Addressed reviews

This commit is contained in:
B3N30 2018-12-16 15:03:23 +01:00
parent 847003cc1c
commit bd9984b5f8
14 changed files with 282 additions and 225 deletions

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@ -3,7 +3,7 @@
cd /citra
mkdir build && cd build
cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_FFMPEG=OFF
cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
make -j4
ctest -VV -C Release

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@ -5,7 +5,7 @@ cd /citra
echo 'max_size = 3.0G' > "$HOME/.ccache/ccache.conf"
mkdir build && cd build
cmake .. -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
cmake .. -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_FFMPEG=ON
make -j4
echo "Tests skipped"

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@ -3,7 +3,7 @@
cd /citra
mkdir build && cd build
cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_FFMPEG=OFF
cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
make -j4
ctest -VV -C Release

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@ -7,7 +7,7 @@ export Qt5_DIR=$(brew --prefix)/opt/qt5
export PATH="/usr/local/opt/ccache/libexec:$PATH"
mkdir build && cd build
cmake .. -DCMAKE_OSX_ARCHITECTURES="x86_64;x86_64h" -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
cmake .. -DCMAKE_OSX_ARCHITECTURES="x86_64;x86_64h" -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_FFMPEG=ON
make -j4
ctest -VV -C Release

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@ -26,7 +26,7 @@ tx --version
cd /citra
mkdir build && cd build
cmake .. -DENABLE_QT_TRANSLATION=ON -DGENERATE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_SDL2=OFF -DENABLE_FFMPEG=OFF
cmake .. -DENABLE_QT_TRANSLATION=ON -DGENERATE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_SDL2=OFF
make translation
cd ..

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@ -20,7 +20,7 @@ option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(ENABLE_FFMPEG "Enable FFmpeg decoder/encoder" ON)
option(ENABLE_FFMPEG "Enable FFmpeg decoder/encoder" OFF)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)

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@ -43,9 +43,9 @@ before_build:
$COMPAT = if ($env:ENABLE_COMPATIBILITY_REPORTING -eq $null) {0} else {$env:ENABLE_COMPATIBILITY_REPORTING}
if ($env:BUILD_TYPE -eq 'msvc') {
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DCITRA_USE_BUNDLED_QT=1 -DCITRA_USE_BUNDLED_SDL2=1 -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON .. 2>&1 && exit 0'
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DCITRA_USE_BUNDLED_QT=1 -DCITRA_USE_BUNDLED_SDL2=1 -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_FFMPEG=ON .. 2>&1 && exit 0'
} else {
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON .. 2>&1"
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON -DCITRA_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_FFMPEG=ON .. 2>&1"
}
- cd ..

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@ -29,7 +29,7 @@ add_library(audio_core STATIC
$<$<BOOL:${SDL2_FOUND}>:sdl2_sink.cpp sdl2_sink.h>
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
$<$<BOOL:${FFMPEG_FOUND}>:hle/aac_decoder.cpp hle/aac_decoder.h hle/ffmpeg_dl.h>
$<$<BOOL:${FFMPEG_FOUND}>:hle/aac_decoder.cpp hle/aac_decoder.h hle/ffmpeg_dl.cpp hle/ffmpeg_dl.h>
)
create_target_directory_groups(audio_core)

