unique<u8[]>(Memory::N3DS_EXTRA_RAM_SIZE);
Core::System& system;
std::shared_ptr<PageTable> current_page_table = nullptr; std::shared_ptr<PageTable> current_page_table = nullptr;
RasterizerCacheMarker cache_marker; RasterizerCacheMarker cache_marker;
std::vector<std::shared_ptr<PageTable>> page_table_list; std::vector<std::shared_ptr<PageTable>> page_table_list;
@ -106,7 +105,7 @@ public:
std::shared_ptr<BackingMem> n3ds_extra_ram_mem; std::shared_ptr<BackingMem> n3ds_extra_ram_mem;
std::shared_ptr<BackingMem> dsp_mem; std::shared_ptr<BackingMem> dsp_mem;
Impl(); Impl(Core::System& system_);
const u8* GetPtr(Region r) const { const u8* GetPtr(Region r) const {
switch (r) { switch (r) {
@ -153,6 +152,10 @@ public:
} }
} }
u32 GetPC() const noexcept {
return system.GetRunningCore().GetPC();
}
/** /**
* This function should only be called for virtual addreses with attribute `PageType::Special`. * This function should only be called for virtual addreses with attribute `PageType::Special`.
*/ */
@ -187,7 +190,7 @@ public:
HW_Memory, HW_Memory,
"unmapped ReadBlock @ 0x{:08X} (start address = 0x{:08X}, size = {}) at PC " "unmapped ReadBlock @ 0x{:08X} (start address = 0x{:08X}, size = {}) at PC "
"0x{:08X}", "0x{:08X}",
current_vaddr, src_addr, size, Core::GetRunningCore().GetPC()); current_vaddr, src_addr, size, GetPC());
std::memset(dest_buffer, 0, copy_amount); std::memset(dest_buffer, 0, copy_amount);
break; break;
} }
@ -242,7 +245,7 @@ public:
HW_Memory, HW_Memory,
"unmapped WriteBlock @ 0x{:08X} (start address = 0x{:08X}, size = {}) at PC " "unmapped WriteBlock @ 0x{:08X} (start address = 0x{:08X}, size = {}) at PC "
"0x{:08X}", "0x{:08X}",
current_vaddr, dest_addr, size, Core::GetRunningCore().GetPC()); current_vaddr, dest_addr, size, GetPC());
break; break;
} }
case PageType::Memory: { case PageType::Memory: {
@ -345,13 +348,13 @@ private:
friend class boost::serialization::access; friend class boost::serialization::access;
}; };
MemorySystem::Impl::Impl() MemorySystem::Impl::Impl(Core::System& system_)
: fcram_mem(std::make_shared<BackingMemImpl<Region::FCRAM>>(*this)), : system{system_}, fcram_mem(std::make_shared<BackingMemImpl<Region::FCRAM>>(*this)),
vram_mem(std::make_shared<BackingMemImpl<Region::VRAM>>(*this)), vram_mem(std::make_shared<BackingMemImpl<Region::VRAM>>(*this)),
n3ds_extra_ram_mem(std::make_shared<BackingMemImpl<Region::N3DS>>(*this)), n3ds_extra_ram_mem(std::make_shared<BackingMemImpl<Region::N3DS>>(*this)),
dsp_mem(std::make_shared<BackingMemImpl<Region::DSP>>(*this)) {} dsp_mem(std::make_shared<BackingMemImpl<Region::DSP>>(*this)) {}
MemorySystem::MemorySystem() : impl(std::make_unique<Impl>()) {} MemorySystem::MemorySystem(Core::System& system) : impl(std::make_unique<Impl>(system)) {}
MemorySystem::~MemorySystem() = default; MemorySystem::~MemorySystem() = default;
template <class Archive> template <class Archive>
@ -467,7 +470,7 @@ T MemorySystem::Read(const VAddr vaddr) {
switch (type) { switch (type) {
case PageType::Unmapped: case PageType::Unmapped:
LOG_ERROR(HW_Memory, "unmapped Read{} @ 0x{:08X} at PC 0x{:08X}", sizeof(T) * 8, vaddr, LOG_ERROR(HW_Memory, "unmapped Read{} @ 0x{:08X} at PC 0x{:08X}", sizeof(T) * 8, vaddr,
Core::GetRunningCore().GetPC()); impl->GetPC());
return 0; return 0;
case PageType::Memory: case PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:08X}", vaddr); ASSERT_MSG(false, "Mapped memory page without a pointer @ {:08X}", vaddr);
@ -518,7 +521,7 @@ void MemorySystem::Write(const VAddr vaddr, const T data) {
switch (type) { switch (type) {
case PageType::Unmapped: case PageType::Unmapped:
LOG_ERROR(HW_Memory, "unmapped Write{} 0x{:08X} @ 0x{:08X} at PC 0x{:08X}", LOG_ERROR(HW_Memory, "unmapped Write{} 0x{:08X} @ 0x{:08X} at PC 0x{:08X}",
sizeof(data) * 8, (u32)data, vaddr, Core::GetRunningCore().GetPC()); sizeof(data) * 8, (u32)data, vaddr, impl->GetPC());
return; return;
case PageType::Memory: case PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:08X}", vaddr); ASSERT_MSG(false, "Mapped memory page without a pointer @ {:08X}", vaddr);
@ -550,7 +553,7 @@ bool MemorySystem::WriteExclusive(const VAddr vaddr, const T data, const T expec
switch (type) { switch (type) {
case PageType::Unmapped: case PageType::Unmapped:
LOG_ERROR(HW_Memory, "unmapped Write{} 0x{:08X} @ 0x{:08X} at PC 0x{:08X}", LOG_ERROR(HW_Memory, "unmapped Write{} 0x{:08X} @ 0x{:08X} at PC 0x{:08X}",
sizeof(data) * 8, (u32)data, vaddr, Core::GetRunningCore().GetPC()); sizeof(data) * 8, static_cast<u32>(data), vaddr, impl->GetPC());
return true; return true;
case PageType::Memory: case PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:08X}", vaddr); ASSERT_MSG(false, "Mapped memory page without a pointer @ {:08X}", vaddr);
@ -606,8 +609,7 @@ u8* MemorySystem::GetPointer(const VAddr vaddr) {
return GetPointerForRasterizerCache(vaddr); return GetPointerForRasterizerCache(vaddr);
} }
LOG_ERROR(HW_Memory, "unknown GetPointer @ 0x{:08x} at PC 0x{:08X}", vaddr, LOG_ERROR(HW_Memory, "unknown GetPointer @ 0x{:08x} at PC 0x{:08X}", vaddr, impl->GetPC());
Core::GetRunningCore().GetPC());
return nullptr; return nullptr;
} }
@ -663,7 +665,7 @@ MemoryRef MemorySystem::GetPhysicalRef(PAddr address) const {
if (area == memory_areas.end()) { if (area == memory_areas.end()) {
LOG_ERROR(HW_Memory, "Unknown GetPhysicalPointer @ {:#08X} at PC {:#08X}", address, LOG_ERROR(HW_Memory, "Unknown GetPhysicalPointer @ {:#08X} at PC {:#08X}", address,
Core::GetRunningCore().GetPC()); impl->GetPC());
return nullptr; return nullptr;
} }
@ -693,8 +695,7 @@ MemoryRef MemorySystem::GetPhysicalRef(PAddr address) const {
return {target_mem, offset_into_region}; return {target_mem, offset_into_region};
} }
/// For a rasterizer-accessible PAddr, gets a list of all possible VAddr std::vector<VAddr> MemorySystem::PhysicalToVirtualAddressForRasterizer(PAddr addr) {
static std::vector<VAddr> PhysicalToVirtualAddressForRasterizer(PAddr addr) {
if (addr >= VRAM_PADDR && addr < VRAM_PADDR_END) { if (addr >= VRAM_PADDR && addr < VRAM_PADDR_END) {
return {addr - VRAM_PADDR + VRAM_VADDR}; return {addr - VRAM_PADDR + VRAM_VADDR};
} }
@ -714,7 +715,7 @@ static std::vector<VAddr> PhysicalToVirtualAddressForRasterizer(PAddr addr) {
// parts of the texture. // parts of the texture.
LOG_ERROR(HW_Memory, LOG_ERROR(HW_Memory,
"Trying to use invalid physical address for rasterizer: {:08X} at PC 0x{:08X}", addr, "Trying to use invalid physical address for rasterizer: {:08X} at PC 0x{:08X}", addr,
Core::GetRunningCore().GetPC()); impl->GetPC());
return {}; return {};
} }
@ -729,7 +730,7 @@ void MemorySystem::RasterizerMarkRegionCached(PAddr start, u32 size, bool cached
for (unsigned i = 0; i < num_pages; ++i, paddr += CITRA_PAGE_SIZE) { for (unsigned i = 0; i < num_pages; ++i, paddr += CITRA_PAGE_SIZE) {
for (VAddr vaddr : PhysicalToVirtualAddressForRasterizer(paddr)) { for (VAddr vaddr : PhysicalToVirtualAddressForRasterizer(paddr)) {
impl->cache_marker.Mark(vaddr, cached); impl->cache_marker.Mark(vaddr, cached);
for (auto page_table : impl->page_table_list) { for (auto& page_table : impl->page_table_list) {
PageType& page_type = page_table->attributes[vaddr >> CITRA_PAGE_BITS]; PageType& page_type = page_table->attributes[vaddr >> CITRA_PAGE_BITS];
if (cached) { if (cached) {
@ -868,7 +869,7 @@ void MemorySystem::ReadBlock(const Kernel::Process& process, const VAddr src_add
} }
void MemorySystem::ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) { void MemorySystem::ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) {
const auto& process = *Core::System::GetInstance().Kernel().GetCurrentProcess(); const auto& process = *impl->system.Kernel().GetCurrentProcess();
return impl->ReadBlockImpl<false>(process, src_addr, dest_buffer, size); return impl->ReadBlockImpl<false>(process, src_addr, dest_buffer, size);
} }
@ -911,7 +912,7 @@ void MemorySystem::WriteBlock(const Kernel::Process& process, const VAddr dest_a
void MemorySystem::WriteBlock(const VAddr dest_addr, const void* src_buffer, void MemorySystem::WriteBlock(const VAddr dest_addr, const void* src_buffer,
const std::size_t size) { const std::size_t size) {
auto& process = *Core::System::GetInstance().Kernel().GetCurrentProcess(); auto& process = *impl->system.Kernel().GetCurrentProcess();
return impl->WriteBlockImpl<false>(process, dest_addr, src_buffer, size); return impl->WriteBlockImpl<false>(process, dest_addr, src_buffer, size);
} }
@ -934,7 +935,7 @@ void MemorySystem::ZeroBlock(const Kernel::Process& process, const VAddr dest_ad
LOG_ERROR(HW_Memory, LOG_ERROR(HW_Memory,
"unmapped ZeroBlock @ 0x{:08X} (start address = 0x{:08X}, size = {}) at PC " "unmapped ZeroBlock @ 0x{:08X} (start address = 0x{:08X}, size = {}) at PC "
"0x{:08X}", "0x{:08X}",
current_vaddr, dest_addr, size, Core::GetRunningCore().GetPC()); current_vaddr, dest_addr, size, impl->GetPC());
break; break;
} }
case PageType::Memory: { case PageType::Memory: {
@ -989,7 +990,7 @@ void MemorySystem::CopyBlock(const Kernel::Process& dest_process,
LOG_ERROR(HW_Memory, LOG_ERROR(HW_Memory,
"unmapped CopyBlock @ 0x{:08X} (start address = 0x{:08X}, size = {}) at PC " "unmapped CopyBlock @ 0x{:08X} (start address = 0x{:08X}, size = {}) at PC "
"0x{:08X}", "0x{:08X}",
current_vaddr, src_addr, size, Core::GetRunningCore().GetPC()); current_vaddr, src_addr, size, impl->GetPC());
ZeroBlock(dest_process, dest_addr, copy_amount); ZeroBlock(dest_process, dest_addr, copy_amount);
break; break;
} }

