qt/game_list: Give GameListSearchField::KeyReleaseEater a parent

This fixes a memory leak as KeyReleaseEater's destructor was never
called.

Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
This commit is contained in:
FearlessTobi 2020-10-04 05:14:49 +02:00
parent aced133a3d
commit e12ee55faa
2 changed files with 4 additions and 3 deletions

View file

@ -32,7 +32,8 @@
#include "core/file_sys/archive_source_sd_savedata.h"
#include "core/hle/service/fs/archive.h"
GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}
GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist, QObject* parent)
: QObject(parent), gamelist{gamelist} {}
// EventFilter in order to process systemkeys while editing the searchfield
bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {
@ -128,7 +129,7 @@ void GameListSearchField::setFocus() {
}
GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
auto* const key_release_eater = new KeyReleaseEater(parent);
auto* const key_release_eater = new KeyReleaseEater(parent, this);
layout_filter = new QHBoxLayout;
layout_filter->setMargin(8);
label_filter = new QLabel;

View file

@ -432,7 +432,7 @@ public:
private:
class KeyReleaseEater : public QObject {
public:
explicit KeyReleaseEater(GameList* gamelist);
explicit KeyReleaseEater(GameList* gamelist, QObject* parent = nullptr);
private:
GameList* gamelist = nullptr;