View file

@ -20,28 +20,47 @@ private:
std::optional<BinaryResponse> Decode(const BinaryRequest& request);
bool initalized;
struct AVPacketDeleter {
void operator()(AVPacket* packet) const {
av_packet_free_dl(&packet);
}
};
struct AVCodecContextDeleter {
void operator()(AVCodecContext* context) const {
avcodec_free_context_dl(&context);
}
};
struct AVCodecParserContextDeleter {
void operator()(AVCodecParserContext* parser) const {
av_parser_close_dl(parser);
}
};
struct AVFrameDeleter {
void operator()(AVFrame* frame) const {
av_frame_free_dl(&frame);
}
};
bool initalized = false;
bool have_ffmpeg_dl;
Memory::MemorySystem& memory;
AVCodec* codec;
AVCodecContext* av_context = nullptr;
AVCodecParserContext* parser = nullptr;
AVPacket* av_packet;
AVFrame* decoded_frame = nullptr;
std::unique_ptr<AVCodecContext, AVCodecContextDeleter> av_context;
std::unique_ptr<AVCodecParserContext, AVCodecParserContextDeleter> parser;
std::unique_ptr<AVPacket, AVPacketDeleter> av_packet;
std::unique_ptr<AVFrame, AVFrameDeleter> decoded_frame;
};
AACDecoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
initalized = false;
have_ffmpeg_dl = InitFFmpegDL();
}
AACDecoder::Impl::~Impl() {
if (initalized)
Clear();
}
AACDecoder::Impl::~Impl() = default;
std::optional<BinaryResponse> AACDecoder::Impl::ProcessRequest(const BinaryRequest& request) {
if (request.codec != DecoderCodec::AAC) {
@ -52,23 +71,19 @@ std::optional<BinaryResponse> AACDecoder::Impl::ProcessRequest(const BinaryReque
switch (request.cmd) {
case DecoderCommand::Init: {
return Initalize(request);
break;
}
case DecoderCommand::Decode: {
return Decode(request);
break;
}
case DecoderCommand::Unknown: {
BinaryResponse response;
std::memcpy(&response, &request, sizeof(response));
response.unknown1 = 0x0;
return response;
break;
}
default:
LOG_ERROR(Audio_DSP, "Got unknown binary request: {}", static_cast<u16>(request.cmd));
return {};
break;
}
}
@ -85,7 +100,7 @@ std::optional<BinaryResponse> AACDecoder::Impl::Initalize(const BinaryRequest& r
return response;
}
av_packet = av_packet_alloc_dl();
av_packet.reset(av_packet_alloc_dl());
codec = avcodec_find_decoder_dl(AV_CODEC_ID_AAC);
if (!codec) {
@ -93,19 +108,19 @@ std::optional<BinaryResponse> AACDecoder::Impl::Initalize(const BinaryRequest& r
return response;
}
parser = av_parser_init_dl(codec->id);
parser.reset(av_parser_init_dl(codec->id));
if (!parser) {
LOG_ERROR(Audio_DSP, "Parser not found\n");
return response;
}
av_context = avcodec_alloc_context3_dl(codec);
av_context.reset(avcodec_alloc_context3_dl(codec));
if (!av_context) {
LOG_ERROR(Audio_DSP, "Could not allocate audio codec context\n");
return response;
}
if (avcodec_open2_dl(av_context, codec, NULL) < 0) {
if (avcodec_open2_dl(av_context.get(), codec, nullptr) < 0) {
LOG_ERROR(Audio_DSP, "Could not open codec\n");
return response;
}
@ -119,23 +134,23 @@ void AACDecoder::Impl::Clear() {
return;
}
avcodec_free_context_dl(&av_context);
av_parser_close_dl(parser);
av_frame_free_dl(&decoded_frame);
av_packet_free_dl(&av_packet);
av_context.reset();
parser.reset();
decoded_frame.reset();
av_packet.reset();
}
std::optional<BinaryResponse> AACDecoder::Impl::Decode(const BinaryRequest& request) {
if (!initalized) {
LOG_DEBUG(Audio_DSP, "Decoder not initalized");
// This is a hack to continue games that are not compiled with the aac codec
BinaryResponse response;
response.codec = request.codec;
response.cmd = request.cmd;
response.size = request.size;
if (!initalized) {
LOG_DEBUG(Audio_DSP, "Decoder not initalized");
// This is a hack to continue games that are not compiled with the aac codec
response.num_channels = 2;
response.num_samples = 1024;
