Commit graph

95 commits

Author SHA1 Message Date
Weiyi Wang
7fc61920cc kernel/Thread: move thread wake up table and callback handle into the manager 2018-10-26 16:07:45 -04:00
Weiyi Wang
34f1fe088c kernel/thread: add ThreadManager 2018-10-26 16:07:11 -04:00
Weiyi Wang
eb285c33fd kernel: make handle table per-process 2018-10-22 21:32:34 -04:00
Weiyi Wang
8fb3d8ff38 kernel/process: move current process to kernel instance
Two functional change:
QueryProcessMemory uses the process passed from handle instead current_process
Thread::Stop() uses TLS from owner_process instead of current_process
2018-10-22 21:32:34 -04:00
Weiyi Wang
4238754d8c kernel/process: move next_process_id to kernel instance 2018-10-22 09:30:48 -04:00
Weiyi Wang
751ebe55e9 Kernel: pass ref down to Object and wrap ID counter into kernel state 2018-10-18 21:41:36 -04:00
Weiyi Wang
2a411bb501 Kernel: wrap resource limit state into kernel state; pass ref to resource limit 2018-10-18 21:41:36 -04:00
Weiyi Wang
f446fd1fe5 Kernel: add KernelSystem class 2018-10-18 21:41:00 -04:00
Lioncash
c47e1db46d kernel/object: Tighten object against data races
Despite being covered by a global mutex, we should still ensure that the
class handles its reference counts properly. This avoids potential
shenanigans when it comes to data races.

Given this is the root object that drives quite a bit of the kernel
object hierarchy, ensuring we always have the correct behavior (and no
races) is a good thing.
2018-08-31 00:14:48 +02:00
Ben
b20607dfc6 Add system time configuration (#4043)
* Add setting to switch between a fixed start time and the system time

Add clock settings to SDL

Make clock configureable in qt

Add a SharedPage handler class

Init shared_page_handler for tests
2018-08-26 11:47:45 -06:00
James Rowe
f61141e86a Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
Yuri Kunde Schlesner
be031989ee Kernel: Move HandleTable to a separate file 2017-05-29 17:34:39 -07:00
Yuri Kunde Schlesner
64ecf81a3c Kernel: Move WaitObject to a separate file
Now that HandleTable doesn't directly depend on WaitObject anymore, this
can be separated from the main kernel.h header.
2017-05-29 16:16:46 -07:00
Yuri Kunde Schlesner
2cdb40d709 Kernel: Centralize error definitions in errors.h 2017-05-24 21:06:00 -07:00
Subv
dda4ec93be Kernel: Add some asserts to enforce the invariants in the scheduler. 2017-01-05 09:40:18 -05:00
Subv
7f1dca8cd2 Kernel: Remove a thread from all of its waiting objects' waiting_threads list when it is awoken.
This fixes a potential bug where threads would not get removed from said list if they awoke after waiting with WaitSynchronizationN with wait_all = false
2017-01-05 09:40:15 -05:00
Subv
fd95b6ee26 Kernel: Remove Thread::wait_objects_index and use wait_objects to hold all the objects that a thread is waiting on. 2017-01-05 09:40:14 -05:00
Subv
b6a0355568 Kernel/Mutex: Update a mutex priority when a thread stops waiting on it. 2017-01-04 15:58:47 -05:00
Subv
e6a7723f2f Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.
This will be useful when implementing mutex priority inheritance.
2017-01-04 15:58:45 -05:00
wwylele
4c9b80cee3 Kernel: remove object's waiting thread if it is dead 2016-12-16 12:33:18 +02:00
Subv
5b1edc6ae7 Fixed the codestyle to match our clang-format rules. 2016-12-14 12:35:01 -05:00
Subv
406907d570 Properly remove a thread from its wait_objects' waitlist when it is awoken by a timeout. 2016-12-10 13:29:31 -05:00
Subv
17b29d8865 WaitSynch: Removed unused variables and reduced SharedPtr copies.
Define a variable with the value of the sync timeout error code.

Use a boost::flat_map instead of an unordered_map to hold the equivalence of objects and wait indices in a WaitSynchN call.
2016-12-09 12:23:09 -05:00
Subv
7cde5b83bc Use boost remove_erase_if instead of the erase-remove idiom 2016-12-06 19:31:53 -05:00
Subv
1f286b72a1 Improved the algorithm for GetHighestPriorityReadyThread. 2016-12-06 19:15:32 -05:00
Subv
bdad00c73f Threading: Added some utility functions and const correctness. 2016-12-04 09:58:36 -05:00
Subv
8634b8cb83 Threading: Reworked the way our scheduler works.
Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then.

