Replace boost::optional with std::optional where possible

This commit is contained in:
B3n30 2018-10-05 12:37:55 +02:00
parent 87e16c80ac
commit d37a2270d6
30 changed files with 104 additions and 106 deletions

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@ -322,7 +322,7 @@ void ConfigureInput::setPollingResult(const Common::ParamPackage& params, bool a
}
updateButtonLabels();
input_setter = boost::none;
input_setter.reset();
}
void ConfigureInput::keyPressEvent(QKeyEvent* event) {

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@ -1,4 +1,4 @@
// Copyright 2016 Citra Emulator Project
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@ -7,11 +7,11 @@
#include <array>
#include <functional>
#include <memory>
#include <optional>
#include <string>
#include <unordered_map>
#include <QKeyEvent>
#include <QWidget>
#include <boost/optional.hpp>
#include "common/param_package.h"
#include "core/settings.h"
#include "input_common/main.h"
@ -42,7 +42,7 @@ private:
std::unique_ptr<QTimer> poll_timer;
/// This will be the the setting function when an input is awaiting configuration.
boost::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;

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@ -99,7 +99,7 @@ System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& file
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
return ResultStatus::ErrorGetLoader;
}
std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode =
std::pair<std::optional<u32>, Loader::ResultStatus> system_mode =
app_loader->LoadKernelSystemMode();
if (system_mode.second != Loader::ResultStatus::Success) {
@ -116,7 +116,7 @@ System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& file
}
}
ResultStatus init_result{Init(emu_window, system_mode.first.get())};
ResultStatus init_result{Init(emu_window, *system_mode.first)};
if (init_result != ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<u32>(init_result));

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@ -38,13 +38,13 @@ Loader::ResultStatus Ticket::Load(const std::vector<u8> file_data, std::size_t o
return Loader::ResultStatus::Success;
}
boost::optional<std::array<u8, 16>> Ticket::GetTitleKey() const {
std::optional<std::array<u8, 16>> Ticket::GetTitleKey() const {
HW::AES::InitKeys();
std::array<u8, 16> ctr{};
std::memcpy(ctr.data(), &ticket_body.title_id, sizeof(u64));
HW::AES::SelectCommonKeyIndex(ticket_body.common_key_index);
if (!HW::AES::IsNormalKeyAvailable(HW::AES::KeySlotID::TicketCommonKey)) {
return boost::none;
return {};
}
auto key = HW::AES::GetNormalKey(HW::AES::KeySlotID::TicketCommonKey);
auto title_key = ticket_body.title_key;

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@ -5,9 +5,9 @@
#pragma once
#include <array>
#include <optional>
#include <string>
#include <vector>
#include <boost/optional.hpp>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
@ -48,7 +48,7 @@ public:
#pragma pack(pop)
Loader::ResultStatus Load(const std::vector<u8> file_data, std::size_t offset = 0);
boost::optional<std::array<u8, 16>> GetTitleKey() const;
std::optional<std::array<u8, 16>> GetTitleKey() const;
private:
Body ticket_body;

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@ -147,7 +147,7 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
if (base_address == 0 && target_address == 0) {
// Calculate the address at which to map the memory block.
target_address = Memory::PhysicalToVirtualAddress(linear_heap_phys_address).value();
target_address = *Memory::PhysicalToVirtualAddress(linear_heap_phys_address);
}
// Map the memory block into the target process

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@ -131,8 +131,7 @@ ResultCode CIAFile::WriteTitleMetadata() {
auto content_count = container.GetTitleMetadata().GetContentCount();
content_written.resize(content_count);
auto title_key = container.GetTicket().GetTitleKey();
if (title_key) {
if (auto title_key = container.GetTicket().GetTitleKey()) {
decryption_state->content.resize(content_count);
for (std::size_t i = 0; i < content_count; ++i) {
auto ctr = tmd.GetContentCTRByIndex(i);
@ -339,7 +338,7 @@ InstallStatus InstallCIA(const std::string& path,
Service::AM::CIAFile installFile(
Service::AM::GetTitleMediaType(container.GetTitleMetadata().GetTitleID()));
bool title_key_available = container.GetTicket().GetTitleKey().is_initialized();
bool title_key_available = container.GetTicket().GetTitleKey().has_value();
for (std::size_t i = 0; i < container.GetTitleMetadata().GetContentCount(); i++) {
if ((container.GetTitleMetadata().GetContentTypeByIndex(static_cast<u16>(i)) &

