diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index 3526e16d5..9efc15337 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -147,20 +147,17 @@ void OpenGLState::Apply() { // Textures for (unsigned texture_index = 0; texture_index < ARRAY_SIZE(texture_units); ++texture_index) { - if (texture_units[texture_index].enabled_2d != cur_state.texture_units[texture_index].enabled_2d) { + if (texture_units[texture_index].enabled_2d != cur_state.texture_units[texture_index].enabled_2d || + texture_units[texture_index].texture_2d != cur_state.texture_units[texture_index].texture_2d) { + glActiveTexture(GL_TEXTURE0 + texture_index); if (texture_units[texture_index].enabled_2d) { - glEnable(GL_TEXTURE_2D); + glBindTexture(GL_TEXTURE_2D, texture_units[texture_index].texture_2d); } else { - glDisable(GL_TEXTURE_2D); + glBindTexture(GL_TEXTURE_2D, 0); } } - - if (texture_units[texture_index].texture_2d != cur_state.texture_units[texture_index].texture_2d) { - glActiveTexture(GL_TEXTURE0 + texture_index); - glBindTexture(GL_TEXTURE_2D, texture_units[texture_index].texture_2d); - } } // Framebuffer