Commit graph

7240 commits

Author SHA1 Message Date
SutandoTsukai181 ddaca20044 Prevent the speed slider from changing size
...when an element in its row has variable width.
2020-05-04 04:54:28 +03:00
SutandoTsukai181 3605d561fe clang-format fixes 2020-05-03 00:49:16 +03:00
SutandoTsukai181 73b891c023
Default slider values 2020-05-02 18:31:10 +03:00
SutandoTsukai181 6d5d5ceede
Apply suggestions from code review
Co-authored-by: Ben <bene_thomas@web.de>
2020-05-02 18:10:27 +03:00
B3n30 acc46884ff minor improvements to the design 2020-05-02 12:00:25 +00:00
SutandoTsukai181 1b3c91e2f3
Rewrite to keep only a single QSpinBox
* Second rewrite

* set Unthrottled to 0 in the Qspinbox

* Hotkey for Unthrottle
2020-05-02 03:27:08 +03:00
SutandoTsukai181 4af028bb0d Fix missing indentation 2020-04-29 17:54:37 +03:00
SutandoTsukai181 739bce9a42 Fix something that didn't get saved correctly 2020-04-29 17:49:43 +03:00
SutandoTsukai181 05941d1634 Complete reimplementation of the function 2020-04-29 14:34:39 +00:00
SutandoTsukai181 9de6a0cb3a Change "Toggle Speed Limit" to toggle between 100% and a custom value
This will change the shortcut for "Toggle Speed Limit" to make it swap between 100% and the value of "Limit Speed Percent" in the config. Old functionality is still there, but renamed to "Unthrottle".
2020-04-29 03:34:09 +03:00
Mat M 98fe5f82c5
memory: Make getter functions const qualified where applicable (#5251)
Many of these functions are capable of being used within const contexts,
so we can apply the const qualifier in some cases and add const based
overloads for others, which makes the interface a little bit more
flexible and const-correct.
2020-04-28 14:43:52 -05:00
Mat M 96832a2c82
core/memory: Make use of std::move in Entry::operator= (#5233)
* core/memory: Amend unusual return value of operator=

operator= usually returns a reference to this. Given there's no comment
explaining why void was used, this can be assumed to be an oversight.

* core/memory: Make use of std::move in Entry::operator=

Same behavior, minus the need for an atomic reference count increment
and decrement (since MemoryRef contains a std::shared_ptr).
2020-04-28 14:39:02 -05:00
Ben 9dc0f38ffd
Merge pull request #5241 from lioncash/pica
pica_state: Make use of std::array where applicable
2020-04-28 09:01:41 +02:00
Marshall Mohror 8a0b0c2fc7
texture_filters: update ScaleForce (#5270)
* texture_filters: update ScaleForce

* texture_filters: optimize scale_force

* texture_filters/scale_force: optimize final offset calculation
2020-04-27 23:50:47 -05:00
Lioncash 41b7df4a32 command_processor: Resolve undefined behavior type punning
We can use std::memcpy to achieve the same behavior without undefined
behavior. Once Citra moves to C++20 we can convert this over to
std::bit_cast.
2020-04-27 15:35:21 -04:00
Lioncash 5ac4636a14 pica_state: Make use of std::array
Same behavior, stronger typing.
2020-04-27 15:35:18 -04:00
Ben ed304e2877
Merge pull request #5179 from vitor-k/reenable-hidapi
Reenable hidapi for SDL2.0.12 and up
2020-04-27 16:35:51 +02:00
badda71 f18aef0579
add program counter in unmapped memory access log messages (#5149)
* add program counter in unmapped memory access log messages
2020-04-27 16:31:34 +02:00
Mat M bc14f485c4
gl_shader_disk_cache: std::move entries in LoadTransferable() (#5249) 2020-04-24 17:49:54 +02:00
Pengfei Zhu 77ffe37c46
Merge pull request #5247 from lioncash/copy3
swrasterizer/proctex: Take regs by const reference
2020-04-24 22:07:03 +08:00
Ben 39463f1f6d
ArmInterface: return ref instead of copy for GetTimer (#5227)
* ArmInterface: return ref instead of copy for GetTimer

* ArmInterface: add const ref GetTimer

* ArmInterface: return raw pointer instead of shared_ptr in GetTimer

* remove more unnecessary shared_ptr usage

* Fix save states

* fix unit tests
2020-04-22 07:44:58 +02:00
xperia64 38c3c9c74b
Add sample rate field to AAC decoder (#5195)
* Add sample rate field to AAC decoder

* Fix TODO comment

* Remove unneeded conversion
2020-04-21 20:34:50 -05:00
Mat M 8b43dff849
gl_shader_gen: Convert file-scope std::string into a std::string_view (#5263)
Same behavior, no heap allocations at program start up
2020-04-21 20:31:58 -05:00
Marshall Mohror db5b8b9c88
video_core: reduce string allocations in shader decompiler (#5261)
* video_core: reduce string allocations in shader decompiler