response.size = request.size;
return response;
}
@ -151,14 +166,16 @@ std::optional<BinaryResponse> AACDecoder::Impl::Decode(const BinaryRequest& requ
std::size_t data_size = request.size;
while (data_size > 0) {
if (!decoded_frame) {
if (!(decoded_frame = av_frame_alloc_dl())) {
decoded_frame.reset(av_frame_alloc_dl());
if (!decoded_frame) {
LOG_ERROR(Audio_DSP, "Could not allocate audio frame");
return {};
}
}
int ret = av_parser_parse2_dl(parser, av_context, &av_packet->data, &av_packet->size, data,
data_size, AV_NOPTS_VALUE, AV_NOPTS_VALUE, 0);
int ret =
av_parser_parse2_dl(parser.get(), av_context.get(), &av_packet->data, &av_packet->size,
data, data_size, AV_NOPTS_VALUE, AV_NOPTS_VALUE, 0);
if (ret < 0) {
LOG_ERROR(Audio_DSP, "Error while parsing");
return {};
@ -166,7 +183,7 @@ std::optional<BinaryResponse> AACDecoder::Impl::Decode(const BinaryRequest& requ
data += ret;
data_size -= ret;
ret = avcodec_send_packet_dl(av_context, av_packet);
ret = avcodec_send_packet_dl(av_context.get(), av_packet.get());
if (ret < 0) {
LOG_ERROR(Audio_DSP, "Error submitting the packet to the decoder");
return {};
@ -174,7 +191,7 @@ std::optional<BinaryResponse> AACDecoder::Impl::Decode(const BinaryRequest& requ
if (av_packet->size) {
while (ret >= 0) {
ret = avcodec_receive_frame_dl(av_context, decoded_frame);
ret = avcodec_receive_frame_dl(av_context.get(), decoded_frame.get());
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
break;
else if (ret < 0) {
@ -187,16 +204,19 @@ std::optional<BinaryResponse> AACDecoder::Impl::Decode(const BinaryRequest& requ
return {};
}
ASSERT(decoded_frame->channels == out_streams.size());
ASSERT(decoded_frame->channels <= out_streams.size());
std::size_t size = bytes_per_sample * (decoded_frame->nb_samples);
response.num_channels = decoded_frame->channels;
response.num_samples += decoded_frame->nb_samples;
// FFmpeg converts to 32 signed floating point PCM, we need s16 PCM so we need to
// convert it
f32 val_float;
for (std::size_t current_pos(0); current_pos < size;) {
for (std::size_t channel(0); channel < out_streams.size(); channel++) {
std::memcpy(&val_float, decoded_frame->data[0] + current_pos,
for (std::size_t channel(0); channel < decoded_frame->channels; channel++) {
std::memcpy(&val_float, decoded_frame->data[channel] + current_pos,
sizeof(val_float));
s16 val = static_cast<s16>(0x7FFF * val_float);
out_streams[channel].push_back(val & 0xFF);
@ -208,28 +228,27 @@ std::optional<BinaryResponse> AACDecoder::Impl::Decode(const BinaryRequest& requ
}
}
if (out_streams[0].size() != 0) {
if (request.dst_addr_ch0 < Memory::FCRAM_PADDR ||
request.dst_addr_ch0 + out_streams[0].size() > Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
request.dst_addr_ch0 + out_streams[0].size() >
Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch0 {:08x}", request.dst_addr_ch0);
return {};
}
std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch0 - Memory::FCRAM_PADDR),
out_streams[0].data(), out_streams[0].size());
}
if (out_streams[1].size() != 0) {
if (request.dst_addr_ch1 < Memory::FCRAM_PADDR ||
request.dst_addr_ch1 + out_streams[1].size() > Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
request.dst_addr_ch1 + out_streams[1].size() >
Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch1 {:08x}", request.dst_addr_ch1);
return {};
}
std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch1 - Memory::FCRAM_PADDR),
out_streams[1].data(), out_streams[1].size());
BinaryResponse response;
response.codec = request.codec;
response.cmd = request.cmd;
response.num_channels = 2;
response.num_samples = decoded_frame->nb_samples;
response.size = request.size;
}
return response;
}

