* Initial Discord RPC support
Build with Discord Presence ON
Fix RPC detection
Fix Time elapsed on pause; will now continue to count.
* Fix CI builds with compile flag
Addressed reviews
Fix silly mistakes
Fix 'Not in-game' display
class instead of namespace
Fix
Revamped
remove redundant code
Using Pimpl pattern
* Implement Null class
* Fix config updation
* Addressed All Reviews
* externals/discord-rpc : Updated to latest commit
An implementation of the cemuhook motion/touch protocol, this adds the
ability for users to connect several different devices to citra to send
direct motion and touch data to citra.
* Add virtual SharedFont; Load if dumped is missing
* Move open_source_archives to externals; add readme and git hash to open_source_archives
* Updated shared font to newest version: m fixed, symbols fixed
Additionally, when updating fmtlib, there was a change in fmtlib broke
how the old logging macro was overloaded, so this works around that by
just naming the fmtlib macro impl something different
Versions prior to this didn't compile on OpenBSD due to unconditional
use of the non-standard strtod_l() function.
The fmt::MemoryWriter API has been removed in the intervening
versions, so replace its use with fmt::memory_buffer and fmt::format_to.
The library also no longer provides the fmt::fmt ALIAS, so define
it in externals/CMakeLists.txt.
## Info (Edited)
This commit fixes several Travis-Related Warnings/Errors/Deprecations in MacOS(Now running on Sierra instead of El Capitan). These Issues included Path Not Set Warnings, shell_session warnings, and a few others.
This Commit also Updates the following Submodules:
- enet (Includes Minor CMakeList Changes for cleaner Solutions)
- Nihstro (Includes a bugfix on compiling with Boost v1.66.0)
Instead of globbing all .cpp files that ship with CryptoPP, use an
explicit list of files to compile. This cuts out compilation of a lot of
stuff we don't use (reducing build times) and also works around
https://github.com/weidai11/cryptopp/issues/527
## Info
This Commit switches the Inih Submodule from it's mirror repository svn2github/inih to it's official repo at benhoyt/inih
## Reasoning
As explained in Info, svn2github is a Mirror Host, which was used mainly as there was no official repo for inih at the Time it was originally added. However, now that there is a Official repo, svn2github is considered unnecessary as well as inconsistent. This commit will make it easier to manage this submodule in the future, as well as able to fix issues related to inih, should any appear in the foreseeable future.
The mingw builds aren't submitting telemetry because the curl library
they are linked against is configured to use openSSL and openSSL looks
for the certificates in the users home folder. This keeps it from
contacting web services because it can't communicate over SSL.
This commit adds a download in mingw builds that will download a
precompiled curl for mingw linked against winssl and sspi.
* Added support for network with ENet lib,
connecting is possible, but data can't be sent, yet.
* fixup! Added support for network with ENet lib,
* fixup! CLang
* fixup! Added support for network with ENet lib,
* fixup! Added support for network with ENet lib,
* fixup! Clang format
* More fixups!
* Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Clang again
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
54d051977f7a6af9c7596ba6a4e6eb467bd1e0bc
dynarmic log:
54d0519 emit_x64: Use movdqa instead of movaps in EmitPackedSubU8
52e1445 Implement USUB8:33 2016 +0000
5c1aab1 Implement CLZ
1a1646d Implement UADD8
7cad694 IR: Implement new pseudo-operation GetGEFromOp
370f654 fuzz_arm: Add tests for parallel add/subtract (modulo)
25f21b5 emit_x64: Inline nzcv computation into EmitFPCompare32 and EmitFPCompare64
52fdec5 CMakeLists: Add support for LLVM on Windows
cede5e4 emit_x64: Use xorps/xorpd when argument to TransferToFP32/TransferToFP64 is an immediate zero
e166965 Implement VCMP2:33 2016 +0000
f2fe376 Support 64-bit immediates
ff00b8c Document register allocator and return stack buffer optimization
95f34c6 reg_alloc: Remove unnecessary breaks after returns (#54)
dc9707e externals: Update xbyak to 5.32
de1f831 microinstruction: Make use_count private (#53)
3621a92 reg_alloc: Register allocator related constraints belong with the rest of the register allocator
In file included from src/common/microprofile.cpp:7:
In file included from src/./common/microprofile.h:23:
externals/microprofile/microprofile.h:830:5: error: use of undeclared identifier 'MP_BREAK'
MP_ASSERT(t == nBegin);
^
externals/microprofile/microprofile.h:238:34: note: expanded from macro 'MP_ASSERT'
^
externals/microprofile/microprofile.h:831:5: error: use of undeclared identifier 'MP_BREAK'
MP_ASSERT(nTimerIndex == (nToken&0x3fff));
^
externals/microprofile/microprofile.h:238:34: note: expanded from macro 'MP_ASSERT'
^
[...]
citra: Remove GLFW, Add SDL2
FindSDL2: Do not CACHE SDL2_* variables if library is not found
EmuWindow_SDL2: Set minimal client area at initialisation time
EmuWindow_SDL2: Corrections
EmuWindow_SDL2: Fix no decorations on startup on OS X
cmake: windows_copy_files
The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
INTERFACE doesn't define the symbol when compiling the library itself.
PUBLIC should be used when the definition is needed both by the library
and by the users.
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time)
As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing)
Also removed some GEKKO cruft.
The triangle clipper was allocating its temporary input, output and work
buffers using a std::vector. Since this is a hot path, it's desirable to
use stack allocation instead.
Several cleanups to the buildsystem:
- Do better factoring of common libs between platforms.
- Add support to building on Windows.
- Remove Qt4 support.
- Re-sort file lists and add missing headers.
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.