James Rowe
36c5058d66
Reintroduce a vsync option for people with really bad drivers
2019-12-15 15:42:05 -07:00
James Rowe
87facaa2e2
Prevent out of memory errors when the game passes in an improper length value
...
HACK
In Luigi's Mansion Dark Moon in HLE audio, the game mysteriously passes
in an extremely large value for length, which without any checks, causes
HLE audio to allocate an extremely large buffer.
This value seemingly is caused by some other HLE audio feature is missing,
and Luigi's Mansion subtracts two values to get a length, without
checking for overflow first. This appears to be caused by an incorrect
HLE audio emulation, as its fixed entirely by only changing to LLE. As
such, further investigation is required, but in the meantime, completely
eating up our users RAM is unacceptable.
2019-12-14 18:18:59 -07:00
James Rowe
ddb7ead3e4
Merge pull request #5020 from jroweboy/dynamic-mf
...
Runtime Load MediaFoundation dlls on Windows
2019-12-14 10:13:54 -07:00
James Rowe
8b1738aeac
Merge pull request #5023 from jroweboy/fix-register-length
...
Use the correct register length for index_array
2019-12-13 20:31:08 -07:00
James Rowe
30dfe1fcb8
Use the correct register length for index_array
...
The index_array can't possible be 31 bits long as that would index
out of bounds memory. According to 3dbrew, this should be 28
2019-12-13 18:08:07 -07:00
Cameron Cawley
9a45d32a5f
common/cpu_detect: Remove Common::CPUVendor
...
It's only used by telemetry, where the information it provides can be gained from the brand string.
2019-12-09 22:39:56 +00:00
Cameron Cawley
bc5ad137c0
common/cpu_detect: Remove unused functionality
2019-12-09 22:36:32 +00:00
James Rowe
337ac73915
Improve aac decoder selection
2019-12-08 16:18:39 -07:00
James Rowe
b395efe804
Dynamically load Media Foundation
2019-12-08 13:54:27 -07:00
James Rowe
65613cce81
Add microprofile scopes for presentation
2019-12-02 18:59:12 -07:00
James Rowe
9ae3eb4a30
Remove high dpi scaling flag as it needs more work first
2019-12-02 18:34:11 -07:00
Weiyi Wang
4efb9c6d99
Merge pull request #5016 from zhaowenlan1779/swkbd-fix
...
applets/swkbd: Remove text memory clearing
2019-12-01 12:09:26 -05:00
zhupengfei
17ba846a3f
applets/swkbd: Remove text memory clearing
...
The text shared memory wasn't supposed to be cleared according to my comparison with the LLE swkbd. This can cause issues in certain games such as Harvest Moon.
A null terminator is added to the text copied to mark the end of the string.
2019-12-01 23:01:07 +08:00
James Rowe
866df2644b
Merge pull request #4982 from vvanelslande/mic-device
...
service/mic: actually use the specified device
2019-11-28 21:23:36 -07:00
James Rowe
de17fe31fb
clang-format
2019-11-28 20:47:33 -07:00
James Rowe
ea40eb0994
Use the proper parent window
...
Fixes an issue where the touch point is incorrect in OpenGLWindow when the render
target is initialized for the first time with single window mode disabled.
2019-11-28 20:35:50 -07:00
James Rowe
123c0212ef
Fix window resizing bug
2019-11-28 11:20:42 -07:00
James Rowe
ab2b82174c
Merge pull request #5013 from jroweboy/ninjamac
...
Remove fat binary mac build because travis times out
2019-11-28 10:58:28 -07:00
James Rowe
782eae7f65
Fix drag and drop
2019-11-28 10:56:58 -07:00
James Rowe
767b49c552
testing ninja on macos travis
2019-11-27 17:18:47 -07:00
James Rowe
15ed600c91
Merge pull request #4956 from vitor-k/game-sorting
...
Fixes to game list sorting
2019-11-20 09:48:08 -07:00
James Rowe
e6c7f84dc6
Merge pull request #4964 from citra-emu/wwylele-patch-1
...
unfold UNREACHABLE implementation for dumb compilers
2019-11-20 09:43:48 -07:00
Weiyi Wang
6d0189b4b1
Merge pull request #4992 from FearlessTobi/port-2513
...
yuzu/game_list&multiplayer: Specify string conversions explicitly
2019-11-20 10:45:21 -05:00
Weiyi Wang
85f2e577b5
Merge pull request #5006 from FearlessTobi/port-3123
...
Port yuzu-emu/yuzu#3123 : "common/logging: Silence no return value warnings"
2019-11-20 10:34:47 -05:00
James Rowe
0acacc4e1a
Merge pull request #5002 from vvanelslande/username-fix
...
Fix moderation by room host in dedicated rooms
2019-11-19 23:51:21 -07:00
ReinUsesLisp
30be149f87
common/logging: Silence no return value warnings
2019-11-19 16:47:35 +01:00
Weiyi Wang
4442a25e31
Merge pull request #5004 from BreadFish64/tev-clean
...
video_core: remove MSVC hack comment on TevStageConfigRaw
2019-11-18 13:28:05 -05:00
BreadFish64
e38b4f6707
video_core: get rid of MSVC hack comment
2019-11-17 17:42:19 -06:00
vvanelslande
d16d34203a
Fix moderation by room host in dedicated rooms
2019-11-17 09:59:54 -05:00
vvanelslande
e1e136d72f
service/mic: actually use the specified device
2019-11-11 17:15:10 -05:00
Weiyi Wang
5fa71d425b
Merge pull request #4998 from vvanelslande/count
...
dedicated_room: fix crash (count != 0) when closing the room
2019-11-11 15:54:44 -05:00
Pengfei Zhu
060119d333
Merge pull request #4987 from vvanelslande/room-logging
...
network/room (server): add message/join/leave/kick/ban/unban/game name logging
2019-11-11 20:29:33 +08:00
Pengfei Zhu
1c6a8e995a
Merge pull request #4953 from vvanelslande/qt-ui-unused
...
citra_qt/main.ui: remove unused actions "Load Symbol Map..." and "Select Game Directory..."
2019-11-11 20:27:48 +08:00
Weiyi Wang
98c396f179
Merge pull request #4995 from vvanelslande/rename-profile
...
settings, configure_input: fix rename input profile
2019-11-10 21:25:01 -05:00
Weiyi Wang
cb58386ab6
Merge pull request #5000 from vvanelslande/utility
...
citra_qt/configuration: add missing Read/SaveUtilityValues
2019-11-10 21:24:39 -05:00
vvanelslande
bb48d2491d
citra_qt/configuration: add missing Read/SaveUtilityValues
2019-11-10 19:26:03 -05:00
vvanelslande
62014e8f34
dedicated_room: fix crash (count != 0) when closing the room
2019-11-10 17:07:00 -05:00
vvanelslande
1f708e8bad
settings, configure_input: fix rename input profile
2019-11-09 16:55:03 -05:00
James Rowe
86f203e6e8
Add missing key events and also try to glFinish after swapping
2019-11-09 13:12:30 -07:00
James Rowe
68052de8a0
Workaround Qt bug that causes events to forward to the parent incorrectly
2019-11-09 13:12:30 -07:00
James Rowe
586b8e8b46
Change from QOpenGLWidget to QWindow
...
While QOpenGLWidget sounds like a good idea, it has issues which are
harder to debug due to how Qt manages the context behind the scenes. We
could probably work around any of these issues over time, but its
probably easier to do it ourselves with a QWindow directly.
Plus using QWindow + createWindowContainer is the easiest to use
configuration for Qt + Vulkan so this is probably much better in the
long run.
2019-11-09 13:12:30 -07:00
James Rowe
66f5278f52
Delete core_context before shutting down SDL
2019-11-09 13:12:30 -07:00
James Rowe
29c12058c7
Add minimum window size back to citra-qt
2019-11-09 13:12:29 -07:00
James Rowe
26d828fb4c
Prevent softlock on shutdown and various cleanup
2019-11-09 13:12:29 -07:00
James Rowe
9c32c0b98b
Change from render to texture to render to renderbuffer
2019-11-09 13:12:29 -07:00
James Rowe
52d7676831
recreate mailbox to use a queue instead
2019-11-09 13:12:29 -07:00
James Rowe
ac90cd0378
Change Present to finish only after swap
2019-11-09 13:12:29 -07:00
James Rowe
6fff8e3921
Remove screen change detection since it breaks make changing screen. (Still need to test windows)
2019-11-09 13:12:29 -07:00
James Rowe
5d97e44279
Fix macOS pixel ratio detection
2019-11-09 13:12:29 -07:00
James Rowe
045eec282a
rename GGLContext to just GLContext
2019-11-09 13:12:29 -07:00