Add console unique secure data
This commit is contained in:
parent
8e2415f455
commit
e39501556c
6 changed files with 284 additions and 12 deletions
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@ -3,12 +3,14 @@
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// Refer to the license.txt file included.
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#include <cstring>
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#include <QFileDialog>
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#include <QFutureWatcher>
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#include <QMessageBox>
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#include <QProgressDialog>
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#include <QtConcurrent/QtConcurrentMap>
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#include "citra_qt/configuration/configuration_shared.h"
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#include "citra_qt/configuration/configure_system.h"
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#include "common/file_util.h"
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#include "common/settings.h"
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#include "core/core.h"
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#include "core/hle/service/am/am.h"
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@ -236,6 +238,24 @@ ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
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&ConfigureSystem::RefreshConsoleID);
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connect(ui->button_start_download, &QPushButton::clicked, this,
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&ConfigureSystem::DownloadFromNUS);
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connect(ui->button_secure_info, &QPushButton::clicked, this, [this] {
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ui->button_secure_info->setEnabled(false);
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const QString file_path_qtstr =
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QFileDialog::getOpenFileName(this, tr("Select SecureInfo_A"), QString(),
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tr("SecureInfo_A (SecureInfo_A);;All Files (*.*)"));
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ui->button_secure_info->setEnabled(true);
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InstallSecureData(file_path_qtstr.toStdString(), cfg->GetSecureInfoAPath());
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});
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connect(ui->button_friend_code_seed, &QPushButton::clicked, this, [this] {
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ui->button_friend_code_seed->setEnabled(false);
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const QString file_path_qtstr = QFileDialog::getOpenFileName(
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this, tr("Select LocalFriendCodeSeed_B"), QString(),
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tr("LocalFriendCodeSeed_B (LocalFriendCodeSeed_B);;All Files (*.*)"));
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ui->button_friend_code_seed->setEnabled(true);
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InstallSecureData(file_path_qtstr.toStdString(), cfg->GetLocalFriendCodeSeedBPath());
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});
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for (u8 i = 0; i < country_names.size(); i++) {
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if (std::strcmp(country_names.at(i), "") != 0) {
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ui->combo_country->addItem(tr(country_names.at(i)), i);
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@ -304,6 +324,7 @@ void ConfigureSystem::SetConfiguration() {
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ReadSystemSettings();
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ui->group_system_settings->setEnabled(enabled);
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ui->group_real_console_unique_data->setEnabled(enabled);
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if (enabled) {
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ui->label_disable_info->hide();
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}
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@ -354,6 +375,9 @@ void ConfigureSystem::ReadSystemSettings() {
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// set firmware download region
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ui->combo_download_region->setCurrentIndex(static_cast<int>(cfg->GetRegionValue()));
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// Refresh secure data status
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RefreshSecureDataStatus();
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}
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void ConfigureSystem::ApplyConfiguration() {
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@ -522,6 +546,41 @@ void ConfigureSystem::RefreshConsoleID() {
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tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper()));
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}
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void ConfigureSystem::InstallSecureData(const std::string& from_path, const std::string& to_path) {
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std::string from =
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FileUtil::SanitizePath(from_path, FileUtil::DirectorySeparator::PlatformDefault);
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std::string to = FileUtil::SanitizePath(to_path, FileUtil::DirectorySeparator::PlatformDefault);
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if (from.empty() || from == to) {
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return;
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}
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FileUtil::CreateFullPath(to_path);
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FileUtil::Copy(from, to);
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cfg->InvalidateSecureData();
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RefreshSecureDataStatus();
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}
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void ConfigureSystem::RefreshSecureDataStatus() {
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auto status_to_str = [](Service::CFG::SecureDataLoadStatus status) {
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switch (status) {
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case Service::CFG::SecureDataLoadStatus::Loaded:
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return "Loaded";
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case Service::CFG::SecureDataLoadStatus::NotFound:
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return "Not Found";
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case Service::CFG::SecureDataLoadStatus::Invalid:
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return "Invalid";
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case Service::CFG::SecureDataLoadStatus::IOError:
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return "IO Error";
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default:
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return "";
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}
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};
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ui->label_secure_info_status->setText(
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tr((std::string("Status: ") + status_to_str(cfg->LoadSecureInfoAFile())).c_str()));
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ui->label_friend_code_seed_status->setText(
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tr((std::string("Status: ") + status_to_str(cfg->LoadLocalFriendCodeSeedBFile())).c_str()));
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}
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void ConfigureSystem::RetranslateUI() {
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ui->retranslateUi(this);
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}
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@ -46,6 +46,9 @@ private:
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void UpdateInitTicks(int init_ticks_type);
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void RefreshConsoleID();
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void InstallSecureData(const std::string& from_path, const std::string& to_path);
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void RefreshSecureDataStatus();
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void SetupPerGameUI();
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void DownloadFromNUS();
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@ -217,12 +217,39 @@ void Module::Interface::GetRegion(Kernel::HLERequestContext& ctx) {
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void Module::Interface::SecureInfoGetByte101(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx);
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LOG_DEBUG(Service_CFG, "(STUBBED) called");
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u8 ret = 0;
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if (cfg->secure_info_a_loaded) {
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ret = cfg->secure_info_a.unknown;
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}
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IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
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rb.Push(ResultSuccess);
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// According to 3dbrew this is normally 0.
