Commit graph

4321 commits

Author SHA1 Message Date
Lioncash
b4c38372d1 common/log: Move Log namespace into the Common namespace
Forgot to move this over when I moved the rest of the source files with
lacking namespaces over.
2023-06-30 12:15:51 +03:00
esliwka
0d516f6da5
frontend: Added Hybrid Screen screen layout option (#4542) (#6600)
Signed-off-by: elim <e_sliwka@tuta.io>
2023-06-29 01:42:57 +03:00
GPUCode
7edc86a9bc
code: Remove outdated comment style (#6640) 2023-06-25 15:22:41 +05:30
GPUCode
7616496456
video_core: Add debug scopes (#6634) 2023-06-23 03:37:13 +02:00
SachinVin
8eb89c260d core: fix warnings 2023-06-17 21:23:58 +05:30
Steveice10
7f1ffa2a04
hle: Reduce Y2R stub warnings to debug logs. (#6617) 2023-06-17 01:03:37 -07:00
Steveice10
38435e9b3e
Dynamically load FFmpeg and libfdk-aac if available. (#6570) 2023-06-17 02:06:18 +03:00
Steveice10
abd949fea1
qt: Add NCCH secure 1/2 to keys needed for system titles download. (#6586) 2023-06-02 19:16:48 -07:00
Steveice10
723b662604
core: Update minimal system title set. (#6573) 2023-05-31 17:34:31 -07:00
Steveice10
4ddb2116bf
qt: Allow toggling whether to enter system setup on home menu boot. (#6574) 2023-05-31 11:56:35 +03:00
Steveice10
b45c7188c7
chore: Fix some compiler warnings. (#6578) 2023-05-30 12:36:12 -07:00
SachinVin
a1d265325a
Merge pull request #6561 from SachinVin/audio
audio_core/hle: Refactor Binary Pipe data structures
2023-05-30 19:02:37 +05:30
PabloMK7
5c45c97ff9
Implement/Fix more SOC related functions (#6267)
* Implement SOC_U::GetHostByName and partial SOC_U::GetNetworkOpt

* Implement AC::GetWifiStatus, and get proper network interface.

* Minor fixes

* More minor fixes

* Even more fixes

* Fix Get/Set SockOpt

* Implement SendToOther

* Apply suggestions and fix timer advance

* Fix variable name

* Add more sockopt values and fix send/recv flags.

* Fix dontwait logic

* Add missing header for linux

* Remove TCP_STDURG

* Fix poll and add more 3ds <-> platform conversions

* Finish implementing all platform <-> 3ds conversion.

* Disable UDP connreset and fix poll again.

* Fix compile issues

* Apply suggestions

* Fix compiler issues

* Fix compiler errors (again)

* Fix GetAddrInfo

* Use IPC::MakeHeader instead of raw hardcoded value.
2023-05-21 19:01:08 -07:00
SachinVin
975ee15635 audiocore/{hle, lle}: remove dependence on static core timing 2023-05-20 21:27:22 +05:30
Steveice10
7d6c14e584
dumper: Fix pixel format for filters when passed in via encoder options. (#6553) 2023-05-19 10:58:05 -07:00
Steveice10
b89f5278ac
Revive: dumping/ffmpeg_backend: Various fixes (#6528)
* dumping/ffmpeg_backend: Add FPS filter

So that the recorded video can be at 60FPS (which is supported by most encoders) while still maintaining correct speed.

* dumping/ffmpeg_backend: Add HW context support

Required for some HW acceled encoders. Not tested as my devices don't seem to require this.

* CMake: Copy avfilter dll for MSVC

* CMakeLists: Require FFmpeg 4.0

* ffmpeg: Fix dumper compile error on MSVC.

* ffmpeg: Address review comments.

---------

Co-authored-by: zhupengfei <zhupf321@gmail.com>
2023-05-16 02:28:21 -07:00
luc-git
322d7a8287
Textures loading screen (#6478)
* Add a loading screen for the preloading textures

*The PreloadTextures() function is called from the EmuThread to prevent citra to freezing

*Add a the preloading textures loadingscreen in loading_screen.cpp

*Add custom_tex_manager.reset() in core.cpp to release ram memory after exiting a game

* Add custom textures loading in EmuThread

* Remove useless variable

* Revert "Add custom textures loading in EmuThread"

This reverts commit 45ed46fa09.