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@ -207,7 +207,7 @@ ResultVal<MessageParameter> AppletManager::GlanceParameter(AppletId app_id) {
// Note: The NS module always clears the DSPSleep and DSPWakeup signals even in GlanceParameter.
if (next_parameter->signal == SignalType::DspSleep ||
next_parameter->signal == SignalType::DspWakeup)
next_parameter = boost::none;
next_parameter = {};
return MakeResult<MessageParameter>(parameter);
}
@ -216,7 +216,7 @@ ResultVal<MessageParameter> AppletManager::ReceiveParameter(AppletId app_id) {
auto result = GlanceParameter(app_id);
if (result.Succeeded()) {
// Clear the parameter
next_parameter = boost::none;
next_parameter = {};
}
return result;
}
@ -236,7 +236,7 @@ bool AppletManager::CancelParameter(bool check_sender, AppletId sender_appid, bo
}
if (cancellation_success)
next_parameter = boost::none;
next_parameter = {};
return cancellation_success;
}

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@ -5,8 +5,8 @@
#pragma once
#include <array>
#include <optional>
#include <vector>
#include <boost/optional.hpp>
#include "core/hle/kernel/event.h"
#include "core/hle/result.h"
#include "core/hle/service/fs/archive.h"
@ -143,7 +143,7 @@ public:
private:
/// Parameter data to be returned in the next call to Glance/ReceiveParameter.
/// TODO(Subv): Use std::optional once we migrate to C++17.
boost::optional<MessageParameter> next_parameter;
std::optional<MessageParameter> next_parameter;
static constexpr std::size_t NumAppletSlot = 4;

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@ -206,7 +206,7 @@ void Module::Interface::GetSharedFont(Kernel::HLERequestContext& ctx) {
// The shared font has to be relocated to the new address before being passed to the
// application.
VAddr target_address =
Memory::PhysicalToVirtualAddress(apt->shared_font_mem->linear_heap_phys_address).value();
*Memory::PhysicalToVirtualAddress(apt->shared_font_mem->linear_heap_phys_address);
if (!apt->shared_font_relocated) {
BCFNT::RelocateSharedFont(apt->shared_font_mem, target_address);
apt->shared_font_relocated = true;

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@ -132,7 +132,7 @@ void HTTP_C::CreateContext(Kernel::HLERequestContext& ctx) {
}
// This command can only be called without a bound session.
if (session_data->current_http_context != boost::none) {
if (session_data->current_http_context) {
LOG_ERROR(Service_HTTP, "Command called with a bound context");
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
@ -198,7 +198,7 @@ void HTTP_C::CloseContext(Kernel::HLERequestContext& ctx) {
return;
}
ASSERT_MSG(session_data->current_http_context == boost::none,
ASSERT_MSG(!session_data->current_http_context,
"Unimplemented CloseContext on context-bound session");
auto itr = contexts.find(context_handle);
@ -249,7 +249,7 @@ void HTTP_C::AddRequestHeader(Kernel::HLERequestContext& ctx) {
}
// This command can only be called with a bound context
if (session_data->current_http_context == boost::none) {
if (!session_data->current_http_context) {
LOG_ERROR(Service_HTTP, "Command called without a bound context");
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
@ -263,7 +263,7 @@ void HTTP_C::AddRequestHeader(Kernel::HLERequestContext& ctx) {
LOG_ERROR(Service_HTTP,
"Tried to add a request header on a mismatched session input context={} session "
"context={}",
context_handle, session_data->current_http_context.get());
context_handle, *session_data->current_http_context);
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
rb.Push(ERROR_STATE_ERROR);
rb.PushMappedBuffer(value_buffer);
@ -313,7 +313,7 @@ void HTTP_C::OpenClientCertContext(Kernel::HLERequestContext& ctx) {
if (!session_data->initialized) {
LOG_ERROR(Service_HTTP, "Command called without Initialize");
result = ERROR_STATE_ERROR;
} else if (session_data->current_http_context != boost::none) {
} else if (session_data->current_http_context) {
LOG_ERROR(Service_HTTP, "Command called with a bound context");
result = ERROR_NOT_IMPLEMENTED;
} else if (session_data->num_client_certs >= 2) {
@ -352,7 +352,7 @@ void HTTP_C::OpenDefaultClientCertContext(Kernel::HLERequestContext& ctx) {
return;
}
if (session_data->current_http_context != boost::none) {
if (session_data->current_http_context) {
LOG_ERROR(Service_HTTP, "Command called with a bound context");
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(ERROR_NOT_IMPLEMENTED);

