Commit graph

74 commits

Author SHA1 Message Date
liushuyu
10f876653d audio_core: hle: mf: transition to use smart pointers 2019-02-09 11:56:51 +01:00
liushuyu
bee5ba3e33 audio_core: hle: mf: fix a regression...
... an introduction in 8f591d3b85
2019-02-09 11:56:51 +01:00
liushuyu
06316be8a7 audio_core: hle: mf: minor fix 2019-02-09 11:56:51 +01:00
liushuyu
c03861c2d9 audio_core: hle: mf: address another batch of reviews from @B3N30 2019-02-09 11:56:51 +01:00
liushuyu
7f5b54fda4 audio_core: hle: mf: address reviews from @B3N30 2019-02-09 11:56:51 +01:00
liushuyu
11e277149c audio_core: hle: fix compile 2019-02-09 11:56:51 +01:00
B3N30
80b4dd21d2 audio_core: dsp_hle: add Media Foundation decoder...
* appveyor: switch to Media Foundation API
* Travis CI MinGW build needs an update with the container image
2019-02-09 11:56:51 +01:00
B3N30
1581dea6de more reviews addressed 2019-02-09 11:55:12 +01:00
liushuyu
8fe3e37df5 audio_core: fix msvc include issue 2019-02-09 11:55:12 +01:00
B3N30
bd9984b5f8 Addressed reviews 2019-02-09 11:55:12 +01:00
B3N30
847003cc1c FFmpegDL: Added external_dlls folder to user folder
AACDecoder: addressed reviews
2019-02-09 11:52:31 +01:00
B3N30
45b5de7a18 Fixup: Merge conflict with dsp lle 2019-02-09 11:52:31 +01:00
B3N30
c521f3b7d6 CoreAudio::HLE: Add FFmpeg aac decoder 2019-02-09 11:52:31 +01:00
Weiyi Wang
104829ae58 remove all occurance of specifying endianness inside BitField
This commit it automatically generated by command in zsh:
sed -i -- 's/BitField<\(.*\)_le>/BitField<\1>/g' **/*(D.)

BitField is now aware to endianness and default to little endian. It expects a value representation type without storage specification for its template parameter.
2019-01-28 22:09:43 -05:00
Weiyi Wang
6f6ffceec4 audio_core/hle,lle: implement UnloadComponent 2018-12-21 20:49:21 -05:00
Weiyi Wang
4add509b20 audio_core/hle: move implementation of LoadComponent 2018-12-21 20:49:21 -05:00
Weiyi Wang
c9736b3300 audio_core/hle,lle: implement SetSemaphore 2018-12-21 20:49:20 -05:00
Weiyi Wang
14eb3561de audio_core/hle: move implementation of RecvDataIsReady 2018-12-21 20:49:19 -05:00
Weiyi Wang
7f568a3c19 DSP/HLE: move implementation of RecvData to audio_core, behind common interface 2018-12-21 20:49:19 -05:00
Weiyi Wang
296c458e0e Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
ec01975549 audio_core: pass in memory reference
Because HLE::Source is initialized as an array in the member initializer, it is hard to let it accept the reference on ctor, so it has a second init stage performed by DspHle::Impl::Impl
2018-12-05 20:16:42 -05:00
RoadrunnerWMC
008ef1fd71 DSP: Add a comment about physical address masking
See @wwylele's comment on PR 4483 for more details on what causes this behavior.
2018-12-03 12:22:11 -07:00
RoadrunnerWMC
3aff585f32 DSP: Add address mask for physical pointers to audio data buffers
Hardware testing indicated that FFFFFFFC is the correct mask for all audio formats (mono and stereo PCM8, mono and stereo PCM16, and ADPCM). This fixes broken audio in Luigi's Mansion: Dark Moon and a few other games.
2018-12-03 01:07:55 -07:00
Weiyi Wang
9458e4d8ec CoreTiming: wrap into class 2018-11-04 10:26:38 -05:00
Weiyi Wang
7d8f115185 Prefix all size_t with std::
done automatically by executing regex replace `([^:0-9a-zA-Z_])size_t([^0-9a-zA-Z_])` -> `$1std::size_t$2`
2018-09-06 16:03:28 -04:00
fearlessTobi
488694d01f Replace ToBool() with static_cast() 2018-09-01 15:50:57 +02:00
James Rowe
c35a251d86
Merge pull request #3985 from BreadFish64/fix-warnings
core: clean up warnings
2018-08-02 11:14:57 -06:00
James Rowe
14b0435df2
Merge pull request #3994 from FearlessTobi/replace-clamp-functions
Remove MathUtil::Clamp and replace it with its std:: counterpart
2018-08-02 11:08:07 -06:00
BreadFish64
74cd98ecad core: clean up warnings 2018-08-01 14:10:23 -05:00
NarcolepticK
8f70e9a318 service/dsp: Addressed comments about function name and pointer type 2018-07-29 15:18:30 -04:00
fearlessTobi
71e1d6e25d Fix compile errors 2018-07-26 13:23:25 +02:00
NarcolepticK
b840c63386 service/dsp: Clean up global state 2018-07-24 16:15:37 -04:00
fearlessTobi
7a3e126a4f Replace MathUtil::Clamp with its std counterpart 2018-07-24 19:08:17 +02:00
NarcolepticK
c39daa3c01 service/dsp: Migrate to ServiceFramework (#3915)
* service/dsp: Migrate to ServiceFramework

