Change the coding style of GameListIconSize bounds check to use the enum instead of magic numbers

This commit is contained in:
vitor-k 2019-09-08 19:37:55 -03:00
parent 24ec11f928
commit ccf6d380af

View file

@ -300,11 +300,13 @@ void Config::ReadValues() {
qt_config->endGroup();
qt_config->beginGroup("GameList");
int icon_size = ReadSetting("iconSize", 2).toInt();
if (icon_size < 0 || icon_size > 2) {
icon_size = 2;
UISettings::GameListIconSize icon_size = UISettings::GameListIconSize{
ReadSetting("iconSize", static_cast<int>(UISettings::GameListIconSize::LargeIcon)).toInt()};
if (icon_size < UISettings::GameListIconSize::NoIcon ||
icon_size > UISettings::GameListIconSize::LargeIcon) {
icon_size = UISettings::GameListIconSize::LargeIcon;
}
UISettings::values.game_list_icon_size = UISettings::GameListIconSize{icon_size};
UISettings::values.game_list_icon_size = icon_size;
int row_1 = ReadSetting("row1", 2).toInt();
if (row_1 < 0 || row_1 > 3) {