custom_tex_manager: Allow old hash in the dumper (#6832)
This commit is contained in:
parent
35e208b447
commit
baf3ea4beb
5 changed files with 73 additions and 44 deletions
|
@ -321,12 +321,12 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
|
||||||
cheat_engine = std::make_unique<Cheats::CheatEngine>(title_id, *this);
|
cheat_engine = std::make_unique<Cheats::CheatEngine>(title_id, *this);
|
||||||
perf_stats = std::make_unique<PerfStats>(title_id);
|
perf_stats = std::make_unique<PerfStats>(title_id);
|
||||||
|
|
||||||
|
if (Settings::values.dump_textures) {
|
||||||
|
custom_tex_manager->PrepareDumping(title_id);
|
||||||
|
}
|
||||||
if (Settings::values.custom_textures) {
|
if (Settings::values.custom_textures) {
|
||||||
custom_tex_manager->FindCustomTextures();
|
custom_tex_manager->FindCustomTextures();
|
||||||
}
|
}
|
||||||
if (Settings::values.dump_textures) {
|
|
||||||
custom_tex_manager->WriteConfig();
|
|
||||||
}
|
|
||||||
|
|
||||||
status = ResultStatus::Success;
|
status = ResultStatus::Success;
|
||||||
m_emu_window = &emu_window;
|
m_emu_window = &emu_window;
|
||||||
|
|
|
@ -90,19 +90,12 @@ void CustomTexManager::FindCustomTextures() {
|
||||||
CreateWorkers();
|
CreateWorkers();
|
||||||
}
|
}
|
||||||
|
|
||||||
const u64 program_id = system.Kernel().GetCurrentProcess()->codeset->program_id;
|
const u64 title_id = system.Kernel().GetCurrentProcess()->codeset->program_id;
|
||||||
const std::string load_path =
|
const auto textures = GetTextures(title_id);
|
||||||
fmt::format("{}textures/{:016X}/", GetUserPath(FileUtil::UserPath::LoadDir), program_id);
|
if (!ReadConfig(title_id)) {
|
||||||
|
use_new_hash = false;
|
||||||
if (!FileUtil::Exists(load_path)) {
|
skip_mipmap = true;
|
||||||
FileUtil::CreateFullPath(load_path);
|
|
||||||
}
|
}
|
||||||
ReadConfig(load_path);
|
|
||||||
|
|
||||||
FileUtil::FSTEntry texture_dir;
|
|
||||||
std::vector<FileUtil::FSTEntry> textures;
|
|
||||||
FileUtil::ScanDirectoryTree(load_path, texture_dir, 64);
|
|
||||||
FileUtil::GetAllFilesFromNestedEntries(texture_dir, textures);
|
|
||||||
|
|
||||||
custom_textures.reserve(textures.size());
|
custom_textures.reserve(textures.size());
|
||||||
for (const FileUtil::FSTEntry& file : textures) {
|
for (const FileUtil::FSTEntry& file : textures) {
|
||||||
|
@ -137,8 +130,8 @@ bool CustomTexManager::ParseFilename(const FileUtil::FSTEntry& file, CustomTextu
|
||||||
if (file_format == CustomFileFormat::None) {
|
if (file_format == CustomFileFormat::None) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (file_format == CustomFileFormat::DDS && refuse_dds) {
|
if (file_format == CustomFileFormat::DDS && skip_mipmap) {
|
||||||
LOG_ERROR(Render, "Legacy pack is attempting to use DDS textures, skipping!");
|
LOG_ERROR(Render, "Mipmap skip is incompatible with DDS textures, skipping!");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
texture->file_format = file_format;
|
texture->file_format = file_format;
|
||||||
|
@ -176,10 +169,14 @@ bool CustomTexManager::ParseFilename(const FileUtil::FSTEntry& file, CustomTextu
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CustomTexManager::WriteConfig() {
|
void CustomTexManager::PrepareDumping(u64 title_id) {
|
||||||
const u64 program_id = system.Kernel().GetCurrentProcess()->codeset->program_id;
|
// If a pack exists in the load folder that uses the old hash
|
||||||
|
// dump textures using the old hash.
