Kernel: Convert Semaphore to not use Handles
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3 changed files with 87 additions and 66 deletions
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@ -2,8 +2,6 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <queue>
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#include "common/common.h"
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#include "common/common.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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@ -12,69 +10,50 @@
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namespace Kernel {
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namespace Kernel {
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class Semaphore : public WaitObject {
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ResultVal<SharedPtr<Semaphore>> Semaphore::Create(s32 initial_count, s32 max_count,
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public:
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std::string name) {
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std::string GetTypeName() const override { return "Semaphore"; }
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std::string GetName() const override { return name; }
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static const HandleType HANDLE_TYPE = HandleType::Semaphore;
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HandleType GetHandleType() const override { return HANDLE_TYPE; }
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s32 max_count; ///< Maximum number of simultaneous holders the semaphore can have
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s32 available_count; ///< Number of free slots left in the semaphore
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std::string name; ///< Name of semaphore (optional)
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bool ShouldWait() override {
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return available_count <= 0;
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}
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void Acquire() override {
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_assert_msg_(Kernel, !ShouldWait(), "object unavailable!");
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--available_count;
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}
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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ResultCode CreateSemaphore(Handle* handle, s32 initial_count,
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s32 max_count, const std::string& name) {
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if (initial_count > max_count)
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if (initial_count > max_count)
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return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::Kernel,
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return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::Kernel,
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ErrorSummary::WrongArgument, ErrorLevel::Permanent);
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ErrorSummary::WrongArgument, ErrorLevel::Permanent);
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Semaphore* semaphore = new Semaphore;
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SharedPtr<Semaphore> semaphore(new Semaphore);
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// TOOD(yuriks): Fix error reporting
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// TOOD(yuriks): Don't create Handle (see Thread::Create())
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*handle = g_handle_table.Create(semaphore).ValueOr(INVALID_HANDLE);
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CASCADE_RESULT(auto unused, Kernel::g_handle_table.Create(semaphore));
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// When the semaphore is created, some slots are reserved for other threads,
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// When the semaphore is created, some slots are reserved for other threads,
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// and the rest is reserved for the caller thread
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// and the rest is reserved for the caller thread
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semaphore->max_count = max_count;
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semaphore->max_count = max_count;
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semaphore->available_count = initial_count;
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semaphore->available_count = initial_count;
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semaphore->name = name;
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semaphore->name = std::move(name);
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return RESULT_SUCCESS;
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return MakeResult<SharedPtr<Semaphore>>(std::move(semaphore));
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}
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}
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ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
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bool Semaphore::ShouldWait() {
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Semaphore* semaphore = g_handle_table.Get<Semaphore>(handle).get();
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return available_count <= 0;
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if (semaphore == nullptr)
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}
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return InvalidHandle(ErrorModule::Kernel);
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if (semaphore->max_count - semaphore->available_count < release_count)
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void Semaphore::Acquire() {
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_assert_msg_(Kernel, !ShouldWait(), "object unavailable!");
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--available_count;
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}
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ResultVal<s32> Semaphore::Release(s32 release_count) {
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if (max_count - available_count < release_count)
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return ResultCode(ErrorDescription::OutOfRange, ErrorModule::Kernel,
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return ResultCode(ErrorDescription::OutOfRange, ErrorModule::Kernel,
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ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
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ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
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*count = semaphore->available_count;
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s32 previous_count = available_count;
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semaphore->available_count += release_count;
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available_count += release_count;
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// Notify some of the threads that the semaphore has been released
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// Notify some of the threads that the semaphore has been released
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// stop once the semaphore is full again or there are no more waiting threads
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// stop once the semaphore is full again or there are no more waiting threads
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while (!semaphore->ShouldWait() && semaphore->WakeupNextThread() != nullptr) {
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while (!ShouldWait() && WakeupNextThread() != nullptr) {
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semaphore->Acquire();
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Acquire();
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}
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}
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return RESULT_SUCCESS;
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return MakeResult<s32>(previous_count);
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}
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}
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} // namespace
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} // namespace
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@ -4,29 +4,50 @@
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#pragma once
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#pragma once
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#include <queue>
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#include <string>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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namespace Kernel {
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namespace Kernel {
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/**
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class Semaphore : public WaitObject {
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public:
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/**
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* Creates a semaphore.