View file

@ -18,6 +18,10 @@ namespace Kernel {
class Process; class Process;
} }
namespace Core {
class System;
}
namespace AudioCore { namespace AudioCore {
class DspInterface; class DspInterface;
} }
@ -287,7 +291,7 @@ void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode);
class MemorySystem { class MemorySystem {
public: public:
MemorySystem(); explicit MemorySystem(Core::System& system);
~MemorySystem(); ~MemorySystem();
/** /**
@ -575,6 +579,9 @@ public:
*/ */
void RasterizerMarkRegionCached(PAddr start, u32 size, bool cached); void RasterizerMarkRegionCached(PAddr start, u32 size, bool cached);
/// For a rasterizer-accessible PAddr, gets a list of all possible VAddr
std::vector<VAddr> PhysicalToVirtualAddressForRasterizer(PAddr addr);
/// Gets a pointer to the memory region beginning at the specified physical address. /// Gets a pointer to the memory region beginning at the specified physical address.
u8* GetPhysicalPointer(PAddr address) const; u8* GetPhysicalPointer(PAddr address) const;
@ -627,6 +634,7 @@ private:
void MapPages(PageTable& page_table, u32 base, u32 size, MemoryRef memory, PageType type); void MapPages(PageTable& page_table, u32 base, u32 size, MemoryRef memory, PageType type);
private:
class Impl; class Impl;
std::unique_ptr<Impl> impl; std::unique_ptr<Impl> impl;

View file

@ -20,7 +20,8 @@
#include "audio_fixures.h" #include "audio_fixures.h"
TEST_CASE("DSP HLE Audio Decoder", "[audio_core]") { TEST_CASE("DSP HLE Audio Decoder", "[audio_core]") {
Memory::MemorySystem memory; Core::System system;
Memory::MemorySystem memory{system};
SECTION("decoder should produce correct samples") { SECTION("decoder should produce correct samples") {
auto decoder = auto decoder =
#ifdef HAVE_MF #ifdef HAVE_MF

View file

@ -8,14 +8,16 @@
#include "audio_core/lle/lle.h" #include "audio_core/lle/lle.h"
#include "common/common_paths.h" #include "common/common_paths.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/memory.h" #include "core/memory.h"
TEST_CASE("DSP LLE vs HLE", "[audio_core][hle]") { TEST_CASE("DSP LLE vs HLE", "[audio_core][hle]") {
Memory::MemorySystem hle_memory; Core::System system;
Memory::MemorySystem hle_memory{system};
Core::Timing hle_core_timing(1, 100); Core::Timing hle_core_timing(1, 100);
Memory::MemorySystem lle_memory; Memory::MemorySystem lle_memory{system};
Core::Timing lle_core_timing(1, 100); Core::Timing lle_core_timing(1, 100);
AudioCore::DspHle hle(hle_memory, hle_core_timing); AudioCore::DspHle hle(hle_memory, hle_core_timing);

