From f7e96dc068bce86f5ea487a1af887c2d5d5d045c Mon Sep 17 00:00:00 2001 From: Merry Date: Tue, 31 Jan 2017 08:38:31 +0000 Subject: [PATCH] shader_jit_x64_compiler: esi and edi should be persistent (#2500) --- src/video_core/shader/shader_jit_x64_compiler.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/video_core/shader/shader_jit_x64_compiler.cpp b/src/video_core/shader/shader_jit_x64_compiler.cpp index 49806e8c9..bef7904b0 100644 --- a/src/video_core/shader/shader_jit_x64_compiler.cpp +++ b/src/video_core/shader/shader_jit_x64_compiler.cpp @@ -144,6 +144,8 @@ static const BitSet32 persistent_regs = BuildRegSet({ ADDROFFS_REG_0, ADDROFFS_REG_1, LOOPCOUNT_REG, COND0, COND1, // Constants ONE, NEGBIT, + // Loop variables + LOOPCOUNT, LOOPINC, }); /// Raw constant for the source register selector that indicates no swizzling is performed