// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include "common/common_types.h" #include "common/file_util.h" #include "common/logging/log.h" #include "core/core.h" #include "core/hle/kernel/process.h" #include "core/hle/kernel/resource_limit.h" #include "core/loader/elf.h" #include "core/memory.h" using Kernel::CodeSet; using Kernel::SharedPtr; //////////////////////////////////////////////////////////////////////////////////////////////////// // ELF Header Constants // File type enum ElfType { ET_NONE = 0, ET_REL = 1, ET_EXEC = 2, ET_DYN = 3, ET_CORE = 4, ET_LOPROC = 0xFF00, ET_HIPROC = 0xFFFF, }; // Machine/Architecture enum ElfMachine { EM_NONE = 0, EM_M32 = 1, EM_SPARC = 2, EM_386 = 3, EM_68K = 4, EM_88K = 5, EM_860 = 7, EM_MIPS = 8 }; // File version #define EV_NONE 0 #define EV_CURRENT 1 // Identification index #define EI_MAG0 0 #define EI_MAG1 1 #define EI_MAG2 2 #define EI_MAG3 3 #define EI_CLASS 4 #define EI_DATA 5 #define EI_VERSION 6 #define EI_PAD 7 #define EI_NIDENT 16 // Sections constants // Section types #define SHT_NULL 0 #define SHT_PROGBITS 1 #define SHT_SYMTAB 2 #define SHT_STRTAB 3 #define SHT_RELA 4 #define SHT_HASH 5 #define SHT_DYNAMIC 6 #define SHT_NOTE 7 #define SHT_NOBITS 8 #define SHT_REL 9 #define SHT_SHLIB 10 #define SHT_DYNSYM 11 #define SHT_LOPROC 0x70000000 #define SHT_HIPROC 0x7FFFFFFF #define SHT_LOUSER 0x80000000 #define SHT_HIUSER 0xFFFFFFFF // Section flags enum ElfSectionFlags { SHF_WRITE = 0x1, SHF_ALLOC = 0x2, SHF_EXECINSTR = 0x4, SHF_MASKPROC = 0xF0000000, }; // Segment types #define PT_NULL 0 #define PT_LOAD 1 #define PT_DYNAMIC 2 #define PT_INTERP 3 #define PT_NOTE 4 #define PT_SHLIB 5 #define PT_PHDR 6 #define PT_LOPROC 0x70000000 #define PT_HIPROC 0x7FFFFFFF // Segment flags #define PF_X 0x1 #define PF_W 0x2 #define PF_R 0x4 #define PF_MASKPROC 0xF0000000 typedef unsigned int Elf32_Addr; typedef unsigned short Elf32_Half; typedef unsigned int Elf32_Off; typedef signed int Elf32_Sword; typedef unsigned int Elf32_Word; //////////////////////////////////////////////////////////////////////////////////////////////////// // ELF file header struct Elf32_Ehdr { unsigned char e_ident[EI_NIDENT]; Elf32_Half e_type; Elf32_Half e_machine; Elf32_Word e_version; Elf32_Addr e_entry; Elf32_Off e_phoff; Elf32_Off e_shoff; Elf32_Word e_flags; Elf32_Half e_ehsize; Elf32_Half e_phentsize; Elf32_Half e_phnum; Elf32_Half e_shentsize; Elf32_Half e_shnum; Elf32_Half e_shstrndx; }; // Section header struct Elf32_Shdr { Elf32_Word sh_name; Elf32_Word sh_type; Elf32_Word sh_flags; Elf32_Addr sh_addr; Elf32_Off sh_offset; Elf32_Word sh_size; Elf32_Word sh_link; Elf32_Word sh_info; Elf32_Word sh_addralign; Elf32_Word sh_entsize; }; // Segment header struct Elf32_Phdr { Elf32_Word p_type; Elf32_Off p_offset; Elf32_Addr p_vaddr; Elf32_Addr p_paddr; Elf32_Word p_filesz; Elf32_Word p_memsz; Elf32_Word p_flags; Elf32_Word p_align; }; // Symbol table entry struct Elf32_Sym { Elf32_Word st_name; Elf32_Addr st_value; Elf32_Word st_size; unsigned char st_info; unsigned char st_other; Elf32_Half st_shndx; }; // Relocation entries struct Elf32_Rel { Elf32_Addr r_offset; Elf32_Word r_info; }; //////////////////////////////////////////////////////////////////////////////////////////////////// // ElfReader class typedef int SectionID; class ElfReader { private: char* base; u32* base32; Elf32_Ehdr* header; Elf32_Phdr* segments; Elf32_Shdr* sections; u32* sectionAddrs; bool relocate; u32 entryPoint; public: explicit ElfReader(void* ptr); u32 Read32(int off) const { return base32[off >> 2]; } // Quick accessors ElfType GetType() const { return (ElfType)(header->e_type); } ElfMachine GetMachine() const { return (ElfMachine)(header->e_machine); } u32 GetEntryPoint() const { return entryPoint; } u32 GetFlags() const { return (u32)(header->e_flags); } SharedPtr LoadInto(u32 vaddr); int GetNumSegments() const { return (int)(header->e_phnum); } int GetNumSections() const { return (int)(header->e_shnum); } const u8* GetPtr(int offset) const { return (u8*)base + offset; } const char* GetSectionName(int section) const; const u8* GetSectionDataPtr(int section) const { if (section < 0 || section >= header->e_shnum) return nullptr; if (sections[section].sh_type != SHT_NOBITS) return GetPtr(sections[section].sh_offset); else return nullptr; } bool IsCodeSection(int section) const { return sections[section].sh_type == SHT_PROGBITS; } const u8* GetSegmentPtr(int segment) { return GetPtr(segments[segment].p_offset); } u32 GetSectionAddr(SectionID section) const { return sectionAddrs[section]; } unsigned int GetSectionSize(SectionID section) const { return sections[section].sh_size; } SectionID GetSectionByName(const char* name, int firstSection = 0) const; //-1 for not found bool DidRelocate() const { return relocate; } }; ElfReader::ElfReader(void* ptr) { base = (char*)ptr; base32 = (u32*)ptr; header = (Elf32_Ehdr*)ptr; segments = (Elf32_Phdr*)(base + header->e_phoff); sections = (Elf32_Shdr*)(base + header->e_shoff); entryPoint = header->e_entry; } const char* ElfReader::GetSectionName(int section) const { if (sections[section].sh_type == SHT_NULL) return nullptr; int name_offset = sections[section].sh_name; const char* ptr = reinterpret_cast(GetSectionDataPtr(header->e_shstrndx)); if (ptr) return ptr + name_offset; return nullptr; } SharedPtr ElfReader::LoadInto(u32 vaddr) { LOG_DEBUG(Loader, "String section: {}", header->e_shstrndx); // Should we relocate? relocate = (header->e_type != ET_EXEC); if (relocate) { LOG_DEBUG(Loader, "Relocatable module"); entryPoint += vaddr; } else { LOG_DEBUG(Loader, "Prerelocated executable"); } LOG_DEBUG(Loader, "{} segments:", header->e_phnum); // First pass : Get the bits into RAM u32 base_addr = relocate ? vaddr : 0; u32 total_image_size = 0; for (unsigned int i = 0; i < header->e_phnum; ++i) { Elf32_Phdr* p = &segments[i]; if (p->p_type == PT_LOAD) { total_image_size += (p->p_memsz + 0xFFF) & ~0xFFF; } } std::vector program_image(total_image_size); std::size_t current_image_position = 0; SharedPtr codeset = Core::System::GetInstance().Kernel().CreateCodeSet("", 0); for (unsigned int i = 0; i < header->e_phnum; ++i) { Elf32_Phdr* p = &segments[i]; LOG_DEBUG(Loader, "Type: {} Vaddr: {:08X} Filesz: {:08X} Memsz: {:08X} ", p->p_type, p->p_vaddr, p->p_filesz, p->p_memsz); if (p->p_type == PT_LOAD) { CodeSet::Segment* codeset_segment; u32 permission_flags = p->p_flags & (PF_R | PF_W | PF_X); if (permission_flags == (PF_R | PF_X)) { codeset_segment = &codeset->CodeSegment(); } else if (permission_flags == (PF_R)) { codeset_segment = &codeset->RODataSegment(); } else if (permission_flags == (PF_R | PF_W)) { codeset_segment = &codeset->DataSegment(); } else { LOG_ERROR(Loader, "Unexpected ELF PT_LOAD segment id {} with flags {:X}", i, p->p_flags); continue; } if (codeset_segment->size != 0) { LOG_ERROR(Loader, "ELF has more than one segment of the same type. Skipping extra " "segment (id {})", i); continue; } u32 segment_addr = base_addr + p->p_vaddr; u32 aligned_size = (p->p_memsz + 0xFFF) & ~0xFFF; codeset_segment->offset = current_image_position; codeset_segment->addr = segment_addr; codeset_segment->size = aligned_size; memcpy(&program_image[current_image_position], GetSegmentPtr(i), p->p_filesz); current_image_position += aligned_size; } } codeset->entrypoint = base_addr + header->e_entry; codeset->memory = std::make_shared>(std::move(program_image)); LOG_DEBUG(Loader, "Done loading."); return codeset; } SectionID ElfReader::GetSectionByName(const char* name, int firstSection) const { for (int i = firstSection; i < header->e_shnum; i++) { const char* secname = GetSectionName(i); if (secname != nullptr && strcmp(name, secname) == 0) return i; } return -1; } //////////////////////////////////////////////////////////////////////////////////////////////////// // Loader namespace namespace Loader { FileType AppLoader_ELF::IdentifyType(FileUtil::IOFile& file) { u32 magic; file.Seek(0, SEEK_SET); if (1 != file.ReadArray(&magic, 1)) return FileType::Error; if (MakeMagic('\x7f', 'E', 'L', 'F') == magic) return FileType::ELF; return FileType::Error; } ResultStatus AppLoader_ELF::Load(Kernel::SharedPtr& process) { if (is_loaded) return ResultStatus::ErrorAlreadyLoaded; if (!file.IsOpen()) return ResultStatus::Error; // Reset read pointer in case this file has been read before. file.Seek(0, SEEK_SET); std::size_t size = file.GetSize(); std::unique_ptr buffer(new u8[size]); if (file.ReadBytes(&buffer[0], size) != size) return ResultStatus::Error; ElfReader elf_reader(&buffer[0]); SharedPtr codeset = elf_reader.LoadInto(Memory::PROCESS_IMAGE_VADDR); codeset->name = filename; process = Kernel::Process::Create(std::move(codeset)); process->svc_access_mask.set(); process->address_mappings = default_address_mappings; // Attach the default resource limit (APPLICATION) to the process process->resource_limit = Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION); process->Run(48, Kernel::DEFAULT_STACK_SIZE); is_loaded = true; return ResultStatus::Success; } } // namespace Loader