* Moved include from bootmanager.h to bootmanager.cpp
2023-05-07 02:34:14 +03:00
Steveice10
2273df4d70
qt: Migrate to Qt6. (#6418) 2023-05-05 03:10:34 -07:00
Vitor K
34de77d429
Various miscelaneous changes (#6496) 2023-05-03 17:24:10 +02:00
SachinVin
41f13456c0
Chore: Enable warnings as errors on MSVC (#6456)
* tests: add Sanity test for SplitFilename83

fix test

fix test

* disable `C4715:not all control paths return a value` for nihstro includes

nihstro: no warn

* Chore: Enable warnings as errors on msvc + fix warnings

fixes

some more warnings

clang-format

* more fixes

* Externals: Add target_compile_options `/W0` nihstro-headers and ...

Revert "disable `C4715:not all control paths return a value` for nihstro includes"
This reverts commit 606d79b55d.

* src\citra\config.cpp: ReadSetting: simplify type casting

* settings.cpp: Get*Name: remove superflous logs
2023-05-01 22:38:58 +03:00
Steveice10
055a58f01e
audio_core: Implement OpenAL backend (#6450) 2023-05-01 21:17:45 +02:00
SachinVin
ce553ab995
renderer_opengl: DrawSingleScreen*: remove duplicate code (#6426)
Co-authored-by: Tobias <thm.frey@gmail.com>
2023-05-01 16:27:42 +02:00
luc-git
7327c334ca
Add cheats in per game configuration (#6379) 2023-04-30 16:36:02 +02:00
Steveice10
ea649263b7
build: Improvements to bundled libraries support. (#6435) 2023-04-28 13:02:53 -07:00
PabloMK7
63bc0b59bb
Use IPC:MakeHeader instead of hardcoded raw values for IPC command tables. (#6453)
* Use IPC:MakeHeader instead of hardcoded values for IPC command tables.

* Use u32 instead of unsigned int in MakeHeader function

Co-authored-by: SachinVin <26602104+SachinVin@users.noreply.github.com>

* Fix clang format

---------

Co-authored-by: SachinVin <26602104+SachinVin@users.noreply.github.com>
2023-04-27 22:31:03 -07:00
GPUCode
06f3c90cfb
Custom textures rewrite (#6452)
* common: Add thread pool from yuzu

* Is really useful for asynchronous operations like shader compilation and custom textures, will be used in following PRs

* core: Improve ImageInterface

* Provide a default implementation so frontends don't have to duplicate code registering the lodepng version

* Add a dds version too which we will use in the next commit

* rasterizer_cache: Rewrite custom textures

* There's just too much to talk about here, look at the PR description for more details

* rasterizer_cache: Implement basic pack configuration file

* custom_tex_manager: Flip dumped textures

* custom_tex_manager: Optimize custom texture hashing

* If no convertions are needed then we can hash the decoded data directly removing the needed for duplicate decode

* custom_tex_manager: Implement asynchronous texture loading

* The file loading and decoding is offloaded into worker threads, while the upload itself still occurs in the main thread to avoid having to manage shared contexts

* Address review comments

* custom_tex_manager: Introduce custom material support

* video_core: Move custom textures to separate directory

* Also split the files to make the code cleaner

* gl_texture_runtime: Generate mipmaps for material

* custom_tex_manager: Prevent memory overflow when preloading

* externals: Add dds-ktx as submodule

* string_util: Return vector from SplitString

* No code benefits from passing it as an argument

* custom_textures: Use json config file

* gl_rasterizer: Only bind material for unit 0

* Address review comments
2023-04-27 07:38:28 +03:00
SachinVin
000a616bd9
core\loader\ncch.cpp: skip parsing Region info, if user has already... (#6463) 2023-04-26 00:13:21 +02:00
SachinVin
5f81940e63
Merge pull request #6419 from vitor-k/states
Update zstd and improve savestates logging
2023-04-15 10:11:40 +05:30
SachinVin
2a2ee8bc96
Merge pull request #6395 from ian-h-chamberlain/feature/gdbstub-hio
Initial port of luma3ds' gdb_hio to Citra
2023-04-11 20:32:48 +05:30
Ian Chamberlain
025913a734
Fix string_view constructor for macOS clang
Some versions of clang 14 (macOS+android) don't implement
`string_view(It first, It last)`, so let's use
`string_view(const CharT*, size_type)` instead.