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@ -10,7 +10,7 @@ namespace AudioCore::HLE {
class AACDecoder final : public DecoderBase {
public:
AACDecoder(Memory::MemorySystem& memory);
explicit AACDecoder(Memory::MemorySystem& memory);
~AACDecoder() override;
std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request) override;

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@ -6,7 +6,9 @@
namespace AudioCore::HLE {
NullDecoder::NullDecoder() {}
DecoderBase::~DecoderBase(){};
NullDecoder::NullDecoder() = default;
NullDecoder::~NullDecoder() = default;

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@ -54,7 +54,7 @@ static_assert(sizeof(BinaryResponse) == 32, "Unexpected struct size for BinaryRe
class DecoderBase {
public:
virtual ~DecoderBase(){};
virtual ~DecoderBase();
virtual std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request) = 0;
};

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@ -0,0 +1,173 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifdef _WIN32
#include <memory>
#include "audio_core/hle/ffmpeg_dl.h"
#include "common/file_util.h"
#include "common/logging/log.h"
struct LibraryDeleter {
typedef HMODULE pointer;
void operator()(HMODULE h) {
if (h != nullptr)
FreeLibrary(h);
}
};
std::unique_ptr<HMODULE, LibraryDeleter> dll_util{nullptr};
std::unique_ptr<HMODULE, LibraryDeleter> dll_codec{nullptr};
FuncDL<int(AVSampleFormat)> av_get_bytes_per_sample_dl;
FuncDL<AVFrame*(void)> av_frame_alloc_dl;
FuncDL<void(AVFrame**)> av_frame_free_dl;
FuncDL<AVCodecContext*(const AVCodec*)> avcodec_alloc_context3_dl;
FuncDL<void(AVCodecContext**)> avcodec_free_context_dl;
FuncDL<int(AVCodecContext*, const AVCodec*, AVDictionary**)> avcodec_open2_dl;
FuncDL<AVPacket*(void)> av_packet_alloc_dl;
FuncDL<void(AVPacket**)> av_packet_free_dl;
FuncDL<AVCodec*(AVCodecID)> avcodec_find_decoder_dl;
FuncDL<int(AVCodecContext*, const AVPacket*)> avcodec_send_packet_dl;
FuncDL<int(AVCodecContext*, AVFrame*)> avcodec_receive_frame_dl;
FuncDL<AVCodecParserContext*(int)> av_parser_init_dl;
FuncDL<int(AVCodecParserContext*, AVCodecContext*, uint8_t**, int*, const uint8_t*, int, int64_t,
int64_t, int64_t)>
av_parser_parse2_dl;
FuncDL<void(AVCodecParserContext*)> av_parser_close_dl;
bool InitFFmpegDL() {
std::string dll_path = FileUtil::GetUserPath(FileUtil::UserPath::DLLDir);
FileUtil::CreateDir(dll_path);
std::wstring w_dll_path = std::wstring(dll_path.begin(), dll_path.end());
SetDllDirectoryW(w_dll_path.c_str());
dll_util.reset(LoadLibrary("avutil-56.dll"));
if (!dll_util) {
DWORD error_message_id = GetLastError();
LPSTR message_buffer = nullptr;
size_t size =
FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, error_message_id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
reinterpret_cast<LPSTR>(&message_buffer), 0, nullptr);
std::string message(message_buffer, size);
LocalFree(message_buffer);
LOG_ERROR(Audio_DSP, "Could not load avutil-56.dll: {}", message);
return false;
}
dll_codec.reset(LoadLibrary("avcodec-58.dll"));
if (!dll_codec) {
DWORD error_message_id = GetLastError();
LPSTR message_buffer = nullptr;
size_t size =
FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, error_message_id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
