removed hard-coded framebuffer addresses from renderer_opengl.cpp

This commit is contained in:
bunnei 2014-04-16 21:30:10 -04:00
parent 9d1a17ca88
commit d4411acfd0

View file

@ -2,6 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "core/hw/hw_lcd.h"
#include "video_core/video_core.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
@ -75,8 +77,8 @@ void RendererOpenGL::FlipFramebuffer(u32 addr, u8* out) {
*/
void RendererOpenGL::RenderXFB(const Rect& src_rect, const Rect& dst_rect) {
FlipFramebuffer(0x20282160, m_xfb_top_flipped);
FlipFramebuffer(0x202118E0, m_xfb_bottom_flipped);
FlipFramebuffer(LCD::TOP_RIGHT_FRAME1, m_xfb_top_flipped);
FlipFramebuffer(LCD::SUB_FRAME1, m_xfb_bottom_flipped);
// Blit the top framebuffer
// ------------------------