Commit graph

723 commits

Author SHA1 Message Date
Hamish Milne
de9ae14059 Only serialize wchar paths on windows 2020-03-28 19:29:29 +00:00
Hamish Milne
8f164a16ce Review changes 2020-03-28 17:08:27 +00:00
Hamish Milne
025960bcdd Attempt to fix flatpak CI 2020-03-28 15:10:35 +00:00
Hamish Milne
03379b2072 Merge remote-tracking branch 'upstream/master' into feature/savestates-2 2020-03-28 12:46:24 +00:00
Pengfei Zhu
3edc4a3055
service/ldr_ro: Fix CRO loading when the buffer contained multiple VM areas (#5125)
* vm_manager: Handle multiple areas in ChangeMemoryState

It is possible that a few areas have the same permisson and state, but with different backing pointers. Currently, this function assumes that only one continous area is found, but this is not always the case.

* service/ldr_ro: Handle multiple areas in VerifyBufferState

It is possible that the buffer passed from the game is made up of multiple areas with the same permisson and state but different backing pointers. Change the check to allow that.
2020-03-28 13:26:54 +01:00
Hamish Milne
da3ab3d56e Merge branch 'master' into feature/savestates-2 2020-03-07 21:23:08 +00:00
Tobias
6d3d9f7a8a
core: Add support for N3DS memory mappings (#5103)
* core: Add support for N3DS memory mappings

* Address review comments
2020-02-29 19:48:27 +01:00
Ben
55ec7031cc
Core timing 2.0 (#4913)
* Core::Timing: Add multiple timer, one for each core

* revert clang-format; work on tests for CoreTiming

* Kernel:: Add support for multiple cores, asserts in HandleSyncRequest because Thread->status == WaitIPC

* Add some TRACE_LOGs

* fix tests

* make some adjustments to qt-debugger, cheats and gdbstub(probably still broken)