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@ -5,10 +5,10 @@
#pragma once
#include <memory>
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>
#include <boost/optional.hpp>
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/service/service.h"
@ -112,8 +112,8 @@ public:
std::string url;
RequestMethod method;
RequestState state = RequestState::NotStarted;
boost::optional<Proxy> proxy;
boost::optional<BasicAuth> basic_auth;
std::optional<Proxy> proxy;
std::optional<BasicAuth> basic_auth;
SSLConfig ssl_config{};
u32 socket_buffer_size;
std::vector<RequestHeader> headers;
@ -123,7 +123,7 @@ public:
struct SessionData : public Kernel::SessionRequestHandler::SessionDataBase {
/// The HTTP context that is currently bound to this session, this can be empty if no context
/// has been bound. Certain commands can only be called on a session with a bound context.
boost::optional<Context::Handle> current_http_context;
std::optional<Context::Handle> current_http_context;
u32 session_id;

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@ -4,8 +4,8 @@
#include <algorithm>
#include <exception>
#include <optional>
#include <sstream>
#include <boost/optional.hpp>
#include "common/common_paths.h"
#include "common/file_util.h"
#include "common/logging/log.h"
@ -18,24 +18,24 @@ namespace AES {
namespace {
boost::optional<AESKey> generator_constant;
std::optional<AESKey> generator_constant;
struct KeySlot {
boost::optional<AESKey> x;
boost::optional<AESKey> y;
boost::optional<AESKey> normal;
std::optional<AESKey> x;
std::optional<AESKey> y;
std::optional<AESKey> normal;
void SetKeyX(boost::optional<AESKey> key) {
void SetKeyX(std::optional<AESKey> key) {
x = key;
GenerateNormalKey();
}
void SetKeyY(boost::optional<AESKey> key) {
void SetKeyY(std::optional<AESKey> key) {
y = key;
GenerateNormalKey();
}
void SetNormalKey(boost::optional<AESKey> key) {
void SetNormalKey(std::optional<AESKey> key) {
normal = key;
}
@ -43,7 +43,7 @@ struct KeySlot {
if (x && y && generator_constant) {
normal = Lrot128(Add128(Xor128(Lrot128(*x, 2), *y), *generator_constant), 87);
} else {
normal = boost::none;
normal = {};
}
}
@ -55,7 +55,7 @@ struct KeySlot {
};
std::array<KeySlot, KeySlotID::MaxKeySlotID> key_slots;
std::array<boost::optional<AESKey>, 6> common_key_y_slots;
std::array<std::optional<AESKey>, 6> common_key_y_slots;
AESKey HexToKey(const std::string& hex) {
if (hex.size() < 32) {
@ -169,7 +169,7 @@ void SetNormalKey(std::size_t slot_id, const AESKey& key) {
}
bool IsNormalKeyAvailable(std::size_t slot_id) {
return key_slots.at(slot_id).normal.is_initialized();
return key_slots.at(slot_id).normal.has_value();
}
AESKey GetNormalKey(std::size_t slot_id) {

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@ -7,10 +7,10 @@
#include <algorithm>
#include <initializer_list>
#include <memory>
#include <optional>
#include <string>
#include <utility>
#include <vector>
#include <boost/optional.hpp>
#include "common/common_types.h"
#include "common/file_util.h"
#include "core/file_sys/romfs_reader.h"
@ -107,7 +107,7 @@ public:
* information.
* @returns A pair with the optional system mode, and and the status.
*/
virtual std::pair<boost::optional<u32>, ResultStatus> LoadKernelSystemMode() {
virtual std::pair<std::optional<u32>, ResultStatus> LoadKernelSystemMode() {
// 96MB allocated to the application.
return std::make_pair(2, ResultStatus::Success);
}