View file

@ -7,11 +7,13 @@
#include "audio_core/lle/lle.h" #include "audio_core/lle/lle.h"
#include "common/common_paths.h" #include "common/common_paths.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/memory.h" #include "core/memory.h"
TEST_CASE("DSP LLE Sanity", "[audio_core][lle]") { TEST_CASE("DSP LLE Sanity", "[audio_core][lle]") {
Memory::MemorySystem memory; Core::System system;
Memory::MemorySystem memory{system};
Core::Timing core_timing(1, 100); Core::Timing core_timing(1, 100);
AudioCore::DspLle lle(memory, core_timing, true); AudioCore::DspLle lle(memory, core_timing, true);

View file

@ -16,7 +16,8 @@ TestEnvironment::TestEnvironment(bool mutable_memory_)
: mutable_memory(mutable_memory_), test_memory(std::make_shared<TestMemory>(this)) { : mutable_memory(mutable_memory_), test_memory(std::make_shared<TestMemory>(this)) {
timing = std::make_unique<Core::Timing>(1, 100); timing = std::make_unique<Core::Timing>(1, 100);
memory = std::make_unique<Memory::MemorySystem>(); system = std::make_unique<Core::System>();
memory = std::make_unique<Memory::MemorySystem>(*system);
kernel = std::make_unique<Kernel::KernelSystem>( kernel = std::make_unique<Kernel::KernelSystem>(
*memory, *timing, [] {}, Kernel::MemoryMode::Prod, 1, *memory, *timing, [] {}, Kernel::MemoryMode::Prod, 1,
Kernel::New3dsHwCapabilities{false, false, Kernel::New3dsMemoryMode::Legacy}); Kernel::New3dsHwCapabilities{false, false, Kernel::New3dsMemoryMode::Legacy});

View file

@ -85,6 +85,7 @@ private:
std::vector<WriteRecord> write_records; std::vector<WriteRecord> write_records;
std::unique_ptr<Core::Timing> timing; std::unique_ptr<Core::Timing> timing;
std::unique_ptr<Core::System> system;
std::unique_ptr<Memory::MemorySystem> memory; std::unique_ptr<Memory::MemorySystem> memory;
std::unique_ptr<Kernel::KernelSystem> kernel; std::unique_ptr<Kernel::KernelSystem> kernel;
}; };

View file

@ -3,12 +3,10 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <catch2/catch_test_macros.hpp> #include <catch2/catch_test_macros.hpp>
#include "common/archives.h"
#include "core/core.h" #include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/hle/ipc.h" #include "core/hle/ipc.h"
#include "core/hle/kernel/client_port.h" #include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/event.h" #include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h" #include "core/hle/kernel/hle_ipc.h"
@ -23,7 +21,8 @@ static std::shared_ptr<Object> MakeObject(Kernel::KernelSystem& kernel) {
TEST_CASE("HLERequestContext::PopulateFromIncomingCommandBuffer", "[core][kernel]") { TEST_CASE("HLERequestContext::PopulateFromIncomingCommandBuffer", "[core][kernel]") {
Core::Timing timing(1, 100); Core::Timing timing(1, 100);
Memory::MemorySystem memory; Core::System system;
Memory::MemorySystem memory{system};
Kernel::KernelSystem kernel( Kernel::KernelSystem kernel(
memory, timing, [] {}, Kernel::MemoryMode::Prod, 1, memory, timing, [] {}, Kernel::MemoryMode::Prod, 1,
Kernel::New3dsHwCapabilities{false, false, Kernel::New3dsMemoryMode::Legacy}); Kernel::New3dsHwCapabilities{false, false, Kernel::New3dsMemoryMode::Legacy});
@ -247,7 +246,8 @@ TEST_CASE("HLERequestContext::PopulateFromIncomingCommandBuffer", "[core][kernel
TEST_CASE("HLERequestContext::WriteToOutgoingCommandBuffer", "[core][kernel]") { TEST_CASE("HLERequestContext::WriteToOutgoingCommandBuffer", "[core][kernel]") {
Core::Timing timing(1, 100); Core::Timing timing(1, 100);
Memory::MemorySystem memory; Core::System system;
Memory::MemorySystem memory{system};
Kernel::KernelSystem kernel( Kernel::KernelSystem kernel(
memory, timing, [] {}, Kernel::MemoryMode::Prod, 1, memory, timing, [] {}, Kernel::MemoryMode::Prod, 1,
Kernel::New3dsHwCapabilities{false, false, Kernel::New3dsMemoryMode::Legacy}); Kernel::New3dsHwCapabilities{false, false, Kernel::New3dsMemoryMode::Legacy});

View file

@ -3,13 +3,15 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <catch2/catch_test_macros.hpp> #include <catch2/catch_test_macros.hpp>
#include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/memory.h" #include "core/memory.h"
TEST_CASE("memory.IsValidVirtualAddress", "[core][memory]") { TEST_CASE("memory.IsValidVirtualAddress", "[core][memory]") {
Core::Timing timing(1, 100); Core::Timing timing(1, 100);
Memory::MemorySystem memory; Core::System system;
Memory::MemorySystem memory{system};
Kernel::KernelSystem kernel( Kernel::KernelSystem kernel(
memory, timing, [] {}, Kernel::MemoryMode::Prod, 1, memory, timing, [] {}, Kernel::MemoryMode::Prod, 1,
Kernel::New3dsHwCapabilities{false, false, Kernel::New3dsMemoryMode::Legacy}); Kernel::New3dsHwCapabilities{false, false, Kernel::New3dsMemoryMode::Legacy});

View file

@ -4,9 +4,9 @@
#include <vector> #include <vector>
#include <catch2/catch_test_macros.hpp> #include <catch2/catch_test_macros.hpp>
#include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/hle/kernel/errors.h" #include "core/hle/kernel/errors.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h" #include "core/hle/kernel/vm_manager.h"
#include "core/memory.h" #include "core/memory.h"
@ -15,7 +15,8 @@ TEST_CASE("Memory Basics", "[kernel][memory]") {
auto mem = std::make_shared<BufferMem>(Memory::CITRA_PAGE_SIZE); auto mem = std::make_shared<BufferMem>(Memory::CITRA_PAGE_SIZE);
MemoryRef block{mem}; MemoryRef block{mem};
Core::Timing timing(1, 100); Core::Timing timing(1, 100);
Memory::MemorySystem memory; Core::System system;
Memory::MemorySystem memory{system};
Kernel::KernelSystem kernel( Kernel::KernelSystem kernel(
memory, timing, [] {}, Kernel::MemoryMode::Prod, 1, memory, timing, [] {}, Kernel::MemoryMode::Prod, 1,
Kernel::New3dsHwCapabilities{false, false, Kernel::New3dsMemoryMode::Legacy}); Kernel::New3dsHwCapabilities{false, false, Kernel::New3dsMemoryMode::Legacy});

