Commit graph

72 commits

Author SHA1 Message Date
James Rowe
44d07574b1
Merge pull request #2882 from danzel/movie-squash
Movie (Game Inputs) recording and playback
2018-01-23 01:03:37 -07:00
Emmanuel Gil Peyrot
e5a3dc2956 Core: Disable the JIT when dynarmic is not available 2018-01-08 19:13:58 +01:00
danzel
0238e0c5e7 Convert Movie to a class with a static instance, and other fixes based on B3n30 feedback. 2017-12-17 17:55:56 +13:00
danzel
04541150b1 Movie (recorded inputs) playback and recording. SDL has command lines to control it. 2017-12-17 16:43:09 +13:00
MerryMage
533feb42d1 core: Don't Shutdown before we've even Init-ed 2017-12-12 00:30:46 +00:00
MerryMage
7cd8b437aa core/arm: Improve timing accuracy before service calls in JIT
We also correct the CPU JIT's implementation of Step.
2017-12-03 16:06:46 +00:00
B3n30
e9a95b2e7d
CoreTiming: Reworked CoreTiming (#3119)
* CoreTiming: New CoreTiming; Add Test for CoreTiming
2017-11-25 14:56:57 +01:00
wwylele
499508389c core: clear format warnings 2017-11-01 12:35:32 +02:00
Subv
7f48aa8d25 Loaders: Don't automatically set the current process every time we load an application.
The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
2017-09-26 18:17:47 -05:00
Subv
6d2734a074 Kernel/Memory: Give each Process its own page table.
The loader is in charge of setting the newly created process's page table as the main one during the loading process.
2017-09-10 15:13:41 -05:00
B3n30
5d0a1e7efd Added missing parts in libnetwork (#2838)
* Network: Set and send the game information over enet

Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
bunnei
df8b9863f9 telemetry: Log performance, configuration, and system data. 2017-07-17 21:32:28 -04:00
TheKoopaKingdom
f008b22e3b Addressed Bunnei's review comments, and made some other tweaks:
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
 - Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
a8aef599e0 Created a whitelist of system archives to prevent false positives creating dialogs. 2017-06-02 18:28:14 -04:00
TheKoopaKingdom
37bec598ea Made some changes from review comments:
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review).
- Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore.
- Made dialog messages more clear.
- Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic.
- Cleaned up some other stuff.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
1ecb322daa Added system for handling core errors in citra-qt. 2017-06-02 18:27:56 -04:00
bunnei
f3e14cae1e core: Keep track of telemetry for the current emulation session. 2017-05-24 19:16:22 -04:00
Yuri Kunde Schlesner
f18d454eb6 Kernel: Map special regions according to ExHeader
This replaces the hardcoded VRAM/DSP mappings with ones made based on
the ExHeader ARM11 Kernel caps list. While this has no visible effect
for most applications (since they use a standard set of mappings) it
does improve support for system modules and n3DS exclusives.
2017-05-09 21:44:00 -07:00
Yuri Kunde Schlesner
b285c2a4ed Core: Make PerfStats internally locked
More ergonomic to use and will be required for upcoming changes.
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
c75ae6c585 Add performance statistics to status bar 2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
da6a40e3d1 core: Free AppLoader on shutdown to release file (#2558)
Fixes #2455
2017-02-11 03:29:46 -08:00
wwylele
fe2ed4bf72 Core: reset cpu_core in Shutdown to make IsPoweredOn work properly 2016-12-24 20:55:38 +02:00
bunnei
e26fbfd1d7 core: Replace "AppCore" nomenclature with just "CPU". 2016-12-22 00:27:46 -05:00
bunnei
5ac5cbeab7 Address clang-format issues. 2016-12-21 23:48:14 -05:00
bunnei
4fc8b8229e core: Remove HLE module, consolidate code & various cleanups. 2016-12-21 23:48:13 -05:00
bunnei
232ef55c1a core: Consolidate core and system state, remove system module & cleanups. 2016-12-21 23:29:13 -05:00
Lioncash
ba20dd9b61 gdbstub: Remove global variable from public interface
Currently, this is only ever queried, so adding a function to check if the
server is enabled is more sensible.

If directly modifying this externally is ever desirable, it should be done
by adding a function to the interface, rather than exposing implementation
details directly.
2016-12-15 16:37:22 -05:00
Yuri Kunde Schlesner
84fbbe2629 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
396a8d91a4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
bunnei
14085ec670 core: Add configuration option for CPU JIT. 2016-09-15 17:49:27 -04:00
bunnei
75cbfeee58 Merge pull request #1762 from bunnei/global
hle: Get rid of direct global access to g_reschedule
2016-05-05 21:45:57 -04:00
bunnei
4cb2995c61 HLE: Rename RescheduleIsPending to IsReschedulePending. 2016-05-05 21:34:10 -04:00
MerryMage
a06dcfeb61 Common: Remove Common::make_unique, use std::make_unique 2016-04-05 13:31:17 +01:00
Lioncash
6b7ebb3f82 hle: Get rid of global access to g_reschedule
This shouldn't be directly exposed if there's already a partial API that operates on it.
We can just provide the rest of that API.
2016-03-21 02:57:12 -04:00
LittleWhite
4be68dddfb Improve error report from Init() functions
Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
Lioncash
cee8df6ff0 core: Use unique_ptr for holding the interpreter instances 2015-12-29 18:03:08 -05:00
polaris-
31dee93e84 Implement gdbstub 2015-10-04 11:16:59 -04:00
Emmanuel Gil Peyrot
aea15f5c73 Core: Cleanup core includes. 2015-06-28 00:36:54 +01:00
Yuri Kunde Schlesner
7ada357b2d Memmap: Re-organize memory function in two files
memory.cpp/h contains definitions related to acessing memory and
configuring the address space
mem_map.cpp/h contains higher-level definitions related to configuring
the address space accoording to the kernel and allocating memory.
2015-05-15 00:04:38 -03:00
Yuri Kunde Schlesner
4f7a055081 Thread: Remove the idle thread
Instead just use nullptr to represent no thread is active.
2015-05-11 22:39:39 -03:00
Subv
000876858d Core/Memory: Give every emulated thread it's own TLS area.
The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200.
This allows some games like Mario Kart 7 to continue further.
2015-05-10 18:35:37 -05:00
Yuri Kunde Schlesner
1c0b87edc2 Memory: Re-organize and rename memory area address constants 2015-05-09 01:29:52 -03:00
Yuri Kunde Schlesner
e1fbac3ca1 Common: Remove common.h 2015-05-07 15:45:22 -03:00
Lioncash
8004d35ea1 core: Migrate 3DS-specific CP15 register setting into Init 2015-04-06 13:01:19 -04:00
Lioncash
b7fac494cd dyncom: Switch the app and system cores into the correct mode at initialization 2015-02-12 21:54:28 -05:00
Lioncash
f44781fd7b arm: Adios armemu 2015-01-31 20:43:03 -05:00
Yuri Kunde Schlesner
9bf8462b96 Thread: Reduce use of Handles and move some funcs to inside the class. 2015-01-09 04:02:15 -02:00
Yuri Kunde Schlesner
7b3452c730 Move ThreadContext to core/core.h and deal with the fallout 2015-01-09 03:51:55 -02:00