am: Remove redundant c_str() calls

Avoids redundant std::string constructions.
This commit is contained in:
Lioncash 2020-06-05 23:56:29 -04:00
parent 76253063a3
commit d859f5c9eb

View file

@ -447,7 +447,7 @@ std::string GetTitleMetadataPath(Service::FS::MediaType media_type, u64 tid, boo
Common::SplitPath(entry.virtualName, nullptr, &filename_filename, &filename_extension);
if (filename_extension == ".tmd") {
u32 id = std::stoul(filename_filename.c_str(), nullptr, 16);
const u32 id = std::stoul(filename_filename, nullptr, 16);
base_id = std::min(base_id, id);
update_id = std::max(update_id, id);
}
@ -548,7 +548,7 @@ void Module::ScanForTitles(Service::FS::MediaType media_type) {
std::string tid_string = tid_high.virtualName + tid_low.virtualName;
if (tid_string.length() == TITLE_ID_VALID_LENGTH) {
u64 tid = std::stoull(tid_string.c_str(), nullptr, 16);
const u64 tid = std::stoull(tid_string, nullptr, 16);
FileSys::NCCHContainer container(GetTitleContentPath(media_type, tid));
if (container.Load() == Loader::ResultStatus::Success)