diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 6965f244c..ecae102d2 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -176,7 +176,6 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { // Sync fixed function OpenGL state SyncClipEnabled(); - SyncClipCoef(); SyncCullMode(); SyncBlendEnabled(); SyncBlendFuncs(); @@ -187,6 +186,30 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) { SyncColorWriteMask(); SyncStencilWriteMask(); SyncDepthWriteMask(); + + // Sync uniforms + SyncClipCoef(); + SyncDepthScale(); + SyncDepthOffset(); + SyncAlphaTest(); + SyncCombinerColor(); + auto& tev_stages = Pica::g_state.regs.texturing.GetTevStages(); + for (std::size_t index = 0; index < tev_stages.size(); ++index) + SyncTevConstColor(index, tev_stages[index]); + + SyncGlobalAmbient(); + for (unsigned light_index = 0; light_index < 8; light_index++) { + SyncLightSpecular0(light_index); + SyncLightSpecular1(light_index); + SyncLightDiffuse(light_index); + SyncLightAmbient(light_index); + SyncLightPosition(light_index); + SyncLightDistanceAttenuationBias(light_index); + SyncLightDistanceAttenuationScale(light_index); + } + + SyncFogColor(); + SyncProcTexNoise(); } RasterizerOpenGL::~RasterizerOpenGL() {} @@ -1284,29 +1307,6 @@ void RasterizerOpenGL::SetShader() { "Uniform block size did not match! Got %d, expected %zu", static_cast(block_size), sizeof(UniformData)); glUniformBlockBinding(current_shader->shader.handle, block_index, 0); - - // Update uniforms - SyncDepthScale(); - SyncDepthOffset(); - SyncAlphaTest(); - SyncCombinerColor(); - auto& tev_stages = Pica::g_state.regs.texturing.GetTevStages(); - for (int index = 0; index < tev_stages.size(); ++index) - SyncTevConstColor(index, tev_stages[index]); - - SyncGlobalAmbient(); - for (int light_index = 0; light_index < 8; light_index++) { - SyncLightSpecular0(light_index); - SyncLightSpecular1(light_index); - SyncLightDiffuse(light_index); - SyncLightAmbient(light_index); - SyncLightPosition(light_index); - SyncLightDistanceAttenuationBias(light_index); - SyncLightDistanceAttenuationScale(light_index); - } - - SyncFogColor(); - SyncProcTexNoise(); } } }