Commit graph

  • 9bd8c9290b
    externals: Update SoundTouch (#6473) Steveice10 2023-04-27 05:18:57 -0700
  • 2e1c894b02 build: Move library bundling from CI scripts to CMake. Steveice10 2023-04-14 18:06:40 -0700
  • 19881a90a5 build: Download Qt externals using aqtinstall. Steveice10 2023-04-12 09:40:20 -0700
  • 06f3c90cfb
    Custom textures rewrite (#6452) GPUCode 2023-04-27 07:38:28 +0300
  • f141026729 externals: Update SoundTouch Steveice10 2023-04-26 18:51:30 -0700
  • 1bbd40e3ce
    clang-format again Rokkubro 2023-04-27 11:31:19 +1000
  • ed8f579cd3
    Actually do the cast properly Rokkubro 2023-04-27 11:17:15 +1000
  • 440f36caa7 clang-format Rokkubo 2023-04-27 10:00:27 +1000
  • 1f7568d5db Fix windows implicit cast warning Rokkubo 2023-04-27 09:57:33 +1000
  • 98ded816bc Made requested changes; added filtering; removed readnsdata implementation Rokkubo 2023-04-26 18:17:34 +1000
  • d16dce6d99
    externals: Update SoundTouch to upstream. (#6451) Steveice10 2023-04-25 15:25:02 -0700
  • 227926c1fa
    Remove remnants of separable shader setting (#6403) GPUCode 2023-04-26 01:19:02 +0300
  • 000a616bd9
    core\loader\ncch.cpp: skip parsing Region info, if user has already... (#6463) SachinVin 2023-04-26 03:43:21 +0530
  • bac10a5c01 Cheat tab enhancement luc-git 2023-04-25 20:37:01 +0200
  • eb07f0a44a Address review comments GPUCode 2023-04-25 21:53:51 +0300
  • 1fdda8ef2f gl_rasterizer: Only bind material for unit 0 GPUCode 2023-04-25 17:59:09 +0300
  • 31a3af347a custom_textures: Use json config file GPUCode 2023-04-25 14:34:03 +0300
  • bd6110f4f9 string_util: Return vector from SplitString GPUCode 2023-04-24 22:20:19 +0300
  • a7ce0eaf09 citra_qt\game_list: Make columns hideable FearlessTobi 2023-04-24 23:47:15 +0200
  • 069857f95b externals: Add dds-ktx as submodule GPUCode 2023-04-24 13:51:24 +0300
  • c60e8f1014 custom_tex_manager: Prevent memory overflow when preloading GPUCode 2023-04-23 16:01:40 +0300
  • a5ae62b8b2 gl_texture_runtime: Generate mipmaps for material GPUCode 2023-04-23 15:13:44 +0300
  • aa29fd0591 externals: Add dds-ktx as submodule GPUCode 2023-04-24 13:51:24 +0300
  • b98b821f9f custom_tex_manager: Prevent memory overflow when preloading GPUCode 2023-04-23 16:01:40 +0300
  • cedc45d66a custom_tex_manager: Prevent memory overflow when preloading GPUCode 2023-04-23 16:01:40 +0300
  • b5800b9fbc gl_texture_runtime: Generate mipmaps for material GPUCode 2023-04-23 15:13:44 +0300
  • 70ab4595a5 file_util: Return vector from SplitString GPUCode 2023-04-23 14:54:41 +0300
  • 87eb10727e video_core: Move custom textures to separate directory GPUCode 2023-04-23 14:19:37 +0300
  • 2752bae66f custom_tex_manager: Introduce custom material support GPUCode 2023-04-22 14:44:27 +0300
  • cd904d33e3 Address review comments GPUCode 2023-04-21 19:42:38 +0300
  • ab27fbe411 custom_tex_manager: Implement asynchronous texture loading GPUCode 2023-04-20 23:58:09 +0300
  • 5b3c663cc1 custom_tex_manager: Optimize custom texture hashing GPUCode 2023-04-20 13:56:06 +0300
  • b62a8661e8 custom_tex_manager: Flip dumped textures GPUCode 2023-04-20 13:31:06 +0300
