diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 1cf2784e0..a2949ae9a 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -693,7 +693,7 @@ void RendererOpenGL::ReloadShader() { shader_data += fragment_shader_interlaced; } else { std::string shader_text = - OpenGL::GetPostProcessingShaderCode(true, Settings::values.pp_shader_name); + OpenGL::GetPostProcessingShaderCode(false, Settings::values.pp_shader_name); if (shader_text.empty()) { // Should probably provide some information that the shader couldn't load shader_data += fragment_shader_interlaced;