Commit graph

10 commits

Author SHA1 Message Date
wwylele
b5763cb952 pica/lighting: split FresnelSelector into bitfields
The FresnelSelector was already working like a bitfield, so just make it actual bitfield to reduce redundant code. Also, it is already confirmed that this field also affects shadow on alpha. Given that the only two source that can affect alpha components are both controlled by this field, this field should be renamed to a general alpha switch
2018-04-10 20:25:56 +03:00
wwylele
ce2ad7436e swrasterizer/lighting: implement shadow attenuation 2018-03-13 12:56:19 +02:00
James Rowe
f61141e86a Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
wwylele
ab60414122 gl_rasterizer/lighting: fix LUT interpolation 2017-06-21 23:13:06 +03:00
wwylele
7052d43a67 gl_rasterizer/lighting: implement geometric factor 2017-06-15 14:59:01 +03:00
wwylele
40b7d0bf3f gl_rasterizer/lighting: implement lut input 5 (CP) 2017-06-11 21:30:53 +03:00
wwylele
b5addf8fb8 pica: prepare registers for spotlight 2017-05-30 10:54:58 +03:00
Yuri Kunde Schlesner
bfb1531352 VideoCore: Force enum sizes to u32 in LightingRegs
All enums that are used with BitField must have their type forced to u32
to ensure correctness.
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
5759d94b5c VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
Yuri Kunde Schlesner
f443c7e5b0 VideoCore: Split lighting regs from Regs struct 2017-02-04 13:59:11 -08:00