diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 93bd08725..ab01aecda 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include #include #include "audio_core/dsp_interface.h" #include "core/core.h" @@ -68,57 +69,56 @@ void Apply() { } } -template -void LogSetting(const std::string& name, const T& value) { - LOG_INFO(Config, "{}: {}", name, value); -} - void LogSettings() { + const auto log_setting = [](std::string_view name, const auto& value) { + LOG_INFO(Config, "{}: {}", name, value); + }; + LOG_INFO(Config, "Citra Configuration:"); - LogSetting("Core_UseCpuJit", Settings::values.use_cpu_jit); - LogSetting("Renderer_UseGLES", Settings::values.use_gles); - LogSetting("Renderer_UseHwRenderer", Settings::values.use_hw_renderer); - LogSetting("Renderer_UseHwShader", Settings::values.use_hw_shader); - LogSetting("Renderer_SeparableShader", Settings::values.separable_shader); - LogSetting("Renderer_ShadersAccurateMul", Settings::values.shaders_accurate_mul); - LogSetting("Renderer_UseShaderJit", Settings::values.use_shader_jit); - LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor); - LogSetting("Renderer_FrameLimit", Settings::values.frame_limit); - LogSetting("Renderer_UseFrameLimitAlternate", Settings::values.use_frame_limit_alternate); - LogSetting("Renderer_FrameLimitAlternate", Settings::values.frame_limit_alternate); - LogSetting("Renderer_PostProcessingShader", Settings::values.pp_shader_name); - LogSetting("Renderer_FilterMode", Settings::values.filter_mode); - LogSetting("Renderer_TextureFilterName", Settings::values.texture_filter_name); - LogSetting("Stereoscopy_Render3d", static_cast(Settings::values.render_3d)); - LogSetting("Stereoscopy_Factor3d", Settings::values.factor_3d); - LogSetting("Layout_LayoutOption", static_cast(Settings::values.layout_option)); - LogSetting("Layout_SwapScreen", Settings::values.swap_screen); - LogSetting("Layout_UprightScreen", Settings::values.upright_screen); - LogSetting("Utility_DumpTextures", Settings::values.dump_textures); - LogSetting("Utility_CustomTextures", Settings::values.custom_textures); - LogSetting("Utility_UseDiskShaderCache", Settings::values.use_disk_shader_cache); - LogSetting("Audio_EnableDspLle", Settings::values.enable_dsp_lle); - LogSetting("Audio_EnableDspLleMultithread", Settings::values.enable_dsp_lle_multithread); - LogSetting("Audio_OutputEngine", Settings::values.sink_id); - LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching); - LogSetting("Audio_OutputDevice", Settings::values.audio_device_id); - LogSetting("Audio_InputDeviceType", static_cast(Settings::values.mic_input_type)); - LogSetting("Audio_InputDevice", Settings::values.mic_input_device); + log_setting("Core_UseCpuJit", values.use_cpu_jit); + log_setting("Renderer_UseGLES", values.use_gles); + log_setting("Renderer_UseHwRenderer", values.use_hw_renderer); + log_setting("Renderer_UseHwShader", values.use_hw_shader); + log_setting("Renderer_SeparableShader", values.separable_shader); + log_setting("Renderer_ShadersAccurateMul", values.shaders_accurate_mul); + log_setting("Renderer_UseShaderJit", values.use_shader_jit); + log_setting("Renderer_UseResolutionFactor", values.resolution_factor); + log_setting("Renderer_FrameLimit", values.frame_limit); + log_setting("Renderer_UseFrameLimitAlternate", values.use_frame_limit_alternate); + log_setting("Renderer_FrameLimitAlternate", values.frame_limit_alternate); + log_setting("Renderer_PostProcessingShader", values.pp_shader_name); + log_setting("Renderer_FilterMode", values.filter_mode); + log_setting("Renderer_TextureFilterName", values.texture_filter_name); + log_setting("Stereoscopy_Render3d", static_cast(values.render_3d)); + log_setting("Stereoscopy_Factor3d", values.factor_3d); + log_setting("Layout_LayoutOption", static_cast(values.layout_option)); + log_setting("Layout_SwapScreen", values.swap_screen); + log_setting("Layout_UprightScreen", values.upright_screen); + log_setting("Utility_DumpTextures", values.dump_textures); + log_setting("Utility_CustomTextures", values.custom_textures); + log_setting("Utility_UseDiskShaderCache", values.use_disk_shader_cache); + log_setting("Audio_EnableDspLle", values.enable_dsp_lle); + log_setting("Audio_EnableDspLleMultithread", values.enable_dsp_lle_multithread); + log_setting("Audio_OutputEngine", values.sink_id); + log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching); + log_setting("Audio_OutputDevice", values.audio_device_id); + log_setting("Audio_InputDeviceType", static_cast(values.mic_input_type)); + log_setting("Audio_InputDevice", values.mic_input_device); using namespace Service::CAM; - LogSetting("Camera_OuterRightName", Settings::values.camera_name[OuterRightCamera]); - LogSetting("Camera_OuterRightConfig", Settings::values.camera_config[OuterRightCamera]); - LogSetting("Camera_OuterRightFlip", Settings::values.camera_flip[OuterRightCamera]); - LogSetting("Camera_InnerName", Settings::values.camera_name[InnerCamera]); - LogSetting("Camera_InnerConfig", Settings::values.camera_config[InnerCamera]); - LogSetting("Camera_InnerFlip", Settings::values.camera_flip[InnerCamera]); - LogSetting("Camera_OuterLeftName", Settings::values.camera_name[OuterLeftCamera]); - LogSetting("Camera_OuterLeftConfig", Settings::values.camera_config[OuterLeftCamera]); - LogSetting("Camera_OuterLeftFlip", Settings::values.camera_flip[OuterLeftCamera]); - LogSetting("DataStorage_UseVirtualSd", Settings::values.use_virtual_sd); - LogSetting("System_IsNew3ds", Settings::values.is_new_3ds); - LogSetting("System_RegionValue", Settings::values.region_value); - LogSetting("Debugging_UseGdbstub", Settings::values.use_gdbstub); - LogSetting("Debugging_GdbstubPort", Settings::values.gdbstub_port); + log_setting("Camera_OuterRightName", values.camera_name[OuterRightCamera]); + log_setting("Camera_OuterRightConfig", values.camera_config[OuterRightCamera]); + log_setting("Camera_OuterRightFlip", values.camera_flip[OuterRightCamera]); + log_setting("Camera_InnerName", values.camera_name[InnerCamera]); + log_setting("Camera_InnerConfig", values.camera_config[InnerCamera]); + log_setting("Camera_InnerFlip", values.camera_flip[InnerCamera]); + log_setting("Camera_OuterLeftName", values.camera_name[OuterLeftCamera]); + log_setting("Camera_OuterLeftConfig", values.camera_config[OuterLeftCamera]); + log_setting("Camera_OuterLeftFlip", values.camera_flip[OuterLeftCamera]); + log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd); + log_setting("System_IsNew3ds", values.is_new_3ds); + log_setting("System_RegionValue", values.region_value); + log_setting("Debugging_UseGdbstub", values.use_gdbstub); + log_setting("Debugging_GdbstubPort", values.gdbstub_port); } void LoadProfile(int index) {