set(SRCS renderer_opengl/gl_rasterizer.cpp renderer_opengl/gl_rasterizer_cache.cpp renderer_opengl/gl_shader_gen.cpp renderer_opengl/gl_shader_util.cpp renderer_opengl/gl_state.cpp renderer_opengl/renderer_opengl.cpp debug_utils/debug_utils.cpp clipper.cpp command_processor.cpp pica.cpp primitive_assembly.cpp rasterizer.cpp renderer_base.cpp shader/shader.cpp shader/shader_interpreter.cpp swrasterizer.cpp vertex_loader.cpp video_core.cpp ) set(HEADERS debug_utils/debug_utils.h renderer_opengl/gl_rasterizer.h renderer_opengl/gl_rasterizer_cache.h renderer_opengl/gl_resource_manager.h renderer_opengl/gl_shader_gen.h renderer_opengl/gl_shader_util.h renderer_opengl/gl_state.h renderer_opengl/pica_to_gl.h renderer_opengl/renderer_opengl.h clipper.h command_processor.h gpu_debugger.h pica.h pica_state.h pica_types.h primitive_assembly.h rasterizer.h rasterizer_interface.h renderer_base.h shader/debug_data.h shader/shader.h shader/shader_interpreter.h swrasterizer.h utils.h vertex_loader.h video_core.h ) if(ARCHITECTURE_x86_64) set(SRCS ${SRCS} shader/shader_jit_x64.cpp shader/shader_jit_x64_compiler.cpp) set(HEADERS ${HEADERS} shader/shader_jit_x64.h shader/shader_jit_x64_compiler.h) endif() create_directory_groups(${SRCS} ${HEADERS}) add_library(video_core STATIC ${SRCS} ${HEADERS}) target_link_libraries(video_core glad) if (ARCHITECTURE_x86_64) target_link_libraries(video_core xbyak) endif() if (PNG_FOUND) target_link_libraries(video_core ${PNG_LIBRARIES}) include_directories(${PNG_INCLUDE_DIRS}) add_definitions(${PNG_DEFINITIONS}) endif()