|
||||||
|
ReadConfig(title_id, true);
|
||||||
|
|
||||||
|
// Write template config file
|
||||||
const std::string dump_path =
|
const std::string dump_path =
|
||||||
fmt::format("{}textures/{:016X}/", GetUserPath(FileUtil::UserPath::DumpDir), program_id);
|
fmt::format("{}textures/{:016X}/", GetUserPath(FileUtil::UserPath::DumpDir), title_id);
|
||||||
const std::string pack_config = dump_path + "pack.json";
|
const std::string pack_config = dump_path + "pack.json";
|
||||||
if (FileUtil::Exists(pack_config)) {
|
if (FileUtil::Exists(pack_config)) {
|
||||||
return;
|
return;
|
||||||
|
@ -307,18 +304,23 @@ bool CustomTexManager::Decode(Material* material, std::function<bool()>&& upload
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CustomTexManager::ReadConfig(const std::string& load_path) {
|
bool CustomTexManager::ReadConfig(u64 title_id, bool options_only) {
|
||||||
|
const std::string load_path =
|
||||||
|
fmt::format("{}textures/{:016X}/", GetUserPath(FileUtil::UserPath::LoadDir), title_id);
|
||||||
|
if (!FileUtil::Exists(load_path)) {
|
||||||
|
FileUtil::CreateFullPath(load_path);
|
||||||
|
}
|
||||||
|
|
||||||
const std::string config_path = load_path + "pack.json";
|
const std::string config_path = load_path + "pack.json";
|
||||||
FileUtil::IOFile config_file{config_path, "r"};
|
FileUtil::IOFile config_file{config_path, "r"};
|
||||||
if (!config_file.IsOpen()) {
|
if (!config_file.IsOpen()) {
|
||||||
LOG_INFO(Render, "Unable to find pack config file, using legacy defaults");
|
LOG_INFO(Render, "Unable to find pack config file, using legacy defaults");
|
||||||
refuse_dds = true;
|
return false;
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
std::string config(config_file.GetSize(), '\0');
|
std::string config(config_file.GetSize(), '\0');
|
||||||
const std::size_t read_size = config_file.ReadBytes(config.data(), config.size());
|
const std::size_t read_size = config_file.ReadBytes(config.data(), config.size());
|
||||||
if (!read_size) {
|
if (!read_size) {
|
||||||
return;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
nlohmann::json json = nlohmann::json::parse(config, nullptr, false, true);
|
nlohmann::json json = nlohmann::json::parse(config, nullptr, false, true);
|
||||||
|
@ -327,7 +329,10 @@ void CustomTexManager::ReadConfig(const std::string& load_path) {
|
||||||
skip_mipmap = options["skip_mipmap"].get<bool>();
|
skip_mipmap = options["skip_mipmap"].get<bool>();
|
||||||
flip_png_files = options["flip_png_files"].get<bool>();
|
flip_png_files = options["flip_png_files"].get<bool>();
|
||||||
use_new_hash = options["use_new_hash"].get<bool>();
|
use_new_hash = options["use_new_hash"].get<bool>();
|
||||||
refuse_dds = skip_mipmap || !use_new_hash;
|
|
||||||
|
if (options_only) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
const auto& textures = json["textures"];
|
const auto& textures = json["textures"];
|
||||||
for (const auto& material : textures.items()) {
|
for (const auto& material : textures.items()) {
|
||||||
|
@ -355,6 +360,21 @@ void CustomTexManager::ReadConfig(const std::string& load_path) {
|
||||||
LOG_ERROR(Render, "Material with key {} is invalid", material.key());
|
LOG_ERROR(Render, "Material with key {} is invalid", material.key());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<FileUtil::FSTEntry> CustomTexManager::GetTextures(u64 title_id) {
|
||||||
|
const std::string load_path =
|
||||||
|
fmt::format("{}textures/{:016X}/", GetUserPath(FileUtil::UserPath::LoadDir), title_id);
|
||||||
|
if (!FileUtil::Exists(load_path)) {
|
||||||
|
FileUtil::CreateFullPath(load_path);
|
||||||
|
}
|
||||||
|
|
||||||
|
FileUtil::FSTEntry texture_dir;
|
||||||
|
std::vector<FileUtil::FSTEntry> textures;
|
||||||
|
FileUtil::ScanDirectoryTree(load_path, texture_dir, 64);
|
||||||
|
FileUtil::GetAllFilesFromNestedEntries(texture_dir, textures);
|
||||||
|
return textures;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CustomTexManager::CreateWorkers() {
|
void CustomTexManager::CreateWorkers() {
|
||||||
|
|
|
@ -40,8 +40,11 @@ public:
|
||||||
/// Searches the load directory assigned to program_id for any custom textures and loads them
|
/// Searches the load directory assigned to program_id for any custom textures and loads them
|
||||||
void FindCustomTextures();
|
void FindCustomTextures();
|
||||||
|
|
||||||
|
/// Reads the pack configuration file
|
||||||
|
bool ReadConfig(u64 title_id, bool options_only = false);
|
||||||
|
|
||||||
/// Saves the pack configuration file template to the dump directory if it doesn't exist.