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rb.Push<u8>(0);
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rb.Push(RESULT_SUCCESS);
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rb.Push<u8>(ret);
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}
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void Module::Interface::SecureInfoGetSerialNo(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx);
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[[maybe_unused]] u32 out_size = rp.Pop<u32>();
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auto out_buffer = rp.PopMappedBuffer();
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if (out_buffer.GetSize() < sizeof(SecureInfoA::serial_number)) {
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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rb.Push(ResultCode(ErrorDescription::InvalidSize, ErrorModule::Config,
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ErrorSummary::WrongArgument, ErrorLevel::Permanent));
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}
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// Never happens on real hardware, but may happen if user didn't supply a dump.
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// Always make sure to have available both secure data kinds or error otherwise.
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if (!cfg->secure_info_a_loaded || !cfg->local_friend_code_seed_b_loaded) {
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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rb.Push(ResultCode(ErrorDescription::NotFound, ErrorModule::Config,
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ErrorSummary::InvalidState, ErrorLevel::Permanent));
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}
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out_buffer.Write(&cfg->secure_info_a.serial_number, 0, sizeof(SecureInfoA::serial_number));
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
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rb.Push(RESULT_SUCCESS);
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rb.PushMappedBuffer(out_buffer);
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}
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void Module::Interface::SetUUIDClockSequence(Kernel::HLERequestContext& ctx) {
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@ -365,6 +392,43 @@ void Module::Interface::UpdateConfigNANDSavegame(Kernel::HLERequestContext& ctx)
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rb.Push(cfg->UpdateConfigNANDSavegame());
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}
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void Module::Interface::GetLocalFriendCodeSeedData(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx);
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[[maybe_unused]] u32 out_size = rp.Pop<u32>();
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auto out_buffer = rp.PopMappedBuffer();
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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if (out_buffer.GetSize() < sizeof(LocalFriendCodeSeedB)) {
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rb.Push(ResultCode(ErrorDescription::InvalidSize, ErrorModule::Config,
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ErrorSummary::WrongArgument, ErrorLevel::Permanent));
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}
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// Never happens on real hardware, but may happen if user didn't supply a dump.
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// Always make sure to have available both secure data kinds or error otherwise.
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if (!cfg->secure_info_a_loaded || !cfg->local_friend_code_seed_b_loaded) {
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rb.Push(ResultCode(ErrorDescription::NotFound, ErrorModule::Config,
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ErrorSummary::InvalidState, ErrorLevel::Permanent));
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}
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out_buffer.Write(&cfg->local_friend_code_seed_b, 0, sizeof(LocalFriendCodeSeedB));
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rb.Push(RESULT_SUCCESS);
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}
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void Module::Interface::GetLocalFriendCodeSeed(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx);
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// Never happens on real hardware, but may happen if user didn't supply a dump.
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// Always make sure to have available both secure data kinds or error otherwise.
