Commit graph

1600 commits

Author SHA1 Message Date
SachinVin
b6ff58a9d6 FileUtil, Frontends: Fix updating custom NAND/SDMC path 2022-04-30 15:53:45 +05:30
tcoyvwac
ac7285c904
citra_qt: prefer standard algorithms (#5995)
qt_multimedia_camera.cpp:
Prefer std::generate over ranged-for loop.
2022-04-14 19:58:25 +05:30
bunnei
62753e882e
Merge pull request #5448 from zhaowenlan1779/rerecording
Implement basic rerecording features
2022-02-18 20:29:36 -07:00
bunnei
e3804a4c06
Merge pull request #5786 from vitor-k/macos-perms
Request Camera Permission on MacOS
2022-02-05 02:58:38 -07:00
SachinVin
f66ba43e0c
Merge pull request #5755 from vitor-k/mod_used
citra_qt/configure_input: Account for analog buttons when checking for used buttons
2022-01-30 21:52:40 +05:30
Vitor Kiguchi
8b0a6b9d5e macos permission: address review comments 2022-01-10 15:30:41 +01:00
Vitor Kiguchi
7bbc94d428 macos: request permission for microphone usage 2022-01-10 14:38:49 +01:00
Vitor Kiguchi
d5a4988f9e clang format: add objective c++ formatting 2022-01-10 13:52:39 +01:00
Vitor Kiguchi
80fdc3e7c8 clang format 2022-01-08 12:43:46 +01:00
bunnei
95383a3d14
Update src/citra_qt/configuration/configure_input.cpp
Co-authored-by: Pengfei Zhu <zhupf321@gmail.com>
2022-01-08 02:02:03 -08:00
SachinVin
28039d39a1
Merge pull request #5851 from flibitijibibo/master
Add support for SDL controller accelerometer/gyro events
2021-12-12 20:23:09 +05:30
bunnei
a2109933f6 (zhaowenlan1779) android/applets: Implement Mii Selector
See merge request CitraInternal/citra-android!33
# Conflicts:
#	src/android/app/src/main/jni/CMakeLists.txt
#	src/android/app/src/main/jni/id_cache.cpp
#	src/android/app/src/main/jni/native.cpp
#	src/android/app/src/main/res/values/strings.xml

gl_shader_gen.cpp: Fix separable shaders when GL_EXT_clip_cull_distance is not supported
2021-10-02 16:38:32 +05:30
Ethan Lee
853909996b Add support for SDL controller accelerometer/gyro events 2021-09-18 12:24:38 -04:00
Amnesia1000
3d8555236f
Corrected the path to the headbar icon (#5782)
* Corrected the path to the headbar icon

Corrected the path where the icon file is located, since the "dist" folder is located next to the binary provided in github.

* Corrected the path to the headbar icon

Corrected the path where the icon file is located, since the "dist" folder is located next to the binary provided in github.
2021-06-22 18:16:31 +08:00
SachinVin
842031a2eb
Fix Disk shader cache when accurate multiplication is off (#5711)
* renderer_opengl.cpp: fix sanitize_mul check for disk shader cache

* Partially revert "Band-aid solution for 'Disk Shader Cache' (#5188)"

This reverts commit 2e0ce86c9e.

* Disable `disk_shader_cache` checkbox when `hw_renderer` is off
2021-05-16 10:45:02 +02:00
Vitor Kiguchi
940ec70f13 Apple: request authorization for camera usage 2021-05-15 19:18:01 -03:00
zhupengfei
e6e6f4fbe1 Add descriptions for camera and microphone usage on macos
Starting from macOS 10.14, users need to grant permissions for applications to use media capture (camera and microphone).

The application *must* provide a description in its Info.plist or it will be terminated due to privacy violation upon attempting to initialize camera/microphone.