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@ -49,11 +49,11 @@ FileType AppLoader_NCCH::IdentifyType(FileUtil::IOFile& file) {
return FileType::Error;
}
std::pair<boost::optional<u32>, ResultStatus> AppLoader_NCCH::LoadKernelSystemMode() {
std::pair<std::optional<u32>, ResultStatus> AppLoader_NCCH::LoadKernelSystemMode() {
if (!is_loaded) {
ResultStatus res = base_ncch.Load();
if (res != ResultStatus::Success) {
return std::make_pair(boost::none, res);
return std::make_pair(std::optional<u32>{}, res);
}
}

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@ -39,7 +39,7 @@ public:
* Loads the Exheader and returns the system mode for this application.
* @returns A pair with the optional system mode, and and the status.
*/
std::pair<boost::optional<u32>, ResultStatus> LoadKernelSystemMode() override;
std::pair<std::optional<u32>, ResultStatus> LoadKernelSystemMode() override;
ResultStatus ReadCode(std::vector<u8>& buffer) override;

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@ -333,7 +333,7 @@ void RasterizerMarkRegionCached(PAddr start, u32 size, bool cached) {
PAddr paddr = start;
for (unsigned i = 0; i < num_pages; ++i, paddr += PAGE_SIZE) {
boost::optional<VAddr> maybe_vaddr = PhysicalToVirtualAddress(paddr);
std::optional<VAddr> maybe_vaddr = PhysicalToVirtualAddress(paddr);
// While the physical <-> virtual mapping is 1:1 for the regions supported by the cache,
// some games (like Pokemon Super Mystery Dungeon) will try to use textures that go beyond
// the end address of VRAM, causing the Virtual->Physical translation to fail when flushing
@ -433,7 +433,7 @@ void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode) {
VAddr overlap_start = std::max(start, region_start);
VAddr overlap_end = std::min(end, region_end);
PAddr physical_start = TryVirtualToPhysicalAddress(overlap_start).value();
PAddr physical_start = *TryVirtualToPhysicalAddress(overlap_start);
u32 overlap_size = overlap_end - overlap_start;
auto* rasterizer = VideoCore::g_renderer->Rasterizer();
@ -740,7 +740,7 @@ void WriteMMIO<u64>(MMIORegionPointer mmio_handler, VAddr addr, const u64 data)
mmio_handler->Write64(addr, data);
}
boost::optional<PAddr> TryVirtualToPhysicalAddress(const VAddr addr) {
std::optional<PAddr> TryVirtualToPhysicalAddress(const VAddr addr) {
if (addr == 0) {
return 0;
} else if (addr >= VRAM_VADDR && addr < VRAM_VADDR_END) {
@ -757,7 +757,7 @@ boost::optional<PAddr> TryVirtualToPhysicalAddress(const VAddr addr) {
return addr - N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_PADDR;
}
return boost::none;
return {};
}
PAddr VirtualToPhysicalAddress(const VAddr addr) {
@ -770,7 +770,7 @@ PAddr VirtualToPhysicalAddress(const VAddr addr) {
return *paddr;
}
boost::optional<VAddr> PhysicalToVirtualAddress(const PAddr addr) {
std::optional<VAddr> PhysicalToVirtualAddress(const PAddr addr) {
if (addr == 0) {
return 0;
} else if (addr >= VRAM_PADDR && addr < VRAM_PADDR_END) {
@ -785,7 +785,7 @@ boost::optional<VAddr> PhysicalToVirtualAddress(const PAddr addr) {
return addr - N3DS_EXTRA_RAM_PADDR + N3DS_EXTRA_RAM_VADDR;
}
return boost::none;
return {};
}
} // namespace Memory