* service/dsp: Removed redundant buffer copy

* service/dsp: Addressed comment about pushing u32 instead of bool

* service/dsp: Fix clang format

* service/dsp: Addressed comment about minimizing global state

* service/dsp: Addressed comments and fixed log call issue

* service/dsp: Fix missed clang format
2018-07-12 17:54:26 +03:00
wwylele
0eab948728 reformat all files with clang-format 2018-06-29 16:56:12 +03:00
wwylele
7c5a76e58b log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
Daniel Lim Wee Soong
38e2b6c8d8 Undo changes to unrelated files and fix formatting 2018-03-25 00:54:40 +08:00
Daniel Lim Wee Soong
df816b5eaf Address review comments
* Convert %x to {:x}
* Convert {0:#010x} to {:#010x}
* Remove `? true : false` statement
* Remove `.c_str()` for strings
2018-03-24 22:25:50 +08:00
Daniel Lim Wee Soong
693b190274 audio_core: Migrate logging macros
Follow-up of #3533

Replace prefix of all logging macros from LOG to NGLOG
2018-03-24 21:45:58 +08:00
James Rowe
f61141e86a Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
MerryMage
adf9a19095 fixup! audio_core: Remove global state 2018-02-04 22:23:51 +00:00
MerryMage
ab3d53131a audio_core: Remove global state 2018-02-03 15:15:17 +00:00
MerryMage
8a5cc14ba4 Audio/HLE/Source: Fix looped state not updating
Bugfix for ff280800.
2017-11-25 11:10:10 +00:00
Huw Pascoe
a13ab958cb Fixed type conversion ambiguity 2017-09-30 09:34:35 +01:00
Subv
d7459354f5 Audio: Use std::deque instead of std::vector for the audio buffer type (StereoBuffer16).
The current code inserts and deletes elements from the beginning of the audio buffer, which is very inefficient in an std::vector.

Profiling was done using VisualStudio2017's Performance Analyzer in Super Mario 3D Land.

Before this change: AudioInterp::Linear had 14.14% of the runtime (inclusive) and most of that time was spent in std::vector's insert implementation.
After this change: AudioInterp::Linear has 0.36% of the runtime (inclusive)
2017-09-25 18:31:37 -05:00
MerryMage
933508e2a2 interpolate: Interpolate on a frame-by-frame basis 2017-08-28 10:54:41 +01:00
Yuri Kunde Schlesner
b4a93cfdde DSP: Create backing memory for entire DSP RAM
Also move address space mapping out of video_core.
2017-05-09 21:44:00 -07:00
Mat M
0cb52ee74a Doxygen: Amend minor issues (#2593)
Corrects a few issues with regards to Doxygen documentation, for example:

- Incorrect parameter referencing.
- Missing @param tags.
- Typos in @param tags.

and a few minor other issues.
2017-02-26 17:58:51 -08:00
Jake Merdich
ff28080091 Support looping HLE audio (#2422)
* Support looping HLE audio
* DSP: Fix dirty bit clears, handle nonmonotonically incrementing IDs
* DSP: Add start offset support
2017-01-29 23:52:25 -08:00
Lioncash
963aedd8cc Add all services to the Service namespace
Previously there was a split where some of the services were in the
Service namespace and others were not.
2016-12-11 00:07:27 +00:00