  • 10bba797a4 rasterizer_cache: Implement basic pack configuration file GPUCode 2023-04-16 20:51:38 +0300
  • 961dd7703e rasterizer_cache: Rewrite custom textures GPUCode 2023-04-02 02:10:02 +0300
  • 9930bcc321 core: Improve ImageInterface GPUCode 2023-04-01 22:45:20 +0300
  • b7b7ac53a8 common: Add thread pool from yuzu GPUCode 2023-03-20 19:36:14 +0200
  • 2c74ed1a6d
    Rasterizer refactor hotfixes (#6465) GPUCode 2023-04-23 22:46:08 +0300
  • 9b5356b1e6 gl_blit_helper: Fix nearest filter GPUCode 2023-04-23 21:22:42 +0300
  • 03284b06b2 gl_texture_runtime: Bind old tex to 2D target GPUCode 2023-04-23 21:10:47 +0300
  • e9cb145ef9 surface_params: Check levels for exact match GPUCode 2023-04-23 20:50:22 +0300
  • 1835b4dfd2 rasterizer_cache: Use rect for duplicate surface GPUCode 2023-04-23 20:13:31 +0300
  • a0c06e738e texture_codec: Clamp buffer end to tiled buffer size GPUCode 2023-04-23 19:34:56 +0300
  • 762e32dbe2 core\loader\ncch.cpp: skip parsing Region info, if user has already selected a region SachinVin 2023-04-23 14:11:30 +0530
  • 41f15a6dc8 input_common: Update SDL internal definitions for SDL >= 2.26.0 Steveice10 2023-04-22 16:01:50 -0700
  • 558fb8f366 Fix clang format PabloMK7 2023-04-23 00:05:58 +0200
  • bffa558463
    Use u32 instead of unsigned int in MakeHeader function PabloMK7 2023-04-23 00:02:59 +0200
  • 9ba6a90193
    gl_format_reinterpreter: Don't release unconditionally (#6459) GPUCode 2023-04-23 00:35:25 +0300
  • 662ab28c22
    gl_format_reinterpreter: Don't release unconditionally GPUCode 2023-04-23 00:34:26 +0300
  • a828100249 externals: Link SDL2 statically. Steveice10 2023-04-22 13:00:24 -0700
  • 04d4efe49e externals: Update SDL2 and libusb. Steveice10 2023-04-22 13:42:07 -0700
  • 1b944f3255
    gl_rasterizer: Fix texel buffer size overflow (#6458) Vitor K 2023-04-22 15:43:29 -0300
  • 0e434930c3 Chore: Enable warnings as errors on msvc + fix warnings SachinVin 2023-04-01 10:17:40 +0530
  • 18c6e9d8bf disable C4715:not all control paths return a value for nihstro includes SachinVin 2023-04-02 19:44:17 +0530
  • a59a6f0d0e tests: add Sanity test for SplitFilename83 SachinVin 2023-04-02 10:07:44 +0530
  • bc55e9cbd6 gl_rasterizer: Fix texel buffer size overflow GPUCode 2023-04-22 15:55:19 +0300
  • 81d24dd7fb
    input_common: Allow disabling GCAdapter on platforms without libusb. (#6448) Steveice10 2023-04-22 08:10:12 -0700
  • 7197367040
    assert.h: add [[unlikely]] (#6454) SachinVin 2023-04-22 14:36:27 +0530
  • d4f44294b2 input_common: Make libusb private. Steveice10 2023-04-21 22:58:43 -0700
  • 7cadfab2e3 input_common: Allow disabling GCAdapter on platforms without libusb. Steveice10 2023-04-18 12:47:51 -0700
  • a8529f90e0 assert.h: add [[unlikely]] SachinVin 2023-04-02 20:05:18 +0530
  • 1030089caf renderer_opengl: DrawSingleScreen*: remove code duplication SachinVin 2023-04-09 23:12:39 +0530
  • bc14dc1340 Fix some problems luc-git 2023-04-21 21:40:04 +0200
  • c9b2bd9077
    msvc: copy openssl dlls (#6428) Vitor K 2023-04-21 14:09:40 -0300
  • 5244e25796 Address review comments GPUCode 2023-04-21 19:42:38 +0300
  • cb33ba5795 add forward declaration CheatEngine class luc-git 2023-04-21 18:25:57 +0200
