Commit graph

13 commits

Author SHA1 Message Date
Emmanuel Gil Peyrot ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner 396a8d91a4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
Emmanuel Gil Peyrot 9a35d1fb4a Loader: Add a GetFileType method to get the type of a loaded file 2016-05-21 17:09:59 +01:00
wwylele 5d5dd66d92 add icon & title to game list 2016-05-04 13:02:49 +03:00
Cruel d60a9be5c6 Implement 3dsx RomFS 2015-09-21 13:03:18 -04:00
Yuri Kunde Schlesner 2d7299a86f Loader: Remove unnecessary pointer indirection to IOFile 2015-07-13 20:00:56 -03:00
Yuri Kunde Schlesner 6d60acf0f1 Kernel: Introduce skeleton Process class to hold process data 2015-05-08 22:11:02 -03:00
Emmanuel Gil Peyrot 82ec17db7d Loader: Guess filetype from the magic, or fallback to the extension. 2015-01-15 22:23:08 +01:00
Emmanuel Gil Peyrot b5237e885d Loader: Keep a reference to the file and pass it to the correct AppLoader, instead of loading it multiple times. 2015-01-15 21:21:26 +00:00
Emmanuel Gil Peyrot 85030c6e6b Loader: Never forget to change is_loaded. 2015-01-15 21:21:26 +00:00
purpasmart96 ebfd831ccb License change 2014-12-20 21:20:24 -08:00
ichfly 1aa969741d Loader: Add 3DSX support 2014-12-08 18:06:43 +01:00