|
/// Saves the pack configuration file template to the dump directory if it doesn't exist.
|
||||||
void WriteConfig();
|
void PrepareDumping(u64 title_id);
|
||||||
|
|
||||||
/// Preloads all registered custom textures
|
/// Preloads all registered custom textures
|
||||||
void PreloadTextures(const std::atomic_bool& stop_run,
|
void PreloadTextures(const std::atomic_bool& stop_run,
|
||||||
|
@ -70,8 +73,8 @@ private:
|
||||||
/// Parses the custom texture filename (hash, material type, etc).
|
/// Parses the custom texture filename (hash, material type, etc).
|
||||||
bool ParseFilename(const FileUtil::FSTEntry& file, CustomTexture* texture);
|
bool ParseFilename(const FileUtil::FSTEntry& file, CustomTexture* texture);
|
||||||
|
|
||||||
/// Reads the pack configuration file
|
/// Returns a vector of all custom texture files.
|
||||||
void ReadConfig(const std::string& load_path);
|
std::vector<FileUtil::FSTEntry> GetTextures(u64 title_id);
|
||||||
|
|
||||||
/// Creates the thread workers.
|
/// Creates the thread workers.
|
||||||
void CreateWorkers();
|
void CreateWorkers();
|
||||||
|
@ -87,10 +90,9 @@ private:
|
||||||
std::unique_ptr<Common::ThreadWorker> workers;
|
std::unique_ptr<Common::ThreadWorker> workers;
|
||||||
bool textures_loaded{false};
|
bool textures_loaded{false};
|
||||||
bool async_custom_loading{true};
|
bool async_custom_loading{true};
|
||||||
bool skip_mipmap{true};
|
bool skip_mipmap{false};
|
||||||
bool flip_png_files{true};
|
bool flip_png_files{true};
|
||||||
bool use_new_hash{false};
|
bool use_new_hash{true};
|
||||||
bool refuse_dds{false};
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace VideoCore
|
} // namespace VideoCore
|
||||||
|
|
|
@ -993,7 +993,7 @@ void RasterizerCache<T>::UploadSurface(Surface& surface, SurfaceInterval interva
|
||||||
runtime.NeedsConversion(surface.pixel_format));
|
runtime.NeedsConversion(surface.pixel_format));
|
||||||
|
|
||||||
if (dump_textures && False(surface.flags & SurfaceFlagBits::Custom)) {
|
if (dump_textures && False(surface.flags & SurfaceFlagBits::Custom)) {
|
||||||
const u64 hash = Common::ComputeHash64(upload_data.data(), upload_data.size());
|
const u64 hash = ComputeHash(load_info, upload_data);
|
||||||
const u32 level = surface.LevelOf(load_info.addr);
|
const u32 level = surface.LevelOf(load_info.addr);
|
||||||
custom_tex_manager.DumpTexture(load_info, level, upload_data, hash);
|
custom_tex_manager.DumpTexture(load_info, level, upload_data, hash);
|
||||||
}
|
}
|
||||||
|
@ -1007,6 +1007,20 @@ void RasterizerCache<T>::UploadSurface(Surface& surface, SurfaceInterval interva
|
||||||
surface.Upload(upload, staging);
|
surface.Upload(upload, staging);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template <class T>
|
||||||
|
u64 RasterizerCache<T>::ComputeHash(const SurfaceParams& load_info, std::span<u8> upload_data) {
|
||||||
|
if (!custom_tex_manager.UseNewHash()) {
|
||||||
|
const u32 width = load_info.width;
|
||||||
|
const u32 height = load_info.height;
|
||||||
|
const u32 bpp = GetFormatBytesPerPixel(load_info.pixel_format);
|
||||||
|