Ideally these two strings should be translated, but since this is not really compatible with Qt's localization system and likely requires separate configuration, I'm currently not that interested in messing with it.
2021-05-12 03:40:14 -03:00
ameerj
a80e566464 gcadapter: Implement auto map feature
Implements the auto map functionality for the GC adapter.
The controls map nicely to the original 3ds controls, with the select button being mapped to the Z button on GC.
The ZL/ZR buttons are not mapped by this feature.
2021-04-24 02:03:40 -04:00
ameerj
32f8a565f3 configure_input: Add frontend text for GC adapter
Also streamlines some of the frontend text logic.
2021-04-24 02:02:45 -04:00
ameerj
05e28a53e8 input_common: Add support for GameCube Adapter
This is a port of the initial GameCube adapter input support i added into yuzu emulator.
It requires the same setup as when it was first introduced in yuzu, requiring the Zadig driver be installed for the adapter to allow it to interface with libusb.
2021-04-24 02:02:45 -04:00
bunnei
9ff97270cf
Merge pull request #5501 from FearlessTobi/port-1064-3948
Port yuzu-emu/yuzu#1064 and yuzu-emu/yuzu#3948: Changes to Telemetry and CPU feature detection
2021-04-23 22:58:08 -07:00
bunnei
24086d05bb
Merge pull request #5471 from vitor-k/misc
Fix some warnings and some small changes
2021-04-23 22:54:00 -07:00
Daniel Mendez
8981ca983f
Update src/citra_qt/configuration/configure_storage.cpp
Co-authored-by: Ben <bene_thomas@web.de>
2021-04-18 12:57:20 +02:00
Daniel Mendez
b72e60a47f
Update src/citra_qt/configuration/configure_storage.h
Co-authored-by: Ben <bene_thomas@web.de>
2021-04-18 12:57:14 +02:00
Daniel Méndez
95529a8b1d citra-qt: Added configure storage to handle NAND and SDMC dir location 2021-04-18 00:13:21 +02:00
Daniel Mendez
d21b8fb1b1 config: better variable naming
Co-authored-by: Johel Ernesto Guerrero Peña <johelegp@gmail.com>
2021-04-17 23:49:18 +02:00
Daniel Méndez
7f20d8bb88 config: Added nand_directory and sdmc_directory to Settings
Added settings to the ini
2021-04-17 23:49:02 +02:00
Daniel Méndez
3be52f818a file_util: Add a function to update the user path
Added a default value when sdmc and nand are empty
2021-04-17 23:48:30 +02:00
Daniel Méndez
49c0766b73 settings: Save and load NAND/SD dirs from config 2021-04-08 00:20:52 +02:00
Vitor K
39680264b4
citra_qt/configure_input: use pre-increment instead of post-increment
Co-authored-by: Johel Ernesto Guerrero Peña <johelegp@gmail.com>
2021-04-06 19:02:02 -03:00
Vitor Kiguchi
3cc559f865 clang format 2021-04-05 19:52:27 -03:00
Vitor Kiguchi
0e2edbb0d2 Account for analog buttons when checking for used buttons
circle mod and analog_from_buttons weren't being accounted for.
2021-04-05 19:38:54 -03:00
Pengfei Zhu
8e3c7674d8
Merge pull request #5644 from liushuyu/master
bootmanager: fix memory leaks when loading save states
2021-03-06 16:23:24 +08:00
Pengfei Zhu
e770fd6e95
Merge pull request #5707 from vitor-k/mod-scale
configure_input: fix modifier scale saving
2021-02-08 13:14:19 +08:00
zhupengfei
b2531310b4
Minor improvements to the UX
1. Game will now be paused on movie finish
2. Added 'Save without Closing'
2021-02-08 11:25:38 +08:00
zhupengfei
f8eb9a541d
citra_qt: Fix potential indeterminstism caused by starting record/playback
Previously the movie was started *after* core starts running, causing potential indeterminism.

Some desyncs are still not fixed; they may be caused by core timing. More investigation is required.
2021-02-08 11:25:38 +08:00
zhupengfei
e60e20666e
citra_qt: Allow enabling frame advance before emulation start
Effectively allows starting emulation as paused.
2021-02-08 11:25:37 +08:00
zhupengfei
d6b64f6b09
citra_qt: Simplify movie recording code
The behavior shouldn't be changed.
2021-02-08 11:25:36 +08:00
zhupengfei
1780f8b5b8
core/movie: Add MovieFinished mode
Also mentioned in Laws of TAS.
2021-02-08 11:25:35 +08:00
zhupengfei
fb14bd956a
citra_qt: Add indicator in status bar
Since we do not have an overlay yet, it can be confusing whether movie is being recorded or played. This makes it clear.

Status messages (e.g. system archive missing) will be overriden, but that shouldn't be too important when recording movies.

Doubled the status bar updating frequency to provide a better experience. It now updates every second.
2021-02-08 11:25:32 +08:00
zhupengfei
113e0c7331
citra_qt: Rebuilt movie frontend
This is completely rebuilt, in order to allow setting author, displaying movie metadata, and toggling read-only mode.