View file

@ -503,26 +503,27 @@ SurfaceId RasterizerCache<T>::GetTextureSurface(const Pica::Texture::TextureInfo
const u32 min_width = info.width >> max_level; const u32 min_width = info.width >> max_level;
const u32 min_height = info.height >> max_level; const u32 min_height = info.height >> max_level;
if (min_width % 8 != 0 || min_height % 8 != 0) { if (min_width % 8 != 0 || min_height % 8 != 0) {
if (min_width % 4 == 0 && min_height % 4 == 0) { if (min_width % 4 != 0 || min_height % 4 != 0) {
const auto [src_surface_id, rect] = GetSurfaceSubRect(params, ScaleMatch::Ignore, true); LOG_CRITICAL(HW_GPU, "Texture size ({}x{}) is not multiple of 4", min_width,
Surface& src_surface = slot_surfaces[src_surface_id]; min_height);
return NULL_SURFACE_ID;
params.res_scale = src_surface.res_scale;
SurfaceId tmp_surface_id = CreateSurface(params);
Surface& tmp_surface = slot_surfaces[tmp_surface_id];
const TextureBlit blit = {
.src_level = src_surface.LevelOf(params.addr),
.dst_level = 0,
.src_rect = rect,
.dst_rect = tmp_surface.GetScaledRect(),
};
runtime.BlitTextures(src_surface, tmp_surface, blit);
return tmp_surface_id;
} }
const auto [src_surface_id, rect] = GetSurfaceSubRect(params, ScaleMatch::Ignore, true);
Surface& src_surface = slot_surfaces[src_surface_id];
LOG_CRITICAL(HW_GPU, "Texture size ({}x{}) is not multiple of 4", min_width, min_height); params.res_scale = src_surface.res_scale;
return NULL_SURFACE_ID; SurfaceId tmp_surface_id = CreateSurface(params);
Surface& tmp_surface = slot_surfaces[tmp_surface_id];
sentenced.emplace_back(tmp_surface_id, frame_tick);
const TextureBlit blit = {
.src_level = src_surface.LevelOf(params.addr),
.dst_level = 0,
.src_rect = rect,
.dst_rect = tmp_surface.GetScaledRect(),
};
runtime.BlitTextures(src_surface, tmp_surface, blit);
return tmp_surface_id;
} }
if (info.width != (min_width << max_level) || info.height != (min_height << max_level)) { if (info.width != (min_width << max_level) || info.height != (min_height << max_level)) {
LOG_CRITICAL(HW_GPU, "Texture size ({}x{}) does not support required mipmap level ({})", LOG_CRITICAL(HW_GPU, "Texture size ({}x{}) does not support required mipmap level ({})",
@ -1054,8 +1055,9 @@ bool RasterizerCache<T>::UploadCustomSurface(SurfaceId surface_id, SurfaceInterv
ASSERT_MSG(True(surface.flags & SurfaceFlagBits::Custom), ASSERT_MSG(True(surface.flags & SurfaceFlagBits::Custom),
"Surface is not suitable for custom upload, aborting!"); "Surface is not suitable for custom upload, aborting!");
if (!surface.IsCustom()) { if (!surface.IsCustom()) {
const SurfaceBase old_surface{surface};
const SurfaceId old_id = const SurfaceId old_id =
slot_surfaces.swap_and_insert(surface_id, runtime, surface, material); slot_surfaces.swap_and_insert(surface_id, runtime, old_surface, material);
sentenced.emplace_back(old_id, frame_tick); sentenced.emplace_back(old_id, frame_tick);
} }
surface.UploadCustom(material, level); surface.UploadCustom(material, level);

View file

@ -105,7 +105,7 @@ SurfaceInterval SurfaceBase::GetCopyableInterval(const SurfaceParams& params) co
return result; return result;
} }
Extent SurfaceBase::RealExtent(bool scaled) { Extent SurfaceBase::RealExtent(bool scaled) const {
const bool is_custom = IsCustom(); const bool is_custom = IsCustom();
u32 real_width = width; u32 real_width = width;
u32 real_height = height; u32 real_height = height;

View file

@ -41,7 +41,7 @@ public:
ClearValue MakeClearValue(PAddr copy_addr, PixelFormat dst_format); ClearValue MakeClearValue(PAddr copy_addr, PixelFormat dst_format);
/// Returns the internal surface extent. /// Returns the internal surface extent.
Extent RealExtent(bool scaled = true); Extent RealExtent(bool scaled = true) const;
/// Returns true if the surface contains a custom material with a normal map. /// Returns true if the surface contains a custom material with a normal map.
bool HasNormalMap() const noexcept; bool HasNormalMap() const noexcept;

View file

@ -73,12 +73,12 @@ public:
return height * res_scale; return height * res_scale;
} }
[[nodiscard]] Common::Rectangle<u32> GetRect() const noexcept { [[nodiscard]] Common::Rectangle<u32> GetRect(u32 level = 0) const noexcept {
return {0, height, width, 0}; return {0, height >> level, width >> level, 0};
} }
[[nodiscard]] Common::Rectangle<u32> GetScaledRect() const noexcept { [[nodiscard]] Common::Rectangle<u32> GetScaledRect(u32 level = 0) const noexcept {
return {0, GetScaledHeight(), GetScaledWidth(), 0}; return {0, GetScaledHeight() >> level, GetScaledWidth() >> level, 0};
} }
[[nodiscard]] u32 PixelsInBytes(u32 size) const noexcept { [[nodiscard]] u32 PixelsInBytes(u32 size) const noexcept {

View file

@ -9,10 +9,6 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
namespace OpenGL {
struct ScreenInfo;
}
namespace Pica::Shader { namespace Pica::Shader {
struct OutputVertex; struct OutputVertex;
} // namespace Pica::Shader } // namespace Pica::Shader
@ -76,14 +72,6 @@ public:
return false; return false;
} }
/// Attempt to use a faster method to display the framebuffer to screen
virtual bool AccelerateDisplay([[maybe_unused]] const GPU::Regs::FramebufferConfig& config,
[[maybe_unused]] PAddr framebuffer_addr,
[[maybe_unused]] u32 pixel_stride,
[[maybe_unused]] OpenGL::ScreenInfo& screen_info) {
return false;
}
/// Attempt to draw using hardware shaders /// Attempt to draw using hardware shaders
virtual bool AccelerateDrawBatch([[maybe_unused]] bool is_indexed) { virtual bool AccelerateDrawBatch([[maybe_unused]] bool is_indexed) {
return false; return false;

View file

@ -42,7 +42,7 @@ public:
virtual ~RendererBase(); virtual ~RendererBase();
/// Returns the rasterizer owned by the renderer /// Returns the rasterizer owned by the renderer
virtual VideoCore::RasterizerInterface* Rasterizer() const = 0; virtual VideoCore::RasterizerInterface* Rasterizer() = 0;
/// Finalize rendering the guest frame and draw into the presentation texture /// Finalize rendering the guest frame and draw into the presentation texture
virtual void SwapBuffers() = 0; virtual void SwapBuffers() = 0;
@ -72,9 +72,6 @@ public:
/// Ends the current frame /// Ends the current frame
void EndFrame(); void EndFrame();
// Getter/setter functions:
// ------------------------
f32 GetCurrentFPS() const { f32 GetCurrentFPS() const {
return current_fps; return current_fps;
} }

