GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY.

This commit is contained in:
Tony Wasserka 2014-06-01 00:22:40 +02:00
parent cb8f49b7ea
commit ec9511e1db
2 changed files with 17 additions and 2 deletions

View file

@ -176,10 +176,17 @@ void TriggerCmdReqQueue(Service::Interface* self) {
case GXCommandId::SET_MEMORY_FILL:
break;
// TODO: Check if texture copies are implemented correctly..
case GXCommandId::SET_DISPLAY_TRANSFER:
break;
case GXCommandId::SET_TEXTURE_COPY:
GPU::Write<u32>(GPU::Registers::DisplayInputBufferAddr, cmd_buff[1] >> 3);
GPU::Write<u32>(GPU::Registers::DisplayOutputBufferAddr, cmd_buff[2] >> 3);
GPU::Write<u32>(GPU::Registers::DisplayInputBufferSize, cmd_buff[3]);
GPU::Write<u32>(GPU::Registers::DisplayOutputBufferSize, cmd_buff[4]);
GPU::Write<u32>(GPU::Registers::DisplayTransferFlags, cmd_buff[5]);
// TODO: GPU::Registers::DisplayTriggerTransfer should be ORed with 1 for texture copies?
GPU::Write<u32>(GPU::Registers::DisplayTriggerTransfer, 1);
break;
case GXCommandId::SET_COMMAND_LIST_FIRST:

View file

@ -22,6 +22,14 @@ struct Registers {
FramebufferSubRight1 = 0x1EF00594, // Sub LCD, unused first framebuffer
FramebufferSubRight2 = 0x1EF00598, // Sub LCD, unused second framebuffer
DisplayInputBufferAddr = 0x1EF00C00,
DisplayOutputBufferAddr = 0x1EF00C04,
DisplayOutputBufferSize = 0x1EF00C08,
DisplayInputBufferSize = 0x1EF00C0C,
DisplayTransferFlags = 0x1EF00C10,
// Unknown??
DisplayTriggerTransfer = 0x1EF00C18,
CommandListSize = 0x1EF018E0,
CommandListAddress = 0x1EF018E8,
ProcessCommandList = 0x1EF018F0,