The UX is changed to more closely match other emulators' behaviour. Now you can only record/play from start/reset (In the future, we might want to introduce 'record from savestate')

Also fixed a critical bug where movie file can be corrupted when ending the recording while game is still running.
2021-02-08 11:25:31 +08:00
liushuyu
8290423d16
bootmanager: fix memory leaks when loading save states 2021-02-07 15:18:57 -07:00
Vitor Kiguchi
611b186a97 configure_input: set modifier_scale undonditionally when restoring default 2021-02-04 14:19:41 -03:00
Marshall Mohror
e2adb51494
Merge pull request #5693 from FearlessTobi/port-5342
Port yuzu-emu/yuzu#5342: "yuzu: Migrate off of setMargin() to setContentsMargins()"
2021-02-04 10:50:32 -06:00
Marshall Mohror
2461f67a98
Merge pull request #5671 from FearlessTobi/port-5217
Port yuzu-emu/yuzu#5217: "citra_qt/main: Save settings when starting guest"
2021-02-03 10:22:38 -06:00
Vitor Kiguchi
75f9c2cc13 configure_input: fix modifier scale saving 2021-01-31 00:15:00 -03:00
FearlessTobi
aeba818634 citra_qt: Migrate off of setMargin() to setContentsMargins()
setMargin() has been deprecated since Qt 5, and replaced with
setContentsMargins(). We can move over to setContentsMargins() to stay
forward-compatible with Qt 6.0.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2021-01-17 02:48:52 +01:00
Lioncash
10f440cb59 common/telemetry: Migrate namespace into the Common namespace
Migrates the Telemetry namespace into the Common namespace to make the
code consistent with the rest of our common code.
2021-01-04 05:17:13 +01:00
FearlessTobi
ddb4135dea main/common: Log/append AVX/FMA to the Host CPU string if available and add AVX512 detection
Co-Authored-By: Morph <morph1984@users.noreply.github.com>
2021-01-04 04:25:03 +01:00
FearlessTobi
251b265777 citra_qt/main: Save settings when starting guest
Saves UISettings and Settings when booting a guest. Moves updating
UISettings::values from GMainWindow::closeEvent into its own function,
then reuses it in GMainWindow::BootGame.

Co-Authored-By: lat9nq <22451773+lat9nq@users.noreply.github.com>
2021-01-03 05:28:52 +01:00
FearlessTobi
1653ebaa45 general: Fix various spelling errors
Co-Authored-By: Morph <39850852+Morph1984@users.noreply.github.com>
2021-01-03 02:39:41 +01:00
Vitor K
ce16653cc8
Automatic Controller Binding (#5100)
* Implement the basics of controller auto mapping. From testing doesn't currenlty work.
Opening the controller requires the device index, but it is only known and guaranteed
at boot time or when a controller is connected.

* Use the SDL_INIT_GAMECONTROLLER flag to initialize the controller
subsystem. It automatically initializes the joystick subsystem too,
so SDL_INIT_JOYSTICK is not needed.

* Implement the SDLGameController class to handle open game controllers.
Based on the SDLJoystick implementation.

* Address review comments

* Changes SDLJoystick and SDLGameController to use a custom default
constructible destructor, to improve readability. The only deleters
used previously were SDL_JoystickClose and SDL_GameControllerClose,
respectively, plus null lambdas. Given that both SDL functions
accept null pointers with just an early return, this should be
functionally the same.
with just an early return

* warn the user when a controller mapping is not found

* Get axis direction and threshold from SDL_ExtendedGameControllerBind

* Reject analog bind if it's not axis, for the couple of examples present in SDL2.0.10's db.
Also add SDL_CONTROLLER_BINDTYPE_NONE for the button bind switch, with a better log message.

* sdl_impl.cpp: Log the error returned by SDL_GetError upon failure to open joystick

* sdl: only use extended binding on SDL2.0.6 and up

* sdl_impl.cpp: minor changes
2021-01-01 10:01:07 +01:00
Pengfei Zhu
6f2bbbcced
Merge pull request #5658 from FearlessTobi/cheat-window-flags
citra_qt/cheats: Make window resizable and remove help hint
2021-01-01 10:03:15 +08:00
FearlessTobi
54a95e9c58 citra_qt/cheats: Make window resizable and remove help hint
Fixes https://github.com/citra-emu/citra/issues/5575.
2020-12-28 17:01:30 +01:00
Lioncash
fdf0825369 game_list_p: Resolve deprecated usage of QVariant operator<
This is designated as obsolete in Qt's docs (see:
https://doc.qt.io/qt-5/qvariant-obsolete.html#operator-lt)
2020-12-19 18:48:38 +01:00
Tobias
702af87f0d
Port yuzu-emu/yuzu#4700: "game_list: Eliminate redundant argument copies" (#5571)
* game_list: Eliminate redundant argument copies