Also remove unused header leftover from old code that uses std::string.
2023-04-11 10:06:08 -04:00
Vitor Kiguchi
dccd89b796 savestates: various changes
The header doesn't need to be serialized.
GetSaveStatePath may be static.
Remove unused includes.
Name the CryptoPP stringsource.
2023-04-10 00:51:02 -03:00
Vitor Kiguchi
c79acdd88d savestates: validate states before load 2023-04-10 00:51:02 -03:00
Vitor Kiguchi
8e8c8fa37a savestates: log slot on load and save 2023-04-10 00:51:02 -03:00
Steveice10
b6e73f0d49
Add consolidated GodMode9 key dumping script. (#6396) 2023-04-09 21:16:31 +02:00
SachinVin
8d19483b7e
externals: bump dynarmic to 6.4.6 (#6423) 2023-04-09 21:03:48 +02:00
SachinVin
a94acde519
core\frontend\framebuffer_layout: GetCardboardSettings: clean up floa… (#6399)
* core\frontend\framebuffer_layout: GetCardboardSettings: clean up float to u32 conversion warnings + style fixes

* clang format

* fix signedness
2023-04-09 10:59:25 +05:30
SachinVin
e4e9fb4aed
Merge pull request #6412 from GPUCode/wayland-oops
Port yuzu-emu/yuzu#7410: "Wayland fixes"
2023-04-08 16:51:56 +05:30
Steveice10
287ce1e56f
kernel: Skip address range checks for privileged memory (un)map. (#6407) 2023-04-06 14:30:13 +02:00
Ian Chamberlain
4cc181e5b8
Address review comments
Use more modern C++ style casts + std::array, clean up some log
messages, and rename some functions.
2023-04-05 12:41:17 -04:00
Ian Chamberlain
696c0904f8
Update some c-style casts -> reinterpret_cast 2023-04-04 13:21:25 -04:00
Ian Chamberlain
6e45de760e
Cleanup new code, add docs and error handling 2023-04-04 13:13:24 -04:00
SeleDreams
62d58f669a
kernel: Adjusted resource limits for more accuracy to the running 3DS model (#6393)
Co-authored-by: Tobias <thm.frey@gmail.com>
2023-04-04 19:03:08 +02:00
Steveice10
5f90c9816d
apt: Add stub for ns:c service. (#6409) 2023-04-04 19:01:37 +02:00
Ian Chamberlain
0d4c93d1c2
Undo some changes exposing unused functions 2023-04-04 12:20:41 -04:00
GPUCode
71d4a85957 video_core: Disable async shader loading with strict contexts 2023-04-03 14:32:13 +03:00
Steveice10
041252ba36
file_sys: Attempt to open New 3DS variant NCCH if available. (#6383) 2023-04-02 08:57:56 +05:30
Steveice10
a74d7a0e6b
qt: Hide system titles with invisible or invalid SMDH data. (#6381) 2023-04-02 08:57:22 +05:30
Ian Chamberlain
351730d585
Fix infinite hang if GDB client kills gdbstub 2023-03-31 14:06:43 -04:00
Ian Chamberlain
83138e0c63
Fix some build + impl errors with HIO
After rebase there were some API changes, also fix continuation logic in
the main gdbstub.
2023-03-31 14:05:57 -04:00
GPUCode
ffc95eb59b
Frontend PR fixes (#6378)
* citra_qt: Check if renderer is null

* core: Fix dynarmic use-after-free error

* bootmanager: Add current context check in DoneCurrent

* Loading a save state would destroy the frame dumper class, which contains a shared context. That context would call DoneCurrent without checking if it was actually bound or not, resulting in crashes when calling opengl functions

* externals: Correct glad readme

* common: Log renderer debug setting

* citra: Make lambda lower case

* Consistency with review comments on the PR

* video_core: Kill more global state

* GetResolutionScaleFactor would be called somewhere in the renderer constructor chain but it relies on the yet unitialized g_renderer, resulting in crashes when the resolution scale is set to auto. Rather than adding a workaround, let's kill this global state to fix this for good
2023-03-30 14:24:49 +03:00