Change some SkyEye defines to const ints

This prevents them from interfering with other constants defined in
different namespaces.
This commit is contained in:
Yuri Kunde Schlesner 2014-10-25 17:52:39 -02:00 committed by ichfly
parent 0d59f6b9ea
commit e4c1b43ece
2 changed files with 16 additions and 34 deletions

View file

@ -799,22 +799,22 @@ pascal void SpinCursor (short increment); /* copied from CursorCtl.h */
#include "list.h"
#include "tb.h"
*/
#define EQ 0
#define NE 1
#define CS 2
#define CC 3
#define MI 4
#define PL 5
#define VS 6
#define VC 7
#define HI 8
#define LS 9
#define GE 10
#define LT 11
#define GT 12
#define LE 13
#define AL 14
#define NV 15
const int EQ = 0;
const int NE = 1;
const int CS = 2;
const int CC = 3;
const int MI = 4;
const int PL = 5;
const int VS = 6;
const int VC = 7;
const int HI = 8;
const int LS = 9;
const int GE = 10;
const int LT = 11;
const int GT = 12;
const int LE = 13;
const int AL = 14;
const int NV = 15;
#ifndef NFLAG
#define NFLAG state->NFlag

View file

@ -25,24 +25,6 @@
#define DEBUG(...) DEBUG_LOG(ARM11, __VA_ARGS__)
/* Condition code values. */
#define EQ 0
#define NE 1
#define CS 2
#define CC 3
#define MI 4
#define PL 5
#define VS 6
#define VC 7
#define HI 8
#define LS 9
#define GE 10
#define LT 11
#define GT 12
#define LE 13
#define AL 14
#define NV 15
/* Shift Opcodes. */
#define LSL 0
#define LSR 1