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* Creates a semaphore.
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* @param handle Pointer to the handle of the newly created object
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* @param handle Pointer to the handle of the newly created object
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* @param initial_count Number of slots reserved for other threads
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* @param initial_count Number of slots reserved for other threads
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* @param max_count Maximum number of slots the semaphore can have
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* @param max_count Maximum number of slots the semaphore can have
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* @param name Optional name of semaphore
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* @param name Optional name of semaphore
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* @return ResultCode of the error
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* @return The created semaphore
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*/
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*/
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ResultCode CreateSemaphore(Handle* handle, s32 initial_count, s32 max_count, const std::string& name = "Unknown");
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static ResultVal<SharedPtr<Semaphore>> Create(s32 initial_count, s32 max_count,
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std::string name = "Unknown");
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/**
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std::string GetTypeName() const override { return "Semaphore"; }
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std::string GetName() const override { return name; }
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static const HandleType HANDLE_TYPE = HandleType::Semaphore;
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HandleType GetHandleType() const override { return HANDLE_TYPE; }
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s32 max_count; ///< Maximum number of simultaneous holders the semaphore can have
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s32 available_count; ///< Number of free slots left in the semaphore
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std::string name; ///< Name of semaphore (optional)
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bool ShouldWait() override;
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void Acquire() override;
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/**
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* Releases a certain number of slots from a semaphore.
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* Releases a certain number of slots from a semaphore.
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* @param count The number of free slots the semaphore had before this call
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* @param handle The handle of the semaphore to release
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* @param release_count The number of slots to release
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* @param release_count The number of slots to release
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* @return ResultCode of the error
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* @return The number of free slots the semaphore had before this call
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*/
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*/
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ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count);
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ResultVal<s32> Release(s32 release_count);
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private:
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Semaphore() = default;
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};
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} // namespace
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} // namespace
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/// Creates a semaphore
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/// Creates a semaphore
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static Result CreateSemaphore(Handle* semaphore, s32 initial_count, s32 max_count) {
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static Result CreateSemaphore(Handle* semaphore, s32 initial_count, s32 max_count) {
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ResultCode res = Kernel::CreateSemaphore(semaphore, initial_count, max_count);
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using Kernel::Semaphore;
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ResultVal<SharedPtr<Semaphore>> semaphore_res = Semaphore::Create(initial_count, max_count);
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if (semaphore_res.Failed())
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return semaphore_res.Code().raw;
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ResultVal<Handle> handle_res = Kernel::g_handle_table.Create(*semaphore_res);
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if (handle_res.Failed())
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return handle_res.Code().raw;
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*semaphore = *handle_res;
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LOG_TRACE(Kernel_SVC, "called initial_count=%d, max_count=%d, created handle=0x%08X",
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LOG_TRACE(Kernel_SVC, "called initial_count=%d, max_count=%d, created handle=0x%08X",
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initial_count, max_count, *semaphore);
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initial_count, max_count, *semaphore);
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return res.raw;
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return RESULT_SUCCESS.raw;
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}
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}
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/// Releases a certain number of slots in a semaphore
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/// Releases a certain number of slots in a semaphore
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static Result ReleaseSemaphore(s32* count, Handle semaphore, s32 release_count) {
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static Result ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
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LOG_TRACE(Kernel_SVC, "called release_count=%d, handle=0x%08X", release_count, semaphore);
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using Kernel::Semaphore;
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ResultCode res = Kernel::ReleaseSemaphore(count, semaphore, release_count);
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return res.raw;
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LOG_TRACE(Kernel_SVC, "called release_count=%d, handle=0x%08X", release_count, handle);
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SharedPtr<Semaphore> semaphore = Kernel::g_handle_table.Get<Semaphore>(handle);
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if (semaphore == nullptr)
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return InvalidHandle(ErrorModule::Kernel).raw;
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ResultVal<s32> release_res = semaphore->Release(release_count);
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if (release_res.Failed())
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return release_res.Code().raw;
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*count = *release_res;
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return RESULT_SUCCESS.raw;
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}
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}
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/// Query memory
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/// Query memory
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