Commit graph

8 commits

Author SHA1 Message Date
Steveice10
055a58f01e
audio_core: Implement OpenAL backend (#6450) 2023-05-01 21:17:45 +02:00
Lioncash
90082268dc audio_core: Make g_sink_details internally linked
We can hide the direct array from external view and instead provide
functions to retrieve the necessary info. This has the benefit of
completely hiding the makeup of the SinkDetails structure from the rest
of the code.

Given that this makes the array hidden, we can also make the array
constexpr by altering the members slightly. This gets rid of several
static constructor calls related to std::vector and std::function.

Now we don't have heap allocations here that need to occur before the
program can even enter main(). It also has the benefit of saving a
little bit of heap space, but this doesn't matter too much, since the
savings in that regard are pretty tiny.
2018-12-16 02:44:04 +01:00
MerryMage
f34711219a audio_core: Simplify sink interface 2018-09-08 22:09:26 +01:00
Weiyi Wang
7d8f115185 Prefix all size_t with std::
done automatically by executing regex replace `([^:0-9a-zA-Z_])size_t([^0-9a-zA-Z_])` -> `$1std::size_t$2`
2018-09-06 16:03:28 -04:00
MerryMage
d269beab0d sink_details: Listing available devices should be separate from sink construction 2018-07-02 14:09:17 +01:00
MerryMage
05fc17b88a sink: Remove unnecessary SetDevice method
Unused, doesn't do anything.
2018-07-02 13:23:40 +01:00
darkf
04139e26bd cubeb_sink: Skip devices without a name
Previously this would crash.
2018-05-31 21:01:48 -05:00
darkf
af73dd45f0 audio_core: Implement a cubeb audio sink 2018-05-31 21:01:48 -05:00