* use append for indentation instead of resize

Co-authored-by: Mat M. <mathew1800@gmail.com>
2020-04-20 22:08:58 -05:00
Mat M b82d4315fe
custom_tex_cache: Remove reliance on the global system instance (#5252)
Removes direct usages of Core::System::GetInstance() and instead passes
the direct necessities through the interface.
2020-04-20 21:50:16 -05:00
Hamish Milne d5a962cb81
Fix savestates compatibility (#5256)
* Fix savestates compatibility
2020-04-20 16:21:37 +02:00
Sebastian Valle 3597921ec5
Merge pull request #5235 from lioncash/move
ipc_helpers: Make PushStaticBuffer take std::vector by value
2020-04-19 21:51:52 -05:00
Sebastian Valle bcc80d0871
Merge pull request #5243 from lioncash/move2
geometry_pipeline: std::move vertex handler in SetVertexHandler()
2020-04-19 21:48:48 -05:00
Sebastian Valle 1469ad339c
Merge pull request #5244 from lioncash/move3
gl_shader_manager: std::move std::string where applicable
2020-04-19 21:48:15 -05:00
Sebastian Valle acf18ce4dd
Merge pull request #5245 from lioncash/guard
video_core: Add missing header guards
2020-04-19 21:47:45 -05:00
Sebastian Valle df92b37bbf
Merge pull request #5248 from lioncash/view
post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode()
2020-04-19 21:46:48 -05:00
Ben 0f72dd6d85
Merge pull request #5250 from lioncash/build
core/memory: Fix #5246
2020-04-19 19:39:32 +02:00
Ben ca722f1bb1
Merge pull request #5242 from lioncash/noexcept
gl_resource_manager: Make use of noexcept on move assignment and move constructors
2020-04-19 16:56:24 +02:00
Ben 362956a69b
Merge pull request #5240 from lioncash/primitive
primitive_assembly: Minor changes
2020-04-19 16:55:56 +02:00
Ben 1856752b61
Merge pull request #5203 from Subv/apt_title_allowed
Services/APT: Implemented the IsTitleAllowed function.
2020-04-19 16:50:47 +02:00
Ben 08dddbac4c
Merge pull request #5239 from lioncash/fwd
video_core: Amend misplaced forward declarations
2020-04-19 12:12:22 +02:00
Ben 182aa1e39d
Merge pull request #5238 from lioncash/return
kernel/shared_page: Silence missing return warning in GetInitTime()
2020-04-19 11:31:45 +02:00
Mat M 8014c67faa
service: Resolve trivially avoidable copies (#5237)
* am/am: Avoid redundant copy in GetProgramInfoFromCia()

We can just use a reference to the title metadata. Avoids copying
several data entries and std::vector instances that don't need to be
copied.

* hle/service: Avoid redundant copying of std::string

GetUserPath() returns the path as a reference, so we can make use of
said reference to avoid making copies.
2020-04-19 09:24:37 +02:00
Mat M e54b640e0b
nwm/nwm_uds: Avoid copying all elements in channel_data map where applicable (#5236)
By using a reference here, we avoid copying every single element in the
map, each of which contains a std::share_ptr and std::deque containing
std::vectors.
2020-04-19 07:57:57 +02:00
Lioncash 99eedced4a core/memory: Fix #5246
We can simplify the overload sent to be less confusing (and
error-prone), while also unbreaking 32-bit builds.
2020-04-19 01:56:03 -04:00
Lioncash 623cc926ed post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode()
Same behavior, but doesn't result in an allocating copy of the passed in
string. Particularly given the string is only compared against other
existing strings.
2020-04-18 22:27:44 -04:00
Lioncash e2533e8edb swrasterizer/proctex: Take regs and state by const reference
Avoids unnecessarily copying 512 bytes and 3584 bytes upon every
invocation.
2020-04-18 22:16:05 -04:00
Lioncash 82b55b763c swrasterizer/proctex: Make CombineAndMap() internally linked
This isn't used outside of this source file, so it can be marked
internally linked.
2020-04-18 22:09:36 -04:00
Lioncash 7a3d4d7642 video_core: Add missing header guards
Ensures errors related to multiple inclusions never happen.
2020-04-18 22:06:37 -04:00
Lioncash c72d9b806b gl_shader_manager: std::move std::string where applicable
Prevents unnecessary copies from occurring. In the case of ShaderCache,
we can just remove the parameter, given it's unused.
2020-04-18 21:40:21 -04:00
Lioncash 12d4c835db geometry_pipeline: std::move vertex handler in SetVertexHandler()
std::function is allowed to internally allocate, so this prevents
potential reallocations from occurring, should that case ever happen.
2020-04-18 21:26:47 -04:00
Lioncash 12279b22cc gl_resource_manager: Make use of noexcept on move assignment and move constructors
Several standard constructors generally check if objects can be moved in
a non-throwing manner (usually via std::move_if_noexcept) to preserve
its exception guarantees. This means that if these were used with
certain containers any reallocations internally would cause resource
churn, as copies would be necessary instead of moves.

This way, if they're every used in that manner, the right behavior is
always performed.
2020-04-18 21:12:03 -04:00
Lioncash 2cefd16850 primitive_assembly: Mark constructor explicit
Prevents any implicit constructions from occurring, given the
constructor isn't a converting constructor.
2020-04-18 20:42:39 -04:00
Lioncash 59bb84b86c primitive_assembly: Take triangle_handler by reference
Avoids copying the std::function when we don't need to. Particularly
given the std::function isn't actually stored anywhere, so there's no
need to move it.
2020-04-18 20:40:45 -04:00
Lioncash e38e79e27e primitive_assembly: Make use of std::array where applicable
Same behavior, minus any potential implicit array to pointer decay.
2020-04-18 20:39:07 -04:00