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if (!cfg->secure_info_a_loaded || !cfg->local_friend_code_seed_b_loaded) {
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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rb.Push(ResultCode(ErrorDescription::NotFound, ErrorModule::Config,
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ErrorSummary::InvalidState, ErrorLevel::Permanent));
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}
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IPC::RequestBuilder rb = rp.MakeBuilder(3, 0);
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rb.Push(RESULT_SUCCESS);
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rb.Push<u64>(cfg->local_friend_code_seed_b.friend_code_seed);
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}
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void Module::Interface::FormatConfig(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx);
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IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
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@ -506,8 +570,16 @@ Result Module::UpdateConfigNANDSavegame() {
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return ResultSuccess;
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}
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Result Module::FormatConfig() {
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Result res = DeleteConfigNANDSaveFile();
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std::string Module::GetLocalFriendCodeSeedBPath() {
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return FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "rw/sys/LocalFriendCodeSeed_B";
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}
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std::string Module::GetSecureInfoAPath() {
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return FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "rw/sys/SecureInfo_A";
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}
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ResultCode Module::FormatConfig() {
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ResultCode res = DeleteConfigNANDSaveFile();
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// The delete command fails if the file doesn't exist, so we have to check that too
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if (!res.IsSuccess() && res != FileSys::ResultFileNotFound) {
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return res;
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@ -579,6 +651,55 @@ Result Module::LoadConfigNANDSaveFile() {
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return FormatConfig();
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}
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void Module::InvalidateSecureData() {
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secure_info_a_loaded = local_friend_code_seed_b_loaded = false;
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}
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SecureDataLoadStatus Module::LoadSecureInfoAFile() {
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if (secure_info_a_loaded) {
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return SecureDataLoadStatus::Loaded;
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}
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std::string file_path = GetSecureInfoAPath();
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if (!FileUtil::Exists(file_path)) {
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return SecureDataLoadStatus::NotFound;
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}
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FileUtil::IOFile file(file_path, "rb");
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if (!file.IsOpen()) {
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return SecureDataLoadStatus::IOError;
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}
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if (file.GetSize() != sizeof(SecureInfoA)) {
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return SecureDataLoadStatus::Invalid;
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}
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if (file.ReadBytes(&secure_info_a, sizeof(SecureInfoA)) != sizeof(SecureInfoA)) {
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return SecureDataLoadStatus::IOError;
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}
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secure_info_a_loaded = true;
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return SecureDataLoadStatus::Loaded;
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}
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SecureDataLoadStatus Module::LoadLocalFriendCodeSeedBFile() {
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if (local_friend_code_seed_b_loaded) {
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return SecureDataLoadStatus::Loaded;
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}
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std::string file_path = GetLocalFriendCodeSeedBPath();
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if (!FileUtil::Exists(file_path)) {
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return SecureDataLoadStatus::NotFound;
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}
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FileUtil::IOFile file(file_path, "rb");
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if (!file.IsOpen()) {
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return SecureDataLoadStatus::IOError;
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}
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if (file.GetSize() != sizeof(LocalFriendCodeSeedB)) {
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return SecureDataLoadStatus::Invalid;
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}
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if (file.ReadBytes(&local_friend_code_seed_b, sizeof(LocalFriendCodeSeedB)) !=
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sizeof(LocalFriendCodeSeedB)) {
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return SecureDataLoadStatus::IOError;
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}
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local_friend_code_seed_b_loaded = true;
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return SecureDataLoadStatus::Loaded;
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}
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void Module::LoadMCUConfig() {
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FileUtil::IOFile mcu_data_file(
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fmt::format("{}/mcu.dat", FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir)), "rb");
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@ -616,6 +737,8 @@ Module::Module(Core::System& system_) : system(system_) {
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SetEULAVersion(default_version);
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UpdateConfigNANDSavegame();
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}
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LoadSecureInfoAFile();
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LoadLocalFriendCodeSeedBFile();
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}
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Module::~Module() = default;
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@ -176,6 +176,28 @@ enum class AccessFlag : u16 {
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};
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DECLARE_ENUM_FLAG_OPERATORS(AccessFlag);
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struct SecureInfoA {
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std::array<u8, 0x100> signature;
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u8 region;
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u8 unknown;
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std::array<u8, 0xF> serial_number;
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};
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static_assert(sizeof(SecureInfoA) == 0x111);
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struct LocalFriendCodeSeedB {
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std::array<u8, 0x100> signature;
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u64 unknown;
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u64 friend_code_seed;
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};
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static_assert(sizeof(LocalFriendCodeSeedB) == 0x110);
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enum class SecureDataLoadStatus {
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Loaded,
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NotFound,
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Invalid,
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IOError,
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};
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class Module final {
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public:
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Module(Core::System& system_);
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@ -230,6 +252,18 @@ public:
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*/
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void SecureInfoGetByte101(Kernel::HLERequestContext& ctx);
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/**
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* CFG::SecureInfoGetSerialNo service function
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* Inputs:
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* 1 : Buffer Size
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* 2-3: Output mapped buffer
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* Outputs:
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* 0 : Result Header code
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* 1 : Result of function, 0 on success, otherwise error code
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* 2-3 : Output mapped buffer
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*/
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void SecureInfoGetSerialNo(Kernel::HLERequestContext& ctx);
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/**
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* CFG::SetUUIDClockSequence service function
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* Inputs:
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*/
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void UpdateConfigNANDSavegame(Kernel::HLERequestContext& ctx);
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/**
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* CFG::GetLocalFriendCodeSeedData service function
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* Inputs:
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* 1 : Buffer Size
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* 2-3: Output mapped buffer
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* Outputs:
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* 0 : Result Header code
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* 1 : Result of function, 0 on success, otherwise error code
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*/
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void GetLocalFriendCodeSeedData(Kernel::HLERequestContext& ctx);
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/**
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* CFG::GetLocalFriendCodeSeed service function
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* Inputs:
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* Outputs:
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* 0 : Result Header code
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* 1 : Result of function, 0 on success, otherwise error code
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* 2-3 : Friend code seed
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*/
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void GetLocalFriendCodeSeed(Kernel::HLERequestContext& ctx);
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/**
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* CFG::FormatConfig service function
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* Inputs:
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*/
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Result UpdateConfigNANDSavegame();
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/**
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* Invalidates the loaded secure data so that it is loaded again.
