Commit graph

18 commits

Author SHA1 Message Date
SachinVin 8aee625a14
externals: Add option to use system SoundTouch (#6971) 2023-09-16 14:46:32 -07:00
Steveice10 2d6aca4563
build: Rework CI and move all bundling into new build target. (#6556)
* build: Rework CI and move all bundling into new build target.

* ci: Use "mingw" in msys2 release names for compatibility.

* ci: Use "osx" in macOS release names for compatibility.

* ci: Disable macOS upload.

Will be moved to a separate PR for canary merge.
2023-06-26 17:42:00 -07:00
Steveice10 38435e9b3e
Dynamically load FFmpeg and libfdk-aac if available. (#6570) 2023-06-17 02:06:18 +03:00
Steveice10 ea649263b7
build: Improvements to bundled libraries support. (#6435) 2023-04-28 13:02:53 -07:00
Vitor K 3b6ffd9c27
Add MSVC binaries for Windows on releases (#6190)
* Improve directory creation in WindowsCopyFiles.cmake

* Release msvc compiled binaries as an alternative to mingw releases

* msvc: do not ship .pdb files

* msvc: Copy necessary files to the release

* windows-msvc: enable compatibility reporting

translation was disabled because the bundled qt doesn't have
the necessary component

Co-authored-by: Michał Janiszewski <janisozaur@users.noreply.github.com>
2022-11-19 22:22:10 +02:00
Ian Chamberlain a90b0daebe
Look at version_major.h when for newer ffmpeg libs
In ffmpeg 5.1, it seems most (or all) of these libraries use a separate
version_major.h, so the logic to check minimum version didn't work
without looking at the major version file.
2022-08-20 20:40:26 -04:00
Jan Beich 161e6a541b cmake: unbreak system libusb support
Reference libusb doesn't support DragonFly and FreeBSD because those
ship a different libusb implementation (supports 0.1, 1.0, 2.0 API).
2021-04-24 02:02:45 -04:00
Erik Desjardins 7b057fe110
Added a search path in FindSDL2 for Ubuntu Budgie
Necessary to build on Ubuntu 20.04, Budgie.
2020-03-06 23:55:41 -05:00
B3N30 c521f3b7d6 CoreAudio::HLE: Add FFmpeg aac decoder 2019-02-09 11:52:31 +01:00
Michał Janiszewski ace46a93d4 Handle missing git info when building 2018-11-23 15:45:32 +01:00
Lectem c7125f37aa Fixes SDL2.dll copy to bindir on windows 2016-07-21 10:28:52 +02:00
Lectem c8f8e70d31 fix SDL2 detection for Visual 2016-03-14 17:02:08 -04:00
MerryMage ba2a54a9dd Dependencies: Remove GLFW, Add SDL2
citra: Remove GLFW, Add SDL2

FindSDL2: Do not CACHE SDL2_* variables if library is not found

EmuWindow_SDL2: Set minimal client area at initialisation time

EmuWindow_SDL2: Corrections

EmuWindow_SDL2: Fix no decorations on startup on OS X

cmake: windows_copy_files
2016-03-02 14:09:02 +00:00
Yuri Kunde Schlesner 478289140d Replace GLEW with a glLoadGen loader.
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
2014-09-01 17:41:56 -03:00
archshift 71b8789803 Indent fixes 2014-05-19 13:51:59 -07:00
archshift 1e729e7cae Added FindGLEW to cmake-modules 2014-05-16 23:03:10 -07:00
bunnei 80a040ac77 fixes to scm_rev generation to make it conistent with windows build 2014-04-23 19:13:00 -07:00
bunnei 4405a53cf3 added scm rev generation on Linux/cmake 2014-04-23 18:43:57 -07:00