reinterpret_cast<LPSTR>(&message_buffer), 0, nullptr);
std::string message(message_buffer, size);
LocalFree(message_buffer);
LOG_ERROR(Audio_DSP, "Could not load avcodec-58.dll: {}", message);
return false;
}
av_get_bytes_per_sample_dl =
FuncDL<int(AVSampleFormat)>(dll_util.get(), "av_get_bytes_per_sample");
if (!av_get_bytes_per_sample_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_get_bytes_per_sample");
return false;
}
av_frame_alloc_dl = FuncDL<AVFrame*()>(dll_util.get(), "av_frame_alloc");
if (!av_frame_alloc_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_frame_alloc");
return false;
}
av_frame_free_dl = FuncDL<void(AVFrame**)>(dll_util.get(), "av_frame_free");
if (!av_frame_free_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_frame_free");
return false;
}
avcodec_alloc_context3_dl =
FuncDL<AVCodecContext*(const AVCodec*)>(dll_codec.get(), "avcodec_alloc_context3");
if (!avcodec_alloc_context3_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_alloc_context3");
return false;
}
avcodec_free_context_dl =
FuncDL<void(AVCodecContext**)>(dll_codec.get(), "avcodec_free_context");
if (!av_get_bytes_per_sample_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_free_context");
return false;
}
avcodec_open2_dl = FuncDL<int(AVCodecContext*, const AVCodec*, AVDictionary**)>(
dll_codec.get(), "avcodec_open2");
if (!avcodec_open2_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_open2");
return false;
}
av_packet_alloc_dl = FuncDL<AVPacket*(void)>(dll_codec.get(), "av_packet_alloc");
if (!av_packet_alloc_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_packet_alloc");
return false;
}
av_packet_free_dl = FuncDL<void(AVPacket**)>(dll_codec.get(), "av_packet_free");
if (!av_packet_free_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_packet_free");
return false;
}
avcodec_find_decoder_dl = FuncDL<AVCodec*(AVCodecID)>(dll_codec.get(), "avcodec_find_decoder");
if (!avcodec_find_decoder_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_find_decoder");
return false;
}
avcodec_send_packet_dl =
FuncDL<int(AVCodecContext*, const AVPacket*)>(dll_codec.get(), "avcodec_send_packet");
if (!avcodec_send_packet_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_send_packet");
return false;
}
avcodec_receive_frame_dl =
FuncDL<int(AVCodecContext*, AVFrame*)>(dll_codec.get(), "avcodec_receive_frame");
if (!avcodec_receive_frame_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_receive_frame");
return false;
}
av_parser_init_dl = FuncDL<AVCodecParserContext*(int)>(dll_codec.get(), "av_parser_init");
if (!av_parser_init_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_parser_init");
return false;
}
av_parser_parse2_dl =
FuncDL<int(AVCodecParserContext*, AVCodecContext*, uint8_t**, int*, const uint8_t*, int,
int64_t, int64_t, int64_t)>(dll_codec.get(), "av_parser_parse2");
if (!av_parser_parse2_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_parser_parse2");
return false;
}
av_parser_close_dl = FuncDL<void(AVCodecParserContext*)>(dll_codec.get(), "av_parser_close");
if (!av_parser_close_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_parser_close");
return false;
}
return true;
}
#endif // _Win32

