diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index 938edf1c2..1afa58c99 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -43,7 +43,7 @@ OpenGLState::OpenGLState() { draw.shader_program = 0; } -const void OpenGLState::Apply() { +void OpenGLState::Apply() { // Culling if (cull.enabled != cur_state.cull.enabled) { if (cull.enabled) { diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index a56d31371..281b7cad5 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -63,7 +63,7 @@ public: } /// Apply this state as the current OpenGL state - const void Apply(); + void Apply(); private: static OpenGLState cur_state;