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*/
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void InvalidateSecureData();
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/**
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* Loads the LocalFriendCodeSeed_B file from NAND.
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* @returns LocalFriendCodeSeedBLoadStatus indicating the file load status.
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*/
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SecureDataLoadStatus LoadSecureInfoAFile();
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/**
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* Loads the LocalFriendCodeSeed_B file from NAND.
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* @returns LocalFriendCodeSeedBLoadStatus indicating the file load status.
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*/
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SecureDataLoadStatus LoadLocalFriendCodeSeedBFile();
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/**
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* Gets the SecureInfo_A path in the host filesystem
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* @returns std::string SecureInfo_A path in the host filesystem
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*/
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std::string GetSecureInfoAPath();
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/**
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* Gets the LocalFriendCodeSeed_B path in the host filesystem
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* @returns std::string LocalFriendCodeSeed_B path in the host filesystem
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*/
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std::string GetLocalFriendCodeSeedBPath();
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/**
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* Saves MCU specific data
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*/
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@ -590,6 +673,10 @@ private:
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std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer;
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std::unique_ptr<FileSys::ArchiveBackend> cfg_system_save_data_archive;
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u32 preferred_region_code = 0;
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bool secure_info_a_loaded = false;
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SecureInfoA secure_info_a;
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bool local_friend_code_seed_b_loaded = false;
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LocalFriendCodeSeedB local_friend_code_seed_b;
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bool preferred_region_chosen = false;
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MCUData mcu_data{};
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@ -28,11 +28,11 @@ CFG_I::CFG_I(std::shared_ptr<Module> cfg) : Module::Interface(std::move(cfg), "c
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{0x0401, &CFG_I::GetSystemConfig, "GetSystemConfig"},
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{0x0402, &CFG_I::SetSystemConfig, "SetSystemConfig"},
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{0x0403, &CFG_I::UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
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{0x0404, nullptr, "GetLocalFriendCodeSeedData"},
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{0x0405, nullptr, "GetLocalFriendCodeSeed"},
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{0x0404, &CFG_I::GetLocalFriendCodeSeedData, "GetLocalFriendCodeSeedData"},
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{0x0405, &CFG_I::GetLocalFriendCodeSeed, "GetLocalFriendCodeSeed"},
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{0x0406, &CFG_I::GetRegion, "GetRegion"},
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{0x0407, &CFG_I::SecureInfoGetByte101, "SecureInfoGetByte101"},
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{0x0408, nullptr, "SecureInfoGetSerialNo"},
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{0x0408, &CFG_I::SecureInfoGetSerialNo, "SecureInfoGetSerialNo"},
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{0x0409, nullptr, "UpdateConfigBlk00040003"},
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// cfg:i
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{0x0801, &CFG_I::GetSystemConfig, "GetSystemConfig"},
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@ -28,11 +28,11 @@ CFG_S::CFG_S(std::shared_ptr<Module> cfg) : Module::Interface(std::move(cfg), "c
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{0x0401, &CFG_S::GetSystemConfig, "GetSystemConfig"},
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{0x0402, &CFG_S::SetSystemConfig, "SetSystemConfig"},
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{0x0403, &CFG_S::UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"},
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{0x0404, nullptr, "GetLocalFriendCodeSeedData"},
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{0x0405, nullptr, "GetLocalFriendCodeSeed"},
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{0x0404, &CFG_S::GetLocalFriendCodeSeedData, "GetLocalFriendCodeSeedData"},
|
||||
{0x0405, &CFG_S::GetLocalFriendCodeSeed, "GetLocalFriendCodeSeed"},
|
||||
{0x0406, &CFG_S::GetRegion, "GetRegion"},
|
||||
{0x0407, &CFG_S::SecureInfoGetByte101, "SecureInfoGetByte101"},
|
||||
{0x0408, nullptr, "SecureInfoGetSerialNo"},
|
||||
{0x0408, &CFG_S::SecureInfoGetSerialNo, "SecureInfoGetSerialNo"},
|
||||
{0x0409, nullptr, "UpdateConfigBlk00040003"},
|
||||
{0x040D, &CFG_S::SetUUIDClockSequence, "SetUUIDClockSequence"},
|
||||
{0x040E, &CFG_S::GetUUIDClockSequence, "GetUUIDClockSequence"},
|
||||
|
|
Loading…
Reference in a new issue