Added language selector to configuration widget
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7 changed files with 94 additions and 1 deletions
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@ -80,6 +80,9 @@ void Config::ReadValues() {
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// System Region
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Settings::values.region_value = sdl2_config->GetInteger("System Region", "region_value", 1);
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// System Language
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Settings::values.language_value = sdl2_config->GetInteger("System Language", "language_value", 1);
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// Miscellaneous
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Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Info");
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@ -71,6 +71,11 @@ use_virtual_sd =
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# 0: Japan, 1: USA (default), 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
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region_value =
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[System Language]
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# The system language that Citra will use during emulation
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# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese, 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian
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language_value =
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[Miscellaneous]
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# A filter which removes logs below a certain logging level.
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# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
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@ -64,6 +64,10 @@ void Config::ReadValues() {
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Settings::values.region_value = qt_config->value("region_value", 1).toInt();
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qt_config->endGroup();
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qt_config->beginGroup("System Language");
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Settings::values.language_value = qt_config->value("language_value", 1).toInt();
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qt_config->endGroup();
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qt_config->beginGroup("Miscellaneous");
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Settings::values.log_filter = qt_config->value("log_filter", "*:Info").toString().toStdString();
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qt_config->endGroup();
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@ -154,6 +158,10 @@ void Config::SaveValues() {
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qt_config->setValue("region_value", Settings::values.region_value);
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qt_config->endGroup();
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qt_config->beginGroup("System Language");
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qt_config->setValue("language_value", Settings::values.language_value);
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qt_config->endGroup();
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qt_config->beginGroup("Miscellaneous");
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qt_config->setValue("log_filter", QString::fromStdString(Settings::values.log_filter));
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qt_config->endGroup();
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@ -23,6 +23,7 @@ void ConfigureGeneral::setConfiguration() {
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ui->toogle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
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ui->toogle_check_exit->setChecked(UISettings::values.confirm_before_closing);
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ui->region_combobox->setCurrentIndex(Settings::values.region_value);
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ui->language_combobox->setCurrentIndex(Settings::values.language_value);
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ui->toogle_hw_renderer->setChecked(Settings::values.use_hw_renderer);
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ui->toogle_shader_jit->setChecked(Settings::values.use_shader_jit);
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ui->toogle_scaled_resolution->setChecked(Settings::values.use_scaled_resolution);
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@ -32,6 +33,7 @@ void ConfigureGeneral::applyConfiguration() {
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UISettings::values.gamedir_deepscan = ui->toogle_deepscan->isChecked();
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UISettings::values.confirm_before_closing = ui->toogle_check_exit->isChecked();
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Settings::values.region_value = ui->region_combobox->currentIndex();
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Settings::values.language_value = ui->language_combobox->currentIndex();
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Settings::values.use_hw_renderer = ui->toogle_hw_renderer->isChecked();
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Settings::values.use_shader_jit = ui->toogle_shader_jit->isChecked();
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Settings::values.use_scaled_resolution = ui->toogle_scaled_resolution->isChecked();
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@ -101,6 +101,76 @@
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</item>
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</layout>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_7">
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<item>
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<widget class="QLabel" name="label_2">
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<property name="text">
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<string>Language:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="language_combobox">
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<item>
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<property name="text">
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<string notr="true">JPN (日本語)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">ENG (English)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">FRA (français)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">DEU (Deutsch)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">ITA (italiano)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">SPA (español)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">ZHO (中文)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">KOR (한국어)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">NLD (Nederlands)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">POR (português)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string notr="true">RUS (Русский)</string>
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</property>
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</item>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</item>
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</layout>
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@ -353,7 +353,8 @@ ResultCode FormatConfig() {
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res = CreateConfigInfoBlk(0x000A0001, sizeof(profile_birthday), 0xE, profile_birthday);
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if (!res.IsSuccess()) return res;
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res = CreateConfigInfoBlk(0x000A0002, sizeof(CONSOLE_LANGUAGE), 0xE, &CONSOLE_LANGUAGE);
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const u8 console_language = Settings::values.language_value;
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res = CreateConfigInfoBlk(0x000A0002, sizeof(console_language), 0xE, &console_language);
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if (!res.IsSuccess()) return res;
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res = CreateConfigInfoBlk(0x000B0000, sizeof(COUNTRY_INFO), 0xE, &COUNTRY_INFO);
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if (!res.IsSuccess()) return res;
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@ -429,6 +430,7 @@ void Init() {
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auto config_result = Service::FS::OpenFileFromArchive(*archive_result, config_path, open_mode);
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// Read the file if it already exists
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// TODO: Check if user has made any changes to Emulation settings (region, language) and apply these to file
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if (config_result.Succeeded()) {
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auto config = config_result.MoveFrom();
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config->backend->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data());
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@ -53,6 +53,9 @@ struct Values {
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// System Region
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int region_value;
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// System Language
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int language_value;
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// Renderer
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bool use_hw_renderer;
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bool use_shader_jit;
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