View file

@ -8,9 +8,6 @@
#include <windows.h>
#endif // _WIN32
#include "common/file_util.h"
#include "common/logging/log.h"
extern "C" {
#include "libavcodec/avcodec.h"
}
@ -20,9 +17,9 @@ extern "C" {
template <typename T>
struct FuncDL {
FuncDL() = default;
FuncDL(HMODULE dll, const char* name) {
FuncDL(void* dll, const char* name) {
if (dll) {
ptr_function = reinterpret_cast<T*>(GetProcAddress(dll, name));
ptr_function = reinterpret_cast<T*>(GetProcAddress((HMODULE)dll, name));
}
}
@ -30,167 +27,33 @@ struct FuncDL {
return ptr_function;
}
operator bool() const {
explicit operator bool() const {
return ptr_function != nullptr;
}
T* ptr_function = nullptr;
};
FuncDL<int(AVSampleFormat)> av_get_bytes_per_sample_dl;
FuncDL<AVFrame*(void)> av_frame_alloc_dl;
FuncDL<void(AVFrame**)> av_frame_free_dl;
FuncDL<AVCodecContext*(const AVCodec*)> avcodec_alloc_context3_dl;
FuncDL<void(AVCodecContext**)> avcodec_free_context_dl;
FuncDL<int(AVCodecContext*, const AVCodec*, AVDictionary**)> avcodec_open2_dl;
FuncDL<AVPacket*(void)> av_packet_alloc_dl;
FuncDL<void(AVPacket**)> av_packet_free_dl;
FuncDL<AVCodec*(AVCodecID)> avcodec_find_decoder_dl;
FuncDL<int(AVCodecContext*, const AVPacket*)> avcodec_send_packet_dl;
FuncDL<int(AVCodecContext*, AVFrame*)> avcodec_receive_frame_dl;
FuncDL<AVCodecParserContext*(int)> av_parser_init_dl;
FuncDL<int(AVCodecParserContext*, AVCodecContext*, uint8_t**, int*, const uint8_t*, int, int64_t,
int64_t, int64_t)>
extern FuncDL<int(AVSampleFormat)> av_get_bytes_per_sample_dl;
extern FuncDL<AVFrame*(void)> av_frame_alloc_dl;
extern FuncDL<void(AVFrame**)> av_frame_free_dl;
extern FuncDL<AVCodecContext*(const AVCodec*)> avcodec_alloc_context3_dl;
extern FuncDL<void(AVCodecContext**)> avcodec_free_context_dl;
extern FuncDL<int(AVCodecContext*, const AVCodec*, AVDictionary**)> avcodec_open2_dl;
extern FuncDL<AVPacket*(void)> av_packet_alloc_dl;
extern FuncDL<void(AVPacket**)> av_packet_free_dl;
extern FuncDL<AVCodec*(AVCodecID)> avcodec_find_decoder_dl;
extern FuncDL<int(AVCodecContext*, const AVPacket*)> avcodec_send_packet_dl;
extern FuncDL<int(AVCodecContext*, AVFrame*)> avcodec_receive_frame_dl;
extern FuncDL<AVCodecParserContext*(int)> av_parser_init_dl;
extern FuncDL<int(AVCodecParserContext*, AVCodecContext*, uint8_t**, int*, const uint8_t*, int,
int64_t, int64_t, int64_t)>
av_parser_parse2_dl;
FuncDL<void(AVCodecParserContext*)> av_parser_close_dl;
extern FuncDL<void(AVCodecParserContext*)> av_parser_close_dl;
bool InitFFmpegDL() {
bool InitFFmpegDL();
FileUtil::CreateDir(FileUtil::GetUserPath(FileUtil::UserPath::DLLDir));
SetDllDirectoryA(FileUtil::GetUserPath(FileUtil::UserPath::DLLDir).c_str());
HMODULE dll_util = nullptr;
dll_util = LoadLibrary("avutil-56.dll");
if (!dll_util) {
DWORD errorMessageID = GetLastError();
LPSTR messageBuffer = nullptr;
size_t size =
FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL, errorMessageID, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(LPSTR)&messageBuffer, 0, NULL);
std::string message(messageBuffer, size);
// Free the buffer.
LocalFree(messageBuffer);
LOG_ERROR(Audio_DSP, "Could not load avutil-56.dll: {}", message);
return false;
}
HMODULE dll_codec = nullptr;
dll_codec = LoadLibrary("avcodec-58.dll");
if (!dll_codec) {
DWORD errorMessageID = GetLastError();
LPSTR messageBuffer = nullptr;
size_t size =
FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL, errorMessageID, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(LPSTR)&messageBuffer, 0, NULL);
std::string message(messageBuffer, size);
// Free the buffer.
LocalFree(messageBuffer);
LOG_ERROR(Audio_DSP, "Could not load avcodec-58.dll: {}", message);
return false;
}
av_get_bytes_per_sample_dl = FuncDL<int(AVSampleFormat)>(dll_util, "av_get_bytes_per_sample");
if (!av_get_bytes_per_sample_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_get_bytes_per_sample");
return false;
}
av_frame_alloc_dl = FuncDL<AVFrame*()>(dll_util, "av_frame_alloc");
if (!av_frame_alloc_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_frame_alloc");
return false;
}
av_frame_free_dl = FuncDL<void(AVFrame**)>(dll_util, "av_frame_free");
if (!av_frame_free_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_frame_free");
return false;
}
avcodec_alloc_context3_dl =
FuncDL<AVCodecContext*(const AVCodec*)>(dll_codec, "avcodec_alloc_context3");
if (!avcodec_alloc_context3_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_alloc_context3");
return false;
}
avcodec_free_context_dl = FuncDL<void(AVCodecContext**)>(dll_codec, "avcodec_free_context");
if (!av_get_bytes_per_sample_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_free_context");
return false;
}
avcodec_open2_dl =
FuncDL<int(AVCodecContext*, const AVCodec*, AVDictionary**)>(dll_codec, "avcodec_open2");
if (!avcodec_open2_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_open2");
return false;
}
av_packet_alloc_dl = FuncDL<AVPacket*(void)>(dll_codec, "av_packet_alloc");
if (!av_packet_alloc_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_packet_alloc");
return false;
}
av_packet_free_dl = FuncDL<void(AVPacket**)>(dll_codec, "av_packet_free");
if (!av_packet_free_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_packet_free");
return false;
}
avcodec_find_decoder_dl = FuncDL<AVCodec*(AVCodecID)>(dll_codec, "avcodec_find_decoder");
if (!avcodec_find_decoder_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_find_decoder");
return false;
}
avcodec_send_packet_dl =
FuncDL<int(AVCodecContext*, const AVPacket*)>(dll_codec, "avcodec_send_packet");
if (!avcodec_send_packet_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_send_packet");
return false;
}
avcodec_receive_frame_dl =
FuncDL<int(AVCodecContext*, AVFrame*)>(dll_codec, "avcodec_receive_frame");
if (!avcodec_receive_frame_dl) {
LOG_ERROR(Audio_DSP, "Can not load function avcodec_receive_frame");
return false;
}
av_parser_init_dl = FuncDL<AVCodecParserContext*(int)>(dll_codec, "av_parser_init");
if (!av_parser_init_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_parser_init");
return false;
}
av_parser_parse2_dl =
FuncDL<int(AVCodecParserContext*, AVCodecContext*, uint8_t**, int*, const uint8_t*, int,
int64_t, int64_t, int64_t)>(dll_codec, "av_parser_parse2");
if (!av_parser_parse2_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_parser_parse2");
return false;
}
av_parser_close_dl = FuncDL<void(AVCodecParserContext*)>(dll_codec, "av_parser_close");
if (!av_parser_close_dl) {
LOG_ERROR(Audio_DSP, "Can not load function av_parser_close");
return false;
}
return true;
}
#endif // _Win32
#if defined(__APPLE__) || defined(__linux__)
#else // _Win32
// No dynamic loading for Unix and Apple
@ -213,4 +76,4 @@ bool InitFFmpegDL() {
return true;
}
#endif // defined(__APPLE__) || defined(__linux__)
#endif // _Win32