All usage of GetPointerFromVMA is to recover the pointer that is nulled by changing page type to RasterizerCachedMemory. Our rasterizer cache only works on linear heap and vram, so we can recover the pointer directly by address computation, instead of going through VMA table. Also removed a sanity check pointer!=nullptr in RasterizerMarkRegionCached(RasterizerCachedMemory=>Memory), as now the pointer is never null. The sanity check was added in f2a5a77 (#2797), which was originally necessary during VMA unmapping process, because the function is invloked by VMA after unmapping the page, which in turn invokes back to query the memory, forming a circular dependency. Now the dependency is resolved so the check is not necessary
When yuzu is compiled in release mode this function is unused, however,
when compiled in debug mode, it's used within a LOG_TRACE statement.
This prevents erroneous compilation warnings about an unused function
(that isn't actually totally unused).
* Add CheatEngine; Add support for Gateway cheats; Add Cheat UI
* fix a potential crash on some systems
* fix substr with negative length
* Add Joker to the NonOp comp handling
* Fixup JokerOp
* minor fixup in patchop; add todo for nested loops
* Add comment for PadState member variable in HID
* fix: stol to stoul in parsing cheat file
* fix misplaced parsing of values; fix patchop code
* add missing break
* Make read_func and write_func a template parameter
Since last commit SharedMemory only reset source memory set on dtor, service should always release the ref as soon as possible to make the reset happen
This is used by svcControlProcessMemory and maps memory as Locked/AliasCode pair.
Also fixed a bug where map didn't apply specified permissions to the alias memory
There is no external use of PhysicalToVirtualAddress any more, so it there is no need to have a generic function that handles all physical regions. Also, the previous APT change makes it possible that linear heap has some regions mapped to old and new VAddr regions at the same time, so we need to check both region and mark cached for the mapped one. RasterizerMarkRegionCached would skip the unmapped one in its loop