  • 8ae3bf8395 Use IPC::MakeHeader instead of raw hardcoded value. PabloMK7 2023-04-21 14:18:49 +0200
  • 23d1dbefb1 Use IPC:MakeHeader instead of hardcoded values for IPC command tables. PabloMK7 2023-04-21 14:07:18 +0200
  • 3dd6557332
    sdl: Exit if SDL fails to create software renderer (#6430) rinsuki 2023-04-21 18:08:12 +0900
  • b2918e4efc custom_tex_manager: Implement asynchronous texture loading GPUCode 2023-04-20 23:58:09 +0300
  • 993ab5e433 audio_core: Clean up sink and input discovery. Steveice10 2023-04-20 17:15:50 -0700
  • 6b28c8c7d7 audio_core: Add support for audio input backend choice. Steveice10 2023-04-19 17:23:17 -0700
  • 003a04de36 audio_core: Add OpenAL input. Steveice10 2023-04-19 17:23:11 -0700
  • 0011f1c327 audio_core: Add OpenAL sink. Steveice10 2023-04-19 17:23:01 -0700
  • e2e0517e7b custom_tex_manager: Implement asynchronous texture loading GPUCode 2023-04-20 23:58:09 +0300
  • 67b5e60566 custom_tex_manager: Optimize custom texture hashing GPUCode 2023-04-20 13:56:06 +0300
  • 0103d1f2b6 custom_tex_manager: Flip dumped textures GPUCode 2023-04-20 13:31:06 +0300
  • 6065deed95 rasterizer_cache: Implement basic pack configuration file GPUCode 2023-04-16 20:51:38 +0300
  • ba0f6daf19 rasterizer_cache: Rewrite custom textures GPUCode 2023-04-02 02:10:02 +0300
  • 2738adf08f core: Improve ImageInterface GPUCode 2023-04-01 22:45:20 +0300
  • dbe9dd46e5 common: Add thread pool from yuzu GPUCode 2023-03-20 19:36:14 +0200
  • 26d6f9d1c6
    Rasterizer cache refactor (#6375) GPUCode 2023-04-21 10:14:55 +0300
  • 625dd1d73d externals: Update SoundTouch to upstream. Steveice10 2023-04-20 22:31:28 -0700
  • 9414db4f65
    Merge pull request #6439 from t895/theme-adjustments bunnei 2023-04-20 17:02:46 -0700
  • fb21a074d0 surface_params: Do not check for levels in exact match GPUCode 2023-04-20 13:13:57 +0300
  • efb991019e update zhangwei 2023-04-20 17:02:58 +0800
  • cc2c48d690 audio_core: Add support for audio input backend choice. Steveice10 2023-04-19 17:23:17 -0700
  • 9fb3c44f91 audio_core: Add OpenAL input. Steveice10 2023-04-19 17:23:11 -0700
  • 95229ba8b2 audio_core: Add OpenAL sink. Steveice10 2023-04-19 17:23:01 -0700
  • 070426b7f7 Fix GetAddrInfo PabloMK7 2023-04-19 16:26:23 +0200
  • e92c583990 Add partial implementations of GetNsDataIdList(1/2/3) and ReadNsData Rokkubo 2023-04-19 16:43:04 +1000
  • b0bfe5807b comment jake 2023-04-18 18:58:49 -0700
  • 09dee4285e CNSDK test jake 2023-04-18 18:53:38 -0700
  • fc9ba98db7 Fix compiler errors (again) PabloMK7 2023-04-18 22:51:29 +0200
  • 672dd4ee6e Fix compiler issues PabloMK7 2023-04-18 21:56:06 +0200
  • 0198bce7d8 input_common: Allow disabling GCAdapter on platforms without libusb. Steveice10 2023-04-18 12:47:51 -0700
  • 0b29d54816 Add save button again in cheat tab luc-git 2023-04-18 20:58:13 +0200
  • 11244f1311 Apply suggestions PabloMK7 2023-04-18 21:07:59 +0200
  • 1232495222 Merge branch 'master' into socupdate PabloMK7 2023-04-18 20:09:01 +0200
  • e064edec21 Revert "add Save button in configure-per-game and add forward declaration in configure_cheats.h" luc-git 2023-04-17 17:09:00 +0200