Commit graph

53 commits

Author SHA1 Message Date
Khangaroo
6d90c42a79 fix crashes, add custom texture cache, load textures from load directory 2019-11-09 12:54:40 -07:00
khang06
e0d63bd21b add texture dumping as a config entry 2019-11-09 12:53:12 -07:00
tywald
aad8261534 Remove 'Accurate Geometry Shader' setting, default behavior is as it was turned on. 2019-08-12 02:55:14 +02:00
xperia64
8131bd32e3 renderer_opengl: Add support for custom shaders (#4578)
* Add Anaglyph 3D

Change 3D slider in-game

Change shaders while game is running

Move shader loading into function

Disable 3D slider setting when stereoscopy is off

The rest of the shaders

Address review issues

Documentation and minor fixups

Forgot clang-format

Fix shader release on SDL2-software rendering

Remove unnecessary state changes

Respect 3D factor setting regardless of stereoscopic rendering

Improve shader resolution passing

Minor setting-related improvements

Add option to toggle texture filtering

Rebase fixes

* One final clang-format

* Fix OpenGL problems
2019-08-09 20:00:47 +02:00
James Rowe
9739e2b6fd Support signed 8bit pcm in cubeb input. Address review 2019-03-17 22:52:03 -06:00
James Rowe
f5df13eb24 Remove global state and add mic hot swapping 2019-03-06 20:59:58 -07:00
James Rowe
182d672c15 Add ifdef around cubeb for android. Address a few review comments 2019-03-06 20:03:22 -07:00
James Rowe
5f532c2560 Address review comments 2019-03-06 11:16:43 -07:00
James Rowe
c669aa8d55 Rest of the owl 2019-03-04 23:07:05 -07:00
James Rowe
7fccc995ce Initial Mic setup 2019-03-04 23:06:42 -07:00
BreadFish64
cd21abe50f sdl: add GLES support 2019-02-03 15:58:09 -06:00
fearlessTobi
1302c9c1e7 frontend: Remove V-Sync option from UI
The V-Sync option is fundamentally broken in Citra, so let's do the same as yuzu and remove it entirely for SDL2 and at least from the frontend for QT.
(It was also only used by 7.3% of users)
2019-01-19 17:43:44 +01:00
Weiyi Wang
95a57a2fe3
Merge pull request #4538 from valentinvanelslande/profiles
Add multiple input profile support
2019-01-17 22:32:24 -05:00
Valentin Vanelslande
5a14af5f38 address some comments 2018-12-29 08:27:06 -05:00
Valentin Vanelslande
8e614c3eb0 clang-format; address one comment 2018-12-28 23:31:55 -05:00
Valentin Vanelslande
39140bbff8 another fix 2018-12-28 21:24:01 -05:00
Valentin Vanelslande
16ebb38b4a more fixes 2018-12-28 21:23:43 -05:00
Valentin Vanelslande
bf93b94658 fixes 2018-12-28 21:13:57 -05:00
Mat M
90965525ac
Apply suggestions from code review
Co-Authored-By: valentinvanelslande <valentinvanelslandeacnl@gmail.com>
2018-12-28 21:00:09 -05:00
Valentin Vanelslande
7c95032e3a Add multiple input profile support
Only supported in the Qt frontend.
2018-12-28 20:28:45 -05:00
Weiyi Wang
443f4b964d DSP/LLE: add multithread mode 2018-12-21 20:49:24 -05:00
Weiyi Wang
21da135cc6 Configuration: add option to use DSP LLE 2018-12-21 20:49:22 -05:00
B3n30
eb3af0f16a Add GetModule() helper functions, for HID, CAM, and CFG 2018-10-12 11:50:50 +02:00
B3n30
9d53136f20 remove GetCurrentModule() functions in HLE Services 2018-10-11 19:23:14 +02:00
fearlessTobi
f61c9c3eb7 video_core: Make global EmuWindow instance part of the base renderer …
…class

Makes the global a member of the RendererBase class. We also change this
to be a reference. Passing any form of null pointer to these functions
is incorrect entirely, especially given the code itself assumes that the
pointer would always be in a valid state.

This also makes it easier to follow the lifecycle of instances being
used, as we explicitly interact the renderer with the rasterizer, rather
than it just operating on a global pointer.
2018-08-25 15:20:40 +02:00
zhupengfei
0c37140690 video_core: Allow changing background color while emulation is running
As @jroweboy stated, this is just one more atomic in VideoCore.
2018-08-04 15:11:51 +08:00
zhupengfei
e8ac58c480
settings: move log code to settings 2018-07-19 08:38:57 +08:00
MerryMage
d269beab0d sink_details: Listing available devices should be separate from sink construction 2018-07-02 14:09:17 +01:00
James Rowe
64a8c8ee07
Merge pull request #3741 from wwylele/glvtx-last
gl_rasterizer: implement AccelerateDrawBatch to emulate PICA shader on hardware
2018-05-18 13:03:40 -06:00
wwylele
06815ec905 video_core: receive hardware shader settings 2018-05-14 10:17:35 +03:00
朱鹏飞
57827de38b citra_qt: camera integration (#3566)
* Implement camera feature

* Make OpenCVCamera optional

* Fix styling problems

* CI configuration

* Fix CI

* Hopefully final fix

* Hopefully final fix

* Fix all the problems

* Oops..

