Commit graph

27 commits

Author SHA1 Message Date
Weiyi Wang
a6d9baa05a FS: pass down program ID for archive operation
To eliminate System::GetInstance usage. Archive type like SelfNCCH and SaveData changes the actual reference path for different client, so archive backend interface should accept client information from the service interface. Currently we only pass the program ID as the client information.
2019-02-02 20:44:13 -05:00
Weiyi Wang
eb494c574d
Merge pull request #4244 from wwylele/swap-enum
common/swap: add swap template for enum
2018-10-04 14:51:49 -04:00
Weiyi Wang
1123580738 archive_ncch: add open source country list archive 2018-09-22 16:11:57 -04:00
Weiyi Wang
9564b4b292 filesys/archive_ncch: specify endianness for enum
NCCHArchivePath::media_type is unchanged because its underlying type is unclear
2018-09-22 00:28:44 -04:00
Weiyi Wang
7d8f115185 Prefix all size_t with std::
done automatically by executing regex replace `([^:0-9a-zA-Z_])size_t([^0-9a-zA-Z_])` -> `$1std::size_t$2`
2018-09-06 16:03:28 -04:00
Ben
5e658efdb8
Service::HTTP_C: Add decryption of the ClCertA (#4045)
* Service::HTTP_C: Add decryption of the ClCertA

* fixup! Service::HTTP_C: Add decryption of the ClCertA

* fixup! Service::HTTP_C: Add decryption of the ClCertA

* FileSys:: Add MakeNCCHArchivePath and MakeNCCHFilePath; Small fixes in HTTP_C::DecryptDefaultClientCert

* fixup! fixup! Service::HTTP_C: Add decryption of the ClCertA

* fixup! fixup! fixup! Service::HTTP_C: Add decryption of the ClCertA
2018-08-09 23:02:53 +02:00
wwylele
d4a808c885 ncch_container: support encrypted games 2018-08-07 18:53:06 +03:00
B3n30
97fda30839 Use std::begin and std::end for system archives c array 2018-07-28 12:07:11 +02:00
B3n30
7605e26b94 Add virtual bad word list; Load if dump is missing 2018-07-22 22:55:44 +02:00
Ben
7f1303a834 Use open source Shared Font if no dumped file is available (#3881)
* Add virtual SharedFont; Load if dumped is missing

* Move open_source_archives to externals; add readme and git hash to open_source_archives

* Updated shared font to newest version: m fixed, symbols fixed
2018-07-18 10:20:31 -06:00
wwylele
0eab948728 reformat all files with clang-format 2018-06-29 16:56:12 +03:00
wwylele
7c5a76e58b log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
Daniel Lim Wee Soong
d81cacfb9e core/file_sys: Replace logging macros 2018-06-07 23:06:44 +08:00
B3n30
06a7676ed1 Add DelayGenerator for all file backends 2018-02-24 14:15:57 +01:00
Lioncash
11705857cd file_sys: std::move the vector in NCCHFile's constructor
Avoids making unnecessary copies of the source vector's data.
2017-12-09 14:33:09 -05:00
Lioncash
370d77f13a file_sys: std::move std::shared_ptr instances in constructors where applicable
By default, a regular copy requires an atomic increment and decrement. A
move avoids this from occurring, which makes sense when the constructor
is taking the shared_ptr by value.
2017-12-09 14:33:04 -05:00
shinyquagsire23
714206e4ce Service/FS: Mark FileBackend's Write as non-const 2017-11-05 13:26:29 -07:00
wwylele
2bcbd565b8 Add missing header for PRIU64 2017-10-27 18:52:50 +03:00
shinyquagsire23
1ac5137655 file_sys/archive_ncch: Use AM to get title content path, add ExeFS support and support for additional content indexes 2017-10-18 21:19:40 -06:00
shinyquagsire23
4887d18591 file_sys, loader: add support for reading TMDs to determine app paths 2017-10-01 10:54:02 -06:00
shinyquagsire23
c93e5ecfe6 file_sys/archive_ncch: use NCCHContainer instead of loading .romfs files 2017-10-01 10:53:04 -06:00
TheKoopaKingdom
f008b22e3b Addressed Bunnei's review comments, and made some other tweaks:
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
 - Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
59de38b965 Switched to the ERROR_NOT_FOUND constant from errors.h. 2017-06-02 18:40:39 -04:00
TheKoopaKingdom
cea19fd659 Moved whitelist checks from FS_User to the Archive_NCCH handler. 2017-06-02 18:40:27 -04:00
TheKoopaKingdom
37bec598ea Made some changes from review comments:
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review).
- Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore.
- Made dialog messages more clear.
- Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic.
- Cleaned up some other stuff.
2017-06-02 18:28:14 -04:00
bunnei
4fc8b8229e core: Remove HLE module, consolidate code & various cleanups. 2016-12-21 23:48:13 -05:00
wwylele
d7d6975af0 FileSys: rename SaveDataCheck archive to NCCH archive
According to the observation from game and 3dbrew "Used for accessing general NCCH data"
2016-11-19 18:55:35 +02:00
Renamed from src/core/file_sys/archive_savedatacheck.cpp (Browse further)