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@ -6,9 +6,9 @@
#include <array>
#include <cstddef>
#include <optional>
#include <string>
#include <vector>
#include <boost/optional.hpp>
#include "common/common_types.h"
#include "core/mmio.h"
@ -214,7 +214,7 @@ std::string ReadCString(VAddr vaddr, std::size_t max_length);
* Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical
* address. This should be used by services to translate addresses for use by the hardware.
*/
boost::optional<PAddr> TryVirtualToPhysicalAddress(VAddr addr);
std::optional<PAddr> TryVirtualToPhysicalAddress(VAddr addr);
/**
* Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical
@ -227,7 +227,7 @@ PAddr VirtualToPhysicalAddress(VAddr addr);
/**
* Undoes a mapping performed by VirtualToPhysicalAddress().
*/
boost::optional<VAddr> PhysicalToVirtualAddress(PAddr paddr);
std::optional<VAddr> PhysicalToVirtualAddress(PAddr paddr);
/**
* Gets a pointer to the memory region beginning at the specified physical address.

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@ -4,13 +4,14 @@
#pragma once
#include <functional>
#include <memory>
#include <mutex>
#include <optional>
#include <string>
#include <thread>
#include <tuple>
#include <vector>
#include <boost/optional.hpp>
#include "common/common_types.h"
#include "common/thread.h"
#include "common/vector_math.h"
@ -40,7 +41,7 @@ struct DeviceStatus {
u16 max_x;
u16 max_y;
};
boost::optional<CalibrationData> touch_calibration;
std::optional<CalibrationData> touch_calibration;
};
class Client {

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@ -29,24 +29,24 @@ namespace Response {
* Note: Modifies the buffer to zero out the crc (since thats the easiest way to check without
* copying the buffer)
*/
boost::optional<Type> Validate(u8* data, std::size_t size) {
std::optional<Type> Validate(u8* data, std::size_t size) {
if (size < sizeof(Header)) {
LOG_DEBUG(Input, "Invalid UDP packet received");
return boost::none;
return {};
}
Header header;
std::memcpy(&header, data, sizeof(Header));
if (header.magic != SERVER_MAGIC) {
LOG_ERROR(Input, "UDP Packet has an unexpected magic value");
return boost::none;
return {};
}
if (header.protocol_version != PROTOCOL_VERSION) {
LOG_ERROR(Input, "UDP Packet protocol mismatch");
return boost::none;
return {};
}
if (header.type < Type::Version || header.type > Type::PadData) {
LOG_ERROR(Input, "UDP Packet is an unknown type");
return boost::none;
return {};
}
// Packet size must equal sizeof(Header) + sizeof(Data)
@ -59,7 +59,7 @@ boost::optional<Type> Validate(u8* data, std::size_t size) {
Input,
"UDP Packet payload length doesn't match. Received: {} PayloadLength: {} Expected: {}",
size, header.payload_length, data_len + sizeof(Type));
return boost::none;
return {};
}
const u32 crc32 = header.crc;
@ -70,7 +70,7 @@ boost::optional<Type> Validate(u8* data, std::size_t size) {
result.process_bytes(data, data_len + sizeof(Header));
if (crc32 != result.checksum()) {
LOG_ERROR(Input, "UDP Packet CRC check failed. Offset: {}", offsetof(Header, crc));
return boost::none;
return {};
}
return header.type;
}

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@ -5,10 +5,10 @@
#pragma once
#include <array>
#include <optional>
#include <type_traits>
#include <vector>
#include <boost/crc.hpp>
#include <boost/optional.hpp>
#include "common/bit_field.h"
#include "common/swap.h"
@ -218,7 +218,7 @@ static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE,
* @return boost::none if it failed to parse or Type if it succeeded. The client can then safely
* copy the data into the appropriate struct for that Type
*/
boost::optional<Type> Validate(u8* data, std::size_t size);
std::optional<Type> Validate(u8* data, std::size_t size);
} // namespace Response

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@ -42,7 +42,7 @@ public:
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override {
{
std::lock_guard<std::mutex> guard(status->update_mutex);
status->touch_calibration.reset({});
status->touch_calibration.reset();
// These default values work well for DS4 but probably not other touch inputs
status->touch_calibration->min_x = params.Get("min_x", 100);
status->touch_calibration->min_y = params.Get("min_y", 50);