Several functions can be taken by const reference to avoid copies

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>

* game_list: Make game list function naming consistent

Makes the naming consistent with the rest of the functions that are
present.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>

Co-authored-by: Lioncash <mathew1800@gmail.com>
Co-authored-by: LC <712067+lioncash@users.noreply.github.com>
2020-12-07 16:05:13 +01:00
Vitor Kiguchi
7e19ed1309 Rename profiler parameter names
Rename the parameter names of the overriden methods to match
the qt names.
2020-12-06 16:03:25 -03:00
Vitor Kiguchi
db0383fe0e Use maybe_unused instead of Q_UNUSED 2020-12-06 16:03:24 -03:00
Vitor Kiguchi
62a69e0547 fix clang format 2020-12-06 16:01:59 -03:00
Vitor Kiguchi
8e54e7cf1a fix some conversion warnings 2020-12-06 16:01:59 -03:00
Vitor Kiguchi
3381a05f7c unreachable code 2020-12-06 16:01:58 -03:00
Vitor Kiguchi
e4285d574a Fix nihstro include style to conform to the style used in other instances. 2020-12-06 16:01:58 -03:00
Vitor Kiguchi
ecb2541a93 Solve some unreferenced parameter warnings
(C4100: unreferenced formal parameter)
2020-12-06 16:01:58 -03:00
Vitor Kiguchi
d87fee05a9 Resolve some variable hiding warnings
(C4456: variable hides previous local declaration)
2020-12-06 15:59:13 -03:00
Vitor Kiguchi
2696add2fd remove unnecessary headers 2020-12-06 15:59:13 -03:00
Vitor Kiguchi
e68aeedc3d resolve warnings of deprecated Qt members 2020-12-06 15:59:13 -03:00
Vitor K
2f5eec3576
Fixes to "hide mouse on inactivity" (#5476)
The feature wasn't working when the "single window mode" was off.
Changed the cursor setting to only affect the render_window and
moved to a signal/slot model to show the mouse.
2020-12-05 22:12:17 +01:00
Marshall Mohror
a89261d397
Merge pull request #5580 from oneup03/master
Implement Reverse Interlaced 3D
2020-11-16 16:53:05 -06:00
Pengfei Zhu
de3d7cf49f
kernel/thread: Change owner_process to std::weak_ptr (#5325)
* kernel/thread: Change owner_process to std::weak_ptr

Previously this leaked almost all kernel objects. In short, Threads own Processes which own HandleTables which own maps of Objects which include Threads.

Changing this to weak_ptr at least got the camera interfaces to destruct properly. Did not really check the other objects though, and I think there are probably more leaks.

* hle/kernel: Lock certain objects while deserializing

When deserializing other kernel objects, these objects (`MemoryRegion`s and `VMManager`s) can possibly get modified. To avoid inconsistent state caused by destructor side-effects, we may as well simply lock them until loading is fully completed.

* Fix silly typo

Somehow this didn't break?!
2020-11-15 12:59:45 +01:00
tywald
2e0ce86c9e
Band-aid solution for 'Disk Shader Cache' (#5188)
* Enable 'Accurate Multiplication' by default.

* Move 'Disk Shader Cache' to the 'Advanced' tab

* Prevent enabling 'Disk Shader Cache' when 'Enable Hardware Shader' or 'Accurate Multiplication' is disabled.

* Do not load 'Disk Shader Cache' when 'Accurate Multiplication' is disabled.

* Add a tooltip for 'Disk Shader Cache'.
2020-11-06 10:07:59 -08:00
OneUp03
a4f57e6910 Implement Reverse Interlaced 3D 2020-10-16 11:41:08 -05:00
FearlessTobi
e12ee55faa qt/game_list: Give GameListSearchField::KeyReleaseEater a parent
This fixes a memory leak as KeyReleaseEater's destructor was never
called.

Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2020-10-04 05:14:49 +02:00
Vitor K
a26b466ac8
Use unique_ptr on all ui objects from .ui files (#5511)
* Forward declare ui and use unique_ptr

* ConfigureEnhancements: use unique_ptr for ui

* Use make_unique instead of new where applicable

* Move some of the ui includes that already used unique_ptr

* main.cpp: also make use of make_unique on Config

* Address review comments
2020-10-01 09:23:01 +08:00
FearlessTobi
84c42bf581 game_list_p: Mark some constants as constexpr
Consistency change with how we mark constants in the rest of the
codebase.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2020-09-09 17:06:15 +02:00
Tobias
316a64961c
Port yuzu-emu/yuzu#4605: "bootmanager: Prevent unnecessary copies in TouchUpdateEvent()" (#5539)
The list of points is returned by const reference, so we don't need to
make a copy of every element in the list.