* Make ARM_Interface::id private, rework ARM_Interface ctor

* ReRename TimingManager to Timing for smaler diff

* addressed review comments
2020-02-21 19:31:32 +01:00
zhupengfei
7e8041df28
kernel/timer: Add missing base object 2020-02-14 17:13:53 +08:00
Hamish Milne
246ae84a52 Pretty sure ARM/Thread serialization works now 2020-02-13 17:42:12 +08:00
Hamish Milne
c24ea0f0ee Serialize core timing 2020-02-13 17:42:09 +08:00
Hamish Milne
8abc5525be Added Signals; more runtime fixes 2020-02-13 17:42:09 +08:00
Hamish Milne
e4f05884c3 Fixed serialization runtime exceptions 2020-02-13 17:42:08 +08:00
Hamish Milne
9525d81344 More base-derived fixes 2020-02-13 17:42:07 +08:00
Hamish Milne
f2de70c3fb Fix crash bugs 2020-02-13 17:42:06 +08:00
Hamish Milne
116d22d562 Refactor out the wakeup_callback function pointer 2020-02-13 17:42:05 +08:00
Hamish Milne
96432589bd Use shared_ptr for PageTable 2020-02-13 17:42:04 +08:00
Hamish Milne
65d96bf6c1 Changed u8* to MemoryRef 2020-02-13 17:42:00 +08:00
Hamish Milne
26e90a99cd Added basic UI; misc memory fixes 2020-02-13 17:41:27 +08:00
Hamish Milne
2d2c7218ef Serialize CECD, CFG services 2020-02-13 17:41:25 +08:00
Hamish Milne
7b846ffa98 clang-format fixes 2020-02-13 17:39:15 +08:00
Hamish Milne
6917eaf53b Use load_construct_data for kernel objects 2020-02-13 17:38:25 +08:00
Hamish Milne
3ed8d95866 Serialize FS service; some compiler fixes 2020-02-13 17:38:24 +08:00
Hamish Milne
5265c79056 APT service serialization 2020-02-13 17:38:21 +08:00
Hamish Milne
3e752002c4 Replace g_kernel with Core::Global etc. 2020-02-13 17:38:21 +08:00
Hamish Milne
ac0337d8df Started IPC services serialization 2020-02-13 17:38:19 +08:00
Hamish Milne
7a5bde0b44 Serialize service manager, server prt 2020-02-13 17:38:19 +08:00
Hamish Milne
4f95575d41 Serialize some more kernel objects 2020-02-13 17:38:18 +08:00
Hamish Milne
8c81500dee Serialize kernel/hle/memory 2020-02-13 17:38:18 +08:00
Hamish Milne
c284192a87 Serialize geometry_pipeline 2020-02-13 17:38:17 +08:00
Hamish Milne
f557d26b40 Added CPU, mutex, process, thread, timer 2020-02-13 17:38:16 +08:00
Hamish Milne
06891d9454 Added client/server objects 2020-02-13 17:38:16 +08:00
Hamish Milne
5035e68dad Added derived kernel objects 2020-02-13 17:38:15 +08:00
Hamish Milne
f79c9668a3 Added shader state; WIP kernel objects 2020-02-13 17:38:10 +08:00
Hamish Milne
6940c99ed6 Added boost serialization 2020-02-13 17:27:50 +08:00
James Rowe
223bfc9a2a
Merge pull request #4847 from zhaowenlan1779/ipc-debugger
core, citra_qt: IPC Recorder
2019-09-21 00:04:07 -06:00
vitor-k
147a7f0dec Remove boost headers not currently used 2019-09-15 15:18:38 -03:00
vitor-k
bb12af1da7 Remove unused boost header 2019-09-15 14:00:55 -03:00
zhupengfei
efd69e1315
kernel, service: Add HLE request/reply recording
Pretty much the same as LLE requests, the 'translate' part is chosen. A function is added to the context class to record requests that involves unimplemented HLE functions.
2019-08-20 03:07:29 +08:00
zhupengfei
a27dfc269a
kernel: Add LLE request/reply recording
The 'translate' function is a great place to put this in IMO as it is possible to get both untranslated and translated cmdbufs. However a kernel reference has to be passed here, but it is not too hard fortunately.
2019-08-20 03:07:29 +08:00
zhupengfei
cb0bd6530c
kernel/svc: Add request registering
All necessary objects are available here, making this a great place for the registering part.
2019-08-20 03:07:27 +08:00
zhupengfei
b093d39a27
kernel: Add IPC Recorder to KernelSystem
Refer to the previous commit message for reasons why this is in kernel.
2019-08-20 03:07:26 +08:00
zhupengfei
a3057c968b
kernel: Add IPC Recorder class
This class resides in Kernel mainly because that, it's hard for kernel objects to get references to the System (and therefore to the Recorder), while much easier for KernelSystem. If this is to be moved to System the code will likely get much more complex with System (or Recorder) references passed everywhere.
2019-08-20 03:07:25 +08:00
xperia64
8131bd32e3 renderer_opengl: Add support for custom shaders (#4578)
* Add Anaglyph 3D

Change 3D slider in-game

Change shaders while game is running

Move shader loading into function

Disable 3D slider setting when stereoscopy is off

The rest of the shaders

Address review issues

Documentation and minor fixups

Forgot clang-format

Fix shader release on SDL2-software rendering

Remove unnecessary state changes

Respect 3D factor setting regardless of stereoscopic rendering

Improve shader resolution passing

Minor setting-related improvements

Add option to toggle texture filtering

Rebase fixes

* One final clang-format

* Fix OpenGL problems
2019-08-09 20:00:47 +02:00
Weiyi Wang
6ee908dc84 kernel: silence -Wreorder 2019-07-14 14:44:17 -04:00
Weiyi Wang
508fa94e5d
Merge pull request #4799 from bamsbamx/pr-separate-cpu-mem
kernel: handle all page table changes internally when switching processes
2019-07-13 22:25:51 -04:00
Weiyi Wang
0b4be6e53a
Merge pull request #4803 from FearlessTobi/port-2580
Port yuzu-emu/yuzu#2580: "kernel/vm_manager: Remove redundant Reset call in destructor "
2019-06-29 22:52:36 -04:00
bamsbamx
79b837afa7 kernel: Rename memory page table set function 2019-06-27 16:33:55 +02:00
bamsbamx
ed095f3bff kernel: Nullability check for current_cpu when changing memory page table
This attempts to fix segfault in some tests where page table is set before initializing cpu core (intended behaviour? might be worth a check...)
see: src/tests/core/arm/arm_test_common.cpp
see: src/tests/core/arm/dyncom/arm_dyncom_vfp_tests.cpp
2019-06-26 11:51:42 +02:00
bamsbamx
dbfd830695 kernel: Let the kernel handle all page table changes when switching processes
It will both change the page table in memory and notify the CPU about the change by itself. This way there is no need to call memory.SetCurrentPageTable() when kernel.setCurrentProcess() and the management is kept internally in the kernel
2019-06-26 00:39:11 +02:00