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@ -8,10 +8,10 @@
#include <cstring>
#include <iterator>
#include <memory>
#include <optional>
#include <unordered_set>
#include <utility>
#include <vector>
#include <boost/optional.hpp>
#include <boost/range/iterator_range.hpp>
#include <glad/glad.h>
#include "common/alignment.h"
@ -881,7 +881,7 @@ constexpr MatchFlags operator|(MatchFlags lhs, MatchFlags rhs) {
template <MatchFlags find_flags>
Surface FindMatch(const SurfaceCache& surface_cache, const SurfaceParams& params,
ScaleMatch match_scale_type,
boost::optional<SurfaceInterval> validate_interval = boost::none) {
std::optional<SurfaceInterval> validate_interval = {}) {
Surface match_surface = nullptr;
bool match_valid = false;
u32 match_scale = 0;

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@ -910,11 +910,11 @@ bool exec_shader();
)";
}
boost::optional<std::string> DecompileProgram(const ProgramCode& program_code,
const SwizzleData& swizzle_data, u32 main_offset,
const RegGetter& inputreg_getter,
const RegGetter& outputreg_getter, bool sanitize_mul,
bool is_gs) {
std::optional<std::string> DecompileProgram(const ProgramCode& program_code,
const SwizzleData& swizzle_data, u32 main_offset,
const RegGetter& inputreg_getter,
const RegGetter& outputreg_getter, bool sanitize_mul,
bool is_gs) {
try {
auto subroutines = ControlFlowAnalyzer(program_code, main_offset).MoveSubroutines();
@ -923,7 +923,7 @@ boost::optional<std::string> DecompileProgram(const ProgramCode& program_code,
return generator.MoveShaderCode();
} catch (const DecompileFail& exception) {
LOG_INFO(HW_GPU, "Shader decompilation failed: {}", exception.what());
return boost::none;
return {};
}
}

View file

@ -4,8 +4,8 @@
#include <array>
#include <functional>
#include <optional>
#include <string>
#include <boost/optional.hpp>
#include "common/common_types.h"
#include "video_core/shader/shader.h"
@ -19,11 +19,11 @@ using RegGetter = std::function<std::string(u32)>;
std::string GetCommonDeclarations();
boost::optional<std::string> DecompileProgram(const ProgramCode& program_code,
const SwizzleData& swizzle_data, u32 main_offset,
const RegGetter& inputreg_getter,
const RegGetter& outputreg_getter, bool sanitize_mul,
bool is_gs);
std::optional<std::string> DecompileProgram(const ProgramCode& program_code,
const SwizzleData& swizzle_data, u32 main_offset,
const RegGetter& inputreg_getter,
const RegGetter& outputreg_getter, bool sanitize_mul,
bool is_gs);
} // namespace Decompiler
} // namespace Shader

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@ -1634,9 +1634,8 @@ void main() {
return out;
}
boost::optional<std::string> GenerateVertexShader(const Pica::Shader::ShaderSetup& setup,
const PicaVSConfig& config,
bool separable_shader) {
std::optional<std::string> GenerateVertexShader(const Pica::Shader::ShaderSetup& setup,
const PicaVSConfig& config, bool separable_shader) {
std::string out = "#version 330 core\n";
if (separable_shader) {
out += "#extension GL_ARB_separate_shader_objects : enable\n";
@ -1664,9 +1663,9 @@ boost::optional<std::string> GenerateVertexShader(const Pica::Shader::ShaderSetu
get_output_reg, config.state.sanitize_mul, false);
if (!program_source_opt)
return boost::none;
return {};
std::string& program_source = program_source_opt.get();
std::string& program_source = *program_source_opt;
out += R"(
#define uniforms vs_uniforms
@ -1822,16 +1821,16 @@ void main() {
return out;
}
boost::optional<std::string> GenerateGeometryShader(const Pica::Shader::ShaderSetup& setup,
const PicaGSConfig& config,
bool separable_shader) {
std::optional<std::string> GenerateGeometryShader(const Pica::Shader::ShaderSetup& setup,
const PicaGSConfig& config,
bool separable_shader) {
std::string out = "#version 330 core\n";
if (separable_shader) {
out += "#extension GL_ARB_separate_shader_objects : enable\n";
}
if (config.state.num_inputs % config.state.attributes_per_vertex != 0)
return boost::none;
return {};
switch (config.state.num_inputs / config.state.attributes_per_vertex) {
case 1:
@ -1850,7 +1849,7 @@ boost::optional<std::string> GenerateGeometryShader(const Pica::Shader::ShaderSe
out += "layout(triangles_adjacency) in;\n";
break;
default:
return boost::none;
return {};
}
out += "layout(triangle_strip, max_vertices = 30) out;\n\n";
@ -1879,9 +1878,9 @@ boost::optional<std::string> GenerateGeometryShader(const Pica::Shader::ShaderSe
get_output_reg, config.state.sanitize_mul, true);
if (!program_source_opt)
return boost::none;
return {};
std::string& program_source = program_source_opt.get();
std::string& program_source = *program_source_opt;
out += R"(
Vertex output_buffer;