View file

@ -12,9 +12,9 @@
#include "video_core/regs_rasterizer.h" #include "video_core/regs_rasterizer.h"
#include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_gen.h" #include "video_core/renderer_opengl/gl_shader_gen.h"
#include "video_core/renderer_opengl/gl_vars.h"
#include "video_core/renderer_opengl/pica_to_gl.h" #include "video_core/renderer_opengl/pica_to_gl.h"
#include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/texture/texture_decode.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
namespace OpenGL { namespace OpenGL {
@ -76,8 +76,9 @@ GLenum MakeAttributeType(Pica::PipelineRegs::VertexAttributeFormat format) {
RasterizerOpenGL::RasterizerOpenGL(Memory::MemorySystem& memory, RasterizerOpenGL::RasterizerOpenGL(Memory::MemorySystem& memory,
VideoCore::CustomTexManager& custom_tex_manager, VideoCore::CustomTexManager& custom_tex_manager,
VideoCore::RendererBase& renderer, Driver& driver_) VideoCore::RendererBase& renderer, Driver& driver_)
: VideoCore::RasterizerAccelerated{memory}, driver{driver_}, runtime{driver, renderer}, : VideoCore::RasterizerAccelerated{memory}, driver{driver_},
res_cache{memory, custom_tex_manager, runtime, regs, renderer}, shader_manager{renderer.GetRenderWindow(), driver, !driver.IsOpenGLES()},
runtime{driver, renderer}, res_cache{memory, custom_tex_manager, runtime, regs, renderer},
texture_buffer_size{TextureBufferSize()}, vertex_buffer{driver, GL_ARRAY_BUFFER, texture_buffer_size{TextureBufferSize()}, vertex_buffer{driver, GL_ARRAY_BUFFER,
VERTEX_BUFFER_SIZE}, VERTEX_BUFFER_SIZE},
uniform_buffer{driver, GL_UNIFORM_BUFFER, UNIFORM_BUFFER_SIZE}, uniform_buffer{driver, GL_UNIFORM_BUFFER, UNIFORM_BUFFER_SIZE},
@ -89,14 +90,6 @@ RasterizerOpenGL::RasterizerOpenGL(Memory::MemorySystem& memory,
// Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0 // Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0
state.clip_distance[0] = true; state.clip_distance[0] = true;
// Create a 1x1 clear texture to use in the NULL case,
// instead of OpenGL's default of solid black
glGenTextures(1, &default_texture);
glBindTexture(GL_TEXTURE_2D, default_texture);
// For some reason alpha 0 wraps around to 1.0, so use 1/255 instead
u8 framebuffer_data[4] = {0, 0, 0, 1};
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, framebuffer_data);
// Generate VAO // Generate VAO
sw_vao.Create(); sw_vao.Create();
hw_vao.Create(); hw_vao.Create();
@ -142,9 +135,6 @@ RasterizerOpenGL::RasterizerOpenGL(Memory::MemorySystem& memory,
(GLvoid*)offsetof(HardwareVertex, view)); (GLvoid*)offsetof(HardwareVertex, view));
glEnableVertexAttribArray(ATTRIBUTE_VIEW); glEnableVertexAttribArray(ATTRIBUTE_VIEW);
// Create render framebuffer
framebuffer.Create();
// Allocate and bind texture buffer lut textures // Allocate and bind texture buffer lut textures
texture_buffer_lut_lf.Create(); texture_buffer_lut_lf.Create();
texture_buffer_lut_rg.Create(); texture_buffer_lut_rg.Create();
@ -165,9 +155,6 @@ RasterizerOpenGL::RasterizerOpenGL(Memory::MemorySystem& memory,
state.Apply(); state.Apply();
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffer.GetHandle()); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffer.GetHandle());
shader_program_manager =
std::make_unique<ShaderProgramManager>(renderer.GetRenderWindow(), driver, !GLES);
glEnable(GL_BLEND); glEnable(GL_BLEND);
SyncEntireState(); SyncEntireState();
@ -181,7 +168,7 @@ void RasterizerOpenGL::TickFrame() {
void RasterizerOpenGL::LoadDiskResources(const std::atomic_bool& stop_loading, void RasterizerOpenGL::LoadDiskResources(const std::atomic_bool& stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) { const VideoCore::DiskResourceLoadCallback& callback) {
shader_program_manager->LoadDiskCache(stop_loading, callback); shader_manager.LoadDiskCache(stop_loading, callback);
} }
void RasterizerOpenGL::SyncFixedState() { void RasterizerOpenGL::SyncFixedState() {
@ -277,7 +264,7 @@ void RasterizerOpenGL::SetupVertexArray(u8* array_ptr, GLintptr buffer_offset,
bool RasterizerOpenGL::SetupVertexShader() { bool RasterizerOpenGL::SetupVertexShader() {
MICROPROFILE_SCOPE(OpenGL_VS); MICROPROFILE_SCOPE(OpenGL_VS);
return shader_program_manager->UseProgrammableVertexShader(regs, Pica::g_state.vs); return shader_manager.UseProgrammableVertexShader(regs, Pica::g_state.vs);
} }
bool RasterizerOpenGL::SetupGeometryShader() { bool RasterizerOpenGL::SetupGeometryShader() {
@ -288,7 +275,7 @@ bool RasterizerOpenGL::SetupGeometryShader() {
return false; return false;
} }
shader_program_manager->UseFixedGeometryShader(regs); shader_manager.UseFixedGeometryShader(regs);
return true; return true;
} }
@ -302,11 +289,13 @@ bool RasterizerOpenGL::AccelerateDrawBatch(bool is_indexed) {
} }
} }
if (!SetupVertexShader()) if (!SetupVertexShader()) {
return false; return false;
}
if (!SetupGeometryShader()) if (!SetupGeometryShader()) {
return false; return false;
}
return Draw(true, is_indexed); return Draw(true, is_indexed);
} }
@ -329,7 +318,7 @@ bool RasterizerOpenGL::AccelerateDrawBatchInternal(bool is_indexed) {
SetupVertexArray(buffer_ptr, buffer_offset, vs_input_index_min, vs_input_index_max); SetupVertexArray(buffer_ptr, buffer_offset, vs_input_index_min, vs_input_index_max);
vertex_buffer.Unmap(vs_input_size); vertex_buffer.Unmap(vs_input_size);
shader_program_manager->ApplyTo(state); shader_manager.ApplyTo(state);
state.Apply(); state.Apply();
if (is_indexed) { if (is_indexed) {
@ -341,9 +330,9 @@ bool RasterizerOpenGL::AccelerateDrawBatchInternal(bool is_indexed) {
return false; return false;
} }
const u8* index_data = VideoCore::g_memory->GetPhysicalPointer( const u8* index_data =
regs.pipeline.vertex_attributes.GetPhysicalBaseAddress() + memory.GetPhysicalPointer(regs.pipeline.vertex_attributes.GetPhysicalBaseAddress() +
regs.pipeline.index_array.offset); regs.pipeline.index_array.offset);
std::tie(buffer_ptr, buffer_offset, std::ignore) = index_buffer.Map(index_buffer_size, 4); std::tie(buffer_ptr, buffer_offset, std::ignore) = index_buffer.Map(index_buffer_size, 4);
std::memcpy(buffer_ptr, index_data, index_buffer_size); std::memcpy(buffer_ptr, index_data, index_buffer_size);
index_buffer.Unmap(index_buffer_size); index_buffer.Unmap(index_buffer_size);
@ -434,7 +423,7 @@ bool RasterizerOpenGL::Draw(bool accelerate, bool is_indexed) {
// Sync and bind the shader // Sync and bind the shader
if (shader_dirty) { if (shader_dirty) {
shader_program_manager->UseFragmentShader(regs, use_custom_normal); shader_manager.UseFragmentShader(regs, use_custom_normal);
shader_dirty = false; shader_dirty = false;
} }
@ -452,9 +441,9 @@ bool RasterizerOpenGL::Draw(bool accelerate, bool is_indexed) {
} else { } else {
state.draw.vertex_array = sw_vao.handle; state.draw.vertex_array = sw_vao.handle;
state.draw.vertex_buffer = vertex_buffer.GetHandle(); state.draw.vertex_buffer = vertex_buffer.GetHandle();
shader_program_manager->UseTrivialVertexShader(); shader_manager.UseTrivialVertexShader();
shader_program_manager->UseTrivialGeometryShader(); shader_manager.UseTrivialGeometryShader();
shader_program_manager->ApplyTo(state); shader_manager.ApplyTo(state);
state.Apply(); state.Apply();
std::size_t max_vertices = 3 * (VERTEX_BUFFER_SIZE / (3 * sizeof(HardwareVertex))); std::size_t max_vertices = 3 * (VERTEX_BUFFER_SIZE / (3 * sizeof(HardwareVertex)));
@ -820,7 +809,7 @@ void RasterizerOpenGL::SyncBlendColor() {
void RasterizerOpenGL::SyncLogicOp() { void RasterizerOpenGL::SyncLogicOp() {
state.logic_op = PicaToGL::LogicOp(regs.framebuffer.output_merger.logic_op); state.logic_op = PicaToGL::LogicOp(regs.framebuffer.output_merger.logic_op);
if (GLES) { if (driver.IsOpenGLES()) {
if (!regs.framebuffer.output_merger.alphablend_enable) { if (!regs.framebuffer.output_merger.alphablend_enable) {
if (regs.framebuffer.output_merger.logic_op == Pica::FramebufferRegs::LogicOp::NoOp) { if (regs.framebuffer.output_merger.logic_op == Pica::FramebufferRegs::LogicOp::NoOp) {
// Color output is disabled by logic operation. We use color write mask to skip // Color output is disabled by logic operation. We use color write mask to skip
@ -832,7 +821,7 @@ void RasterizerOpenGL::SyncLogicOp() {
} }
