shader_jit: Replace two MDisp usages with MatR

This commit is contained in:
Lioncash 2015-08-24 00:39:50 -04:00
parent 83c214f6d8
commit fa5076eb9b

View file

@ -749,12 +749,12 @@ CompiledShader* JitCompiler::Compile() {
// Used to set a register to one
static const __m128 one = { 1.f, 1.f, 1.f, 1.f };
MOV(PTRBITS, R(RAX), ImmPtr(&one));
MOVAPS(ONE, MDisp(RAX, 0));
MOVAPS(ONE, MatR(RAX));
// Used to negate registers
static const __m128 neg = { -0.f, -0.f, -0.f, -0.f };
MOV(PTRBITS, R(RAX), ImmPtr(&neg));
MOVAPS(NEGBIT, MDisp(RAX, 0));
MOVAPS(NEGBIT, MatR(RAX));
looping = false;