The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback.

This new implementation is based off reverse-engineering of the real kernel.

See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
2016-12-03 22:38:14 -05:00
Subv
1323ab2f5f Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
wwylele
f69a543110 implement wait tree widget 2016-09-22 13:52:52 +08:00
Yuri Kunde Schlesner
84fbbe2629 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
Yuri Kunde Schlesner
74d4bc0af1 Kernel: Add more infrastructure to support different memory layouts
This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00
Emmanuel Gil Peyrot
596b7c4f63 Common: Cleanup key_map includes. 2015-06-28 00:36:54 +01:00
bunnei
71e8822d23 kernel: Fix svcWaitSynch to always acquire requested wait objects. 2015-06-16 22:34:39 -04:00
Subv
d3634d4bf4 Core/ResourceLimits: Implemented the basic structure of ResourceLimits.
Implemented svcs GetResourceLimit, GetResourceLimitCurrentValues and GetResourceLimitLimitValues.

Note that the resource limits do not currently keep track of used objects, since we have no way to distinguish between an object created by the application, and an object created by some HLE module once we're inside Kernel::T::Create.
2015-05-14 22:50:13 -05:00
Subv
25c010dc7d fixup! 2015-05-11 18:23:45 -05:00
Subv
41f74a16fd Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThread 2015-05-11 09:15:10 -05:00
Yuri Kunde Schlesner
7c50b999fa Kernel: Remove unused g_main_thread variable 2015-05-08 22:12:12 -03:00
Yuri Kunde Schlesner
a5eba2f984 Kernel: Remove g_program_id
This has been obsoleted by the field in Process.
2015-05-08 22:11:03 -03:00
Yuri Kunde Schlesner
6d60acf0f1 Kernel: Introduce skeleton Process class to hold process data 2015-05-08 22:11:02 -03:00
Yuri Kunde Schlesner
e1fbac3ca1 Common: Remove common.h 2015-05-07 15:45:22 -03:00
bunnei
c7dc799e19 Kernel: Properly initialize and shutdown all modules. 2015-05-01 18:27:03 -04:00
bunnei
e08f55b1a7 Kernel: Fixed default thread priority. 2015-04-09 19:04:19 -04:00
Subv
8e2b248e05 Build: Fixed some warnings 2015-02-12 09:25:35 -05:00
archshift
ef24e72b26 Asserts: break/crash program, fit to style guide; log.h->assert.h
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time)
As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing)

Also removed some GEKKO cruft.
2015-02-10 18:30:31 -08:00
Kevin Hartman
5fcbfc06eb Scheduler refactor Pt. 1
* Simplifies scheduling logic, specifically regarding thread status. It should be much clearer which statuses are valid
for a thread at any given point in the system.
* Removes dead code from thread.cpp.
* Moves the implementation of resetting a ThreadContext to the corresponding core's implementation.

Other changes:
* Fixed comments in arm interfaces.
* Updated comments in thread.cpp
* Removed confusing, useless, functions like MakeReady() and ChangeStatus() from thread.cpp.
* Removed stack_size from Thread. In the CTR kernel, the thread's stack would be allocated before thread creation.
2015-02-09 21:47:12 -08:00
Lioncash
676daef3c7 core: Fix some warnings on OSX 2015-02-03 08:14:42 -05:00
Yuri Kunde Schlesner
52f58e64ef Kernel: Make WaitObjects share ownership of Threads waiting on them
During normal operation, a thread waiting on an WaitObject and the
object hold mutual references to each other for the duration of the
wait.

If a process is forcefully terminated (The CTR kernel has a SVC to do
this, TerminateProcess, though no equivalent exists for threads.) its
threads would also be stopped and destroyed, leaving dangling pointers
in the WaitObjects.

The solution is to simply have the Thread remove itself from WaitObjects
when it is stopped. The vector of Threads in WaitObject has also been
changed to hold SharedPtrs, just in case. (Better to have a reference
cycle than a crash.)
2015-02-02 15:37:08 -02:00
Yuri Kunde Schlesner
e8330dd162 Kernel: Fix bug in HandleTable::Close 2015-02-02 15:37:04 -02:00