shader_disk_cache: warn the user when ARB_get_program_binary is not supported.

This commit is contained in:
Vitor Kiguchi 2021-04-05 23:41:07 -03:00
parent b3cab3c450
commit 981ffb5090

View file

@ -365,6 +365,10 @@ void ShaderDiskCache::SaveDecompiled(u64 unique_identifier,
void ShaderDiskCache::SaveDump(u64 unique_identifier, GLuint program) { void ShaderDiskCache::SaveDump(u64 unique_identifier, GLuint program) {
if (!IsUsable()) if (!IsUsable())
return; return;
if (!GLAD_GL_ARB_get_program_binary) {
LOG_WARNING(Render_OpenGL, "ARB_get_program_binary is not supported. Problems may occur if "
"use_disk_shader_cache is ON.");
}
GLint binary_length{}; GLint binary_length{};
glGetProgramiv(program, GL_PROGRAM_BINARY_LENGTH, &binary_length); glGetProgramiv(program, GL_PROGRAM_BINARY_LENGTH, &binary_length);