void RasterizerOpenGL::SyncColorWriteMask() { void RasterizerOpenGL::SyncColorWriteMask() {
if (GLES) { if (driver.IsOpenGLES()) {
if (!regs.framebuffer.output_merger.alphablend_enable) { if (!regs.framebuffer.output_merger.alphablend_enable) {
if (regs.framebuffer.output_merger.logic_op == Pica::FramebufferRegs::LogicOp::NoOp) { if (regs.framebuffer.output_merger.logic_op == Pica::FramebufferRegs::LogicOp::NoOp) {
// Color output is disabled by logic operation. We use color write mask to skip // Color output is disabled by logic operation. We use color write mask to skip
@ -842,17 +831,19 @@ void RasterizerOpenGL::SyncColorWriteMask() {
} }
} }
auto IsColorWriteEnabled = [&](u32 value) { auto is_color_write_enabled = [&](u32 value) {
return (regs.framebuffer.framebuffer.allow_color_write != 0 && value != 0) ? GL_TRUE return (regs.framebuffer.framebuffer.allow_color_write != 0 && value != 0) ? GL_TRUE
: GL_FALSE; : GL_FALSE;
}; };
state.color_mask.red_enabled = IsColorWriteEnabled(regs.framebuffer.output_merger.red_enable); state.color_mask.red_enabled =
is_color_write_enabled(regs.framebuffer.output_merger.red_enable);
state.color_mask.green_enabled = state.color_mask.green_enabled =
IsColorWriteEnabled(regs.framebuffer.output_merger.green_enable); is_color_write_enabled(regs.framebuffer.output_merger.green_enable);
state.color_mask.blue_enabled = IsColorWriteEnabled(regs.framebuffer.output_merger.blue_enable); state.color_mask.blue_enabled =
is_color_write_enabled(regs.framebuffer.output_merger.blue_enable);
state.color_mask.alpha_enabled = state.color_mask.alpha_enabled =
IsColorWriteEnabled(regs.framebuffer.output_merger.alpha_enable); is_color_write_enabled(regs.framebuffer.output_merger.alpha_enable);
} }
void RasterizerOpenGL::SyncStencilWriteMask() { void RasterizerOpenGL::SyncStencilWriteMask() {
@ -903,12 +894,10 @@ void RasterizerOpenGL::SyncAndUploadLUTsLF() {
return; return;
} }
u8* buffer;
GLintptr offset;
bool invalidate;
std::size_t bytes_used = 0; std::size_t bytes_used = 0;
glBindBuffer(GL_TEXTURE_BUFFER, texture_lf_buffer.GetHandle()); glBindBuffer(GL_TEXTURE_BUFFER, texture_lf_buffer.GetHandle());
std::tie(buffer, offset, invalidate) = texture_lf_buffer.Map(max_size, sizeof(Common::Vec4f)); const auto [buffer, offset, invalidate] =
texture_lf_buffer.Map(max_size, sizeof(Common::Vec4f));
// Sync the lighting luts // Sync the lighting luts
if (uniform_block_data.lighting_lut_dirty_any || invalidate) { if (uniform_block_data.lighting_lut_dirty_any || invalidate) {
@ -973,50 +962,48 @@ void RasterizerOpenGL::SyncAndUploadLUTs() {
return; return;
} }
u8* buffer;
GLintptr offset;
bool invalidate;
std::size_t bytes_used = 0; std::size_t bytes_used = 0;
glBindBuffer(GL_TEXTURE_BUFFER, texture_buffer.GetHandle()); glBindBuffer(GL_TEXTURE_BUFFER, texture_buffer.GetHandle());
std::tie(buffer, offset, invalidate) = texture_buffer.Map(max_size, sizeof(Common::Vec4f)); const auto [buffer, offset, invalidate] = texture_buffer.Map(max_size, sizeof(Common::Vec4f));
// helper function for SyncProcTexNoiseLUT/ColorMap/AlphaMap // helper function for SyncProcTexNoiseLUT/ColorMap/AlphaMap
auto SyncProcTexValueLUT = [this, buffer, offset, invalidate, &bytes_used]( const auto sync_proc_tex_value_lut =
const std::array<Pica::State::ProcTex::ValueEntry, 128>& lut, [this, buffer = buffer, offset = offset, invalidate = invalidate,
std::array<Common::Vec2f, 128>& lut_data, GLint& lut_offset) { &bytes_used](const std::array<Pica::State::ProcTex::ValueEntry, 128>& lut,
std::array<Common::Vec2f, 128> new_data; std::array<Common::Vec2f, 128>& lut_data, GLint& lut_offset) {
std::transform(lut.begin(), lut.end(), new_data.begin(), [](const auto& entry) { std::array<Common::Vec2f, 128> new_data;
return Common::Vec2f{entry.ToFloat(), entry.DiffToFloat()}; std::transform(lut.begin(), lut.end(), new_data.begin(), [](const auto& entry) {
}); return Common::Vec2f{entry.ToFloat(), entry.DiffToFloat()};
});
if (new_data != lut_data || invalidate) { if (new_data != lut_data || invalidate) {
lut_data = new_data; lut_data = new_data;
std::memcpy(buffer + bytes_used, new_data.data(), std::memcpy(buffer + bytes_used, new_data.data(),
new_data.size() * sizeof(Common::Vec2f)); new_data.size() * sizeof(Common::Vec2f));
lut_offset = static_cast<GLint>((offset + bytes_used) / sizeof(Common::Vec2f)); lut_offset = static_cast<GLint>((offset + bytes_used) / sizeof(Common::Vec2f));
uniform_block_data.dirty = true; uniform_block_data.dirty = true;
bytes_used += new_data.size() * sizeof(Common::Vec2f); bytes_used += new_data.size() * sizeof(Common::Vec2f);
} }
}; };
// Sync the proctex noise lut // Sync the proctex noise lut
if (uniform_block_data.proctex_noise_lut_dirty || invalidate) { if (uniform_block_data.proctex_noise_lut_dirty || invalidate) {
SyncProcTexValueLUT(Pica::g_state.proctex.noise_table, proctex_noise_lut_data, sync_proc_tex_value_lut(Pica::g_state.proctex.noise_table, proctex_noise_lut_data,
uniform_block_data.data.proctex_noise_lut_offset); uniform_block_data.data.proctex_noise_lut_offset);
uniform_block_data.proctex_noise_lut_dirty = false; uniform_block_data.proctex_noise_lut_dirty = false;
} }
// Sync the proctex color map // Sync the proctex color map
if (uniform_block_data.proctex_color_map_dirty || invalidate) { if (uniform_block_data.proctex_color_map_dirty || invalidate) {
SyncProcTexValueLUT(Pica::g_state.proctex.color_map_table, proctex_color_map_data, sync_proc_tex_value_lut(Pica::g_state.proctex.color_map_table, proctex_color_map_data,
uniform_block_data.data.proctex_color_map_offset); uniform_block_data.data.proctex_color_map_offset);
uniform_block_data.proctex_color_map_dirty = false; uniform_block_data.proctex_color_map_dirty = false;
} }
// Sync the proctex alpha map // Sync the proctex alpha map
if (uniform_block_data.proctex_alpha_map_dirty || invalidate) { if (uniform_block_data.proctex_alpha_map_dirty || invalidate) {
SyncProcTexValueLUT(Pica::g_state.proctex.alpha_map_table, proctex_alpha_map_data, sync_proc_tex_value_lut(Pica::g_state.proctex.alpha_map_table, proctex_alpha_map_data,
uniform_block_data.data.proctex_alpha_map_offset); uniform_block_data.data.proctex_alpha_map_offset);
uniform_block_data.proctex_alpha_map_dirty = false; uniform_block_data.proctex_alpha_map_dirty = false;
} }
@ -1070,28 +1057,25 @@ void RasterizerOpenGL::SyncAndUploadLUTs() {
} }
void RasterizerOpenGL::UploadUniforms(bool accelerate_draw) { void RasterizerOpenGL::UploadUniforms(bool accelerate_draw) {
// glBindBufferRange below also changes the generic buffer binding point, so we sync the state // glBindBufferRange also changes the generic buffer binding point, so we sync the state first.
// first
state.draw.uniform_buffer = uniform_buffer.GetHandle(); state.draw.uniform_buffer = uniform_buffer.GetHandle();
state.Apply(); state.Apply();
bool sync_vs = accelerate_draw; const bool sync_vs = accelerate_draw;
bool sync_fs = uniform_block_data.dirty; const bool sync_fs = uniform_block_data.dirty;
if (!sync_vs && !sync_fs) {
if (!sync_vs && !sync_fs)
return; return;
}
std::size_t uniform_size = uniform_size_aligned_vs + uniform_size_aligned_fs; std::size_t uniform_size = uniform_size_aligned_vs + uniform_size_aligned_fs;
std::size_t used_bytes = 0; std::size_t used_bytes = 0;
u8* uniforms;
GLintptr offset; const auto [uniforms, offset, invalidate] =
bool invalidate;
std::tie(uniforms, offset, invalidate) =
uniform_buffer.Map(uniform_size, uniform_buffer_alignment); uniform_buffer.Map(uniform_size, uniform_buffer_alignment);
if (sync_vs) { if (sync_vs) {
Pica::Shader::VSUniformData vs_uniforms; Pica::Shader::VSUniformData vs_uniforms;
vs_uniforms.uniforms.SetFromRegs(Pica::g_state.regs.vs, Pica::g_state.vs); vs_uniforms.uniforms.SetFromRegs(regs.vs, Pica::g_state.vs);
std::memcpy(uniforms + used_bytes, &vs_uniforms, sizeof(vs_uniforms)); std::memcpy(uniforms + used_bytes, &vs_uniforms, sizeof(vs_uniforms));
glBindBufferRange(GL_UNIFORM_BUFFER, static_cast<GLuint>(Pica::Shader::UniformBindings::VS), glBindBufferRange(GL_UNIFORM_BUFFER, static_cast<GLuint>(Pica::Shader::UniformBindings::VS),
uniform_buffer.GetHandle(), offset + used_bytes, uniform_buffer.GetHandle(), offset + used_bytes,