Co-authored-by: Lioncash <mathew1800@gmail.com>
2020-09-05 06:09:31 +02:00
Pengfei Zhu
6a77547bde
Minor frontend fixes to savestates (#5430) 2020-09-03 00:04:23 +02:00
Pengfei Zhu
2f01046f77
Merge pull request #5504 from xperia64/savestate_locale_fix
Don't translate save/load state hotkey text for the map
2020-09-01 22:42:17 +08:00
Pengfei Zhu
a39e0ea3b1
Merge pull request #5516 from encounter/qdropevent-fix
Avoid incorrect casts to QDropEvent
2020-09-01 22:27:37 +08:00
Tobias
f4be733355
citra_qt: Backport review comments from the yuzu translation PR (#5465) 2020-08-31 21:13:24 +02:00
Tobias
f6b543886c
Port yuzu-emu/yuzu#4528: "common: Make use of [[nodiscard]] where applicable" (#5535)
Co-authored-by: LC <712067+lioncash@users.noreply.github.com>
2020-08-31 21:06:16 +02:00
Marshall Mohror
e48110bdf4
Merge pull request #5512 from vitor-k/untangle-includes
Forward declare some classes and remove some unnecessary includes
2020-08-29 22:02:25 -05:00
Marshall Mohror
88c0288cb1
Merge pull request #5521 from xperia64/fix_hotkey_ordering
Fix hotkey ordering
2020-08-28 13:53:40 -05:00
Marshall Mohror
69f4aacccf
Merge pull request #5531 from FearlessTobi/port-4536
Port yuzu-emu/yuzu#4536: "yuzu: Resolve -Wextra-semi warnings"
2020-08-28 13:29:22 -05:00
Lioncash
1e2e9e555a yuzu: Make use of qOverload where applicable
Eliminates a verbose function cast.
2020-08-28 16:55:55 +02:00
Lioncash
8d6927dc4c yuzu: Resolve -Wextra-semi warnings
While we're in the same area, we can ensure GameDir member variables are
always initialized to consistent values.
2020-08-28 16:43:17 +02:00
xperia64
9a6fb16c06 Hotkeys were carelessly added out of alphabetical order, and notably broke in the 'Restore Hotkeys' PR 2020-08-23 15:16:38 -04:00
xperia64
07d2daf2f9 Fix order 2020-08-21 21:47:57 -04:00
Vitor Kiguchi
08e4614817 interface.h: forward declare resolution 2020-08-20 01:30:13 -03:00
Vitor Kiguchi
683fb833f2 camera_util.cpp: remove unnecessary includes 2020-08-20 01:30:13 -03:00
Vitor Kiguchi
7bcfff4e71 clang format 2020-08-19 01:45:57 -03:00
Vitor Kiguchi
a6efc7c1ee Separate the enums from cam/cam.h
The settings.h file doesn't actually need all of the definitions
on cam.h, only some of the enums. They can, therefore, be separated
into another file, which is included by settings.h instead.
The other changes are fixing files that included settings.h and
depended on indirect includes from includes of includes of cam.h
2020-08-19 01:45:57 -03:00
Luke Street
21d7c4faa8 Avoid incorrect casts to QDropEvent 2020-08-18 23:24:06 -04:00
Vitor Kiguchi
9d99755d4f configure_camera: forward declare CameraInterface 2020-08-17 21:07:38 -03:00
Vitor Kiguchi
9c2986de41 profiler: remove unnecessary includes 2020-08-17 18:31:58 -03:00
Vitor Kiguchi
9394724902 main: forward declare QLabel 2020-08-17 18:17:42 -03:00
xperia64
1d5d278f8d Don't translate hotkey text 2020-08-10 23:06:22 -04:00
David Marcec
7c578b0579 frontend: Improve wait tree readability for dark themes 2020-07-19 14:41:50 +02:00
FearlessTobi
88edf9d62c cmake: stop linking against QGL
Co-Authored-By: Jan Beich <jbeich@users.noreply.github.com>
2020-07-11 19:06:31 +02:00
Tobias
96fa75fb93
discord_impl: Update the client ID (#5449)
THis should hopefully fix Rich Presence for CItra.
2020-07-08 23:45:54 +02:00
Kaiwen Xu
265b0aa444 Fix framebuffer size on fractional scaling display. 2020-06-28 20:34:37 +02:00