ConfigureGraphics
0
0
400
603
Form
-
Renderer
-
<html><head/><body><p>Use OpenGL to accelerate rendering.</p><p>Disable to debug graphics-related problem.</p></body></html>
Enable Hardware Renderer
-
16
0
0
0
-
-
Internal Resolution
-
-
Auto (Window Size)
-
Native (400x240)
-
2x Native (800x480)
-
3x Native (1200x720)
-
4x Native (1600x960)
-
5x Native (2000x1200)
-
6x Native (2400x1440)
-
7x Native (2800x1680)
-
8x Native (3200x1920)
-
9x Native (3600x2160)
-
10x Native (4000x2400)
-
<html><head/><body><p>Use OpenGL to accelerate shader emulation.</p><p>Requires a relatively powerful GPU for better performance.</p></body></html>
Enable Hardware Shader
-
16
0
0
0
-
<html><head/><body><p>Correctly handle all edge cases in multiplication operation in shaders. </p><p>Some games requires this to be enabled for the hardware shader to render properly.</p><p>However this would reduce performance in most games.</p></body></html>
Accurate Multiplication
-
<html><head/><body><p>Use the JIT engine instead of the interpreter for software shader emulation. </p><p>Enable this for better performance.</p></body></html>
Enable Shader JIT
-
Enable Linear Filtering
-
-
Post-Processing Shader
-
-
Stereoscopy
-
-
Stereoscopic 3D Mode
-
-
Off
-
Side by Side
-
Anaglyph
-
-
Depth
-
%
0
100
0
-
Layout
-
-
Screen Layout:
-
-
Default
-
Single Screen
-
Large Screen
-
Side by Side
-
Swap Screens
-
-
Background Color:
-
40
16777215
-
Qt::Vertical
20
40