auto decoded = std::vector<u8>(width * height * bpp);
|
||||||
|
DecodeTexture(load_info, load_info.addr, load_info.end, upload_data, decoded, false);
|
||||||
|
return Common::ComputeHash64(decoded.data(), decoded.size());
|
||||||
|
} else {
|
||||||
|
return Common::ComputeHash64(upload_data.data(), upload_data.size());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
template <class T>
|
template <class T>
|
||||||
bool RasterizerCache<T>::UploadCustomSurface(SurfaceId surface_id, SurfaceInterval interval) {
|
bool RasterizerCache<T>::UploadCustomSurface(SurfaceId surface_id, SurfaceInterval interval) {
|
||||||
MICROPROFILE_SCOPE(RasterizerCache_UploadSurface);
|
MICROPROFILE_SCOPE(RasterizerCache_UploadSurface);
|
||||||
|
@ -1021,18 +1035,7 @@ bool RasterizerCache<T>::UploadCustomSurface(SurfaceId surface_id, SurfaceInterv
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto upload_data = source_ptr.GetWriteBytes(load_info.end - load_info.addr);
|
const auto upload_data = source_ptr.GetWriteBytes(load_info.end - load_info.addr);
|
||||||
const u64 hash = [&] {
|
const u64 hash = ComputeHash(load_info, upload_data);
|
||||||
if (!custom_tex_manager.UseNewHash()) {
|
|
||||||
const u32 width = load_info.width;
|
|
||||||
const u32 height = load_info.height;
|
|
||||||
const u32 bpp = surface.GetInternalBytesPerPixel();
|
|
||||||
auto decoded = std::vector<u8>(width * height * bpp);
|
|
||||||
DecodeTexture(load_info, load_info.addr, load_info.end, upload_data, decoded, false);
|
|
||||||
return Common::ComputeHash64(decoded.data(), decoded.size());
|
|
||||||
} else {
|
|
||||||
return Common::ComputeHash64(upload_data.data(), upload_data.size());
|
|
||||||
}
|
|
||||||
}();
|
|
||||||
|
|
||||||
const u32 level = surface.LevelOf(load_info.addr);
|
const u32 level = surface.LevelOf(load_info.addr);
|
||||||
Material* material = custom_tex_manager.GetMaterial(hash);
|
Material* material = custom_tex_manager.GetMaterial(hash);
|
||||||
|
|
|
@ -7,6 +7,7 @@
|
||||||
#include <functional>
|
#include <functional>
|
||||||
#include <list>
|
#include <list>
|
||||||
#include <optional>
|
#include <optional>
|
||||||
|
#include <span>
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <boost/icl/interval_map.hpp>
|
#include <boost/icl/interval_map.hpp>
|
||||||
|
@ -167,6 +168,9 @@ private:
|
||||||
/// Transfers ownership of a memory region from src_surface to dest_surface
|
/// Transfers ownership of a memory region from src_surface to dest_surface
|
||||||
void DuplicateSurface(SurfaceId src_id, SurfaceId dst_id);
|
void DuplicateSurface(SurfaceId src_id, SurfaceId dst_id);
|
||||||
|
|
||||||
|
/// Computes the hash of the provided texture data.
|
||||||
|
u64 ComputeHash(const SurfaceParams& load_info, std::span<u8> upload_data);
|
||||||
|
|
||||||
/// Update surface's texture for given region when necessary
|
/// Update surface's texture for given region when necessary
|
||||||
void ValidateSurface(SurfaceId surface, PAddr addr, u32 size);
|
void ValidateSurface(SurfaceId surface, PAddr addr, u32 size);
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue