Commit graph

168 commits

Author SHA1 Message Date
bunnei
4369767c72 pica: Add decodings for distance attenuation and LUT registers. 2016-02-05 17:17:26 -05:00
bunnei
38c7b20475 pica: Add pica_types module and move float24 definition. 2016-02-05 17:17:26 -05:00
bunnei
3c057bd3d8 gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. 2015-10-21 21:53:05 -04:00
Subv
e3f4233cef Initial implementation of fragment shader generation with caching. 2015-10-21 21:51:23 -04:00
Lioncash
aec28ed91e video_core: Reorganize headers 2015-09-11 07:31:15 -04:00
Yuri Kunde Schlesner
466e608c19 OpenGL: Remove ugly and endian-unsafe color pointer casts 2015-09-03 15:09:51 -03:00
Subv
58a04c0776 Pica: Added the primitive_restart register (0x25f) to the registers map. 2015-08-31 09:14:18 -05:00
Subv
149ea561a6 Pica: Add the vertex_offset register to the Pica registers map. 2015-08-31 07:02:30 -05:00
bunnei
e77dc4e9d2 Merge pull request #1059 from Subv/vertex_offset
GPU: Implemented register 0x22A PICA_REG_DRAW_VERTEX_OFFSET
2015-08-30 17:12:33 -04:00
Subv
12a11472f1 GPU: Implemented register 0x22A.
This is the equivalent of the "first" parameter in glDrawArrays, it tells the GPU the vertex index at which to start rendering.

Register 0x22A doesn't affect indexed rendering.
2015-08-30 15:46:22 -05:00
bunnei
58e9f78844 Merge pull request #1049 from Subv/stencil
Rasterizer: Corrected the stencil implementation.
2015-08-29 20:06:25 -04:00
Yuri Kunde Schlesner
eff10959de fixup! Shaders: Fix multiplications between 0.0 and inf 2015-08-24 02:10:11 -03:00
Yuri Kunde Schlesner
630a850d4d Shaders: Fix multiplications between 0.0 and inf
The PICA200 semantics for multiplication are so that when multiplying
inf by exactly 0.0, the result is 0.0, instead of NaN, as defined by
IEEE. This is relied upon by games.

Fixes #1024 (missing OoT interface items)
2015-08-24 01:48:15 -03:00
Subv
7c1f84a92b SWRasterizer: Implemented stencil ops 6 and 7.
IncrementWrap and DecrementWrap, verified with hwtests.
2015-08-21 11:01:42 -05:00
Subv
fef1462371 SWRasterizer: Implemented stencil action 1 (GL_ZERO).
Verified with hwtests.
2015-08-21 10:35:25 -05:00
Subv
186873420f GPU/Rasterizer: Corrected the stencil implementation.
Verified the behavior with hardware tests.
2015-08-20 10:10:35 -05:00
bunnei
1f18c9f8dd Merge pull request #1034 from yuriks/rg8-textures
videocore: Added RG8 texture support
2015-08-16 22:17:12 -04:00
Tony Wasserka
4cb302c8ae citra-qt: Improve shader debugger.
Now supports dumping the current shader and recognizes a larger number of output semantics.
2015-08-16 13:22:00 +02:00
Patrick Martin
5b65d95310 videocore: Added RG8 texture support 2015-08-16 02:21:50 -03:00
bunnei
3f69c2039d Shader: Define a common interface for running vertex shader programs. 2015-08-15 17:33:44 -04:00
Yuri Kunde Schlesner
e130dac7de Videocore: Don't reinitialize register name map on every query
This greatly speeds up the command list debug widget.
2015-07-26 10:10:10 -03:00
Yuri Kunde Schlesner
9a0f9f12cd Merge pull request #892 from zawata/another-warning-fixes
Yet More Warning Fixes
2015-07-25 12:50:32 -07:00
bunnei
3a5352baf8 Merge pull request #968 from Subv/texture_filtering
GPU: Added registers for min and mag texture filters
2015-07-21 18:27:50 -04:00
Subv
009e34f08a GPU: Added registers for min and mag texture filters and implemented them in the hw renderer. 2015-07-21 16:26:09 -05:00
Tony Wasserka
aa6dfdb827 Merge pull request #929 from neobrain/geoshader_definitions
Pica/Shader: Add geometry shader definitions.
2015-07-21 15:24:48 +02:00
Yuri Kunde Schlesner
ae985bf500 Pica: Correct switched S/T texture wrapping registers
This was found and hwtested by Lectem
2015-07-19 19:27:23 -03:00
Subv
3600c32483 Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real stride.
Also added its name to the texture viewer widget
2015-07-19 13:15:23 -05:00
zawata
f7050021de Video_Core: Finally fix pesky warning 2015-07-19 04:08:44 -07:00
Tony Wasserka
33568494af Pica/Shader: Add geometry shader definitions. 2015-07-15 17:31:57 +02:00
Lectem
d08e9b29e2 VideoCore: Implement the DOT3_RGB combiner 2015-07-14 02:16:10 -03:00
Tony Wasserka
5e79706db2 Pica: Implement stencil testing. 2015-07-13 23:54:39 +02:00
Tony Wasserka
ae7120f5d9 Merge pull request #907 from Lectem/clamp_to_border
Add GL_CLAMP_TO_BORDER support.
2015-07-12 03:19:46 +02:00
Lectem
58d1c6398e Added GL_CLAMP_TO_BORDER support 2015-07-09 22:23:26 +02:00
Emmanuel Gil Peyrot
22ae87530b Common: Cleanup emu_window includes. 2015-06-28 00:36:54 +01:00
Yuri Kunde Schlesner
9b7d85a4f5 video_core: add extra braces around initializer
Trivial change and fixes several warnings in the clang build.
2015-06-14 00:33:08 -03:00
archshift
0414ad20cb Merge pull request #811 from archshift/commonify
Commonify video_core utility headers
2015-05-31 09:55:29 -07:00
bunnei
33b9abb91e Pica: Use zero for the SecondaryFragmentColor source.
- This is a workaround until we support fragment lighting.
2015-05-31 01:52:42 -04:00
bunnei
e6ace38815 Pica: Implement LogicOp function. 2015-05-31 01:52:41 -04:00
bunnei
02c9fe202c Pica: Implement command buffer execution registers. 2015-05-31 01:52:39 -04:00
archshift
5df2d1b5f7 Move video_core/math.h to common/vector_math.h
The file only contained vector manipulation code, and such widely-useable code doesn't belong in video_core.
2015-05-30 11:17:36 -07:00
Emmanuel Gil Peyrot
b1503b2020 Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00
bunnei
1b42d55a9d Pica: Create 'State' structure and move state memory there. 2015-05-22 22:59:42 -04:00
tfarley
05dc633a8c OpenGL renderer 2015-05-22 15:51:18 -07:00
bunnei
f0365f28c2 Merge pull request #772 from lioncash/warn
core/video_core: Fix a few warnings when compiling on MSVC.
2015-05-18 08:08:49 -04:00
Yuri Kunde Schlesner
7ada357b2d Memmap: Re-organize memory function in two files
memory.cpp/h contains definitions related to acessing memory and
configuring the address space
mem_map.cpp/h contains higher-level definitions related to configuring
the address space accoording to the kernel and allocating memory.
2015-05-15 00:04:38 -03:00
Lioncash
497f4bee0c pica: Add the ULL specifier in IsDefaultAttribute
This is necessary otherwise there are warnings about a 32-bit result being casted to a 64-bit value.
2015-05-14 14:23:23 -04:00
archshift
40310e2132 Implement I4 texture format
@neobrain, could you confirm that this is correct?

It's been tested with various different games and fixes different textures, including in Animal Crossing, Kirby Triple Deluxe, and SMB3D.
2015-05-10 18:59:22 -07:00
bunnei
23e8be573e rasterizer: Implemented combiner output scaling. 2015-05-09 22:26:17 -04:00
bunnei
547da374b8 rasterizer: Fixed a depth testing bug. 2015-05-09 22:12:38 -04:00
bunnei
a806b420a6 rasterizer: Implement combiner buffer input. 2015-05-09 22:12:36 -04:00
Yuri Kunde Schlesner
28a9e4c1d5 Memory: Support more regions in the VAddr-PAddr translation functions
Also adds better documentation and removes the one-off reimplementation
of the function in pica.h.
2015-05-09 03:08:11 -03:00
Yuri Kunde Schlesner
1c0b87edc2 Memory: Re-organize and rename memory area address constants 2015-05-09 01:29:52 -03:00
Yuri Kunde Schlesner
4f4d230dac Merge pull request #721 from yuriks/more-cleanups
More cleanups
2015-05-07 11:45:45 -07:00
Yuri Kunde Schlesner
e1fbac3ca1 Common: Remove common.h 2015-05-07 15:45:22 -03:00
Subv
0e5ca080a8 GPU: Implemented default vertex shader attributes.
Fixes some games crashing.
2015-05-06 18:11:46 -05:00
Subv
1248e291f0 GPU: Added the stencil test structure to the Pica Regs struct. 2015-03-09 20:13:21 -05:00
Subv
414b0741c4 GPU: Implemented more depth buffer formats.
This fixes the horizontal lines in Picross E, Cubic Ninja, Cave Story 3D and possibly others
2015-03-09 20:12:39 -05:00
bunnei
34c31db14a GPU: Added RGB565/RGB8 framebuffer support and various cleanups.
- Centralizes color format encode/decode functions.
- Fixes endianness issues.
- Implements remaining framebuffer formats in the debugger.
2015-03-03 18:26:03 -05:00
archshift
7f9ee69a2b Added RGBA5551 compatibility in the rasterizer
This allows Virtual Console games to display properly.
2015-02-27 19:15:08 -08:00
archshift
302f0b32f5 Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.h 2015-02-19 22:26:25 -08:00
Tony Wasserka
1561204342 Pica/BlendUnit: Implement separate color/alpha blend equations. 2015-02-18 14:50:28 +01:00
Tony Wasserka
e11fb96408 Pica/TextureEnvironment: Treat texture combiner source 1 as the PrimaryColor.
Not really sure where the difference is, but some applications seem to use this 1:1 the same way...
2015-02-18 14:50:28 +01:00
Tony Wasserka
04cd06d5c2 Pica/TextureEnvironment: Add support for the MAD-like texture combiners and clean up texture environment logic. 2015-02-18 14:50:28 +01:00
Tony Wasserka
6ca752ccbc Pica/TextureUnit: Implement mirrored repeating texture wrapping. 2015-02-18 14:50:28 +01:00
Tony Wasserka
8bd7a896ea Pica: Fix a bug in the register definitions, relating to texture wrapping. 2015-02-18 14:50:28 +01:00
Tony Wasserka
aaf30ca4ee Pica/OutputMerger: Implement color format checking. 2015-02-18 14:50:28 +01:00
Tony Wasserka
6c26ec72a5 Pica/CommandProcessor: Properly implement shader load destination offset registers. 2015-02-18 14:02:59 +01:00
Darius Goad
536958fb29 Add more blend equations from 3dbrew 2015-02-09 20:41:06 -06:00
bunnei
1eb591d6fd Rasterizer: Implement the other color and alpha modifiers. 2015-02-04 22:15:51 -05:00
bunnei
72cc512b1e Pica: Implement blend factors. 2015-01-31 01:40:05 -05:00
bunnei
b522cf4e6a Pica: Implement color/alpha channel enable. 2015-01-27 22:03:34 -05:00
bunnei
b2c55bf772 Rasterizer: Implemented alpha testing. 2015-01-27 14:39:17 -05:00
bunnei
ff83d23ed5 GPU: Implement the remaining depth testing functions. 2015-01-25 23:34:14 -05:00
Tony Wasserka
f2b74b4fb3 Pica/Rasterizer: Add ETC1 texture decompression support. 2015-01-13 14:42:40 -08:00
Tony Wasserka
0f49424022 Pica/Rasterizer: Implement backface culling. 2014-12-31 16:32:55 +01:00
Tony Wasserka
e229ff8c83 Pica/Rasterizer: Implement depth testing. 2014-12-31 16:32:55 +01:00
Tony Wasserka
36291bc3f6 Pica: Add output merger definitions. 2014-12-31 15:35:54 +01:00
Tony Wasserka
b7a48c422a Pica/CommandProcessor: Add support for integer uniforms. 2014-12-31 15:33:09 +01:00
Yuri Kunde Schlesner
8369ee5803 Rasterizer: Pre-divide vertex attributes by W
Execute the division-by-W for perspective-correct interpolation of
values in the clipper, moving them out of the rasterization inner loop.
2014-12-29 02:08:11 -02:00
bunnei
2188af4a65 Merge pull request #322 from chinhodado/master
More warning cleanups
2014-12-22 00:12:43 -05:00
bunnei
0de6a08d75 Merge pull request #291 from purpasmart96/license
License change
2014-12-21 16:05:44 -05:00
Chin
0199a7d9ef More warning cleanups 2014-12-21 10:58:55 -05:00
purpasmart96
ebfd831ccb License change 2014-12-20 21:20:24 -08:00
Tony Wasserka
aff808b2fd Pica: Add support for boolean uniforms. 2014-12-20 18:06:55 +01:00
Tony Wasserka
67618a2c55 Pica/VertexShader: Add support for MOVA, CMP and IFC. 2014-12-20 18:06:55 +01:00
Tony Wasserka
1c972ef3b9 Add support for a ridiculous number of texture formats. 2014-12-20 18:06:54 +01:00
Tony Wasserka
40f123b7c0 Pica: Unify ugly address translation hacks. 2014-12-20 18:06:53 +01:00
Tony Wasserka
7e210e0229 Pica: Further improve Tev emulation. 2014-12-20 18:05:53 +01:00
Tony Wasserka
0fba1d48a6 Pica: Implement texture wrapping. 2014-12-20 18:05:53 +01:00
Tony Wasserka
c81f1a9ebc Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats. 2014-12-20 18:05:53 +01:00
Tony Wasserka
fd2539121c Pica: Initial support for multitexturing. 2014-12-20 18:05:53 +01:00
bunnei
4cb7a44d4e MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.
- Linear simply indicates that the mapped physical address is always MappedVAddr+0x0C000000, thus this memory can be used for hardware devices' DMA (such as the GPU).
2014-12-12 00:15:47 -05:00
bunnei
f94d8f9603 GSP: Trigger GPU interrupts at more accurate locations. 2014-12-09 19:07:14 -05:00
Tony Wasserka
0305435edd Pica: Re-enable command names on MSVC.
The affected code is no longer limited by compiler support on that platform.
2014-12-09 16:37:34 +01:00
Tony Wasserka
79bb403089 More coding style fixes. 2014-12-09 16:37:34 +01:00
Tony Wasserka
2793619dce citra_qt: Add enhanced texture debugging widgets.
Double-clicking a texture parameter command in the pica command lists will spawn these as a new tab in the pica command list dock area.
2014-12-09 16:37:34 +01:00
Tony Wasserka
8db65723d2 Build fix for something which shouldn't have compiled successfully to begin with. 2014-12-09 16:37:34 +01:00
Lioncash
eb5054e6eb Fix warnings in video_core 2014-10-07 20:35:13 -04:00
Lioncash
6cc7c73b80 Core: Fix warnings in gpu.cpp 2014-09-13 22:55:41 -04:00
Tony Wasserka
9679d231df Pica/Rasterizer: Add texturing support. 2014-08-25 22:03:18 +02:00