View file

@ -6,7 +6,6 @@
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
#include "video_core/rasterizer_accelerated.h" #include "video_core/rasterizer_accelerated.h"
#include "video_core/rasterizer_cache/rasterizer_cache.h"
#include "video_core/rasterizer_interface.h" #include "video_core/rasterizer_interface.h"
#include "video_core/regs_texturing.h" #include "video_core/regs_texturing.h"
#include "video_core/renderer_opengl/gl_shader_manager.h" #include "video_core/renderer_opengl/gl_shader_manager.h"
@ -24,6 +23,8 @@ class CustomTexManager;
namespace OpenGL { namespace OpenGL {
struct ScreenInfo;
class Driver; class Driver;
class ShaderProgramManager; class ShaderProgramManager;
@ -48,7 +49,7 @@ public:
bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) override; bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) override;
bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) override; bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) override;
bool AccelerateDisplay(const GPU::Regs::FramebufferConfig& config, PAddr framebuffer_addr, bool AccelerateDisplay(const GPU::Regs::FramebufferConfig& config, PAddr framebuffer_addr,
u32 pixel_stride, ScreenInfo& screen_info) override; u32 pixel_stride, ScreenInfo& screen_info);
bool AccelerateDrawBatch(bool is_indexed) override; bool AccelerateDrawBatch(bool is_indexed) override;
private: private:
@ -132,10 +133,9 @@ private:
private: private:
Driver& driver; Driver& driver;
OpenGLState state; OpenGLState state;
GLuint default_texture; ShaderProgramManager shader_manager;
TextureRuntime runtime; TextureRuntime runtime;
RasterizerCache res_cache; RasterizerCache res_cache;
std::unique_ptr<ShaderProgramManager> shader_program_manager;
OGLVertexArray sw_vao; // VAO for software shader draw OGLVertexArray sw_vao; // VAO for software shader draw
OGLVertexArray hw_vao; // VAO for hardware shader / accelerate draw OGLVertexArray hw_vao; // VAO for hardware shader / accelerate draw
@ -147,7 +147,6 @@ private:
OGLStreamBuffer index_buffer; OGLStreamBuffer index_buffer;
OGLStreamBuffer texture_buffer; OGLStreamBuffer texture_buffer;
OGLStreamBuffer texture_lf_buffer; OGLStreamBuffer texture_lf_buffer;
OGLFramebuffer framebuffer;
GLint uniform_buffer_alignment; GLint uniform_buffer_alignment;
std::size_t uniform_size_aligned_vs; std::size_t uniform_size_aligned_vs;
std::size_t uniform_size_aligned_fs; std::size_t uniform_size_aligned_fs;