* Add Qt Multimedia Camera

* Another oops

* Try to fix broken linux CI

* Try to fix broken linux CI

* Fix problems

* Improve UI

* Fix problems

* camera: Add support for Qt <5.10 and fix preview error

* CI: try to fix linux-frozen travis build

* camera: fix problems and add multiple handlers support

* fix CI

* remove most ServiceFramework changes

* Fix format

* Remove last ServiceFramework change

* camera: remove unused interfaces; revert submodule change

* camera: fix CI error

* ci: use ccache for opencv build

* citra_qt: fix configuration error; CI: add mediaservice plugin

* citra_qt: fix clang-format

* citra_qt: fix documentation error

* citra_qt: fix configuration page; camera: fix pausing crash

* citra_qt: fix preview not stopping

* camera: extend handlers length

* camera: fix camera resume error

* camera: fix clang-format

* camera: remove all OpenCV; citra_qt: rewrite configuration

* camera: remove all OpenCV; citra_qt: rewrite configuration

* camera: remove all OpenCV; citra_qt: rewrite configuration

* CI: fix linux ci

* camera: check settings update; citra_qt: fix configuration error

* service_cam: use a better way to apply configuration

* Service_CAM: rewrite camera reload

* cam: fix clang format

* citra_qt: fix argument load issue; camera: base of system camera selection

* citra_qt: Add system camera selection

* camera: fix image upside down, Implement SetFrameRate in Qt Multimedia Camera

* camera: Add missing <array> include, update SetFrameRate and add settings in Qt Multimedia Camera header

* camera: move started in Qt Multimedia Camera header

* QtMultimediaCamera: Move frame rates to SetFrameRate; Set minimum and maximum frame rate

* Update appveyor.yml
2018-05-11 11:42:23 -06:00
Daniel Lim Wee Soong
51398e0301 Logging: Add customizable logging backends and fmtlib based macros
* Change the logging backend to support multiple sinks through the
Backend Interface
* Add a new set of logging macros to use fmtlib instead.
* Qt: Compile as GUI application on windows to make the console hidden by
default. Add filter configuration and a button to open log location.
* SDL: Migrate to the new logging macros
2018-04-23 21:32:56 -06:00
MerryMage
ab3d53131a audio_core: Remove global state 2018-02-03 15:15:17 +00:00
James Rowe
b002511df0
citra-qt: Add customizable speed limit target (#3353)
citra-qt: Add customizable speed limit target

* Update SDL config for the new frame_limit option
* Made max lag time a function of target speed percent.
* Added a checkbox to enable/disable frame limiter
* UI: Prevent frame_limit from under/overflowing
* UI: Hide target speed percent when frame limiter is off
* Disable frame limit spin box when framelimit isn't enabled
2018-01-25 22:24:40 -07:00
ThaMighty90
3cdf854e44 SidebySide Layout (#2859)
* added a SidebySide Layout

* Reworked, so both screen have the same height and cleaned up screen translates.

* added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp

* delete the x64 files

* deleted ui_configure_graphics.h

* added Option for the Layout in the xml

* got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables

* changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down

* reworked intends :). changed function description for SideFrameLayout

* some description reworking
2017-08-25 17:53:07 -04:00
Yuri Kunde Schlesner
ae095cfb71 Core: Fix some out-of-style includes 2017-05-27 16:31:42 -07:00
wwylele
85116643b2 ir: implement new 3ds HID via ir:rst 2017-05-04 12:59:28 +03:00
wwylele
12bcf64ab5 ir: implement circle pad pro 2017-05-03 09:44:00 +03:00
wwylele
1d1329af23 HID: use ButtonDevice 2017-03-01 23:30:57 +02:00
noah the goodra
a0874d9b64 removed the possibly uneeded cast on values.gdbstub_port
as far as i could tell this cast is unneeded because [GDBStub::SetServerPort](https://github.com/citra-emu/citra/blob/master/src/core/gdbstub/gdbstub.cpp#L897) takes a u16 and [values.gdbstub_port](https://github.com/citra-emu/citra/blob/master/src/core/settings.h#L116) is already a u16
2017-01-31 11:44:23 -06:00
bunnei
22ad9094e6 config: Add option for specifying screen resolution scale factor. 2017-01-07 03:23:22 -05:00
MerryMage
64f98f4d0f core: Move emu_window and key_map into core
* Removes circular dependences (common should not depend on core)
2016-12-23 13:42:39 +00:00
emmauss
c4e4fa53d9 Implement Frame rate limiter (#2223)
* implement frame limiter

* fixes
2016-12-06 14:33:19 -05:00
James Rowe
2b1654ad9b Support additional screen layouts.
Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
2016-11-05 02:55:41 -06:00
Yuri Kunde Schlesner
84fbbe2629 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
MerryMage
dc3f6a34f8 configure_audio: User-configuratble option to enable/disable audio stretching 2016-08-31 16:59:37 +01:00
MerryMage
4e971f44a2 Audio: Add sink selection to configuration files 2016-04-30 07:41:02 +01:00
tfarley
e46d086189 Config: Add scaled resolution option 2016-04-21 17:27:48 -04:00