View file

@ -7,9 +7,9 @@
#include <array>
#include <cstring>
#include <functional>
#include <optional>
#include <string>
#include <type_traits>
#include <boost/optional.hpp>
#include "common/hash.h"
#include "video_core/regs.h"
#include "video_core/shader/shader.h"
@ -228,9 +228,8 @@ std::string GenerateTrivialVertexShader(bool separable_shader);
* Generates the GLSL vertex shader program source code for the given VS program
* @returns String of the shader source code; boost::none on failure
*/
boost::optional<std::string> GenerateVertexShader(const Pica::Shader::ShaderSetup& setup,
const PicaVSConfig& config,
bool separable_shader);
std::optional<std::string> GenerateVertexShader(const Pica::Shader::ShaderSetup& setup,
const PicaVSConfig& config, bool separable_shader);
/*
* Generates the GLSL fixed geometry shader program source code for non-GS PICA pipeline
@ -243,9 +242,9 @@ std::string GenerateFixedGeometryShader(const PicaFixedGSConfig& config, bool se
* configuration
* @returns String of the shader source code; boost::none on failure
*/
boost::optional<std::string> GenerateGeometryShader(const Pica::Shader::ShaderSetup& setup,
const PicaGSConfig& config,
bool separable_shader);
std::optional<std::string> GenerateGeometryShader(const Pica::Shader::ShaderSetup& setup,
const PicaGSConfig& config,
bool separable_shader);
/**
* Generates the GLSL fragment shader program source code for the current Pica state

View file

@ -162,8 +162,8 @@ private:
// program buffer from the previous shader, which is hashed into the config, resulting several
// different config values from the same shader program.
template <typename KeyConfigType,
boost::optional<std::string> (*CodeGenerator)(const Pica::Shader::ShaderSetup&,
const KeyConfigType&, bool),
std::optional<std::string> (*CodeGenerator)(const Pica::Shader::ShaderSetup&,
const KeyConfigType&, bool),
GLenum ShaderType>
class ShaderDoubleCache {
public:
@ -177,7 +177,7 @@ public:
return 0;
}
std::string& program = program_opt.get();
std::string& program = *program_opt;
auto [iter, new_shader] = shader_cache.emplace(program, OGLShaderStage{separable});
OGLShaderStage& cached_shader = iter->second;
if (new_shader) {

View file

@ -754,7 +754,7 @@ void JitShader::Compile_LOOP(Instruction instr) {
sub(LOOPCOUNT, 1); // Increment loop count by 1
jnz(l_loop_start); // Loop if not equal
L(*loop_break_label);
loop_break_label = boost::none;
loop_break_label.reset();
looping = false;
}

View file

@ -6,9 +6,9 @@
#include <array>
#include <cstddef>
#include <optional>
#include <utility>
#include <vector>
#include <boost/optional.hpp>
#include <nihstro/shader_bytecode.h>
#include <xbyak.h>
#include "common/bit_set.h"
@ -123,7 +123,7 @@ private:
/// Label pointing to the end of the current LOOP block. Used by the BREAKC instruction to break
/// out of the loop.
boost::optional<Xbyak::Label> loop_break_label;
std::optional<Xbyak::Label> loop_break_label;
/// Offsets in code where a return needs to be inserted
std::vector<unsigned> return_offsets;