View file

@ -8,7 +8,6 @@
#include <thread> #include <thread>
#include <unordered_map> #include <unordered_map>
#include <variant> #include <variant>
#include "common/scope_exit.h"
#include "core/frontend/emu_window.h" #include "core/frontend/emu_window.h"
#include "video_core/renderer_opengl/gl_driver.h" #include "video_core/renderer_opengl/gl_driver.h"
#include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_resource_manager.h"

View file

@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <glad/glad.h> #include "common/common_types.h"
#include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_vars.h" #include "video_core/renderer_opengl/gl_vars.h"

View file

@ -528,13 +528,13 @@ void Surface::ScaleUp(u32 new_scale) {
textures[1] = MakeHandle(GL_TEXTURE_2D, GetScaledWidth(), GetScaledHeight(), levels, tuple, textures[1] = MakeHandle(GL_TEXTURE_2D, GetScaledWidth(), GetScaledHeight(), levels, tuple,
DebugName(true)); DebugName(true));
VideoCore::TextureBlit blit = {
.src_rect = GetRect(),
.dst_rect = GetScaledRect(),
};
for (u32 level = 0; level < levels; level++) { for (u32 level = 0; level < levels; level++) {
blit.src_level = level; const VideoCore::TextureBlit blit = {
blit.dst_level = level; .src_level = level,
.dst_level = level,
.src_rect = GetRect(level),
.dst_rect = GetScaledRect(level),
};
BlitScale(blit, true); BlitScale(blit, true);
} }
} }

View file

@ -78,7 +78,8 @@ static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, cons
RendererOpenGL::RendererOpenGL(Core::System& system, Frontend::EmuWindow& window, RendererOpenGL::RendererOpenGL(Core::System& system, Frontend::EmuWindow& window,
Frontend::EmuWindow* secondary_window) Frontend::EmuWindow* secondary_window)
: VideoCore::RendererBase{system, window, secondary_window}, driver{system.TelemetrySession()}, : VideoCore::RendererBase{system, window, secondary_window}, driver{system.TelemetrySession()},
frame_dumper{system, window} { rasterizer{system.Memory(), system.CustomTexManager(), *this, driver}, frame_dumper{system,
window} {
const bool has_debug_tool = driver.HasDebugTool(); const bool has_debug_tool = driver.HasDebugTool();
window.mailbox = std::make_unique<OGLTextureMailbox>(has_debug_tool); window.mailbox = std::make_unique<OGLTextureMailbox>(has_debug_tool);
if (secondary_window) { if (secondary_window) {
@ -86,8 +87,6 @@ RendererOpenGL::RendererOpenGL(Core::System& system, Frontend::EmuWindow& window
} }
frame_dumper.mailbox = std::make_unique<OGLVideoDumpingMailbox>(); frame_dumper.mailbox = std::make_unique<OGLVideoDumpingMailbox>();
InitOpenGLObjects(); InitOpenGLObjects();
rasterizer = std::make_unique<RasterizerOpenGL>(system.Memory(), system.CustomTexManager(),
*this, driver);
} }
RendererOpenGL::~RendererOpenGL() = default; RendererOpenGL::~RendererOpenGL() = default;
@ -121,8 +120,7 @@ void RendererOpenGL::SwapBuffers() {
EndFrame(); EndFrame();
prev_state.Apply(); prev_state.Apply();
rasterizer.TickFrame();
rasterizer->TickFrame();
} }
void RendererOpenGL::RenderScreenshot() { void RendererOpenGL::RenderScreenshot() {
@ -273,8 +271,8 @@ void RendererOpenGL::LoadFBToScreenInfo(const GPU::Regs::FramebufferConfig& fram
// only allows rows to have a memory alignement of 4. // only allows rows to have a memory alignement of 4.
ASSERT(pixel_stride % 4 == 0); ASSERT(pixel_stride % 4 == 0);
if (!Rasterizer()->AccelerateDisplay(framebuffer, framebuffer_addr, if (!rasterizer.AccelerateDisplay(framebuffer, framebuffer_addr, static_cast<u32>(pixel_stride),
static_cast<u32>(pixel_stride), screen_info)) { screen_info)) {
// Reset the screen info's display texture to its own permanent texture // Reset the screen info's display texture to its own permanent texture
screen_info.display_texture = screen_info.texture.resource.handle; screen_info.display_texture = screen_info.texture.resource.handle;
screen_info.display_texcoords = Common::Rectangle<float>(0.f, 0.f, 1.f, 1.f); screen_info.display_texcoords = Common::Rectangle<float>(0.f, 0.f, 1.f, 1.f);
@ -903,7 +901,7 @@ void RendererOpenGL::CleanupVideoDumping() {
} }
void RendererOpenGL::Sync() { void RendererOpenGL::Sync() {
rasterizer->SyncEntireState(); rasterizer.SyncEntireState();
} }
} // namespace OpenGL } // namespace OpenGL

View file

@ -46,8 +46,8 @@ public:
Frontend::EmuWindow* secondary_window); Frontend::EmuWindow* secondary_window);
~RendererOpenGL() override; ~RendererOpenGL() override;
[[nodiscard]] VideoCore::RasterizerInterface* Rasterizer() const override { [[nodiscard]] VideoCore::RasterizerInterface* Rasterizer() override {
return rasterizer.get(); return &rasterizer;
} }
void SwapBuffers() override; void SwapBuffers() override;
@ -86,8 +86,8 @@ private:
private: private:
Driver driver; Driver driver;
RasterizerOpenGL rasterizer;
OpenGLState state; OpenGLState state;
std::unique_ptr<RasterizerOpenGL> rasterizer;
// OpenGL object IDs // OpenGL object IDs
OGLVertexArray vertex_array; OGLVertexArray vertex_array;

View file

@ -13,7 +13,7 @@ namespace SwRenderer {
RendererSoftware::RendererSoftware(Core::System& system, Frontend::EmuWindow& window) RendererSoftware::RendererSoftware(Core::System& system, Frontend::EmuWindow& window)
: VideoCore::RendererBase{system, window, nullptr}, memory{system.Memory()}, : VideoCore::RendererBase{system, window, nullptr}, memory{system.Memory()},
rasterizer{std::make_unique<RasterizerSoftware>(system.Memory())} {} rasterizer{system.Memory()} {}
RendererSoftware::~RendererSoftware() = default; RendererSoftware::~RendererSoftware() = default;

View file

@ -24,8 +24,8 @@ public:
explicit RendererSoftware(Core::System& system, Frontend::EmuWindow& window); explicit RendererSoftware(Core::System& system, Frontend::EmuWindow& window);
~RendererSoftware() override; ~RendererSoftware() override;
[[nodiscard]] VideoCore::RasterizerInterface* Rasterizer() const override { [[nodiscard]] VideoCore::RasterizerInterface* Rasterizer() override {
return rasterizer.get(); return &rasterizer;
} }
[[nodiscard]] const ScreenInfo& Screen(VideoCore::ScreenId id) const noexcept { [[nodiscard]] const ScreenInfo& Screen(VideoCore::ScreenId id) const noexcept {
@ -42,7 +42,7 @@ private:
private: private:
Memory::MemorySystem& memory; Memory::MemorySystem& memory;
std::unique_ptr<RasterizerSoftware> rasterizer; RasterizerSoftware rasterizer;
std::array<ScreenInfo, 3> screen_infos{}; std::array<ScreenInfo, 3> screen_infos{};
}; };