added simple processing loop and ELF loading to main()... hackish, will cleanup later

This commit is contained in:
bunnei 2014-03-31 22:25:55 -04:00
parent 85e8da6fc8
commit c7f4914a90

View file

@ -27,11 +27,15 @@
#include "file_util.h"
#include "system.h"
#include "core.h"
#include "loader.h"
#include "emu_window/emu_window_glfw.h"
#include "citra.h"
#define E_ERR -1
//#define PLAY_FIFO_RECORDING
/// Application entry point
@ -48,7 +52,7 @@ int __cdecl main(int argc, char **argv) {
System::Init(emu_window);
//if (E_OK != core::Init(emu_window)) {
//if (E_OK != Core::Init(emu_window)) {
// LOG_ERROR(TMASTER, "core initialization failed, exiting...");
// core::Kill();
// exit(1);
@ -81,10 +85,19 @@ int __cdecl main(int argc, char **argv) {
//}
//core::Kill();
while (1) {
}
std::string boot_filename = "homebrew.elf";
std::string error_str;
//delete emu_window;
bool res = Loader::LoadFile(boot_filename, &error_str);
if (!res) {
ERROR_LOG(BOOT, "Failed to load ROM: %s", error_str.c_str());
}
for (int tight_loop = 0; tight_loop < 10000; ++tight_loop) {
Core::SingleStep();
}
delete emu_window;
return 0;
}