From f87093686eb9472384f467dae2d18ba4c78ae141 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 9 Sep 2015 23:38:52 -0400 Subject: [PATCH] y2r: Give local variables an initial value Keeps compilers/static analyzers quiet. --- src/core/hw/y2r.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/src/core/hw/y2r.cpp b/src/core/hw/y2r.cpp index 082a4db82..15f96ced8 100644 --- a/src/core/hw/y2r.cpp +++ b/src/core/hw/y2r.cpp @@ -33,7 +33,9 @@ static void ConvertYUVToRGB(InputFormat input_format, for (unsigned int y = 0; y < height; ++y) { for (unsigned int x = 0; x < width; ++x) { - s32 Y, U, V; + s32 Y = 0; + s32 U = 0; + s32 V = 0; switch (input_format) { case InputFormat::YUV422_Indiv8: case InputFormat::YUV422_Indiv16: @@ -269,7 +271,7 @@ void PerformConversion(ConversionConfiguration& cvt) { // LUT used to remap writes to a tile. Used to allow linear or swizzled output without // requiring two different code paths. - const u8* tile_remap; + const u8* tile_remap = nullptr; switch (cvt.block_alignment) { case BlockAlignment::Linear: tile_remap = linear_lut; break; @@ -323,7 +325,8 @@ void PerformConversion(ConversionConfiguration& cvt) { u32* output_buffer = reinterpret_cast(data_buffer.get()); for (int i = 0; i < num_tiles; ++i) { - int image_strip_width, output_stride; + int image_strip_width = 0; + int output_stride = 0; switch (cvt.rotation) { case Rotation::None: